From ec6276e1d9191f47db3575fcb4ec54b9e0664308 Mon Sep 17 00:00:00 2001 From: David Berdik Date: Sat, 27 Jun 2020 20:52:56 -0400 Subject: [PATCH] Fixed Herobrine path mover forcing Herobrine's lower body in to the block on which he is standing --- src/net/theprogrammersworld/herobrine/NPC/AI/Path.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/theprogrammersworld/herobrine/NPC/AI/Path.java b/src/net/theprogrammersworld/herobrine/NPC/AI/Path.java index 1717f1a..a6db8b5 100644 --- a/src/net/theprogrammersworld/herobrine/NPC/AI/Path.java +++ b/src/net/theprogrammersworld/herobrine/NPC/AI/Path.java @@ -109,13 +109,13 @@ public class Path { } } - newloc.setY(world.getHighestBlockYAt(newloc) - 1); + newloc.setY(world.getHighestBlockYAt(newloc) + 1); if (world.getBlockAt(newloc).getType().isSolid()) { newloc.setY(newloc.getWorld().getHighestBlockYAt(newloc) + 1.5f); PluginCore.HerobrineNPC.lookAtPoint(newloc); - newloc.setY(newloc.getWorld().getHighestBlockYAt(newloc)); + newloc.setY(newloc.getWorld().getHighestBlockYAt(newloc) + 1); PluginCore.HerobrineNPC.moveTo(newloc); }