Fixed loading configuration problens(Based on version for 1.7.10 from

jakub)
This commit is contained in:
FabioZumbi12 2015-03-05 21:56:39 -03:00
parent f8746f5f11
commit 0d9105a580

View File

@ -5,164 +5,679 @@ import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.YamlConfiguration;
import org.jakub1221.herobrineai.misc.CustomID;
public class ConfigDB {
public class ConfigDB
{
private Logger log;
public YamlConfiguration config;
public YamlConfiguration npc;
public int ShowRate = 2;
public boolean HitPlayer = true;
public boolean SendMessages = true;
public boolean Lighting = true;
public boolean DestroyTorches = true;
public int DestroyTorchesRadius = 5;
public int ShowInterval = 144000;
public boolean TotemExplodes = true;
public boolean OnlyWalkingMode = false;
public boolean BuildStuff = true;
public boolean PlaceSigns = true;
public boolean UseTotem = true;
public boolean WriteBooks = true;
public boolean Killable = false;
public boolean UsePotionEffects = true;
public int CaveChance = 40;
public int BookChance = 5;
public int SignChance = 5;
public String DeathMessage = "You cannot kill me!";
public List<String> useWorlds = new ArrayList<String>();
public List<String> useMessages = new ArrayList<String>();
public List<String> useSignMessages = new ArrayList<String>();
public List<String> useBookMessages = new ArrayList<String>();
public boolean BuildPyramids = true;
public boolean UseGraveyardWorld = true;
public boolean BuryPlayers = true;
public boolean SpawnWolves = true;
public boolean SpawnBats = true;
public boolean UseWalkingMode = true;
public int WalkingModeXRadius = 1000;
public int WalkingModeZRadius = 1000;
public int WalkingModeFromXRadius = 0;
public int WalkingModeFromZRadius = 0;
public boolean BuildTemples = true;
public boolean UseArtifactBow = true;
public boolean UseArtifactSword = true;
public boolean UseArtifactApple = true;
public boolean AttackCreative = true;
public boolean AttackOP = true;
public boolean SecuredArea_Build = true;
public boolean SecuredArea_Attack = true;
public boolean SecuredArea_Haunt = true;
public boolean SecuredArea_Signs = true;
public boolean SecuredArea_Books = true;
public int HerobrineHP = 150;
public int BuildInterval = 72000;
public boolean UseHeads = true;
public boolean UseCustomItems = false;
public boolean UseAncientSword = true;
public boolean UseNPC_Guardian = true;
public boolean UseNPC_Warrior = true;
public boolean UseNPC_Demon = true;
public CustomID ItemInHand = null;
public List<String> UseCustomItemsList = new ArrayList<String>();
public boolean Explosions = true;
public boolean Burn = true;
public boolean Curse = true;
public int maxBooks = 1;
public int maxSigns = 1;
public int maxHeads = 1;
public boolean UseIgnorePermission = true;
public String HerobrineName = "Herobrine";
public boolean UseSound = true;
private boolean isStartupDone = false;
public YamlConfiguration config = new YamlConfiguration();
public YamlConfiguration npc = new YamlConfiguration();
public ConfigDB(Logger l)
{
this.log = l;
}
public int showRate = 2;
public boolean hitPlayer = true;
public boolean sendMessages = true;
public boolean lighting = true;
public boolean destroyTorches = true;
public int destroyTorchesRadius = 5;
public int showInterval = 144000;
public boolean totemExplodes = true;
public boolean buildStuff = true;
public boolean placeSigns = true;
public boolean useTotem = true;
public boolean writeBooks = true;
public boolean killable= false;
public boolean usePotionEffects = true;
public int caveChance = 40;
public int bookChance = 5;
public int signChance = 5;
public String deathMessage = "You cannot kill me!";
public List<String> useWorlds = new ArrayList<String>();
public List<String> useMessages = new ArrayList<String>();
