package me.rockyhawk.commandpanels.api; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import org.bukkit.inventory.Inventory; public class PanelClosedEvent extends Event{ private final Player p; private final Panel panel; public PanelClosedEvent(Player player, Panel panel) { this.p = player; this.panel = panel; } public Player getPlayer(){ return this.p; } public Inventory getInventory(){ return this.p.getInventory(); } public Panel getPanel(){ return this.panel; } private static final HandlerList HANDLERS = new HandlerList(); public HandlerList getHandlers() { return HANDLERS; } public static HandlerList getHandlerList() { return HANDLERS; } }