Conversion of legacy Minecraft materials to 1.13 materials
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dd60ab550f
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@ -397,7 +397,7 @@ public class AICore {
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}
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}
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public ItemStack createAncientSword() {
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public ItemStack createAncientSword() {
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ItemStack item = new ItemStack(Material.GOLD_SWORD);
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ItemStack item = new ItemStack(Material.matchMaterial("GOLD_SWORD"));
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String name = "Ancient Sword";
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String name = "Ancient Sword";
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ArrayList<String> lore = new ArrayList<String>();
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ArrayList<String> lore = new ArrayList<String>();
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lore.add("AncientSword");
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lore.add("AncientSword");
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@ -119,7 +119,7 @@ public class BuildStuff extends Core {
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final int chance = randgen.nextInt(100);
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final int chance = randgen.nextInt(100);
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if (chance > 70) {
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if (chance > 70) {
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if (Herobrine.getPluginCore().getSupport().checkBuild(world.getBlockAt(x, y, z).getLocation())) {
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if (Herobrine.getPluginCore().getSupport().checkBuild(world.getBlockAt(x, y, z).getLocation())) {
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world.getBlockAt(x, y, z).setType(Material.REDSTONE_TORCH_ON);
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world.getBlockAt(x, y, z).setType(Material.matchMaterial("REDSTONE_TORCH_ON"));
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}
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}
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}
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}
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}
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}
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@ -98,7 +98,7 @@ public class BuryPlayer extends Core {
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final Location loc = new Location(world, X, Y, Z);
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final Location loc = new Location(world, X, Y, Z);
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final Location signloc = new Location(world, X, Y, Z - 2);
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final Location signloc = new Location(world, X, Y, Z - 2);
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final Block signblock = signloc.add(0.0, 0.0, 0.0).getBlock();
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final Block signblock = signloc.add(0.0, 0.0, 0.0).getBlock();
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signblock.setType(Material.SIGN_POST);
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signblock.setType(Material.matchMaterial("SIGN_POST"));
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final Sign sign = (Sign) signblock.getState();
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final Sign sign = (Sign) signblock.getState();
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sign.setLine(1, playername);
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sign.setLine(1, playername);
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sign.update();
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sign.update();
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@ -230,7 +230,7 @@ public class Pyramid extends Core {
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world.getBlockAt(X, Y + 1, Z - 1).setType(mainMat);
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world.getBlockAt(X, Y + 1, Z - 1).setType(mainMat);
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world.getBlockAt(X, Y + 1, Z - 1).setType(mainMat);
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world.getBlockAt(X, Y + 1, Z - 1).setType(mainMat);
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world.getBlockAt(X, Y + 2, Z).setType(mainMat);
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world.getBlockAt(X, Y + 2, Z).setType(mainMat);
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world.getBlockAt(X, Y + 3, Z).setType(Material.REDSTONE_TORCH_ON);
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world.getBlockAt(X, Y + 3, Z).setType(Material.matchMaterial("REDSTONE_TORCH_ON"));
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}
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}
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}
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}
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}
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}
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@ -64,7 +64,7 @@ public class Signs extends Core {
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final Block signblock = loc.add(0.0, 0.0, 0.0).getBlock();
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final Block signblock = loc.add(0.0, 0.0, 0.0).getBlock();
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final Block undersignblock = signblock.getLocation().subtract(0.0, 1.0, 0.0).getBlock();
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final Block undersignblock = signblock.getLocation().subtract(0.0, 1.0, 0.0).getBlock();
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if (Herobrine.isAllowedBlock(signblock.getType()) && !Herobrine.isAllowedBlock(undersignblock.getType())) {
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if (Herobrine.isAllowedBlock(signblock.getType()) && !Herobrine.isAllowedBlock(undersignblock.getType())) {
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signblock.setType(Material.SIGN_POST);
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signblock.setType(Material.matchMaterial("SIGN_POST"));
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final Sign sign = (Sign) signblock.getState();
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final Sign sign = (Sign) signblock.getState();
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sign.setLine(1, Herobrine.getPluginCore().getConfigDB().useSignMessages.get(randmsg));
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sign.setLine(1, Herobrine.getPluginCore().getConfigDB().useSignMessages.get(randmsg));