public List<String> useSignMessages = new ArrayList<String>();
public List<String> useBookMessages = new ArrayList<String>();
public boolean buildPyramids = true;
public boolean useGraveyardWorld = true;
public boolean buryPlayers = true;
public boolean spawnWolves = true;
public boolean spawnBats = true;
public boolean attackCreative = true;
public boolean attackOP = true;
public boolean securedAreaBuild = true;
public boolean securedAreaAttack = true;
public boolean securedAreaHaunt = true;
public boolean securedAreaSigns = true;
public boolean securedAreaBooks = true;
public int herobrineHP = 150;
public int buildInterval = 72000;
public boolean useHeads = true;
public boolean useNPCGuardian = true;
public boolean useNPCWarrior = true;
public boolean useNPCDemon = true;
public CustomID itemInHand = null;
public boolean explosions = true;
public boolean burn = true;
public boolean curse = true;
public int maxBooks = 1;
public int maxSigns = 1;
public int maxHeads = 1;
public boolean useIgnorePermission = true;
public boolean useSound = true;
public File configF = new File("plugins/Herobrine/config.yml");
public File npcF = new File("plugins/Herobrine/npc.yml");
public File configF = new File("plugins"+File.separator+"HerobrineAI"+File.separator+"config.yml");
public File npcF = new File("plugins"+File.separator+"HerobrineAI"+File.separator+"npc.yml");
public void reload() {
try {
config.load(configF);
npc.load(npcF);
} catch (Exception e) {
e.printStackTrace();
}
showInterval = config.getInt("config.ShowInterval", showInterval);
showRate = config.getInt("config.ShowRate", showRate);
hitPlayer = config.getBoolean("config.HitPlayer", hitPlayer);
sendMessages = config.getBoolean("config.SendMessages", sendMessages);
lighting = config.getBoolean("config.Lighting", lighting);
destroyTorches = config.getBoolean("config.DestroyTorches", destroyTorches);
destroyTorchesRadius = config.getInt("config.DestroyTorchesRadius", destroyTorchesRadius);
useWorlds = config.getStringList("config.Worlds");
totemExplodes = config.getBoolean("config.TotemExplodes", totemExplodes);
buildStuff = config.getBoolean("config.BuildStuff", buildStuff);
placeSigns = config.getBoolean("config.PlaceSigns", placeSigns);
useTotem = config.getBoolean("config.UseTotem", useTotem);
writeBooks = config.getBoolean("config.WriteBooks", writeBooks);
killable = config.getBoolean("config.Killable", killable);
usePotionEffects = config.getBoolean("config.UsePotionEffects", usePotionEffects);
caveChance = config.getInt("config.CaveChance", caveChance);
bookChance = config.getInt("config.BookChance", bookChance);
signChance = config.getInt("config.SignChance", signChance);
deathMessage = config.getString("config.DeathMessage", deathMessage);
useMessages = config.getStringList("config.Messages");
useSignMessages = config.getStringList("config.SignMessages");
useBookMessages = config.getStringList("config.BookMessages");
buildPyramids = config.getBoolean("config.BuildPyramids", buildPyramids);
useGraveyardWorld = config.getBoolean("config.UseGraveyardWorld", useGraveyardWorld);
buryPlayers = config.getBoolean("config.BuryPlayers", buryPlayers);
spawnWolves = config.getBoolean("config.SpawnWolves", spawnWolves);
spawnBats = config.getBoolean("config.SpawnBats", spawnBats);
buildInterval = config.getInt("config.BuildInterval", buildInterval);
herobrineHP = config.getInt("config.HerobrineHP", herobrineHP);
attackCreative = config.getBoolean("config.AttackCreative", attackCreative);
attackOP = config.getBoolean("config.AttackOP", attackOP);
securedAreaBuild = config.getBoolean("config.SecuredArea.Build", securedAreaBuild);
securedAreaAttack = config.getBoolean("config.SecuredArea.Attack", securedAreaAttack);
securedAreaHaunt = config.getBoolean("config.SecuredArea.Haunt", securedAreaHaunt);
