forked from Upstream/mmocore
added a "no stamina" option to the casting action bar
This commit is contained in:
parent
600a2b1e3c
commit
4be7379ed2
@ -29,20 +29,16 @@ public class SkillBar implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void a(PlayerKeyPressEvent event) {
|
||||
if (event.getPressed() != mainKey)
|
||||
return;
|
||||
if (event.getPressed() != mainKey) return;
|
||||
|
||||
// Always cancel event
|
||||
if (event.getPressed().shouldCancelEvent())
|
||||
event.setCancelled(true);
|
||||
if (event.getPressed().shouldCancelEvent()) event.setCancelled(true);
|
||||
|
||||
// Enter spell casting
|
||||
Player player = event.getData().getPlayer();
|
||||
PlayerData playerData = event.getData();
|
||||
if (player.getGameMode() != GameMode.SPECTATOR
|
||||
&& (MMOCore.plugin.configManager.canCreativeCast || player.getGameMode() != GameMode.CREATIVE)
|
||||
&& !playerData.isCasting()
|
||||
&& !playerData.getBoundSkills().isEmpty()) {
|
||||
if (player.getGameMode() != GameMode.SPECTATOR && (MMOCore.plugin.configManager.canCreativeCast || player.getGameMode() != GameMode.CREATIVE) && !playerData.isCasting() && !playerData.getBoundSkills()
|
||||
.isEmpty()) {
|
||||
playerData.setSkillCasting(new CustomSkillCastingHandler(playerData));
|
||||
MMOCore.plugin.soundManager.getSound(SoundEvent.SPELL_CAST_BEGIN).playTo(player);
|
||||
}
|
||||
@ -52,6 +48,7 @@ public class SkillBar implements Listener {
|
||||
private final String ready = MMOCore.plugin.configManager.getSimpleMessage("casting.action-bar.ready").message();
|
||||
private final String onCooldown = MMOCore.plugin.configManager.getSimpleMessage("casting.action-bar.on-cooldown").message();
|
||||
private final String noMana = MMOCore.plugin.configManager.getSimpleMessage("casting.action-bar.no-mana").message();
|
||||
private final String noStamina = MMOCore.plugin.configManager.getSimpleMessage("casting.action-bar.no-stamina").message();
|
||||
private final String split = MMOCore.plugin.configManager.getSimpleMessage("casting.split").message();
|
||||
|
||||
private int j;
|
||||
@ -64,16 +61,14 @@ public class SkillBar implements Listener {
|
||||
public void onSkillCast(PlayerItemHeldEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!getCaster().isOnline()) return;
|
||||
if (!event.getPlayer().equals(getCaster().getPlayer()))
|
||||
return;
|
||||
if (!event.getPlayer().equals(getCaster().getPlayer())) return;
|
||||
|
||||
/*
|
||||
* When the event is cancelled, another playerItemHeldEvent is
|
||||
* called and previous and next slots are equal. the event must not
|
||||
* listen to that non-player called event.
|
||||
*/
|
||||
if (event.getPreviousSlot() == event.getNewSlot())
|
||||
return;
|
||||
if (event.getPreviousSlot() == event.getNewSlot()) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
int slot = event.getNewSlot() + (event.getNewSlot() >= player.getInventory().getHeldItemSlot() ? -1 : 0);
|
||||
@ -104,10 +99,11 @@ public class SkillBar implements Listener {
|
||||
if (!data.isOnline()) return str.toString();
|
||||
for (int j = 0; j < data.getBoundSkills().size(); j++) {
|
||||
ClassSkill skill = data.getBoundSkill(j);
|
||||
str.append((str.length() == 0) ? "" : split).append((onCooldown(data, skill)
|
||||
? onCooldown.replace("{cooldown}", String.valueOf(data.getCooldownMap().getInfo(skill).getRemaining() / 1000))
|
||||
: noMana(data, skill) ? noMana : ready).replace("{index}", "" + (j + 1 + (data.getPlayer().getInventory().getHeldItemSlot()
|
||||
<= j ? 1 : 0))).replace("{skill}", data.getBoundSkill(j).getSkill().getName()));
|
||||
str.append((str.length() == 0) ? "" : split).append((onCooldown(data, skill) ? onCooldown.replace("{cooldown}",
|
||||
String.valueOf(data.getCooldownMap().getInfo(skill).getRemaining() / 1000)) : noMana(data, skill) ? noMana : (noStamina(
|
||||
data, skill) ? noStamina : ready)).replace("{index}",
|
||||
"" + (j + 1 + (data.getPlayer().getInventory().getHeldItemSlot() <= j ? 1 : 0)))
|
||||
.replace("{skill}", data.getBoundSkill(j).getSkill().getName()));
|
||||
}
|
||||
|
||||
return str.toString();
|
||||
@ -126,10 +122,14 @@ public class SkillBar implements Listener {
|
||||
return skill.getSkill().hasModifier("mana") && skill.getModifier("mana", data.getSkillLevel(skill.getSkill())) > data.getMana();
|
||||
}
|
||||
|
||||
private boolean noStamina(PlayerData data, ClassSkill skill) {
|
||||
return skill.getSkill().hasModifier("stamina") && skill.getModifier("stamina",
|
||||
data.getSkillLevel(skill.getSkill())) > data.getStamina();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTick() {
|
||||
if (j % 20 == 0)
|
||||
getCaster().displayActionBar(getFormat(getCaster()));
|
||||
if (j % 20 == 0) getCaster().displayActionBar(getFormat(getCaster()));
|
||||
|
||||
for (int k = 0; k < 2; k++) {
|
||||
double a = (double) j++ / 5;
|
||||
|
@ -54,6 +54,7 @@ casting:
|
||||
ready: '&6[{index}] &a&l{skill}'
|
||||
on-cooldown: '&6[{index}] &c&l{skill} &6(&c{cooldown}&6)'
|
||||
no-mana: '&6[{index}] &9&l{skill}'
|
||||
no-stamina: '&6[{index}] &9&l{skill}'
|
||||
split: '&7 &7 - &7 '
|
||||
no-longer: '%&cYou cancelled skill casting.'
|
||||
no-mana: '&cYou do not have enough {mana}!'
|
||||
|
Loading…
Reference in New Issue
Block a user