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sign.setRawData((byte) BlockChanger.getPlayerBlockFace(ploc).ordinal());
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sign.setRawData((byte) BlockChanger.getPlayerBlockFace(ploc).ordinal());
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@ -13,7 +13,7 @@ public class GraveyardWorld {
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final Location loc = new Location(Bukkit.getServer().getWorld(Herobrine.getPluginCore().getConfigDB().HerobrineWorldName), 0.0, 3.0, 0.0);
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final Location loc = new Location(Bukkit.getServer().getWorld(Herobrine.getPluginCore().getConfigDB().HerobrineWorldName), 0.0, 3.0, 0.0);
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for (int x = -50; x <= 50; ++x) {
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for (int x = -50; x <= 50; ++x) {
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for (int z = -50; z <= 50; ++z) {
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for (int z = -50; z <= 50; ++z) {
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loc.getWorld().getBlockAt(x, 3, z).setType(Material.MYCEL);
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loc.getWorld().getBlockAt(x, 3, z).setType(Material.matchMaterial("MYCEL"));
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}
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}
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}
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}
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final int MainX = -10;
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final int MainX = -10;
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@ -250,7 +250,7 @@ public class Herobrine extends JavaPlugin implements Listener {
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}
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}
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public static boolean isAllowedBlock(final Material mat) {
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public static boolean isAllowedBlock(final Material mat) {
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if(mat == Material.WATER || mat == Material.STATIONARY_WATER || mat == Material.LAVA || mat == Material.STATIONARY_LAVA
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if(mat == Material.WATER || mat == Material.matchMaterial("STATIONARY_WATER") || mat == Material.LAVA || mat == Material.matchMaterial("STATIONARY_LAVA")
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|| mat == Material.ICE || mat == Material.PACKED_ICE)
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|| mat == Material.ICE || mat == Material.PACKED_ICE)
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return false;
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return false;
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else
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else
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@ -61,16 +61,16 @@ public class BlockListener implements Listener {
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.getType() == Material.GOLD_BLOCK)
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.getType() == Material.GOLD_BLOCK)
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&& (block.getWorld()
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&& (block.getWorld()
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.getBlockAt(blockloc.getBlockX(), blockloc.getBlockY(), blockloc.getBlockZ() + 1)
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.getBlockAt(blockloc.getBlockX(), blockloc.getBlockY(), blockloc.getBlockZ() + 1)
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.getType() == Material.REDSTONE_TORCH_ON)
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.getType() == Material.matchMaterial("REDSTONE_TORCH_ON"))
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&& (block.getWorld()
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&& (block.getWorld()
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.getBlockAt(blockloc.getBlockX(), blockloc.getBlockY(), blockloc.getBlockZ() - 1)
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.getBlockAt(blockloc.getBlockX(), blockloc.getBlockY(), blockloc.getBlockZ() - 1)
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.getType() == Material.REDSTONE_TORCH_ON)
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.getType() == Material.matchMaterial("REDSTONE_TORCH_ON"))
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&& (block.getWorld()
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&& (block.getWorld()
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.getBlockAt(blockloc.getBlockX() + 1, blockloc.getBlockY(), blockloc.getBlockZ())
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.getBlockAt(blockloc.getBlockX() + 1, blockloc.getBlockY(), blockloc.getBlockZ())
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.getType() == Material.REDSTONE_TORCH_ON)
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.getType() == Material.matchMaterial("REDSTONE_TORCH_ON"))
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&& (block.getWorld()
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&& (block.getWorld()
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.getBlockAt(blockloc.getBlockX() - 1, blockloc.getBlockY(), blockloc.getBlockZ())
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.getBlockAt(blockloc.getBlockX() - 1, blockloc.getBlockY(), blockloc.getBlockZ())
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.getType() == Material.REDSTONE_TORCH_ON)
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.getType() == Material.matchMaterial("REDSTONE_TORCH_ON"))
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&& Herobrine.getPluginCore().getConfigDB().UseTotem && !AICore.isTotemCalled) {
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&& Herobrine.getPluginCore().getConfigDB().UseTotem && !AICore.isTotemCalled) {
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if (!Herobrine.getPluginCore().getSupport().checkBuild(blockloc)) {
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if (!Herobrine.getPluginCore().getSupport().checkBuild(blockloc)) {
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event.getPlayer().sendMessage("§c[Herobrine] You can't summon the Herobrine in protect zone!");
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event.getPlayer().sendMessage("§c[Herobrine] You can't summon the Herobrine in protect zone!");
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@ -113,7 +113,7 @@ public class PlayerListener implements Listener {
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if ((event.getClickedBlock() != null) && (event.getPlayer().getInventory().getItemInMainHand() != null) && (event.getClickedBlock().getType() == Material.JUKEBOX)) {
