!Small passive skills/resource regen cleanup + comments

This commit is contained in:
Indyuce 2020-10-31 00:14:54 +01:00
parent de92993645
commit 93069c7d1a
11 changed files with 307 additions and 155 deletions

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@ -54,8 +54,8 @@ public class SavedClassInformation {
}
public SavedClassInformation(PlayerData player) {
this(player.getLevel(), player.getExperience(), player.getSkillPoints(), player.getAttributePoints(),
player.getAttributeReallocationPoints(), player.getAttributes().mapPoints(), player.mapSkillLevels());
this(player.getLevel(), player.getExperience(), player.getSkillPoints(), player.getAttributePoints(), player.getAttributeReallocationPoints(),
player.getAttributes().mapPoints(), player.mapSkillLevels());
}
public SavedClassInformation(DefaultPlayerData data) {
@ -66,14 +66,15 @@ public class SavedClassInformation {
this(level, experience, skillPoints, attributePoints, attributeReallocationPoints, new HashMap<>(), new HashMap<>());
}
private SavedClassInformation(int l, int e, int sp, int ap, int arp, Map<String, Integer> a, Map<String, Integer> s) {
this.level = l;
this.experience = e;
this.skillPoints = sp;
this.attributePoints = ap;
this.attributeReallocationPoints = arp;
this.attributes = a;
this.skills = s;
private SavedClassInformation(int level, int experience, int skillPoints, int attributePoints, int attributeReallocationPoints,
Map<String, Integer> attributes, Map<String, Integer> skills) {
this.level = level;
this.experience = experience;
this.skillPoints = skillPoints;
this.attributePoints = attributePoints;
this.attributeReallocationPoints = attributeReallocationPoints;
this.attributes = attributes;
this.skills = skills;
}
public int getLevel() {

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@ -11,17 +11,22 @@ import net.Indyuce.mmocore.api.player.stats.StatType;
public enum PlayerResource {
HEALTH(StatType.HEALTH_REGENERATION, ClassOption.OFF_COMBAT_HEALTH_REGEN, (data) -> data.getPlayer().getHealth(), (data) -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(), (data, d) -> data.heal(d)),
MANA(StatType.MANA_REGENERATION, ClassOption.OFF_COMBAT_MANA_REGEN, (data) -> data.getMana(), (data) -> data.getStats().getStat(StatType.MAX_MANA), (data, d) -> data.giveMana(d)),
STAMINA(StatType.STAMINA_REGENERATION, ClassOption.OFF_COMBAT_STAMINA_REGEN, (data) -> data.getStamina(), (data) -> data.getStats().getStat(StatType.MAX_STAMINA), (data, d) -> data.giveStamina(d)),
STELLIUM(StatType.STELLIUM_REGENERATION, ClassOption.OFF_COMBAT_STELLIUM_REGEN, (data) -> data.getStellium(), (data) -> data.getStats().getStat(StatType.MAX_STELLIUM), (data, d) -> data.giveStellium(d));
HEALTH(StatType.HEALTH_REGENERATION, ClassOption.OFF_COMBAT_HEALTH_REGEN, (data) -> data.getPlayer().getHealth(),
(data) -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(), (data, d) -> data.heal(d)),
MANA(StatType.MANA_REGENERATION, ClassOption.OFF_COMBAT_MANA_REGEN, (data) -> data.getMana(),
(data) -> data.getStats().getStat(StatType.MAX_MANA), (data, d) -> data.giveMana(d)),
STAMINA(StatType.STAMINA_REGENERATION, ClassOption.OFF_COMBAT_STAMINA_REGEN, (data) -> data.getStamina(),
(data) -> data.getStats().getStat(StatType.MAX_STAMINA), (data, d) -> data.giveStamina(d)),
STELLIUM(StatType.STELLIUM_REGENERATION, ClassOption.OFF_COMBAT_STELLIUM_REGEN, (data) -> data.getStellium(),
(data) -> data.getStats().getStat(StatType.MAX_STELLIUM), (data, d) -> data.giveStellium(d));
private final StatType regenStat;
private final ClassOption offCombatRegen;
private final Function<PlayerData, Double> current, max;
private final BiConsumer<PlayerData, Double> regen;
private PlayerResource(StatType regenStat, ClassOption offCombatRegen, Function<PlayerData, Double> current, Function<PlayerData, Double> max, BiConsumer<PlayerData, Double> regen) {
private PlayerResource(StatType regenStat, ClassOption offCombatRegen, Function<PlayerData, Double> current, Function<PlayerData, Double> max,
BiConsumer<PlayerData, Double> regen) {
this.regenStat = regenStat;
this.offCombatRegen = offCombatRegen;
this.current = current;
@ -29,37 +34,42 @@ public enum PlayerResource {
this.regen = regen;
}
/*
* stat which correspondons to resource regeneration
/**
* @return Stat which corresponds to resource regeneration
*/
public StatType getRegenStat() {
return regenStat;
}
/*
* class option which determines whether or not resource should be
* regenerated off combat only
/**
* @return Class option which determines whether or not resource should be
* regenerated off combat only
*/
public ClassOption getOffCombatRegen() {
return offCombatRegen;
}
/*
* get current resource of player
/**
* @return Current resource of the given player
*/
public double getCurrent(PlayerData player) {
return current.apply(player);
}
/*
* get max resource of player
/**
* @return Max amount of that resource of the given player
*/
public double getMax(PlayerData player) {
return max.apply(player);
}
/*
* regenerate resource of player (TRIGGERS A BUKKIT/CUSTOM EVENT)
/**
* Regens a player resource. Whatever resource, a bukkit event is triggered
*
* @param player
* Player to regen
* @param amount
* Amount to regen
*/
public void regen(PlayerData player, double amount) {
regen.accept(player, amount);

