forked from Upstream/mmocore
Custom Model Data is now properly applied to level function in skill GUI
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87bbb30ede
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608d454147
@ -74,6 +74,7 @@ public class SkillList extends EditableInventory {
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private final String none = MMOLib.plugin.parseColors(config.getString("no-skill"));
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private final Material emptyMaterial = Material
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.valueOf(config.getString("empty-item").toUpperCase().replace("-", "_").replace(" ", "_"));
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private final int emptyCMD = config.getInt("empty-custom-model-data", getModelData());
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@Override
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public Placeholders getPlaceholders(PluginInventory inv, int n) {
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@ -93,8 +94,15 @@ public class SkillList extends EditableInventory {
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@Override
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public ItemStack display(GeneratedInventory inv, int n) {
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ItemStack item = super.display(inv, n);
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if (!inv.getPlayerData().hasSkillBound(n))
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if (!inv.getPlayerData().hasSkillBound(n)) {
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item.setType(emptyMaterial);
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if (MMOLib.plugin.getVersion().isStrictlyHigher(1, 13)) {
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ItemMeta meta = item.getItemMeta();
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meta.setCustomModelData(emptyCMD);
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item.setItemMeta(meta);
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}
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}
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return item;
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}
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@ -178,6 +186,8 @@ public class SkillList extends EditableInventory {
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.replace("{roman}", MMOCoreUtils.intToRoman(skillLevel)).replace("{level}", "" + skillLevel)));
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meta.addItemFlags(ItemFlag.values());
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meta.setLore(lore);
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if (MMOLib.plugin.getVersion().isStrictlyHigher(1, 13))
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meta.setCustomModelData(getModelData());
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item.setItemMeta(meta);
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return NBTItem.get(item).addTag(new ItemTag("skillId", skill.getSkill().getId())).toItem();
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