forked from Upstream/VillagerTradeLimiter
f4a8ecd21c
* Fixed an NBT error and missing items when config.yml had uppercase material names To-do: * Add enchantments, data, etc. to ingredients and result * Add config editor GUI in-game |
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src | ||
.gitignore | ||
pom.xml | ||
README.md |
VillagerTradeLimiter (VTL)
by PretzelJohn
Description:
This Minecraft plugin limits the villager trade deals that players can get.
Click here to see this plugin on Spigot.
Some information has moved to the Wiki!
Config:
-
Global settings: These settings apply to all villagers and villager trades.
Setting Description bStats:
This helps me keep track of what server versions are being used. Please leave this set to true. database.mysql:
Whether to use MySQL for the database (true) or SQLite (false) database.host:
The IP address or domain name of your MySQL server. If the MySQL database is on the same server as your Minecraft server, leave this as 127.0.0.1
database.port:
The port number of your MySQL server. Usually 3306
.database.database:
The name of your MySQL database, or schema. You must create a database (schema) before using this plugin! database.username:
The username to access your MySQL database. database.password:
The password to access your MySQL database. database.encoding:
If your MySQL database uses an encoding other than utf8
, change this.database.useSSL:
If your MySQL database can use SSL connections, set this to true
!IgnoreCitizens:
Whether to ignore Citizens NPCs from the Citizens plugin. If set to true, Citizens NPCs won't be affected by this plugin. IgnoreShopkeepers:
Whether to ignore Shopkeepers NPCs from the Shopkeepers plugin. If set to true, Shopkeepers NPCs won't be affected by this plugin. DisableTrading:
Whether to disable all villager trading for all worlds, some worlds, or no worlds.
Options:- Add world names for worlds that you want to completely disable ALL villager trading.
- Set to true to disable trading in all worlds.
- Set to false or [] to disable this feature.
MaxHeroLevel:
The maximum level of the "Hero of the Village" (HotV) effect that a player can have. This limits HotV price decreases.
Options:- Set to -1 to disable this feature and keep vanilla behavior
- Set to a number between 0 and 5 to set the maximum HotV effect level players can have
MaxDiscount:
The maximum discount (%) you can get from trading/healing zombie villagers. This limits reputation-based price decreases.
Options:- Set to -1.0 to disable this feature and keep vanilla behavior
- Set to a number between 0.0 and 1.0 to limit the maximum discount a player can get. (NOTE: 30% = 0.3)
- Set to a number above 1.0 to increase the maximum discount a player can get. (NOTE: 250% = 2.5)
MaxDemand:
The maximum demand for all items. This limits demand-based price increases.
Options:- Set to -1 to disable this feature and keep vanilla behavior
- Set to 0 or higher to set the maximum demand for all items
WARNING: The previous demand information cannot be recovered if it was higher than the MaxDemand.MaxUses:
The maximum number of times a player can make any trade before a villager is out of stock.
Options:- Set to -1 to disable this feature and keep vanilla behavior
- Set to 0 or higher to change the maximum number of uses for all items
-
Per-item settings: (
Overrides:
)Setting Description <item_name>:
Override the global settings by adding as many of these as you need. Enchanted books must follow the format of name_level
(mending_1). All other items must follow the format ofitem_name
(stone_bricks)..Disabled:
Disables any trade that contains the item (true/false) .MaxDiscount:
Sets the maximum discount for this item (-1.0, or between 0.0 to 1.0) .MaxDemand:
Sets the maximum demand for this item (-1, or 0+) .MaxUses:
Sets the maximum number of times a player can make the trade before the villager is out of stock .Cooldown:
Sets the time between restocks for the trade, and applies to ALL villagers. Once the player reaches the MaxUses
, the cooldown begins. The trade is disabled for all villagers until the cooldown expires.
FORMAT: <Number><interval>
EXAMPLE: 30s = 30 seconds, 5m = 5 minutes, 4h = 4 hours, 7d = 7 days.Item1.Material:
.Item2.Material:
.Result.Material:
Sets the material of the 1st or 2nd item in the trade
WARNING: This cannot be undone!.Item1.Amount:
.Item2.Amount:
.Result.Amount:
Sets the amount of the 1st or 2nd item in the trade
WARNING: This cannot be undone! -
For the default config.yml, see:
src/main/resources/config.yml