refactor, fixed an issue with loot chests cooldown

This commit is contained in:
Indyuce 2021-08-25 13:26:58 +02:00
parent 8c95245ffb
commit a574a67a3b
40 changed files with 713 additions and 725 deletions

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@ -5,7 +5,7 @@ import io.lumine.mythic.lib.version.SpigotPlugin;
import io.lumine.mythic.utils.plugin.LuminePlugin;
import net.Indyuce.mmocore.api.ConfigFile;
import net.Indyuce.mmocore.api.PlayerActionBar;
import net.Indyuce.mmocore.api.loot.LootChest;
import net.Indyuce.mmocore.loot.chest.LootChest;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import net.Indyuce.mmocore.api.player.social.guilds.Guild;

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@ -5,8 +5,8 @@ import io.lumine.mythic.lib.api.MMOLineConfig;
import io.lumine.mythic.lib.api.condition.type.BlockCondition;
import io.lumine.mythic.lib.api.condition.type.MMOCondition;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.DropTable;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.droptable.DropTable;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.quest.trigger.Trigger;
import org.apache.commons.lang.Validate;
import org.bukkit.Location;

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@ -3,8 +3,8 @@ package net.Indyuce.mmocore.api.event;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.api.loot.LootChest;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.loot.chest.LootChest;
import net.Indyuce.mmocore.api.player.PlayerData;
public class LootChestSpawnEvent extends PlayerDataEvent implements Cancellable {

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@ -6,17 +6,17 @@ import org.bukkit.configuration.ConfigurationSection;
import net.Indyuce.mmocore.api.block.BlockType;
import net.Indyuce.mmocore.api.block.SkullBlockType;
import net.Indyuce.mmocore.api.block.VanillaBlockType;
import net.Indyuce.mmocore.api.droptable.condition.BiomeCondition;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.condition.LevelCondition;
import net.Indyuce.mmocore.api.droptable.condition.PermissionCondition;
import net.Indyuce.mmocore.api.droptable.condition.WorldCondition;
import net.Indyuce.mmocore.api.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.api.droptable.dropitem.DropTableDropItem;
import net.Indyuce.mmocore.api.droptable.dropitem.GoldDropItem;
import net.Indyuce.mmocore.api.droptable.dropitem.MMDropTableDropItem;
import net.Indyuce.mmocore.api.droptable.dropitem.NoteDropItem;
import net.Indyuce.mmocore.api.droptable.dropitem.VanillaDropItem;
import net.Indyuce.mmocore.loot.droptable.condition.BiomeCondition;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.LevelCondition;
import net.Indyuce.mmocore.loot.droptable.condition.PermissionCondition;
import net.Indyuce.mmocore.loot.droptable.condition.WorldCondition;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropTableDropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.GoldDropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.MMDropTableDropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.NoteDropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.VanillaDropItem;
import net.Indyuce.mmocore.experience.source.BrewPotionExperienceSource;
import net.Indyuce.mmocore.experience.source.CraftItemExperienceSource;
import net.Indyuce.mmocore.experience.source.EnchantItemExperienceSource;

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@ -2,8 +2,8 @@ package net.Indyuce.mmocore.api.load;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.api.block.BlockType;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.experience.provider.ExperienceDispenser;
import net.Indyuce.mmocore.experience.source.type.ExperienceSource;
import net.Indyuce.mmocore.api.quest.objective.Objective;