securedAreaSigns = config.getBoolean("config.SecuredArea.Signs", securedAreaSigns);
securedAreaBooks = config.getBoolean("config.SecuredArea.Books", securedAreaBooks);
useHeads = config.getBoolean("config.UseHeads", useHeads);
useNPCGuardian = config.getBoolean("config.UseNPC.Guardian", useNPCGuardian);
useNPCWarrior = config.getBoolean("config.UseNPC.Warrior", useNPCWarrior);
useNPCDemon = config.getBoolean("config.UseNPC.Demon", useNPCDemon);
itemInHand = new CustomID(config.getString("config.ItemInHand"));
explosions = config.getBoolean("config.Explosions", explosions);
burn = config.getBoolean("config.Burn", burn);
curse = config.getBoolean("config.Curse", curse);
maxBooks = config.getInt("config.Limit.Books", maxBooks);
maxSigns = config.getInt("config.Limit.Signs", maxSigns);
maxHeads = config.getInt("config.Limit.Heads", maxHeads);
useIgnorePermission = config.getBoolean("config.UseIgnorePermission", useIgnorePermission);
useSound = config.getBoolean("config.UseHauntSound", useSound);
HerobrineAI.HerobrineMaxHP = herobrineHP;
HerobrineAI.getPluginCore().getAICore().stopMAIN();
HerobrineAI.getPluginCore().getAICore().startMAIN();
HerobrineAI.getPluginCore().getAICore().stopBD();
HerobrineAI.getPluginCore().getAICore().tartBD();
HerobrineAI.getPluginCore().getAICore().stopRC();
HerobrineAI.getPluginCore().getAICore().startRC();
HerobrineAI.availableWorld = false;
HerobrineAI.getPluginCore().getAICore().getResetLimits().updateFromConfig();
if (HerobrineAI.herobrineNPC != null) {
HerobrineAI.herobrineNPC.setItemInHand(itemInHand.getItemStack());
}
}
public void Startup()
{
new File("plugins"+File.separator+"HerobrineAI").mkdirs();
if (!this.configF.exists()) {
try
{
this.configF.createNewFile();
}
catch (IOException e)
{
e.printStackTrace();
}
}
this.config = new YamlConfiguration();
if (!this.npcF.exists()) {
try
{
this.npcF.createNewFile();
}
catch (IOException e)
{
e.printStackTrace();
}
}
this.npc = new YamlConfiguration();
try
{
this.config.load(this.configF);
this.npc.load(this.npcF);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
catch (InvalidConfigurationException e)
{
e.printStackTrace();
}
if (!this.npc.contains("npc.Guardian"))
{
this.npc.set("npc.Guardian.SpawnCount", Integer.valueOf(1));
this.npc.set("npc.Guardian.HP", Integer.valueOf(40));
this.npc.set("npc.Guardian.Speed", Double.valueOf(0.3D));
this.npc.set("npc.Guardian.Drops.283.Chance", Integer.valueOf(40));
this.npc.set("npc.Guardian.Drops.283.Count", Integer.valueOf(1));
this.npc.set("npc.Guardian.Drops.286.Chance", Integer.valueOf(30));
this.npc.set("npc.Guardian.Drops.286.Count", Integer.valueOf(1));
this.npc.set("npc.Warrior.SpawnChance", Integer.valueOf(4));
this.npc.set("npc.Warrior.HP", Integer.valueOf(40));
this.npc.set("npc.Warrior.Speed", Double.valueOf(0.3D));
this.npc.set("npc.Warrior.Drops.307.Chance", Integer.valueOf(25));
this.npc.set("npc.Warrior.Drops.307.Count", Integer.valueOf(1));
this.npc.set("npc.Warrior.Drops.306.Chance", Integer.valueOf(20));
this.npc.set("npc.Warrior.Drops.306.Count", Integer.valueOf(1));
this.npc.set("npc.Demon.SpawnChance", Integer.valueOf(4));
this.npc.set("npc.Demon.HP", Integer.valueOf(40));
this.npc.set("npc.Demon.Speed", Double.valueOf(0.3D));
this.npc.set("npc.Demon.Drops.322.Chance", Integer.valueOf(40));
this.npc.set("npc.Demon.Drops.322.Count", Integer.valueOf(1));
this.npc.set("npc.Demon.Drops.397.Chance", Integer.valueOf(20));
this.npc.set("npc.Demon.Drops.397.Count", Integer.valueOf(1));
try
{
this.npc.save(this.npcF);
}
catch (IOException e)
{
e.printStackTrace();
}
}
if (!this.config.contains("config.ShowRate"))
{
this.useWorlds.add("world");
this.useMessages.add("Even Notch can´t save you now!");
this.useMessages.add("Fear me!");
