forked from Upstream/mmocore
Refactor of the ClassSelect & ClassConfirmation GUI. Now you can fully customize the GUI depending on each class. Reload the GUI folder & add a class-confirm/... gui for each new class you created.
This commit is contained in:
parent
dca44b232d
commit
739f958d5a
@ -5,7 +5,7 @@
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<parent>
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<artifactId>MMOCore</artifactId>
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<groupId>net.Indyuce</groupId>
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<version>1.11.2-SNAPSHOT</version>
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<version>1.11.3-SNAPSHOT</version>
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</parent>
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<modelVersion>4.0.0</modelVersion>
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@ -341,7 +341,6 @@ public class MMOCore extends JavaPlugin {
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statManager.initialize(clearBefore);
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professionManager.initialize(clearBefore);
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InventoryManager.load();
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skillTreeManager.initialize(clearBefore);
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classManager.initialize(clearBefore);
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questManager.initialize(clearBefore);
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@ -351,6 +350,8 @@ public class MMOCore extends JavaPlugin {
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requestManager.initialize(clearBefore);
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soundManager.initialize(clearBefore);
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configItems.initialize(clearBefore);
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//Needs to be loaded after the class manager.
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InventoryManager.load();
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if (getConfig().isConfigurationSection("action-bar"))
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actionBarManager.reload(getConfig().getConfigurationSection("action-bar"));
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@ -1,12 +1,12 @@
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package net.Indyuce.mmocore.gui;
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import io.lumine.mythic.lib.UtilityMethods;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.SoundEvent;
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import net.Indyuce.mmocore.api.event.PlayerChangeClassEvent;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.api.player.profess.PlayerClass;
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import net.Indyuce.mmocore.api.player.profess.SavedClassInformation;
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import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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import net.Indyuce.mmocore.gui.api.EditableInventory;
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import net.Indyuce.mmocore.gui.api.GeneratedInventory;
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import net.Indyuce.mmocore.gui.api.InventoryClickContext;
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@ -21,21 +21,14 @@ import org.bukkit.Material;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.Nullable;
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import java.util.HashMap;
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import java.util.Map;
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public class ClassConfirmation extends EditableInventory {
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/**
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* This enables to configure the name of the
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* class confirmation GUI (for custom GUI textures).
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*/
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private final Map<String, String> specificNames = new HashMap<>();
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private final PlayerClass playerClass;
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public ClassConfirmation() {
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super("class-confirm");
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public ClassConfirmation(PlayerClass playerClass) {
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super("class-confirm-"+ UtilityMethods.ymlName(playerClass.getId()));
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this.playerClass=playerClass;
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}
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@Override
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@ -43,21 +36,13 @@ public class ClassConfirmation extends EditableInventory {
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return function.equalsIgnoreCase("yes") ? new YesItem(config) : new SimplePlaceholderItem(config);
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}
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public GeneratedInventory newInventory(PlayerData data, PlayerClass profess, PluginInventory last) {
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return new ClassConfirmationInventory(data, this, profess, last);
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public GeneratedInventory newInventory(PlayerData data, PluginInventory last) {
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return new ClassConfirmationInventory(data, this, playerClass, last);
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}
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@Override
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public void reload(FileConfiguration config) {
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super.reload(config);
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specificNames.clear();
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if (config.contains("class-specific-name")) {
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final ConfigurationSection section = config.getConfigurationSection("class-specific-name");
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for (String key : section.getKeys(false))
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specificNames.put(key, section.getString(key));
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}
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}
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public class UnlockedItem extends InventoryItem<ClassConfirmationInventory> {
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@ -154,9 +139,7 @@ public class ClassConfirmation extends EditableInventory {
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@Override
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public String calculateName() {
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final String professKey = MMOCoreUtils.ymlName(profess.getId());
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final @Nullable String found = specificNames.get(professKey);
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return found == null ? getName().replace("{class}", profess.getName()) : found;
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return getName().replace("{class}", profess.getName());
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}
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}
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}
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@ -1,18 +1,21 @@
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package net.Indyuce.mmocore.gui;
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import io.lumine.mythic.lib.MythicLib;
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import io.lumine.mythic.lib.UtilityMethods;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.ConfigMessage;
