Fixed backstab

This commit is contained in:
Indyuce 2021-11-27 18:49:09 +01:00
parent 853d70e99a
commit 49e81bc9b8

View File

@ -33,7 +33,7 @@ public class Backstab extends PassiveSkill {
public void a(PlayerAttackEvent event) {
PlayerData data = PlayerData.get(event.getData().getUniqueId());
LivingEntity target = event.getEntity();
if (data.isInCombat() || !event.getAttack().getDamage().hasType(DamageType.WEAPON)
if (!event.getAttack().getDamage().hasType(DamageType.WEAPON)
|| event.getPlayer().getEyeLocation().getDirection().angle(target.getEyeLocation().getDirection()) > Math.PI / 6
|| !data.getProfess().hasSkill(this))
return;