this.useMessages.add("Welcome to my world!");
this.useMessages.add("I am your death!");
this.useMessages.add("Grave awaits you!");
this.useSignMessages.add("I´m watching.");
this.useSignMessages.add("Death...");
this.useSignMessages.add("Eyes in dark...");
this.useBookMessages.add("White eyes in dark...");
this.useBookMessages.add("... was last what I saw ...");
this.useBookMessages.add("... before i was dead.");
this.UseCustomItemsList.add("ItemExample");
public void addAllWorlds() {
final ArrayList<String> allWorlds = new ArrayList<String>();
final List<World> worlds_ = Bukkit.getWorlds();
for (int i = 0; i <= (worlds_.size() - 1); ++i) {
if (!worlds_.get(i).getName().equalsIgnoreCase("world_herobrine_graveyard")) {
allWorlds.add(worlds_.get(i).getName());
}
}
try {
config.load(configF);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e2) {
e2.printStackTrace();
} catch (InvalidConfigurationException e3) {
e3.printStackTrace();
}
config.set("config.Worlds", allWorlds);
try {
config.save(configF);
} catch (IOException e2) {
e2.printStackTrace();
}
reload();
}
this.log.info("[HerobrineAI] Creating new Config ...");
this.config.set("config.ShowInterval", Integer.valueOf(144000));
this.config.set("config.ShowRate", Integer.valueOf(2));
this.config.set("config.HitPlayer", Boolean.valueOf(true));
this.config.set("config.SendMessages", Boolean.valueOf(true));
this.config.set("config.Lighting", Boolean.valueOf(false));
this.config.set("config.DestroyTorches", Boolean.valueOf(true));
this.config.set("config.DestroyTorchesRadius", Integer.valueOf(5));
this.config.set("config.Worlds", this.useWorlds);
this.config.set("config.TotemExplodes", Boolean.valueOf(true));
this.config.set("config.OnlyWalkingMode", Boolean.valueOf(false));
this.config.set("config.BuildStuff", Boolean.valueOf(true));
this.config.set("config.PlaceSigns", Boolean.valueOf(true));
this.config.set("config.UseTotem", Boolean.valueOf(true));
this.config.set("config.WriteBooks", Boolean.valueOf(true));
this.config.set("config.Killable", Boolean.valueOf(false));
this.config.set("config.UsePotionEffects", Boolean.valueOf(true));
this.config.set("config.CaveChance", Integer.valueOf(40));
this.config.set("config.BookChance", Integer.valueOf(5));
this.config.set("config.SignChance", Integer.valueOf(5));
this.config.set("config.DeathMessage", "You cannot kill me!");
this.config.set("config.Messages", this.useMessages);
this.config.set("config.SignMessages", this.useSignMessages);
this.config.set("config.BookMessages", this.useBookMessages);
this.config.set("config.Drops.264.count", Integer.valueOf(1));
this.config.set("config.Drops.264.chance", Integer.valueOf(20));
this.config.set("config.BuildPyramids", Boolean.valueOf(true));
this.config.set("config.UseGraveyardWorld", Boolean.valueOf(true));
this.config.set("config.BuryPlayers", Boolean.valueOf(true));
this.config.set("config.SpawnWolves", Boolean.valueOf(true));
this.config.set("config.SpawnBats", Boolean.valueOf(true));
this.config.set("config.UseWalkingMode", Boolean.valueOf(true));
this.config.set("config.WalkingModeRadius.X", Integer.valueOf(1000));
this.config.set("config.WalkingModeRadius.Z", Integer.valueOf(1000));
this.config.set("config.WalkingModeRadius.FromX", Integer.valueOf(0));
this.config.set("config.WalkingModeRadius.FromZ", Integer.valueOf(0));
this.config.set("config.BuildInterval", Integer.valueOf(72000));
this.config.set("config.BuildTemples", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Bow", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Sword", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Apple", Boolean.valueOf(true));
this.config.set("config.HerobrineHP", Integer.valueOf(300));
this.config.set("config.AttackCreative", Boolean.valueOf(true));