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import net.Indyuce.mmocore.api.SoundEvent;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.api.player.profess.ClassOption;
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import net.Indyuce.mmocore.api.player.profess.PlayerClass;
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import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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import net.Indyuce.mmocore.gui.api.EditableInventory;
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import net.Indyuce.mmocore.gui.api.GeneratedInventory;
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import net.Indyuce.mmocore.gui.api.InventoryClickContext;
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import net.Indyuce.mmocore.gui.api.item.InventoryItem;
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import net.Indyuce.mmocore.gui.api.item.SimplePlaceholderItem;
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import net.Indyuce.mmocore.manager.InventoryManager;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.configuration.ConfigurationSection;
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@ -24,6 +27,7 @@ import org.bukkit.persistence.PersistentDataType;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import java.util.Objects;
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import java.util.stream.Collectors;
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public class ClassSelect extends EditableInventory {
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@ -33,7 +37,7 @@ public class ClassSelect extends EditableInventory {
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@Override
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public InventoryItem load(String function, ConfigurationSection config) {
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return function.equals("class") ? new ClassItem(config) : new SimplePlaceholderItem(config);
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return function.startsWith("class") ? new ClassItem(config) : new SimplePlaceholderItem(config);
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}
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public GeneratedInventory newInventory(PlayerData data) {
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@ -43,10 +47,13 @@ public class ClassSelect extends EditableInventory {
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public class ClassItem extends SimplePlaceholderItem<ProfessSelectionInventory> {
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private final String name;
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private final List<String> lore;
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private final PlayerClass playerClass;
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public ClassItem(ConfigurationSection config) {
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super(Material.BARRIER, config);
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Validate.isTrue(config.getString("function").length()>6,"Couldn't find the class associated to: "+config.getString("function"));
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String classId = UtilityMethods.enumName(config.getString("function").substring(6));
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this.playerClass = Objects.requireNonNull(MMOCore.plugin.classManager.get(classId),classId+" does not correspond to any classId.");
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this.name = config.getString("name");
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this.lore = config.getStringList("lore");
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}
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@ -60,29 +67,28 @@ public class ClassSelect extends EditableInventory {
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if (n >= inv.classes.size())
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return null;
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PlayerClass profess = inv.classes.get(n);
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ItemStack item = profess.getIcon();
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ItemStack item = playerClass.getIcon();
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ItemMeta meta = item.getItemMeta();
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if (hideFlags())
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meta.addItemFlags(ItemFlag.values());
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meta.setDisplayName(MythicLib.plugin.parseColors(name).replace("{name}", profess.getName()));
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meta.setDisplayName(MythicLib.plugin.parseColors(name).replace("{name}", playerClass.getName()));
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List<String> lore = new ArrayList<>(this.lore);
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int index = lore.indexOf("{lore}");
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if (index >= 0) {
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lore.remove(index);
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for (int j = 0; j < profess.getDescription().size(); j++)
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lore.add(index + j, profess.getDescription().get(j));
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for (int j = 0; j < playerClass.getDescription().size(); j++)
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lore.add(index + j, playerClass.getDescription().get(j));
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}
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index = lore.indexOf("{attribute-lore}");
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if (index >= 0) {
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lore.remove(index);
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for (int j = 0; j < profess.getAttributeDescription().size(); j++)
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lore.add(index + j, profess.getAttributeDescription().get(j));
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for (int j = 0; j < playerClass.getAttributeDescription().size(); j++)
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lore.add(index + j, playerClass.getAttributeDescription().get(j));
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}
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meta.getPersistentDataContainer().set(new NamespacedKey(MMOCore.plugin, "class_id"), PersistentDataType.STRING, profess.getId());
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meta.getPersistentDataContainer().set(new NamespacedKey(MMOCore.plugin, "class_id"), PersistentDataType.STRING, playerClass.getId());
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meta.setLore(lore);
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item.setItemMeta(meta);
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return item;
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@ -104,10 +110,8 @@ public class ClassSelect extends EditableInventory {
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@Override
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public void whenClicked(InventoryClickContext context, InventoryItem item) {
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if (item.getFunction().equals("class")) {
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String classId = context.getClickedItem().getItemMeta().getPersistentDataContainer().get(new NamespacedKey(MMOCore.plugin, "class_id"), PersistentDataType.STRING);
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if (classId.equals(""))
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return;
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if (item instanceof ClassItem) {
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PlayerClass profess = ((ClassItem) item).playerClass;
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if (playerData.getClassPoints() < 1) {
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MMOCore.plugin.soundManager.getSound(SoundEvent.CANT_SELECT_CLASS).playTo(player);
