Fixed floating Redstone Torches in generated caves

This commit is contained in:
David Berdik 2019-12-28 18:09:20 -05:00
parent 1da948658a
commit 83150c72cf

View File

@ -126,7 +126,7 @@ public class BuildCave extends Core {
loc.getWorld().getBlockAt(baseX, baseY + 1, baseZ).breakNaturally(null);
if (rand.nextBoolean()) {
redstoneTorchList.add(new Location(loc.getWorld(), baseX, baseY + 1, baseZ));
redstoneTorchList.add(new Location(loc.getWorld(), baseX, baseY, baseZ));
}
}
}