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@ -10,25 +10,25 @@ import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
public class ResourceHandler {
/*
* resource regeneration only applies when player is off combat
/**
* Resource should only regenerate when the player is out of combat
*/
private final boolean offCombatOnly;
/*
* percentage of scaling which the player regenerates every second
/**
* Percentage of scaling which the player regenerates every second
*/
private final LinearValue scalar;
/*
* whether the resource regeneration scales on missing or max resource. if
/**
* Whether the resource regeneration scales on missing or max resource. if
* TYPE is null, then there is no special regeneration.
*/
private final HandlerType type;
private final PlayerResource resource;
/*
* used when there is no special resource regeneration
/**
* Used when there is no special resource regeneration
*/
public ResourceHandler(PlayerResource resource) {
this(resource, null, null, false);
@ -38,15 +38,11 @@ public class ResourceHandler {
this.resource = resource;
offCombatOnly = config.getBoolean("off-combat");
if(config.contains("type")) {
Validate.isTrue(config.contains("type"), "Could not find resource regen scaling type");
type = HandlerType.valueOf(config.getString("type").toUpperCase());
} else type = null;
Validate.isTrue(config.contains("type"), "Could not find resource regen scaling type");
type = HandlerType.valueOf(config.getString("type").toUpperCase());
if(type != null) {
Validate.notNull(config.getConfigurationSection("value"), "Could not find resource regen value config section");
scalar = new LinearValue(config.getConfigurationSection("value"));
} else scalar = null;
Validate.notNull(config.getConfigurationSection("value"), "Could not find resource regen value config section");
scalar = new LinearValue(config.getConfigurationSection("value"));
}
public ResourceHandler(PlayerResource resource, HandlerType type, LinearValue scalar, boolean offCombatOnly) {
@ -56,8 +52,14 @@ public class ResourceHandler {
this.offCombatOnly = offCombatOnly;
}
/*
* REGENERATION FORMULAS HERE.
/**
* Apply regeneration formulas: first calculates base resource regen due to
* the player stats and then apply the special resource regeneration due to
* the player class
*
* @param player
* Player regenerating
* @return The amount of resource which should be regenerated EVERY SECOND
*/
public double getRegen(PlayerData player) {
double d = 0;
@ -65,22 +67,23 @@ public class ResourceHandler {
// base resource regeneration = value of the corresponding regen stat
if (!player.isInCombat() || !player.getProfess().hasOption(resource.getOffCombatRegen()))
d += player.getStats().getStat(resource.getRegenStat());
// extra resource regeneration based on CLASS, scales on LEVEL
if (type != null && (!player.isInCombat() || !offCombatOnly))
d = this.scalar.calculate(player.getLevel()) / 100 * type.getScaling(player, resource);
return d;
}
public enum HandlerType {
/*
* resource regeneration scales on max resource
/**
* Resource regeneration scales on max resource
*/
MAX((player, resource) -> resource.getMax(player)),
/*
* resource regeneration scales on missing resource
/**
* Resource regeneration scales on missing resource
*/
MISSING((player, resource) -> resource.getMax(player) - resource.getCurrent(player));

