forked from Upstream/CommandPanels
3.15.5.6
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52600fe347
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19
README.md
19
README.md
@ -10,25 +10,6 @@ If you don't feel like scripting, Command Panels is one of the few free plugins
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- Unlimited GUIs
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- Unlimited GUIs
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- Create complex panel systems
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- Create complex panel systems
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### Command Panels Server
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This is the official Command Panels Server. Feel free to join in and be a part of the community! The server is survival 1.8-1.16.4. Test the plugin here too!
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`play.CommandPanels.org`
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### Partnered Servers
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These servers are running Command Panels. Feel free to join in and be a part of the community!
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ArcticForestMC | 1.16
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arcticforestmc.net
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Emerald Earth | 1.16
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emeraldearth.us.to
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CrystalRPG | 1.16
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play.crystalrpg.com
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GrindMC | 1.15
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play.grind-mc.com
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### Discord Support
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### Discord Support
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You can join the discord server for support [here](https://discord.gg/eUWBWh7).
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You can join the discord server for support [here](https://discord.gg/eUWBWh7).
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This is the main and fastest way to receive support for the plugin.
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This is the main and fastest way to receive support for the plugin.
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@ -1,4 +1,4 @@
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version: 3.15.5.5
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version: 3.15.5.6
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main: me.rockyhawk.commandpanels.CommandPanels
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main: me.rockyhawk.commandpanels.CommandPanels
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name: CommandPanels
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name: CommandPanels
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author: RockyHawk
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author: RockyHawk
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@ -40,7 +40,6 @@ public class Utils implements Listener {
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if(e.getSlot() == -999){return;}
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if(e.getSlot() == -999){return;}
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if(e.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY){
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if(e.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY){
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e.setCancelled(true);
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e.setCancelled(true);
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return;
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}
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}
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if(e.getClickedInventory().getType() == InventoryType.PLAYER){
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if(e.getClickedInventory().getType() == InventoryType.PLAYER){
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return;
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return;
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@ -1,6 +1,6 @@
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package me.rockyhawk.commandpanels.openwithitem;
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package me.rockyhawk.commandpanels.openwithitem;
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import de.jeff_media.ChestSortAPI.ChestSortEvent;
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import de.jeff_media.chestsort.ChestSortEvent;
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import me.rockyhawk.commandpanels.CommandPanels;
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import me.rockyhawk.commandpanels.CommandPanels;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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