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@ -115,7 +119,6 @@ public class ClassSelect extends EditableInventory {
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return;
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}
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final PlayerClass profess = MMOCore.plugin.classManager.get(classId);
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if (profess.hasOption(ClassOption.NEEDS_PERMISSION) && !player.hasPermission("mmocore.class." + profess.getId().toLowerCase())) {
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MMOCore.plugin.soundManager.getSound(SoundEvent.CANT_SELECT_CLASS).playTo(player);
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new ConfigMessage("no-permission-for-class").send(player);
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@ -129,7 +132,7 @@ public class ClassSelect extends EditableInventory {
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}
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final PlayerClass playerClass = findDeepestSubclass(playerData, profess);
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InventoryManager.CLASS_CONFIRM.newInventory(playerData, playerClass, this).open();
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InventoryManager.CLASS_CONFIRM.get(MMOCoreUtils.ymlName(playerClass.getId())).newInventory(playerData, this).open();
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}
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}
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}
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@ -1,10 +1,11 @@
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package net.Indyuce.mmocore.manager;
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import java.util.Arrays;
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import java.util.List;
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import java.util.*;
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import java.util.logging.Level;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.player.profess.PlayerClass;
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import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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import net.Indyuce.mmocore.gui.social.friend.EditableFriendList;
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import net.Indyuce.mmocore.gui.*;
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import net.Indyuce.mmocore.gui.social.friend.EditableFriendRemoval;
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@ -20,7 +21,7 @@ public class InventoryManager {
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public static final SkillList SKILL_LIST = new SkillList();
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public static final ClassSelect CLASS_SELECT = new ClassSelect();
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public static final SubclassSelect SUBCLASS_SELECT = new SubclassSelect();
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public static final ClassConfirmation CLASS_CONFIRM = new ClassConfirmation();
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public static final Map<String, ClassConfirmation> CLASS_CONFIRM = new HashMap<>();
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public static final SubclassConfirmation SUBCLASS_CONFIRM = new SubclassConfirmation();
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public static final WaypointViewer WAYPOINTS = new WaypointViewer();
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public static final EditableFriendList FRIEND_LIST = new EditableFriendList();
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@ -32,14 +33,21 @@ public class InventoryManager {
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public static final QuestViewer QUEST_LIST = new QuestViewer();
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public static final AttributeView ATTRIBUTE_VIEW = new AttributeView();
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public static final SkillTreeViewer TREE_VIEW = new SkillTreeViewer();
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public static final List<EditableInventory> list = Arrays.asList(PLAYER_STATS, ATTRIBUTE_VIEW, TREE_VIEW,SKILL_LIST, CLASS_SELECT, SUBCLASS_SELECT, SUBCLASS_CONFIRM, QUEST_LIST, WAYPOINTS, CLASS_CONFIRM, FRIEND_LIST, FRIEND_REMOVAL, PARTY_VIEW, PARTY_CREATION, GUILD_VIEW, GUILD_CREATION);
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public static final List<EditableInventory> list = new ArrayList(Arrays.asList(PLAYER_STATS, ATTRIBUTE_VIEW, TREE_VIEW, SKILL_LIST, CLASS_SELECT, SUBCLASS_SELECT, SUBCLASS_CONFIRM, QUEST_LIST, WAYPOINTS, FRIEND_LIST, FRIEND_REMOVAL, PARTY_VIEW, PARTY_CREATION, GUILD_VIEW, GUILD_CREATION));
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public static void load() {
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for (PlayerClass playerClass : MMOCore.plugin.classManager.getAll()) {
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ClassConfirmation GUI = new ClassConfirmation(playerClass);
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CLASS_CONFIRM.put(MMOCoreUtils.ymlName(playerClass.getId()), GUI);
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list.add(GUI);
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}
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list.forEach(inv -> {
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MMOCore.plugin.configManager.loadDefaultFile("gui", inv.getId() + ".yml");
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String folder="gui"+(inv instanceof ClassConfirmation?"/class-confirm":"");
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MMOCore.plugin.configManager.loadDefaultFile(folder, inv.getId() + ".yml");
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try {
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inv.reload(new ConfigFile("/gui", inv.getId()).getConfig());
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} catch (IllegalArgumentException exception) {
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inv.reload(new ConfigFile("/"+folder, inv.getId()).getConfig());
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} catch (Exception exception) {
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MMOCore.log(Level.WARNING, "Could not load inventory '" + inv.getId() + "': " + exception.getMessage());
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}
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});
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@ -5,7 +5,7 @@
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<parent>
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<artifactId>MMOCore</artifactId>
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<groupId>net.Indyuce</groupId>
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<version>1.11.2-SNAPSHOT</version>
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<version>1.11.3-SNAPSHOT</version>
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</parent>
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<modelVersion>4.0.0</modelVersion>
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@ -67,7 +67,7 @@
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<dependency>
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<groupId>net.Indyuce</groupId>
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<artifactId>MMOCore-API</artifactId>
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<version>1.11.2-SNAPSHOT</version>
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<version>1.11.3-SNAPSHOT</version>
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<optional>true</optional>
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</dependency>
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@ -1,16 +1,6 @@
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# GUI display name, used by default
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name: 'Confirmation: {class}'
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# GUI display name which overrides the default one.