this.config.set("config.AttackOP", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Build", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Attack", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Haunt", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Signs", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Books", Boolean.valueOf(true));
this.config.set("config.UseHeads", Boolean.valueOf(true));
this.config.set("config.UseCustomItems", Boolean.valueOf(false));
this.config.set("config.CustomItemsList", this.UseCustomItemsList);
this.config.set("config.UseAncientSword", Boolean.valueOf(true));
this.config.set("config.UseNPC.Guardian", Boolean.valueOf(true));
this.config.set("config.UseNPC.Warrior", Boolean.valueOf(true));
this.config.set("config.UseNPC.Demon", Boolean.valueOf(true));
this.config.set("config.ItemInHand", "0");
this.config.set("config.Explosions", Boolean.valueOf(true));
this.config.set("config.Burn", Boolean.valueOf(true));
this.config.set("config.Curse", Boolean.valueOf(true));
this.config.set("config.Limit.Books", Integer.valueOf(1));
this.config.set("config.Limit.Signs", Integer.valueOf(1));
this.config.set("config.Limit.Heads", Integer.valueOf(1));
this.config.set("config.UseIgnorePermission", Boolean.valueOf(false));
this.config.set("config.Name", "Herobrine");
this.config.set("config.UseHauntSound", Boolean.valueOf(true));
this.config.set("config.HerobrineUUID", "f84c6a79-0a4e-45e0-879b-cd49ebd4c4e2");
try
{
this.config.save(this.configF);
}
catch (IOException e)
{
e.printStackTrace();
}
}
else
{
boolean hasUpdated = false;
if (!this.config.contains("config.Worlds"))
{
hasUpdated = true;
this.log.info("[HerobrineAI] Updating old config...");
this.config.set("config.Worlds", this.useWorlds);
}
if (!this.config.contains("config.TotemExplodes"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.TotemExplodes", Boolean.valueOf(true));
}
if (!this.config.contains("config.OnlyWalkingMode"))
{
if (!hasUpdated)
{
hasUpdated = true;
this.log.info("[HerobrineAI] Updating old config...");
}
this.config.set("config.OnlyWalkingMode", Boolean.valueOf(false));
}
if (!this.config.contains("config.BuildStuff"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.useMessages.add("Even Notch can´t save you now!");
this.useMessages.add("Fear me!");
this.useMessages.add("Welcome to my world!");
this.useMessages.add("I am your death!");
this.useMessages.add("Grave awaits you!");
this.useSignMessages.add("I´m watching.");
this.useSignMessages.add("Death...");
this.useSignMessages.add("Eyes in dark...");
this.useBookMessages.add("White eyes in dark...");
this.useBookMessages.add("... was last what I saw ...");
this.useBookMessages.add("... before i was dead.");
this.config.set("config.BuildStuff", Boolean.valueOf(true));
this.config.set("config.PlaceSigns", Boolean.valueOf(true));
this.config.set("config.UseTotem", Boolean.valueOf(true));
this.config.set("config.WriteBooks", Boolean.valueOf(true));
this.config.set("config.Killable", Boolean.valueOf(false));
this.config.set("config.Messages", this.useMessages);
this.config.set("config.SignMessages", this.useSignMessages);
this.config.set("config.BookMessages", this.useBookMessages);
this.config.set("config.Drops.264.count", Integer.valueOf(1));
this.config.set("config.Drops.264.chance", Integer.valueOf(20));
}
if (!this.config.contains("config.UsePotionEffects"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UsePotionEffects", Boolean.valueOf(true));
this.config.set("config.CaveChance", Integer.valueOf(40));
this.config.set("config.BookChance", Integer.valueOf(5));
this.config.set("config.SignChance", Integer.valueOf(5));
}
if (!this.config.contains("config.DeathMessage"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.DeathMessage", "You cannot kill me!");