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@ -6,67 +6,100 @@ import java.util.Map;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.skill.Skill.SkillInfo;
import net.Indyuce.mmocore.comp.mythicmobs.MythicMobSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicMobSkill;
/**
* Note: any method which return longs returns milliseconds.
*
* @author cympe
*/
public class PlayerSkillData {
private final Map<String, Long> cooldowns = new HashMap<>();
private final PlayerData data;
/*
/**
* MythicMobs skill damage is handled via math formula which can retrieve
* PAPI placeholders. when a skill is cast, all skill modifiers are cached
* PAPI placeholders. When a skill is cast, all skill modifiers are cached
* into that map: 1- for easier and faster access 2- it removes interference
* for example when stats are calculating not when the spell is cast but
* rather when the spell hits
*/
private final Map<String, CachedModifier> cache = new HashMap<>();
// public int ambers;
public PlayerSkillData(PlayerData data) {
this.data = data;
}
/*
* any method which returns long RETURNS milliseconds (cooldowns are either
* stored in double when it's the actual value or in long when it's precise
* up to 3 digits)
*/
public long getCooldown(SkillInfo skill) {
return Math.max(0, lastCast(skill.getSkill()) - System.currentTimeMillis() + (long) (1000. * skill.getModifier("cooldown", data.getSkillLevel(skill.getSkill()))));
return Math.max(0, lastCast(skill.getSkill()) - System.currentTimeMillis()
+ (long) (1000. * skill.getModifier("cooldown", data.getSkillLevel(skill.getSkill()))));
}
/**
* @param skill
* Skill that was cast
* @return Last time stamp the skill was cast or 0 if never
*/
public long lastCast(Skill skill) {
return cooldowns.containsKey(skill.getId()) ? cooldowns.get(skill.getId()) : 0;
}
/**
* Sets the last time the player cast the skill at current time
*
* @param skill
* Skill being cast
*/
public void setLastCast(Skill skill) {
setLastCast(skill, System.currentTimeMillis());
}
/**
* Sets the last time the player cast the skill at given time
*
* @param ms
* Time stammp
* @param skill
* Skill being cast
*/
public void setLastCast(Skill skill, long ms) {
cooldowns.put(skill.getId(), ms);
}
/**
* Reduces the remaining cooldown of a specific skill
*
* @param skill
* Skill cast
* @param value
* Amount of skill cooldown instant reduction.
* @param relative
* If the cooldown reduction is relative to the remaining
* cooldown. If set to true, instant reduction is equal to
* (value) * (skill cooldown). If set to false, instant reduction
* is the given flat value
*/
public void reduceCooldown(SkillInfo skill, double value, boolean relative) {
cooldowns.put(skill.getSkill().getId(), lastCast(skill.getSkill()) + (long) (relative ? value * getCooldown(skill) : value * 1000));
long reduction = (long) (relative ? value * (double) getCooldown(skill) : value * 1000.);
cooldowns.put(skill.getSkill().getId(), lastCast(skill.getSkill()) + reduction);
}
// public void resetData() {
// ambers = 0;
// }
public double getCachedModifier(String name) {
return cache.containsKey(name) ? cache.get(name).getValue() : 0;
}
public void cacheModifiers(MythicMobSkill mmSkill, SkillResult cast) {
for (String modifier : cast.getSkill().getModifiers())
cacheModifier(mmSkill, modifier, cast.getModifier(modifier));
cacheModifier(mmSkill, "level", cast.getLevel());
public void cacheModifiers(MythicMobSkill skill, SkillResult cast) {
cacheModifiers(skill.getInternalName(), cast);
}
/**
* Caches all modifiers from a cast skill in the map
*
* @param skill
* Skill identifier being used as reference in the map
* @param cast
* Skill being cast
*/
public void cacheModifiers(String skill, SkillResult cast) {
for (String modifier : cast.getSkill().getModifiers())
cacheModifier(skill, modifier, cast.getModifier(modifier));
@ -74,14 +107,24 @@ public class PlayerSkillData {
cacheModifier(skill, "level", cast.getLevel());
}
public void cacheModifier(MythicMobSkill skill, String name, double value) {
cacheModifier(skill.getInternalName(), name, value);
}
/**
* Caches a specific modifier
*
* @param skill
* The identifier of the skill being cast
* @param name
* Modifier name
* @param value
* Modifier value
*/
public void cacheModifier(String skill, String name, double value) {
cache.put(skill + "." + name, new CachedModifier(value));
}
/**
* Empties cached modifiers. Modifiers should time out one minute after the
* skill was cast
*/
public void refresh() {
for (Iterator<CachedModifier> iterator = cache.values().iterator(); iterator.hasNext();)
if (iterator.next().isTimedOut())