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# This can be used to apply custom textures to the GUI
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class-specific-name:
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mage: "Select Mage"
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rogue: "Select Rogue"
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marksman: "Select Marksman"
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warrior: "Select Warrior"
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paladin: "Select Paladin"
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# Number of slots in your inventory. Must be
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# between 9 and 54 and must be a multiple of 9.
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slots: 27
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@ -0,0 +1,38 @@
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# GUI display name, used by default
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name: 'Confirmation: {class}'
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# Number of slots in your inventory. Must be
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# between 9 and 54 and must be a multiple of 9.
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slots: 27
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items:
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yes:
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slots: [12]
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function: 'yes'
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# Displayed when the player had already selected this class
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# before (only if class slots are enabled in the config).
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unlocked:
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item: GREEN_TERRACOTTA
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name: '&aSelect {class}'
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lore:
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- ''
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- '&7Class Level: &e{level}'
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- '&7Progression: &e{exp} / {next_level}'
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- '&8[&e{progress}&8] &e{percent}%'
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- ''
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- '&7Skill Points: &6{skill_points}'
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- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
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# Displayed when the class is being chosen for the first time.
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locked:
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item: GREEN_TERRACOTTA
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name: '&aSelect {class}'
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lore: {}
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back:
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slots: [14]
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item: RED_TERRACOTTA
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function: back
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name: '&aBack'
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lore: {}
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@ -0,0 +1,38 @@
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# GUI display name, used by default
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name: 'Confirmation: {class}'
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# Number of slots in your inventory. Must be
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# between 9 and 54 and must be a multiple of 9.
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slots: 27
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items:
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yes:
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slots: [12]
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function: 'yes'
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# Displayed when the player had already selected this class
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# before (only if class slots are enabled in the config).
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unlocked:
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item: GREEN_TERRACOTTA
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name: '&aSelect {class}'
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lore:
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- ''
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- '&7Class Level: &e{level}'
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- '&7Progression: &e{exp} / {next_level}'
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- '&8[&e{progress}&8] &e{percent}%'
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- ''
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- '&7Skill Points: &6{skill_points}'
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- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
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# Displayed when the class is being chosen for the first time.
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locked:
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item: GREEN_TERRACOTTA
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name: '&aSelect {class}'
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lore: {}
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back:
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slots: [14]
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item: RED_TERRACOTTA
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function: back
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name: '&aBack'
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lore: {}
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@ -0,0 +1,38 @@
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# GUI display name, used by default
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name: 'Confirmation: {class}'
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# Number of slots in your inventory. Must be
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# between 9 and 54 and must be a multiple of 9.
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slots: 27
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items:
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yes:
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slots: [12]
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function: 'yes'
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# Displayed when the player had already selected this class
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# before (only if class slots are enabled in the config).
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unlocked:
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item: GREEN_TERRACOTTA
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name: '&aSelect {class}'
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lore:
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- ''
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- '&7Class Level: &e{level}'
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- '&7Progression: &e{exp} / {next_level}'
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- '&8[&e{progress}&8] &e{percent}%'
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- ''
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- '&7Skill Points: &6{skill_points}'
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- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
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# Displayed when the class is being chosen for the first time.
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locked:
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item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore: {}
|
||||
|
||||
back:
|
||||
slots: [14]
|
||||
item: RED_TERRACOTTA
|
||||
function: back
|
||||
name: '&aBack'
|
||||
lore: {}
|
@ -0,0 +1,38 @@
|
||||
# GUI display name, used by default
|
||||
name: 'Confirmation: {class}'
|
||||
|
||||
# Number of slots in your inventory. Must be
|
||||
# between 9 and 54 and must be a multiple of 9.
|
||||
slots: 27
|
||||
|
||||
items:
|
||||
yes:
|
||||
slots: [12]
|
||||
function: 'yes'
|
||||
|
||||
# Displayed when the player had already selected this class
|
||||
# before (only if class slots are enabled in the config).
|
||||
unlocked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore:
|
||||
- ''
|
||||
- '&7Class Level: &e{level}'
|
||||
- '&7Progression: &e{exp} / {next_level}'
|
||||
- '&8[&e{progress}&8] &e{percent}%'
|
||||
- ''
|
||||
- '&7Skill Points: &6{skill_points}'