}
if (!this.config.contains("config.BuildPyramids"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.BuildPyramids", Boolean.valueOf(true));
}
if (!this.config.contains("config.UseGraveyardWorld"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseGraveyardWorld", Boolean.valueOf(true));
this.config.set("config.BuryPlayers", Boolean.valueOf(true));
this.config.set("config.SpawnWolves", Boolean.valueOf(true));
this.config.set("config.SpawnBats", Boolean.valueOf(true));
if (this.config.contains("config.UsePoitonEffects")) {
this.config.set("config.UsePoitonEffects", null);
}
}
if (!this.config.contains("config.DeathMessage"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.DeathMessage", "You cannot kill me!");
}
if (!this.config.contains("config.UseWalkingMode"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseWalkingMode", Boolean.valueOf(true));
this.config.set("config.WalkingModeRadius.X", Integer.valueOf(1000));
this.config.set("config.WalkingModeRadius.Z", Integer.valueOf(1000));
}
if (!this.config.contains("config.BuildTemples"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.BuildInterval", Integer.valueOf(45000));
this.config.set("config.BuildTemples", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Bow", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Sword", Boolean.valueOf(true));
this.config.set("config.UseArtifacts.Apple", Boolean.valueOf(true));
this.config.set("config.HerobrineHP", Integer.valueOf(200));
this.config.set("config.AttackCreative", Boolean.valueOf(true));
this.config.set("config.AttackOP", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Build", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Attack", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Haunt", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Signs", Boolean.valueOf(true));
this.config.set("config.SecuredArea.Books", Boolean.valueOf(true));
}
if (!this.config.contains("config.UseHeads"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseHeads", Boolean.valueOf(true));
}
if (!this.config.contains("config.UseCustomItems"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.UseCustomItemsList.add("ItemExample");
this.config.set("config.UseCustomItems", Boolean.valueOf(false));
this.config.set("config.CustomItemsList", this.UseCustomItemsList);
}
if (!this.config.contains("config.UseAncientSword"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseAncientSword", Boolean.valueOf(true));
this.config.set("config.UseNPC.Guardian", Boolean.valueOf(true));
this.config.set("config.UseNPC.Warrior", Boolean.valueOf(true));
this.config.set("config.ItemInHand", "0");
this.config.set("config.WalkingModeRadius.FromX", Integer.valueOf(0));
this.config.set("config.WalkingModeRadius.FromZ", Integer.valueOf(0));
}
if (!this.config.contains("config.Explosions"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.Explosions", Boolean.valueOf(true));
}
if (!this.config.contains("config.UseNPC.Demon"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseNPC.Demon", Boolean.valueOf(true));
this.config.set("config.Burn", Boolean.valueOf(true));
this.config.set("config.Curse", Boolean.valueOf(true));
}
if (!this.npc.contains("npc.Warrior.Speed"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.npc.set("npc.Warrior.Speed", Double.valueOf(0.3D));
this.npc.set("npc.Guardian.Speed", Double.valueOf(0.3D));
this.npc.set("npc.Demon.Speed", Double.valueOf(0.3D));
}
if (!this.config.contains("config.Limit.Books"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.Limit.Books", Integer.valueOf(1));
this.config.set("config.Limit.Signs", Integer.valueOf(1));
this.config.set("config.Limit.Heads", Integer.valueOf(1));
}
if (!this.config.contains("config.UseIgnorePermission"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseIgnorePermission", Boolean.valueOf(false));
