forked from Upstream/mmocore
Fixed issue #847 related to "selected" item not showing the right model data in the skill GUI.
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0f1ced9744
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@ -88,7 +88,7 @@ public class SkillList extends EditableInventory {
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}
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};
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}
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if(function.equals("selected"))
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if (function.equals("selected"))
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return new SelectedItem(config);
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return new SimplePlaceholderItem(config);
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@ -101,23 +101,19 @@ public class SkillList extends EditableInventory {
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public class SelectedItem extends InventoryItem<SkillViewerInventory> {
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public SelectedItem(ConfigurationSection config) {
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//We must use this constructor to show that there are not specified material
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super(Material.BARRIER,config);
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super(Material.BARRIER, config);
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}
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@Override
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public ItemStack display(SkillViewerInventory inv, int n) {
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ItemStack item =super.display(inv, n);
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if(inv.selected== null)
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if (inv.selected == null)
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return new ItemStack(Material.AIR);
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if (inv.selected != null) {
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item.setType(inv.selected.getSkill().getIcon().getType());
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}
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return item;
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return new ItemStack(inv.selected.getSkill().getIcon());
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}
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@Override
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public Placeholders getPlaceholders(SkillViewerInventory inv, int n) {
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Placeholders holders= new Placeholders();
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Placeholders holders = new Placeholders();
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holders.register("selected", inv.selected.getSkill().getName());
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return holders;
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}
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