diff --git a/MMOCore-Dist/src/main/resources/default/translation/German/gui/player-stats.yml b/MMOCore-Dist/src/main/resources/default/translation/German/gui/player-stats.yml index 31011738..b75a278b 100644 --- a/MMOCore-Dist/src/main/resources/default/translation/German/gui/player-stats.yml +++ b/MMOCore-Dist/src/main/resources/default/translation/German/gui/player-stats.yml @@ -1,5 +1,5 @@ #GUI display name -name: Your Character +name: Dein Charakter #Number of slots in your inventory. Must be #between 9 and 54 and must be a multiple of 9. slots: 54 @@ -9,65 +9,65 @@ items: - 10 function: profession_mining item: IRON_PICKAXE - name: '&aMining' + name: '&aBergbau' hide-flags: true lore: - '' - - '&7Current Level: &e{level}' + - '&7Klasse Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oMining unlocks rare ores and raw materials.' - - '&7&oThis is vital to your rise in power and strength,' - - '&7&omine frequently for unique and rare drops.' + - '&7&oMining schaltet seltene Erze und Rohstoffe frei.' + - '&7&oDies ist entscheidend für deinen Macht- und Machtzuwachs,' + - '&7&omine häufig für einzigartige und seltene Tropfen.' woodcutting-profession: slots: - 11 function: profession_woodcutting item: IRON_AXE - name: '&aWoodcutting' + name: '&aHolzschnitt' hide-flags: true lore: - '' - - '&7Current Level: &e{level}' + - '&7Klasse Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oThough it may seem like a boring task, woodcutting' - - '&7&ois vital to obtaining materials used for crafting and trade,' - - '&7&oand will help give you the upper hand in the arcane ways.' + - '&7&oObwohl es wie eine langweilige Aufgabe erscheinen mag, Holzschnitt' + - '&7&oist wichtig für die Beschaffung von Materialien, die für die Herstellung und den Handel verwendet werden' + - '&7&oand hilft dir die obere Hand in den arkanen Weisen zu geben.' farming-profession: slots: - 12 function: profession_farming item: IRON_HOE - name: '&aFarming' + name: '&aFarmen' hide-flags: true lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oWith tons of new food and consumable recipes,' - - '&7&oyou will need to stay on top of the crops in order' - - '&7&oto obtain the best food and drinks to keep yourself healthy.' + - '&7&oMit Tonnen neuer Nahrung und verbrauchbaren Rezepten,' + - '&7&oDu musst in der Reihenfolge auf den Anbaupflanzen bleiben' + - '&7&oum die besten Speisen und Getränke zu erhalten, um sich gesund zu halten.' fishing-profession: slots: - 19 function: profession_fishing item: FISHING_ROD - name: '&aFishing' + name: '&aAngeln' hide-flags: true lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oFishing may give you unique drops you' - - '&7&ocan''t find anywhere else. The more you' - - '&7&ofish, the easier it becomes to find these.' + - '&7&oFishing kann dir einzigartige Drops geben' + - '&7&onirgendwo anders finden. Je mehr du' + - '&7&ofish, je einfacher es wird, diese zu finden.' - '' - - '&7Fishing Strength: &c{fishing_strength}%' - - '&7Crit Fishing Rate: &c{critical_fishing_chance}%' - - '&7Crit Failure Rate: &c{critical_fishing_failure_chance}%' + - '&7Fischereistärke: &c{fishing_strength}%' + - '&7Crit Fischfangrate: &c{critical_fishing_chance}%' + - '&7Crit Fehlerquote: &c{critical_fishing_failure_chance}%' alchemy-profession: slots: - 20 @@ -76,35 +76,35 @@ items: name: '&aAlchemy' lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oIn a world where you are no longer limited to' - - '&7&osimple potions, try learning tons of new brewing' - - '&7&orecipes to give yourself the edge on the battlefield.' + - '&7&oIn einer Welt, auf die du nicht mehr beschränkt bist' + - '&7&oeinfache Tränke, lerne Tonnen des neuen Brauens' + - '&7&orecipes um dir den Rand auf dem Schlachtfeld zu geben.' smithing-profession: slots: - 21 function: profession_smithing item: ANVIL - name: '&aSmithing' + name: '&aSchmieden' lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oStabbing enemies and having them laugh is the worst,' - - '&7&oPractice makes perfect when it comes to smithing.' - - '&7&o&nWar is won by the man with the pointiest stick.' + - '&7&oStabbing Feinde und Lachen ist das Schlimmste,' + - '&7&oPractice macht das Schmieden perfekt.' + - '&7&o&nWar wird von dem Mann mit dem wichtigsten Stick gewonnen.' enchanting-profession: slots: - 28 function: profession_enchanting item: ENCHANTED_BOOK - name: '&aEnchanting' + name: '&aVerzaubern' lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - '&7&oLorem ipsum dolor sit amet, consectetur' @@ -115,15 +115,15 @@ items: - 29 function: profession_smelting item: FURNACE - name: '&aSmelting' + name: '&aSchmelzen' lore: - '' - - '&7Current Level: &e{level}' + - '&7Aktuelles Level: &e{level}' - '&8[&e{progress}&8] &e{percent}%' - '' - - '&7&oSinging your eyebrows will become standard.' - - '&7&oYour long hours over the heat will make you' - - '&7&ofaster and more efficient with your oven.' + - '&7&oSetzen Ihrer Augenbrauen wird zum Standard.' + - '&7&oDeine langen Stunden über die Hitze machen dich' + - '&7&ofaster und effizienter mit Ihrem Ofen.' boost-display: slots: - 47 @@ -135,34 +135,34 @@ items: item: BARRIER no-boost: item: GRAY_STAINED_GLASS_PANE - name: '&aNo Booster' + name: '&aKein Booster' lore: { } #Profession experience boosters profession: item: EXPERIENCE_BOTTLE name: '&aEXP Boost' lore: - - '&7Amount: &6+{value}%' - - '&7Time left: &6{left}' - - '&7Profession: &6{profession}' + - '&7Anzahl: &6+{value}%' + - '&7Zeit übrig: &6{left}' + - '&7Beruf: &6{profession}' - '&7' - - '&eStarted by {author}' + - '&eGestartet von {author}' #Main class experience boosters main-level: item: EXPERIENCE_BOTTLE name: '&aEXP Boost' lore: - - '&7Amount: &6+{value}%' - - '&7Time left: &6{left}' + - '&7Anzahl: &6+{value}%' + - '&7Zeit übrig: &6{left}' - '&7' - - '&eStarted by {author}' + - '&eGestartet von {author}' boost-next: slots: - 52 function: boost-next item: PLAYER_HEAD texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19 - name: '&aNext' + name: '&aWeiter' lore: { } boost-prev: slots: @@ -170,21 +170,21 @@ items: function: boost-previous item: PLAYER_HEAD texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ2OWUwNmU1ZGFkZmQ4NGU1ZjNkMWMyMTA2M2YyNTUzYjJmYTk0NWVlMWQ0ZDcxNTJmZGM1NDI1YmMxMmE5In19fQ== - name: '&aPrevious' + name: '&aVorherige' lore: { } party: slots: - 16 function: party item: CAKE - name: '&aParty Morale' + name: '&aParty Moral' lore: - - '&7&oPlaying with your friends' - - '&7&ogreatly encourages you!' + - '&7&oSpiele mit deinen Freunden' + - '&7&osehr ermutigt dich!' - '' - - '&7Party Bonuses ({count}):' - - '&8- +{buff_additional_experience}% Experience Earned!' - - '&8- +{buff_health_regeneration}% Health Regeneration' + - '&7Party-Boni ({count}):' + - '&8+{buff_additional_experience} Experience Earned!' + - '&8+{buff_health_regeneration} Health Regeneration' stats: slots: - 15 @@ -193,65 +193,65 @@ items: name: '&e{player}' lore: - '' - - '&7Current Level: &e{level}' - - '&7Progression: &e{exp} / {next_level}' + - '&7Aktuelles Level: &e{level}' + - '&7Fortschritt: &e{exp} / {next_level}' - '&8[&e{progress}&8] &e{percent}%' - - '&7Skill Points: &6{skill_points}' + - '&7Skill-Punkte: &6{skill_points}' - '' - - '&7Current Class: &c{class}' - - '&7Class Points: &c{class_points}' + - '&7Aktuelle Klasse: &c{class}' + - '&7Klassenpunkte: &c{class_points}' phys: slots: - 32 function: stats - name: '&cPhysical' + name: '&cPhysisch' item: GOLDEN_APPLE hide-flags: true lore: - '' - - 'Current Strength: &c&l{attribute_strength}' + - 'Aktuelle Stärke: &c&l{attribute_strength}' - '' - - '✦ Attack Damage: &c{attack_damage} &7(&c{attack_damage_base} &7+ &c{attack_damage_extra}&7)' - - '✦ Attack