forked from Upstream/mmocore
Fixed issue #765 about stellium saving issues when switching server.
This commit is contained in:
parent
c59473502f
commit
0bc1837460
@ -121,7 +121,7 @@ public class MMOCoreDataSynchronizer extends DataSynchronizer {
|
|||||||
//These should be loaded after to make sure that the MAX_MANA, MAX_STAMINA & MAX_STELLIUM stats are already loaded.
|
//These should be loaded after to make sure that the MAX_MANA, MAX_STAMINA & MAX_STELLIUM stats are already loaded.
|
||||||
data.setMana(result.getDouble("mana"));
|
data.setMana(result.getDouble("mana"));
|
||||||
data.setStamina(result.getDouble("stamina"));
|
data.setStamina(result.getDouble("stamina"));
|
||||||
data.setStellium(result.getDouble("stamina"));
|
data.setStellium(result.getDouble("stellium"));
|
||||||
double health = result.getDouble("health");
|
double health = result.getDouble("health");
|
||||||
health = health == 0 ? 20 : health;
|
health = health == 0 ? 20 : health;
|
||||||
health = Math.min(health, data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue());
|
health = Math.min(health, data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue());
|
||||||
|
Loading…
Reference in New Issue
Block a user