New translations messages.yml (German)

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Taner 2023-09-10 11:03:35 +00:00
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#Level & Experience #Level & Experience
level-up: level-up:
- '' - ''
- '&eCongratulations, you reached level &6{level}&e!' - '&eHerzlichen Glückwunsch, du hast Level &6{level} &eerreicht!'
- '&eUse &6/p &eto see your new statistics!' - '&eBenutzen Sie &6/p &eum Ihre neuen Statistiken zu sehen!'
- '' - ''
profession-level-up: profession-level-up:
- '&eYou are now level &6{level}&e in &6{profession}&e!' - '&eDu bist nun Level &6{level}&e in &6{profession}&e!'
exp-notification: '%&f{profession} &e{progress} &e{ratio}%' exp-notification: '%&f{profession} &e{progress} &e{ratio}%'
exp-hologram: '&e+{exp} EXP!' exp-hologram: '&e+{exp} EXP!'
class-select: '&eYou are now a &6{class}&e!' class-select: '&eDu bist jetzt ein &6{class}&!'
already-on-class: '&cYou are already a {class}.' already-on-class: '&cDu bist bereits ein {class}.'
death-exp-loss: death-exp-loss:
- '' - ''
- '&4You died and lost {loss} experience.' - '&4Du bist gestorben und hast {loss} Erfahrung verloren.'
- '' - ''
#General #General
not-enough-perms: '&cDu hast nicht genügend Berechtigungen.'
#Experience boosters
booster-main: booster-main:
- '&e' - '&e'
- '&eA &6{multiplier}x&e EXP multiplier is now active!' - '&eA &6{multiplier}x&e EXP Multiplikator ist jetzt aktiv!'
- '&e' - '&e'
booster-skill: booster-skill:
- '&e' - '&e'
- '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!' - '&eEin &6{multiplier}x&e &6{profession} &eEXP Multiplikator ist jetzt aktiv!'
- '&e' - '&e'
booster-expired: '&cExpired!' booster-expired: '&cAbgelaufen!'
#PvP Mode
pvp-mode:
cooldown: '&cBitte warten Sie {remaining} Sekunden, um diesen Befehl erneut zu verwenden.'
#When you cannot hit another player
cannot-hit:
high-level-difference: '&cLevel difference is too high to fight this player.'
low-level-target: '&cYou cannot fight this player as their level is too low.'
low-level-self: '&cYour level is too low to fight other players.'
pvp-mode-disabled-target: '&cThis player has not toggled on PvP.'
pvp-mode-disabled-self: '&cYou have not toggled on PvP.'
invulnerable-self: '&cYou are still out of combat for {left} seconds.'
invulnerable-target: '&cThis player is out of combat for {left} seconds.'
#When using /pvpmode
toggle:
on-safe: '&aYou will now be able to fight other players in dedicated areas.'
on-invulnerable: '&aYou will be able to fight other players in {time} seconds.'
off-safe: '&cYou can no longer fight other players.'
#Entering/leaving regions
leave:
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
pvp-denied: '&cYou left the PVP zone.'
enter:
pvp-mode-on: '&aYou entered a PVP zone and gained invulnerability for {time} seconds!'
pvp-mode-off: '&aYou entered a PVP zone. You may use /pvpmode to fight other players.'
#Fishing Profession #Fishing Profession
caught-fish: '&cYou caught a fish!' caught-fish: '&cDu hast einen Fisch gefangen!'
fish-out-water: '&aWell done!' fish-out-water: '&aGut gemacht!'
fish-out-water-crit: '&aCritical Fish!' fish-out-water-crit: '&aKritischer Fisch!'