}
if (!this.config.contains("config.Name"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.Name", "Herobrine");
}
if (!this.config.contains("config.UseHauntSound"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.UseHauntSound", Boolean.valueOf(true));
}
if (!this.config.contains("config.HerobrineUUID"))
{
if (!hasUpdated) {
this.log.info("[HerobrineAI] Updating old config...");
}
hasUpdated = true;
this.config.set("config.HerobrineUUID", "f84c6a79-0a4e-45e0-879b-cd49ebd4c4e2");
}
if (hasUpdated)
{
try
{
this.config.save(this.configF);
this.npc.save(this.npcF);
}
catch (IOException e)
{
e.printStackTrace();
}
this.log.info("[HerobrineAI] Config was updated to v" + HerobrineAI.getPluginCore() + "!");
}
Reload();
}
}
public void Reload()
{
try
{
this.config.load(this.configF);
this.npc.load(this.npcF);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
catch (InvalidConfigurationException e)
{
e.printStackTrace();
}
this.ShowInterval = this.config.getInt("config.ShowInterval");
this.ShowRate = this.config.getInt("config.ShowRate");
this.HitPlayer = this.config.getBoolean("config.HitPlayer");
this.SendMessages = this.config.getBoolean("config.SendMessages");
this.Lighting = this.config.getBoolean("config.Lighting");
this.DestroyTorches = this.config.getBoolean("config.DestroyTorches");
this.DestroyTorchesRadius = this.config.getInt("config.DestroyTorchesRadius");
this.useWorlds = this.config.getStringList("config.Worlds");
this.TotemExplodes = this.config.getBoolean("config.TotemExplodes");
this.OnlyWalkingMode = this.config.getBoolean("config.OnlyWalkingMode");
this.BuildStuff = this.config.getBoolean("config.BuildStuff");
this.PlaceSigns = this.config.getBoolean("config.PlaceSigns");
this.UseTotem = this.config.getBoolean("config.UseTotem");
this.WriteBooks = this.config.getBoolean("config.WriteBooks");
this.Killable = this.config.getBoolean("config.Killable");
this.UsePotionEffects = this.config.getBoolean("config.UsePotionEffects");
this.CaveChance = this.config.getInt("config.CaveChance");
this.BookChance = this.config.getInt("config.BookChance");
this.SignChance = this.config.getInt("config.SignChance");
this.DeathMessage = this.config.getString("config.DeathMessage");
this.useMessages = this.config.getStringList("config.Messages");
this.useSignMessages = this.config.getStringList("config.SignMessages");
this.useBookMessages = this.config.getStringList("config.BookMessages");
this.BuildPyramids = this.config.getBoolean("config.BuildPyramids");
this.UseGraveyardWorld = this.config.getBoolean("config.UseGraveyardWorld");
this.BuryPlayers = this.config.getBoolean("config.BuryPlayers");
this.SpawnWolves = this.config.getBoolean("config.SpawnWolves");
this.SpawnBats = this.config.getBoolean("config.SpawnBats");
this.UseWalkingMode = this.config.getBoolean("config.UseWalkingMode");
this.WalkingModeXRadius = this.config.getInt("config.WalkingModeRadius.X");
this.WalkingModeZRadius = this.config.getInt("config.WalkingModeRadius.Z");
this.WalkingModeFromXRadius = this.config.getInt("config.WalkingModeRadius.FromX");
this.WalkingModeFromZRadius = this.config.getInt("config.WalkingModeRadius.FromZ");
this.BuildInterval = this.config.getInt("config.BuildInterval");
this.BuildTemples = this.config.getBoolean("config.BuildTemples");
this.UseArtifactBow = this.config.getBoolean("config.UseArtifacts.Bow");
this.UseArtifactSword = this.config.getBoolean("config.UseArtifacts.Sword");
this.UseArtifactApple = this.config.getBoolean("config.UseArtifacts.Apple");
this.HerobrineHP = this.config.getInt("config.HerobrineHP");
this.AttackCreative = this.config.getBoolean("config.AttackCreative");
this.AttackOP = this.config.getBoolean("config.AttackOP");
