forked from Upstream/mmocore
Fixes infinite exp bug
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3e0f71aa37
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@ -6,11 +6,12 @@ import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.block.BlockInfo;
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import net.Indyuce.mmocore.api.block.BlockInfo.BlockInfoOption;
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import net.Indyuce.mmocore.api.block.VanillaBlockType;
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import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
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import net.Indyuce.mmocore.api.event.CustomBlockMineEvent;
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import net.Indyuce.mmocore.loot.LootBuilder;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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import net.Indyuce.mmocore.experience.source.MineBlockExperienceSource;
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import net.Indyuce.mmocore.loot.LootBuilder;
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import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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@ -139,14 +140,17 @@ public class BlockListener implements Listener {
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Schedulers.sync().runLater(() -> MMOCore.plugin.mineManager.initialize(info.startRegeneration(Bukkit.createBlockData(savedData), block.getLocation()), !temporaryBlock), 1);
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}
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/*
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/**
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* This is handled in a separate event because it
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* needs to happen AFTER it's already checked the tag
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* <p>
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* Event priority is now set to {@link EventPriority#MONITOR}
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* so that it does NOT interfere with the <code>playerPlaced</code>
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* option from {@link MineBlockExperienceSource}
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void unregisterPlayerPlacedBlocksTag(BlockBreakEvent event) {
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if (event.getBlock().hasMetadata("player_placed"))
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event.getBlock().removeMetadata("player_placed", MMOCore.plugin);
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event.getBlock().removeMetadata("player_placed", MMOCore.plugin);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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