#Player Input #Player Input
player-input: player-input:
anvil: anvil:
friend-request: 'Friend name..' friend-request: 'Freundesname..'
party-invite: 'Player name..' party-invite: 'Spielername..'
guild-invite: 'Player name..' guild-invite: 'Spielername..'
guild-creation-tag: 'Guild tag..' guild-creation-tag: 'Gilden Tag..'
guild-creation-name: 'Guild name..' guild-creation-name: 'Gildenname..'
chat: chat:
friend-request: '&eWrite in the chat the player name.' friend-request: '&eSchreibe im Chat den Spielernamen.'
party-invite: '&eWrite in the chat the player you want to invite.' party-invite: '&eSchreibe den Spieler in den Chat, den du einladen möchtest.'
guild-invite: '&eWrite in the chat the player you want to invite.' guild-invite: '&eSchreibe den Spieler in den Chat, den du einladen möchtest.'
guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.' guild-creation-tag: '&eSchreibe im Chat die TAG der Gilde, die du erstellen möchtest.'
guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.' guild-creation-name: '&eSchreibe im Chat den Namen der Gilde, die du erstellen möchtest.'
cancel: '&eWrite &c''cancel'' &eto cancel.' cancel: '&eSchreiben &c''cancel'' &eto abbrechen.'
#Spell Casting #Spell Casting
casting: casting:
action-bar: action-bar:
@ -51,124 +77,126 @@ casting:
no-mana: '&6[{index}] &9&l{skill}' no-mana: '&6[{index}] &9&l{skill}'
no-stamina: '&6[{index}] &9&l{skill}' no-stamina: '&6[{index}] &9&l{skill}'
split: '&7 &7 - &7 ' split: '&7 &7 - &7 '
no-longer: '%&cYou cancelled skill casting.' no-longer: '%&cDu hast das Casting abgebrochen.'
no-mana: '&cYou do not have enough {mana}!' no-mana: '&cDu hast nicht genug {mana}, {mana-required} mehr benötigt!'
no-stamina: '&cYou do not have enough stamina!' no-stamina: '&cDu hast nicht genug Ausdauer!'
on-cooldown: '&cThis skill is on cooldown.' on-cooldown: '&cThis skill is on a {cooldown}s cooldown.'
#Combat Log #Combat Log
now-in-combat: '%&cYou are now in combat!' now-in-combat: '%&cDu bist jetzt im Kampf!'
leave-combat: '%&aYou left combat.' leave-combat: '%&aDu hast den Kampf verlassen.'
#Waypoints #Waypoints
new-waypoint: '%&eYou unlocked the &6{waypoint} &ewaypoint!' new-waypoint: '%&eDu hast &6{waypoint} &eWegpunkt freigeschaltet!'
new-waypoint-book: '%&eYou unlocked the &6{waypoint} &ewaypoint!' new-waypoint-book: '%&eDu hast &6{waypoint} &eWegpunkt freigeschaltet!'
not-enough-stellium: '&cYou don''t have enough stellium: you need {more} more.' not-enough-stellium: '&cDu hast nicht genug Stellium: Du brauchst {more} mehr.'
waypoint-cooldown: '&cPlease wait {cooldown} before using a waypoint again.' waypoint-cooldown: '&cBitte warten Sie {cooldown} bevor Sie einen Wegpunkt erneut verwenden.'
not-unlocked-waypoint: '&cYou have not unlocked that waypoint yet.' not-unlocked-waypoint: '&cDu hast diesen Wegpunkt noch nicht freigeschaltet.'
not-dynamic-waypoint: '&cYou many only teleport to a non-dynamic waypoint while standing on another waypoint.' not-dynamic-waypoint: '&cViele teleportieren sich nur zu einem nichtdynamischen Wegpunkt, während sie auf einem anderen Wegpunkt stehen.'
standing-on-waypoint: '&cYou are already standing on this waypoint.' standing-on-waypoint: '&cDu stehst bereits auf diesem Wegpunkt.'
warping-canceled: '%&cWaypoint warping canceled.' warping-canceled: '%&cWegpunkt-Warping abgebrochen.'
warping-comencing: '%&cDO NOT MOVE!&e You will be warped in {left}sec.' warping-comencing: '%&cNicht bewegen!&e Du wirst in {left}Sek geportet.'
cannot-teleport-to: '&cThe two waypoints are not linked.' cannot-teleport-to: '&cDie beiden Wegpunkte sind nicht verknüpft.'
