forked from Upstream/mmocore
Default spawn-points config.
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MMOCore-Dist/src/main/resources/default/spawn-points.yml
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96
MMOCore-Dist/src/main/resources/default/spawn-points.yml
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global:
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#This condition will need to be matched as well as the spawn point's condition unless
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#overrides-unlock-condition is set to true in the spawn point's config.
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unlock-condition:
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type: boolean
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formula: "true"
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#Will be run for each spawn point unless it has the option overrides-unlock-script set to true.
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unlock-script:
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mechanics:
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play_sound:
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type: sound
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sound: ENTITY_PLAYER_LEVELUP
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#Will be run for each spawn point unless it has the option overrides-respawn-script set to true.
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respawn-script:
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mechanics:
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play_sound:
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type: sound
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sound: BLOCK_BEACON_ACTIVATE
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spawn-points:
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default:
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location:
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world: world
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x: -7.5
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y: -59
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z: 2.5
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yaw: 0.0
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pitch: 0.0
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unlock-condition:
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type: boolean
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formula: "true"
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strength: 1
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overrides-unlock-condition: false
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overrides-unlock-script: false
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#The global respawn script will not be run for this spawn point.
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overrides-respawn-script: true
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respawn-script:
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mechanics:
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send_message:
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type: tell
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format: 'You just respawned to the lobby.'
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play_sound:
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type: sound
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sound: ENTITY_PLAYER_LEVELUP
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village1:
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location:
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world: world
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x: 10
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y: -59
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z: 0
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yaw: 0.0
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pitch: 0.0
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unlock-condition:
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type: boolean
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formula: "false"
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# type: distance
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# location: # Location targeter needed here
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# type: custom
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# world: world
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# x: 10
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# y: -59
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# z: 0
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# source: false
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# relative: false
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# max: 100 # 10 blocks away max
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# source: true
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strength: 1
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unlock-script:
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mechanics:
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send_message:
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type: tell
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format: 'Unlocked the village.'
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play_sound:
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type: sound
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sound: ENTITY_PLAYER_LEVELUP
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respawn-script:
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mechanics:
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send_message:
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type: tell
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format: 'You just respawned to the village.'
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#play_sound:
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# type: sound
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# sound: ENTITY_PLAYER_LEVELUP
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default-spawn:
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#- 'spawnpoint{world-expression="world_nether";id="default"}'
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- 'last{world-expression="world_nether"}'
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