CinematicView/config.yml

58 lines
2.2 KiB
YAML

###########################################################
# Please ensure that these settings have the correct type #
# If an integer is needed, make sure the setting has an #
# integer, same is needed for (true/false) #
###########################################################
# Will players have a maximum amount of views (true/false)
maximum-views: true
# If players have a maximum amount of views, what is the maximum amount (integer)
maximum-views-amount: 5
# Default interval between Locations for when a View is created (seconds)
default-interval: 6
# Will views have a maximum amount of locations (true/false)
maximum-locations: true
# If views have a maximum amount of locations, what is the maximum amount (integer)
maximum-locations-amount: 10
# Is permissions enabled (true/false)
# If set to false, players will be able to create and modify their Views by default. OP is then needed for admin commands or the permission 'cinematicview.admin'
# If set to true, players will need to be given permissions manually with a separate Permissions Plugin. Permission example: 'cinematicview.basic'
permissions: true
# If set to true, player will be unable to rotate (look around) when showing a view (true/false)
lock-rotation: true
# Maximum value for view interval possible (integer)
maximum-view-interval: 20
# Add a pumpkin head when showing a view (true/false)
pumpkin-head: false
# When forcing all players to show a view, who should be excluded (string):
# Options:
# - none
# - admin
# - user
all-exclude: none
# Should messages be displayed when showing a view (true/false)
show-view-message: true
# Which move function you would like to use when showing a cinematic.
# Options:
# - original
# - smooth
# Please be aware that the 'smooth' option is not perfect yet. At low cinematic intervals
# it can cause players to be kicked and also spam the console with 'Moved too quickly'
# The moved to quickly can be adjusted through server settings.
# There is also protection against players being kicked as they will be teleported back and put
# into the correct gamemode if they are kicked
move-function: original
# Add an NPC at player's original location when showing a cinematic
show-npc: false