#Cash #Cash
deposit: '&eYou successfully deposited &6{worth}g&e.' deposit: '&eDu hast erfolgreich &6{worth}g&e hinterlegt.'
withdrawing: '&eType in the chat the amount of &6gold&e you want to &6withdraw&e.' withdrawing: '&eGeben Sie im Chat den Betrag von &6gold&e ein, den Sie &6d&e auszahlen möchten.'
withdraw-cancel: '&eWithdrawing canceled.' withdraw-cancel: '&eAbzug abgebrochen.'
withdrew: '&eYou successfully withdrew &6{worth}g&e.' withdrew: '&eDu hast erfolgreich &6{worth}g&e hinterlegt.'
wrong-number: '&c{arg} is not a valid number.' wrong-number: '&c{arg} ist keine gültige Zahl.'
not-enough-money: '&cYou don''t have enough money, you need {left} more gold.' not-enough-money: '&cDu hast nicht genug Geld, du brauchst {left} mehr Gold.'
stand-near-enderchest: '&cYou must be standing near a bank to do that.' stand-near-enderchest: '&cDu musst in der Nähe einer Bank stehen, um dies zu tun.'
#Blocks #Blocks
cannot-break: '%&cYou do not have the right tool in order to break that block.' cannot-break: '%&cDu hast nicht das richtige Werkzeug, um diesen Block zu zerstören.'
#Friends #Friends
no-longer-friends: '&cYou and {unfriend} are no longer friends.' no-longer-friends: '&cDu und {unfriend} sind keine Freunde mehr.'
not-online-player: '&c{player} is not online.' not-online-player: '&c{player} ist nicht online.'
sent-friend-request: '&eYou sent a friend request to &6{player}&e.' sent-friend-request: '&eDu hast eine Freundschaftsanfrage an &6{player}&e gesendet.'
now-friends: '&eYou are now friends with &6{player}&e.' now-friends: '&eDu bist jetzt Freunde mit &6{player}&e.'
friend-request-cooldown: '&cPlease wait {cooldown}.' friend-request-cooldown: '&cBitte warten Sie {cooldown}.'
cant-request-to-yourself: '&cYou can''t send a request to yourself.' cant-request-to-yourself: '&cDu kannst dir selber keine Nachricht schicken.'
already-friends: '&cYou are already friends with {player}.' already-friends: '&cDu bist bereits mit {player} befreundet.'
friend-request: friend-request:
- '{"text":""}' - '{"text":""}'
- '{"text":"&6{player} &ejust sent you a friend request!"}' - '{"Text":"&6{player} &e hat dir eine Freundschaftsanfrage geschickt!"}'
- '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' - '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}' - '{"text":""}'
#Parties #Parties
party-chat: '&5[Party] {player}: {message}' party-chat: '&5[Party] {player}: {message}'
sent-party-invite: '&eYou sent a party invite to &6{player}&e.' sent-party-invite: '&eDu hast eine Freundschaftsanfrage an &6{player}&e gesendet.'
already-in-party: '&c{player} is already in your party.' already-in-party: '&c{player} ist bereits in deiner Party.'
party-invite: party-invite:
- '{"text":""}' - '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their party!"}' - '{"Text":"&6{player} &ehat dich zu seiner Party eingeladen!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' - '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}' - '{"text":""}'
party-is-full: '&cSorry, your party is full.' party-is-full: '&cSorry, deine Party ist voll.'
party-joined: '&eYou successfully joined &6{owner}&e''s party.' party-joined: '&eDu bist erfolgreich der &6{owner}&e''s Party beigetreten.'
party-joined-other: '&6{player}&e joined your party!' party-joined-other: '&6{player}&e ist deiner Party beigetreten!'
transfer-party-ownership: '&eYou were transfered the party ownership.' transfer-party-ownership: '&eDir wurde der Gruppenbesitz übertragen.'
kick-from-party: '&eYou successfully kicked &6{player}&e.' kick-from-party: '&eDu hast &6{player}&e erfolgreich gekickt.'
party-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.' party-invite-cooldown: '&cBitte warten Sie {cooldown} bevor Sie {player} einladen.'
high-level-difference: '&cYou cannot invite {player} as the level difference is too high ({diff}).' high-level-difference: '&cDu kannst {player} nicht einladen, da der Level Unterschied zu hoch ist ({diff}).'