Speed: &c{attack_speed} &7(&c{attack_speed_base} &7+ &c{attack_speed_extra}&7)' + - '✦ Angriffsschaden: &c{attack_damage} &7(&c{attack_damage_base} &7+ &c{attack_damage_extra}&7)' + - '✦ Angriffsgeschwindigkeit: &c{attack_speed} &7(&c{attack_speed_base} &7+ &c{attack_speed_extra}&7)' - '' - - '❤ Max Health: &c{max_health} &7(&c{max_health_base} &7+ &c{max_health_extra}&7)' + - '❤ Maximale Gesundheit: &c{max_health} &7(&c{max_health_base} &7+ &c{max_health_extra}&7)' - '❤ Health Regen: &c{health_regeneration} &7(&c{health_regeneration_base} &7+ &c{health_regeneration_extra}&7)' - '' - - '✤ Max Stamina: &9{max_stamina} &7(&9{max_stamina_base} &7+ &9{max_stamina_extra}&7)' - - '✤ Stamina Regen: &9{stamina_regeneration} &7(&9{stamina_regeneration_base} &7+ &9{stamina_regeneration_extra}&7)' + - '✤ Maximale Ausdauer: &9{max_stamina} &7(&9{max_stamina_base} &7+ &9{max_stamina_extra}&7)' + - '✤ Ausdauer Regen: &9{stamina_regeneration} &7(&9{stamina_regeneration_base} &7+ &9{stamina_regeneration_extra}&7)' - '' - '❖ Armor: &c{armor} &7(&c{armor_base} &7+ &c{armor_extra}&7)' - - '❖ Armor Toughness: &c{armor_toughness} &7(&c{armor_toughness_base} &7+ &c{armor_toughness_extra}&7)' + - '❖ Rüstungsfestigkeit: &c{armor_toughness} &7(&c{armor_toughness_base} &7+ &c{armor_toughness_extra}&7)' dex: slots: - 33 function: stats - name: '&aDexterity' + name: '&aGeschicklichkeit' item: LEATHER_BOOTS hide-flags: true lore: - '' - - 'Current Dexterity: &a&l{attribute_dexterity}' + - 'Aktuelle Geschicklichkeit: &a&l{attribute_dexterity}' - '' - - '✤ Knockback Resistance: &f{knockback_resistance} &7(&f{knockback_resistance_base} &7+ &f{knockback_resistance_extra}&7)' - - '✤ Movement Speed: &f{movement_speed} &7(&f{movement_speed_base} &7+ &f{movement_speed_extra}&7)' - - '✤ Speed Malus Reduction: &f{speed_malus_reduction}% &7(&f{speed_malus_reduction_base} &7+ &f{speed_malus_reduction_extra}&7)' + - '❖ Rückstoßwiderstand: &f{knockback_resistance} &7(&f{knockback_resistance_base} &7+ &f{knockback_resistance_extra}&7)' + - '❖ Bewegungsgeschwindigkeit: &f{movement_speed} &7(&f{movement_speed_base} &7+ &f{movement_speed_extra}&7)' + - '❖ Geschwindigkeitsreduzierung: &f{speed_malus_reduction}% &7(&f{speed_malus_reduction_base} &7+ &f{speed_malus_reduction_extra}&7)' int: slots: - 34 function: stats - name: '&bIntellect' + name: '&bIntelligenz' item: BOOK hide-flags: true lore: - '' - - 'Current Intelligence: &b&l{attribute_intelligence}' + - 'Aktuelle Intelligenz: &b&l{attribute_intelligence}' - '' - - '✤ Max Mana: &9{max_mana} &7(&9{max_mana_base} &7+ &9{max_mana_extra}&7)' - - '✤ Mana Regen: &9{mana_regeneration} &7(&9{mana_regeneration_base} &7+ &9{mana_regeneration_extra}&7)' + - '✤ Maximale Ausdauer: &9{max_mana} &7(&9{max_mana_base} &7+ &9{max_mana_extra}&7)' + - '✤ Ausdauer Regen: &9{mana_regeneration} &7(&9{mana_regeneration_base} &7+ &9{mana_regeneration_extra}&7)' - '' - - '✤ Skill Cooldown Reduction: &9{cooldown_reduction} &7(&9{cooldown_reduction_base} &7+ &9{cooldown_reduction_extra}&7)' - - '✤ Extra Experience: &9{additional_experience} &7(&9{additional_experience_base} &7+ &9{additional_experience_extra}&7)' + - '✤ Skill Cooldown Reduzierung: &9{cooldown_reduction} &7(&9{cooldown_reduction_base} &7+ &9{cooldown_reduction_extra}&7)' + - '✤ Extra Erfahrung: &9{additional_experience} &7(&9{additional_experience_base} &7+ &9{additional_experience_extra}&7)' - '' - - '❊ Max Stellium: &9{max_stellium} &7(&9{max_stellium_base} &7+ &9{max_stellium_extra}&7)' - - '❊ Stellium Regen: &9{stellium_regeneration} &7(&9{stellium_regeneration_base} &7+ &9{stellium_regeneration_extra}&7)' + - '❊ Maximale Ausdauer: &9{max_stellium} &7(&9{max_stellium_base} &7+ &9{max_stellium_extra}&7)' + - '❊ Ausdauer Regen: &9{stellium_regeneration} &7(&9{stellium_regeneration_base} &7+ &9{stellium_regeneration_extra}&7)'