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@ -1,6 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs;
public enum PassiveSkillType {
PLAYER_ATTACK,
PLAYER_DAMAGE;
}

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@ -1,4 +1,4 @@
package net.Indyuce.mmocore.comp.mythicmobs;
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import java.util.ArrayList;
import java.util.HashMap;
@ -11,11 +11,6 @@ import org.bukkit.Bukkit;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import com.google.common.base.Enums;
import com.google.common.base.Optional;
@ -30,7 +25,6 @@ import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import net.Indyuce.mmocore.api.util.math.formula.IntegerLinearValue;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import net.Indyuce.mmocore.comp.anticheat.CheatType;
import net.mmogroup.mmolib.api.event.PlayerAttackEvent;
public class MythicMobSkill extends Skill {
private final io.lumine.xikage.mythicmobs.skills.Skill skill;
@ -54,7 +48,7 @@ public class MythicMobSkill extends Skill {
setName(config.getString("name"));
setLore(config.getStringList("lore"));
for (String key : config.getKeys(false)) {
Object mod = config.get(key);
if (mod instanceof ConfigurationSection)
@ -62,19 +56,19 @@ public class MythicMobSkill extends Skill {
}
if (config.isConfigurationSection("disable-anti-cheat"))
for(String key : config.getConfigurationSection("").getKeys(false)) {
for (String key : config.getKeys(false)) {
Optional<CheatType> cheatType = Enums.getIfPresent(CheatType.class, key.toUpperCase());
if(cheatType.isPresent() && config.isInt("disable-anti-cheat." + key))
if (cheatType.isPresent() && config.isInt("disable-anti-cheat." + key))
antiCheat.put(cheatType.get(), config.getInt("disable-anti-cheat." + key));
else MMOCore.log(Level.WARNING, "Invalid Anti-Cheat configuration for '" + id + "'!");
else
MMOCore.log(Level.WARNING, "Invalid Anti-Cheat configuration for '" + id + "'!");
}
if(config.isString("passive-type")) {
if (config.isString("passive-type")) {
Optional<PassiveSkillType> passiveType = Enums.getIfPresent(PassiveSkillType.class, config.getString("passive-type").toUpperCase());
Validate.isTrue(passiveType.isPresent(), "Invalid 'passive-type' for MM skill: " + id);
Validate.isTrue(passiveType.isPresent(), "Invalid passive skill type");
setPassive();
Bukkit.getPluginManager().registerEvents(getListener(passiveType.get()), MMOCore.plugin);
Bukkit.getPluginManager().registerEvents(passiveType.get().getListener(this), MMOCore.plugin);
}
// cast = config.getBoolean("target") ? (data, info) -> new
@ -82,21 +76,10 @@ public class MythicMobSkill extends Skill {
// (data, info) -> new SkillResult(data, info);
}
// private double def(double d, double def) {
// return d == 0 ? def : d;
// }
private MythicMobSkillPassive getListener(PassiveSkillType type) {
switch(type) {
case PLAYER_ATTACK:
return new PlayerAttackPassive();
case PLAYER_DAMAGE:
return new PlayerDamagePassive();
}
MMOCore.log(Level.SEVERE, "Something went wrong adding a passive skill! (" + getInternalName() + ")");
return null;
public Map<CheatType, Integer> getAntiCheat() {
return antiCheat;
}
public String getInternalName() {
return skill.getInternalName();
}
@ -104,9 +87,8 @@ public class MythicMobSkill extends Skill {