#Guilds #Guilds
guild-chat: '&a[{tag}] {player}: {message}' guild-chat: '&a[{tag}] {player}: {message}'
sent-guild-invite: '&eYou sent a guild invite to &6{player}&e.' sent-guild-invite: '&eDu hast eine Freundschaftsanfrage an &6{player}&e gesendet.'
already-in-guild: '&c{player} is already in your guild.' already-in-guild: '&c{player} ist bereits in deiner Party.'
guild-invite: guild-invite:
- '{"text":""}' - '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their guild!"}' - '{"Text":"&6{player} &ehat dich zu seiner Party eingeladen!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' - '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}' - '{"text":""}'
#guild-is-full: '&cSorry, your guild is full.' -Unused right now #guild-is-full: '&cSorry, your guild is full.' -Unused right now
guild-joined: '&eYou successfully joined &6{owner}&e''s guild.' guild-joined: '&eDu bist erfolgreich der &6{owner}&e''s Party beigetreten.'
guild-joined-other: '&6{player}&e joined your guild!' guild-joined-other: '&6{player}&e ist deiner Party beigetreten!'
transfer-guild-ownership: '&eYou were transfered the guild ownership.' transfer-guild-ownership: '&eDir wurde der Gruppenbesitz übertragen.'
kick-from-guild: '&eYou successfully kicked &6{player}&e from the guild.' kick-from-guild: '&eDu hast &6{player}&e erfolgreich aus der Gilde gekickt.'
guild-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.' guild-invite-cooldown: '&cBitte warten Sie {cooldown} bevor Sie {player} einladen.'
guild-creation: guild-creation:
failed: "&cCouldn't create guild: {reason}" failed: "&cKonnte Gilde nicht erstellen: {reason}"
reasons: reasons:
invalid-characters: "&eInvalid character(s)!" invalid-characters: "&eInvalid character(s)!"
invalid-length: "&eThe length must be between {min} and {max}!" invalid-length: "&eDie Länge muss zwischen {min} und {max} liegen!"
already-exists: "&eThat guild tag already exists!" already-exists: "&eDieses Gildentag existiert bereits!"
#Quests #Quests
already-on-quest: '&cYou are already on a quest.' already-on-quest: '&cDu bist bereits an einer Quest.'
cancel-quest: '&eYou successfully canceled your ongoing quest.' cancel-quest: '&eDu hast deine laufende Quest erfolgreich abgebrochen.'
quest-level-restriction: '&cYou need to be {level} {count}.' quest-level-restriction: '&cDu musst {level} {count} sein.'
cant-redo-quest: '&cYou can''t start this quest twice.' cant-redo-quest: '&8Du kannst diese Quest nicht zweimal durchführen.'
quest-cooldown: '&cYou need to wait {delay}.' quest-cooldown: '&cDu musst {delay} warten.'
start-quest: '&eYou successfully started &6{quest}&e.' start-quest: '&eDu hast &6{quest}&e erfolgreich gekickt.'
cant-choose-new-class:
- '&cYou need one class point to perform this action.'
no-permission-for-class:
- "&cYou don't have the permission to choose this class."
#Attributes #Attributes
no-attribute-points-spent: '&cYou have not spent any attribute points.' no-attribute-points-spent: '&cDu hast keine Fertigkeitspunkte ausgegeben.'
not-attribute-reallocation-point: '&cYou do not have 1 reallocation point.' not-attribute-reallocation-point: '&cDu hast nicht 1 Fähigkeits-Umstellungspunkt.'
not-attribute-point: '&cYou have no attribute point.' not-attribute-point: '&cDu hast keinen Attributpunkt.'
not-attribute-point-shift: '&cYou must have &4{shift_points} &cattribute points.' not-attribute-point-shift: '&cDu benötigst &4{shift_points} &cattribute Punkte.'
attribute-points-reallocated: '&eYou successfully reset your attributes. You now have &6{points} &eattribute points.' attribute-points-reallocated: '&eDu hast deine Attribute erfolgreich zurückgesetzt. Du hast nun &6{points} &eattribute Punkte.'
attribute-max-points-hit: '&cYou cannot level up this attribute anymore.' attribute-max-points-hit: '&cDu kannst dieses Attribut nicht mehr aufleveln.'
attribute-level-up: '&eYou successfully leveled up your &6{attribute}&e.' #{level} attribute-level-up: '&eDu hast erfolgreich dein &6{attribute}&e aufgestuft.' #{level}
#Class selection
cant-choose-new-class:
- '&cDu benötigst einen Klassenpunkt, um diese Aktion durchzuführen.'
no-permission-for-class:
- "&cDu hast nicht die Berechtigung, diese Klasse auszuwählen."
