!Small PlayerData refactor

This commit is contained in:
Indyuce 2020-02-13 22:10:33 +01:00
parent 54ed7d8fdb
commit 9e4b5fca60

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@ -65,24 +65,23 @@ public class PlayerData extends OfflinePlayerData {
private Player player;
private PlayerClass profess;
private final Map<String, SavedClassInformation> classSlots = new HashMap<>();
private int level, experience, classPoints, skillPoints, attributePoints, attributeReallocationPoints;// skillReallocationPoints,
private double mana, stamina, stellium;
private final Professions collectSkills = new Professions(this);
private final PlayerQuests questData;
private final Set<String> waypoints = new HashSet<>();
private List<UUID> friends;
private Party party;
private Guild guild;
private final Map<String, SavedClassInformation> classSlots = new HashMap<>();
private final List<SkillInfo> boundSkills = new ArrayList<>();
private final PlayerAttributes attributes = new PlayerAttributes(this);
private final Professions collectSkills = new Professions(this);
private final PlayerQuests questData;
private final Set<String> waypoints = new HashSet<>();
private final PlayerStats playerStats;
private long lastWaypoint, lastLogin, lastFriendRequest, actionBarTimeOut;
private final Map<String, Integer> skills = new HashMap<>();
private final PlayerSkillData skillData = new PlayerSkillData(this);
private long lastWaypoint, lastLogin, lastFriendRequest, actionBarTimeOut;
/*
* NON-FINAL player data stuff made public to facilitate field change
*/
@ -162,10 +161,7 @@ public class PlayerData extends OfflinePlayerData {
config.set("waypoints", new ArrayList<>(waypoints));
config.set("friends", toStringList(friends));
config.set("last-login", lastLogin);
if (guild != null)
config.set("guild", guild.getId());
else
config.set("guild", null);
config.set("guild", guild != null ? guild.getId() : null);
config.set("skill", null);
skills.entrySet().forEach(entry -> config.set("skill." + entry.getKey(), entry.getValue()));