this.SecuredArea_Build = this.config.getBoolean("config.SecuredArea.Build");
this.SecuredArea_Attack = this.config.getBoolean("config.SecuredArea.Attack");
this.SecuredArea_Haunt = this.config.getBoolean("config.SecuredArea.Haunt");
this.SecuredArea_Signs = this.config.getBoolean("config.SecuredArea.Signs");
this.SecuredArea_Books = this.config.getBoolean("config.SecuredArea.Books");
this.UseHeads = this.config.getBoolean("config.UseHeads");
this.UseCustomItems = this.config.getBoolean("config.UseCustomItems");
this.UseCustomItemsList = this.config.getStringList("config.CustomItemsList");
this.UseAncientSword = this.config.getBoolean("config.UseAncientSword");
this.UseNPC_Guardian = this.config.getBoolean("config.UseNPC.Guardian");
this.UseNPC_Warrior = this.config.getBoolean("config.UseNPC.Warrior");
this.UseNPC_Demon = this.config.getBoolean("config.UseNPC.Demon");
this.ItemInHand = new CustomID(this.config.getString("config.ItemInHand"));
this.Explosions = this.config.getBoolean("config.Explosions");
this.Burn = this.config.getBoolean("config.Burn");
this.Curse = this.config.getBoolean("config.Curse");
this.maxBooks = this.config.getInt("config.Limit.Books");
this.maxSigns = this.config.getInt("config.Limit.Signs");
this.maxHeads = this.config.getInt("config.Limit.Heads");
this.UseIgnorePermission = this.config.getBoolean("config.UseIgnorePermission");
this.HerobrineName = this.config.getString("config.Name");
this.UseSound = this.config.getBoolean("config.UseHauntSound");
HerobrineAI.HerobrineMaxHP = this.HerobrineHP;
HerobrineAI.getPluginCore().getAICore().stopMAIN();
HerobrineAI.getPluginCore().getAICore().startMAIN();
HerobrineAI.getPluginCore().getAICore().stopBD();
HerobrineAI.getPluginCore().getAICore().stopRC();
HerobrineAI.getPluginCore().getAICore().startRC();
HerobrineAI.availableWorld = false;
HerobrineAI.getPluginCore().getAICore().getResetLimits().updateFromConfig();
if (HerobrineAI.herobrineNPC != null) {
HerobrineAI.herobrineNPC.setItemInHand(this.ItemInHand.getItemStack());
}
if (this.isStartupDone)
{
HerobrineAI.getPluginCore().removeHerobrine();
HerobrineAI.getPluginCore().spawnHerobrine(new Location((World)Bukkit.getWorlds().get(0), 0.0D, -20.0D, 0.0D));
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(HerobrineAI.getPluginCore(), new Runnable()
{
public void run()
{
for (int i = 0; i <= ConfigDB.this.useWorlds.size() - 1; i++) {
if (Bukkit.getServer().getWorlds().contains(Bukkit.getServer().getWorld((String)ConfigDB.this.useWorlds.get(i)))) {
HerobrineAI.availableWorld = true;
}
}
if (!HerobrineAI.availableWorld)
{
ConfigDB.this.log.warning("**********************************************************");
ConfigDB.this.log.warning("[HerobrineAI] There are no available worlds for Herobrine!");
ConfigDB.this.log.warning("**********************************************************");
}
else
{
ConfigDB.this.log.info("**********************************************************");
ConfigDB.this.log.info("[HerobrineAI] No problems detected.");
ConfigDB.this.log.info("**********************************************************");
}
}
}, 1L);
}
this.isStartupDone = true;
}
public void addAllWorlds()
{
ArrayList<String> allWorlds = new ArrayList<String>();
List<World> worlds_ = Bukkit.getWorlds();
for (int i = 0; i <= worlds_.size() - 1; i++) {
if (!((World)worlds_.get(i)).getName().equalsIgnoreCase("world_herobrineai_graveyard")) {
allWorlds.add(((World)worlds_.get(i)).getName());
}
}
try
{
this.config.load(this.configF);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
catch (InvalidConfigurationException e)
{
e.printStackTrace();
}
this.config.set("config.Worlds", allWorlds);
try
{
this.config.save(this.configF);
}
catch (IOException e)
{
e.printStackTrace();
}
Reload();
}
}