#Skills #Skills
no-class-skill: '&cYour class has no skill.' no-class-skill: '&cDeine Klasse hat keine Fähigkeiten.'
not-enough-skill-points: '&cYou need one skill point.' not-enough-skill-points: '&cDu brauchst einen Fähigkeitspunkt.'
not-enough-skill-points-shift: '&cYou need {shift_points} skill points.' not-enough-skill-points-shift: '&cDu brauchst {shift_points} Skill-Punkte.'
upgrade-skill: '&eYour &6{skill} &eis now Level &6{level}&e!' upgrade-skill: '&eDein &6{skill} &eist jetzt Level &6{level}&e!'
not-unlocked-skill: '&cYou have not unlocked that skill yet.' skill-level-not-met: '&cYou cannot use this skill yet.'
no-skill-bound: '&cYou don''t have any skill bound to this slot.' no-skill-bound: '&cDu hast keine Fähigkeiten, die an diesen Platz gebunden sind.'
not-active-skill: '&cThis is not an active skill.' not-compatible-skill: '&cThe selected skill is not compatible with this slot.'
not-passive-skill: '&cThis is not a passive skill.' cant-manually-bind: "&cYou can't manually bind/unbind a skill to this slot."
skill-max-level-hit: '&cYou already hit the max level for that skill.' skill-max-level-hit: '&cDu hast bereits die maximale Stufe für diese Fähigkeit erreicht.'
no-skill-placeholder: 'No Skill Bound' no-skill-placeholder: 'Keine Fähigkeiten gefunden'
not-skill-reallocation-point: '&cYou do not have 1 skill reallocation point.' not-skill-reallocation-point: '&cDu hast keinen Fähigkeits-Umstellungspunkt.'
no-skill-points-spent: '&cYou have not spent any skill points.' no-skill-points-spent: '&cDu hast keine Fertigkeitspunkte ausgegeben.'
skill-points-reallocated: '&eYou successfully reset your skill points. You now have &6{points} &eskill points.' skill-points-reallocated: '&eDu hast deine Fertigkeitspunkte erfolgreich zurückgesetzt. Du hast jetzt &6{points} &eskill Punkte.'
max-points-reached: '&cYou reached the maximum points you can spend. You need to reallocate your points to rollback.' max-points-reached: '&cDu hast die maximale Anzahl von Punkten erreicht, die du ausgeben kannst. Du musst deine Punkte neu zuordnen um Rollback zu bekommen.'
#Skill Trees #Skill Trees
no-skill-tree-points-spent: '&cYou have not spent any skill tree points.' no-skill-tree-points-spent: '&cDu hast keine Fertigkeitspunkte ausgegeben.'
locked-node: '&cThis skill is locked!' locked-node: '&cDiese Fähigkeit ist gesperrt!'
upgrade-skill-node: '&eYour skill node &6{skill-node} &eis now Level &6{level}&e!' upgrade-skill-node: '&eDein Fertigkeitsknoten &6{skill-node} &eist jetzt Level &6{level}&e!'
skill-node-max-level-hit: '&cYou already hit the max level for that skill node.' skill-node-max-level-hit: '&cDu hast bereits die maximale Stufe für diese Fähigkeit erreicht.'
not-enough-skill-tree-points: '&cYou need one skill tree point.' missing-skill-node-permission: '&cYou do not have the permission to unlock this skill node.'
reallocated-points: '&eYou successfully reset the skill tree {skill-tree}. &eYou now have &6{points} &eskill tree points.' not-enough-skill-tree-points: '&cYou need {point} skill tree point.'
not-skill-tree-reallocation-point: '&cYou do not have 1 skill tree reallocation point.' reallocated-points: '&eDu hast den Fertigkeitenbaum {skill-tree} erfolgreich zurückgesetzt. &eDu hast nun &6{points} &eskill Baumpunkte.'
no-skill-tree: '&cYour class doesn''t have any skill tree.' not-skill-tree-reallocation-point: '&cDu hast keinen Fähigkeits-Umstellungspunkt.'
no-skill-tree: '&cDeine Klasse hat keinen Fähigkeitsbaum.'