@Override
public SkillResult whenCast(PlayerData data, SkillInfo skill) {
SkillResult cast = new SkillResult(data, skill);
if (!cast.isSuccessful() || !data.isOnline())
if (!cast.isSuccessful() || !data.isOnline() || isPassive())
return cast;
if(isPassive()) return cast;
List<Entity> targets = new ArrayList<>();
// targets.add(cast instanceof TargetSkillResult ? ((TargetSkillResult)
@ -114,55 +96,24 @@ public class MythicMobSkill extends Skill {
targets.add(data.getPlayer());
/*
* cache placeholders so they can be retrieved later by MythicMobs math formulas
* cache placeholders so they can be retrieved later by MythicMobs math
* formulas
*/
data.getSkillData().cacheModifiers(this, cast);
if(MMOCore.plugin.hasAntiCheat()) MMOCore.plugin.antiCheatSupport.disableAntiCheat(data.getPlayer(), antiCheat);
if (!MythicMobs.inst().getAPIHelper().castSkill(data.getPlayer(), this.skill.getInternalName(),
data.getPlayer(), data.getPlayer().getEyeLocation(), targets, null, 1))
if (MMOCore.plugin.hasAntiCheat())
MMOCore.plugin.antiCheatSupport.disableAntiCheat(data.getPlayer(), antiCheat);
if (!MythicMobs.inst().getAPIHelper().castSkill(data.getPlayer(), this.skill.getInternalName(), data.getPlayer(),
data.getPlayer().getEyeLocation(), targets, null, 1))
cast.abort(CancelReason.OTHER);
return cast;
}
/*
* used to load double modifiers from the config with a specific type, since
/**
* Used to load double modifiers from the config with a specific type, since
* modifiers have initially a type for mmocore default skills
*/
private LinearValue readLinearValue(ConfigurationSection section) {
return section.getBoolean("int") ? new IntegerLinearValue(section) : new LinearValue(section);
}
protected abstract class MythicMobSkillPassive implements Listener {
protected void castSkill(PlayerData data) {
if (!data.getProfess().hasSkill(getId()))
return;
SkillResult cast = data.cast(data.getProfess().getSkill(getId()));
if (!cast.isSuccessful())
return;
data.getSkillData().cacheModifiers(getInternalName(), cast);
if(MMOCore.plugin.hasAntiCheat()) MMOCore.plugin.antiCheatSupport.disableAntiCheat(data.getPlayer(), antiCheat);
List<Entity> targets = new ArrayList<>();
targets.add(data.getPlayer());
MythicMobs.inst().getAPIHelper().castSkill(data.getPlayer(), getInternalName(), data.getPlayer(), data.getPlayer().getEyeLocation(), targets, null, 1);
}
}
protected class PlayerAttackPassive extends MythicMobSkillPassive {
@EventHandler
private void playerAttack(PlayerAttackEvent event) {
castSkill(event.getData().getMMOCore());
}
}
protected class PlayerDamagePassive extends MythicMobSkillPassive {
@EventHandler
private void playerDamage(EntityDamageEvent event) {
if(event.getEntityType() != EntityType.PLAYER)
return;
castSkill(PlayerData.get((Player) event.getEntity()));
}
}
}

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@ -0,0 +1,16 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import org.bukkit.event.Listener;
public enum PassiveSkillType {
PLAYER_ATTACK,
PLAYER_DAMAGE;
public Listener getListener(MythicMobSkill skill) {
if (this == PLAYER_ATTACK)
return new PlayerAttackSkillHandler(skill);
if (this == PLAYER_DAMAGE)
return new PlayerDamageSkillHandler(skill);
throw new NullPointerException();
}
}