|
||||
- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
|
||||
|
||||
# Displayed when the class is being chosen for the first time.
|
||||
locked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore: {}
|
||||
|
||||
back:
|
||||
slots: [14]
|
||||
item: RED_TERRACOTTA
|
||||
function: back
|
||||
name: '&aBack'
|
||||
lore: {}
|
@ -0,0 +1,38 @@
|
||||
# GUI display name, used by default
|
||||
name: 'Confirmation: {class}'
|
||||
|
||||
# Number of slots in your inventory. Must be
|
||||
# between 9 and 54 and must be a multiple of 9.
|
||||
slots: 27
|
||||
|
||||
items:
|
||||
yes:
|
||||
slots: [12]
|
||||
function: 'yes'
|
||||
|
||||
# Displayed when the player had already selected this class
|
||||
# before (only if class slots are enabled in the config).
|
||||
unlocked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore:
|
||||
- ''
|
||||
- '&7Class Level: &e{level}'
|
||||
- '&7Progression: &e{exp} / {next_level}'
|
||||
- '&8[&e{progress}&8] &e{percent}%'
|
||||
- ''
|
||||
- '&7Skill Points: &6{skill_points}'
|
||||
- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
|
||||
|
||||
# Displayed when the class is being chosen for the first time.
|
||||
locked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore: {}
|
||||
|
||||
back:
|
||||
slots: [14]
|
||||
item: RED_TERRACOTTA
|
||||
function: back
|
||||
name: '&aBack'
|
||||
lore: {}
|
@ -0,0 +1,38 @@
|
||||
# GUI display name, used by default
|
||||
name: 'Confirmation: {class}'
|
||||
|
||||
# Number of slots in your inventory. Must be
|
||||
# between 9 and 54 and must be a multiple of 9.
|
||||
slots: 27
|
||||
|
||||
items:
|
||||
yes:
|
||||
slots: [12]
|
||||
function: 'yes'
|
||||
|
||||
# Displayed when the player had already selected this class
|
||||
# before (only if class slots are enabled in the config).
|
||||
unlocked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore:
|
||||
- ''
|
||||
- '&7Class Level: &e{level}'
|
||||
- '&7Progression: &e{exp} / {next_level}'
|
||||
- '&8[&e{progress}&8] &e{percent}%'
|
||||
- ''
|
||||
- '&7Skill Points: &6{skill_points}'
|
||||
- '&7Skills You Unlocked: &6{unlocked_skills}&7/&6{class_skills}'
|
||||
|
||||
# Displayed when the class is being chosen for the first time.
|
||||
locked:
|
||||
item: GREEN_TERRACOTTA
|
||||
name: '&aSelect {class}'
|
||||
lore: {}
|
||||
|
||||
back:
|
||||
slots: [14]
|
||||
item: RED_TERRACOTTA
|
||||
function: back
|
||||
name: '&aBack'
|
||||
lore: {}
|
@ -7,10 +7,51 @@ name: Class Selection
|
||||
slots: 27
|
||||
|
||||
items:
|
||||
class:
|
||||
slots: [13,12,14,11,15,10,16]
|
||||
function: class
|
||||
name: '&a&lThe {name}'
|
||||
|
||||
class-rogue:
|
||||
slots: [11]
|
||||
function: class-rogue
|
||||
name: '&a&lThe Rogue'
|
||||
hide-flags: true
|
||||
lore:
|
||||
- '{lore}'
|
||||
- ''
|
||||
- '{attribute-lore}'
|
||||
|
||||
class-mage:
|
||||
slots: [12]
|
||||
function: class-mage
|
||||
name: '&a&lThe Mage'
|
||||
hide-flags: true
|
||||
lore:
|
||||
- '{lore}'
|
||||
- ''
|
||||
- '{attribute-lore}'
|
||||
|
||||
class-marksman:
|
||||
slots: [13]
|
||||
function: class-marksman
|
||||
name: '&a&lThe Marksman'
|
||||
hide-flags: true
|
||||
lore:
|
||||
- '{lore}'
|
||||
- ''
|
||||
- '{attribute-lore}'
|
||||
|
||||
class-warrior:
|
||||
slots: [14]
|
||||
function: class-warrior
|
||||
name: '&a&lThe Warrior'
|
||||
hide-flags: true
|
||||
lore:
|
||||
- '{lore}'
|
||||
- ''
|
||||
- '{attribute-lore}'
|
||||
|
||||
class-paladin:
|
||||
slots: [15]
|
||||
function: class-paladin
|
||||
name: '&a&lThe Paladin'
|
||||
hide-flags: true
|
||||
lore:
|
||||
- '{lore}'
|
||||
|
Loading…
Reference in New Issue
Block a user