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if ((event.getClickedBlock() != null) && (event.getPlayer().getInventory().getItemInMainHand() != null) && (event.getClickedBlock().getType() == Material.JUKEBOX)) {
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final ItemStack item = event.getPlayer().getInventory().getItemInMainHand();
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final ItemStack item = event.getPlayer().getInventory().getItemInMainHand();
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final Jukebox block = (Jukebox) event.getClickedBlock().getState();
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final Jukebox block = (Jukebox) event.getClickedBlock().getState();
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if (!block.isPlaying() && (item.getType() == Material.RECORD_11)) {
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if (!block.isPlaying() && (item.getType() == Material.matchMaterial("RECORD_11"))) {
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Herobrine.getPluginCore().getAICore();
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Herobrine.getPluginCore().getAICore();
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if (!AICore.isDiscCalled) {
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if (!AICore.isDiscCalled) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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@ -95,7 +95,7 @@ public class BlockChanger {
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public static void PlaceSkull(final Location loc, final String name) {
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public static void PlaceSkull(final Location loc, final String name) {
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final int chance = new Random().nextInt(7);
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final int chance = new Random().nextInt(7);
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final Block b = loc.getBlock();
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final Block b = loc.getBlock();
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b.setType(Material.SKULL);
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b.setType(Material.matchMaterial("SKULL"));
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final Skull skull = (Skull) b.getState();
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final Skull skull = (Skull) b.getState();
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skull.setSkullType(SkullType.PLAYER);
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skull.setSkullType(SkullType.PLAYER);
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skull.setOwner(name);
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skull.setOwner(name);
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@ -56,7 +56,7 @@ public class ItemName {
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}
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}
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public static ItemStack CreateSkull(final String data) {
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public static ItemStack CreateSkull(final String data) {
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final ItemStack skull = new ItemStack(Material.SKULL_ITEM, 1, (short) SkullType.PLAYER.ordinal());
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final ItemStack skull = new ItemStack(Material.matchMaterial("SKULL_ITEM"), 1, (short) SkullType.PLAYER.ordinal());
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final SkullMeta skullmeta = (SkullMeta) skull.getItemMeta();
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final SkullMeta skullmeta = (SkullMeta) skull.getItemMeta();
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skullmeta.setOwner(data);
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skullmeta.setOwner(data);
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skullmeta.setDisplayName(ChatColor.RESET + data);
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skullmeta.setDisplayName(ChatColor.RESET + data);
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@ -32,11 +32,11 @@ public class CustomZombie extends EntityZombie implements CustomEntity {
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getAttributeInstance(GenericAttributes.maxHealth).setValue(Herobrine.getPluginCore().getConfigDB().npc.getInt("npc.Guardian.HP"));
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getAttributeInstance(GenericAttributes.maxHealth).setValue(Herobrine.getPluginCore().getConfigDB().npc.getInt("npc.Guardian.HP"));
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setHealth(Herobrine.getPluginCore().getConfigDB().npc.getInt("npc.Guardian.HP"));
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setHealth(Herobrine.getPluginCore().getConfigDB().npc.getInt("npc.Guardian.HP"));
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setCustomName("Artifact Guardian");
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setCustomName("Artifact Guardian");
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((Zombie) getBukkitEntity()).getEquipment().setItemInMainHand(new ItemStack(Material.GOLD_SWORD, 1));
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((Zombie) getBukkitEntity()).getEquipment().setItemInMainHand(new ItemStack(Material.matchMaterial("GOLD_SWORD"), 1));
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((Zombie) getBukkitEntity()).getEquipment().setHelmet(new ItemStack(Material.GOLD_HELMET, 1));
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((Zombie) getBukkitEntity()).getEquipment().setHelmet(new ItemStack(Material.matchMaterial("GOLD_HELMET"), 1));
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((Zombie) getBukkitEntity()).getEquipment().setChestplate(new ItemStack(Material.GOLD_CHESTPLATE, 1));
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((Zombie) getBukkitEntity()).getEquipment().setChestplate(new ItemStack(Material.matchMaterial("GOLD_CHESTPLATE"), 1));
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((Zombie) getBukkitEntity()).getEquipment().setLeggings(new ItemStack(Material.GOLD_LEGGINGS, 1));
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((Zombie) getBukkitEntity()).getEquipment().setLeggings(new ItemStack(Material.matchMaterial("GOLD_LEGGINGS"), 1));
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((Zombie) getBukkitEntity()).getEquipment().setBoots(new ItemStack(Material.GOLD_BOOTS, 1));
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((Zombie) getBukkitEntity()).getEquipment().setBoots(new ItemStack(Material.matchMaterial("GOLD_BOOTS"), 1));
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getBukkitEntity().teleport(loc);
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getBukkitEntity().teleport(loc);
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}
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}
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