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@ -0,0 +1,62 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import io.lumine.xikage.mythicmobs.MythicMobs;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.skill.SkillResult;
import net.mmogroup.mmolib.api.event.PlayerAttackEvent;
public class PlayerAttackSkillHandler implements Listener {
private final MythicMobSkill skill;
/**
* Used to handle passive skills which trigger when a player attacks another
* entity
*
* @param skill
* Passive skill info
*/
public PlayerAttackSkillHandler(MythicMobSkill skill) {
this.skill = skill;
}
@EventHandler
private void playerAttack(PlayerAttackEvent event) {
castSkill(event.getData().getMMOCore(), event.getEntity());
}
/**
* Has an extra parameter compared to PlayerDamageSkillHandler because the
* hit entity is added to the MythicMobs target list
*
* @param data
* Player casting the skill
* @param target
* Entity hit
*/
public void castSkill(PlayerData data, LivingEntity target) {
if (!data.getProfess().hasSkill(skill.getId()))
return;
SkillResult cast = data.cast(data.getProfess().getSkill(skill.getId()));
if (!cast.isSuccessful())
return;
data.getSkillData().cacheModifiers(skill.getInternalName(), cast);
if (MMOCore.plugin.hasAntiCheat())
MMOCore.plugin.antiCheatSupport.disableAntiCheat(data.getPlayer(), skill.getAntiCheat());
List<Entity> targets = new ArrayList<>();
targets.add(data.getPlayer());
targets.add(target);
MythicMobs.inst().getAPIHelper().castSkill(data.getPlayer(), skill.getInternalName(), data.getPlayer(), data.getPlayer().getEyeLocation(),
targets, null, 1);
}
}

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@ -0,0 +1,54 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import io.lumine.xikage.mythicmobs.MythicMobs;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.skill.SkillResult;
public class PlayerDamageSkillHandler implements Listener {
private final MythicMobSkill skill;
/**
* Used to handle passive skills which trigger when a player is attacked by
* another entity
*
* @param skill
* Passive skill info
*/
public PlayerDamageSkillHandler(MythicMobSkill skill) {
this.skill = skill;
}
@EventHandler
private void playerDamage(EntityDamageEvent event) {
if (event.getEntityType() == EntityType.PLAYER)
castSkill(PlayerData.get((Player) event.getEntity()));
}
public void castSkill(PlayerData data) {
if (!data.getProfess().hasSkill(skill.getId()))
return;
SkillResult cast = data.cast(data.getProfess().getSkill(skill.getId()));
if (!cast.isSuccessful())
return;
data.getSkillData().cacheModifiers(skill.getInternalName(), cast);
if (MMOCore.plugin.hasAntiCheat())
MMOCore.plugin.antiCheatSupport.disableAntiCheat(data.getPlayer(), skill.getAntiCheat());
List<Entity> targets = new ArrayList<>();
targets.add(data.getPlayer());
MythicMobs.inst().getAPIHelper().castSkill(data.getPlayer(), skill.getInternalName(), data.getPlayer(), data.getPlayer().getEyeLocation(),
targets, null, 1);
}
}

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@ -19,7 +19,7 @@ import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.ConfigFile;
import net.Indyuce.mmocore.api.skill.Skill;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import net.Indyuce.mmocore.comp.mythicmobs.MythicMobSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicMobSkill;
public class SkillManager {
private final Map<String, Skill> skills = new LinkedHashMap<>();

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@ -9,7 +9,6 @@ import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Player;
import lombok.Getter;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.PlayerDataLoadEvent;
import net.Indyuce.mmocore.api.player.OfflinePlayerData;
@ -80,7 +79,6 @@ public abstract class PlayerDataManager {
public abstract void remove(PlayerData data);
@Getter
public class DefaultPlayerData {
private final int level, classPoints, skillPoints, attributePoints, attrReallocPoints;
@ -99,5 +97,25 @@ public abstract class PlayerDataManager {
attributePoints = 0;
attrReallocPoints = 0;
}
public int getLevel() {
return level;
}
public int getSkillPoints() {
return skillPoints;
}
public int getClassPoints() {
return classPoints;
}
public int getAttrReallocPoints() {
return attrReallocPoints;
}
public int getAttributePoints() {
return attributePoints;
}
}
}