Passing in null for the ProfilePublicKey for the HumanEntity class. This might not work, but I think it will based on my understanding of how this is implemented.
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@ -19,7 +19,7 @@ public class HumanEntity extends ServerPlayer {
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private CraftPlayer cplayer = null;
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public HumanEntity(final NPCCore npcCore, final NMSWorld world, final GameProfile s) {
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super(npcCore.getServer().getMCServer(), world.getWorldServer(), s);
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super(npcCore.getServer().getMCServer(), world.getWorldServer(), s, null);
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this.setGameMode(GameType.SURVIVAL);
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