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@ -1,185 +0,0 @@
package net.Indyuce.mmocore.api.loot;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.LootChestSpawnEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Chest;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Optional;
import java.util.Random;
import java.util.Set;
import java.util.logging.Level;
public class LootChestRegion {
private final String id;
private final long chestSpawnPeriod;
private final RegionBounds bounds;
private final ChestAlgorithmOptions algOptions;
private final Set<ChestTier> tiers = new LinkedHashSet<>();
private final BukkitRunnable runnable;
private static final Random random = new Random();
public LootChestRegion(ConfigurationSection config) {
Validate.notNull(config, "Could not load config");
id = config.getName().toLowerCase().replace("_", "-").replace(" ", "-");
bounds = new RegionBounds(config.getConfigurationSection("bounds"));
chestSpawnPeriod = config.getLong("spawn-period", 5 * 60);
algOptions = config.contains("algorithm-options") ? new ChestAlgorithmOptions(config.getConfigurationSection("algorithm-options"))
: ChestAlgorithmOptions.DEFAULT;
Validate.isTrue(config.isConfigurationSection("tiers"), "Could not find chest tiers");
for (String key : config.getConfigurationSection("tiers").getKeys(false))
try {
tiers.add(new ChestTier(config.getConfigurationSection("tiers." + key)));
} catch (IllegalArgumentException exception) {
MMOCore.plugin.getLogger().log(Level.WARNING,
"Could not load tier '" + key + "' from chest region '" + id + "': " + exception.getMessage());
}
Validate.isTrue(!tiers.isEmpty(), "Your region must have at least one chest tier");
runnable = new LootChestRunnable(this);
}
public String getId() {
return id;
}
public Set<ChestTier> getTiers() {
return tiers;
}
public RegionBounds getBounds() {
return bounds;
}
public long getChestSpawnPeriod() {
return chestSpawnPeriod;
}
public BukkitRunnable getRunnable() {
return runnable;
}
public void spawnChest(PlayerData player) {
if(!player.isOnline()) return;
// first randomly determine the chest tier
ChestTier tier = rollTier();
// find a random location, 20 trials max
Location location = getRandomLocation(player.getPlayer().getLocation());
if (location == null)
return;
LootChest lootChest = new LootChest(tier, this, location.getBlock());
LootBuilder builder = new LootBuilder(player, tier.rollCapacity(player));
tier.getDropTable().collect(builder);
LootChestSpawnEvent event = new LootChestSpawnEvent(player, lootChest, builder);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
List<Integer> slots = new ArrayList<>();
for (int j = 0; j < 27; j++)
slots.add(j);
location.getBlock().setType(Material.CHEST);
Chest chest = (Chest) location.getBlock().getState();
tier.getDropTable().collect(builder).forEach(item -> {
Integer slot = slots.get(random.nextInt(slots.size()));
chest.getInventory().setItem(slot, item);
slots.remove(slot);
});
MMOCore.plugin.lootChests.register(lootChest);
}
// TODO improve
// TODO stat to increase chance to get higher tiers?
public ChestTier rollTier() {
double s = 0;
for (ChestTier tier : tiers) {
if (random.nextDouble() < tier.chance / (1 - s))
return tier;
s += tier.chance;
}
return tiers.stream().findAny().orElse(null);
}
public Location getRandomLocation(Location center) {
for (int j = 0; j < algOptions.iterations; j++) {
Location random = tryRandomDirection(center);
if (random != null)
return random;
}
/*
* no location has been found after the X iterations, return null and
* cancel chest spawning. worst case scenario, should not happen too
* often except if the player is in a really NARROW zone
*/
return null;
}
public Location tryRandomDirection(Location center) {
/*
* chooses a random direction and get the block in that direction which
* has the same height as the player
*/
double a = random.nextDouble() * 2 * Math.PI;
Vector dir = new Vector(Math.cos(a), 0, Math.sin(a))
.multiply(algOptions.minRange + random.nextDouble() * (algOptions.maxRange - algOptions.minRange));
Location random = center.add(dir);
/*
* go up and down at the same time till it finds a non-solid block with
* a solid block underneath
*/
for (int h = 0; h <= algOptions.height * 2; h++) {
int z = h % 2 == 0 ? h / 2 : -(h + 1) / 2; // bijective from N to Z
Location checked = random.clone().add(0, z, 0);
if (isSuitable(checked))
return checked;
}
return null;
}
private boolean isSuitable(Location loc) {
return !loc.getBlock().getType().isSolid() && loc.clone().add(0, -1, 0).getBlock().getType().isSolid();
}
public static class LootChestRunnable extends BukkitRunnable {
private final LootChestRegion region;
public LootChestRunnable(LootChestRegion region) {
this.region = region;
runTaskTimer(MMOCore.plugin, region.getChestSpawnPeriod() * 20, region.getChestSpawnPeriod() * 20);
}
@Override
public void run() {
Optional<PlayerData> found = region.getBounds().getPlayers().filter(PlayerData::canSpawnLootChest).findAny();
found.ifPresent(region::spawnChest);
}
}
}

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@ -79,7 +79,7 @@ public class PlayerData extends OfflinePlayerData {
// NON-FINAL player data stuff made public to facilitate field change
public int skillGuiDisplayOffset;
public SkillCasting skillCasting;
public boolean nocd;
public boolean noCooldown;
public CombatRunnable combat;
/**
@ -845,7 +845,7 @@ public class PlayerData extends OfflinePlayerData {
}
// Apply cooldown, mana and stamina costs
if (!nocd) {
if (!noCooldown) {
double flatCooldownReduction = Math.max(0, Math.min(1, getStats().getStat(StatType.COOLDOWN_REDUCTION) / 100));
flatCooldownReduction *= flatCooldownReduction > 0 ? skill.getModifier("cooldown", getSkillLevel(skill.getSkill())) * 1000 : 0;

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@ -29,9 +29,9 @@ public class NoCooldownCommandTreeNode extends CommandTreeNode {
}
PlayerData data = PlayerData.get(player);
data.nocd = !data.nocd;
data.noCooldown = !data.noCooldown;
CommandVerbose.verbose(sender, CommandVerbose.CommandType.NOCD,
ChatColor.YELLOW + "NoCD " + (data.nocd ? "enabled" : "disabled") + " for " + player.getName() + ".");
ChatColor.YELLOW + "NoCD " + (data.noCooldown ? "enabled" : "disabled") + " for " + player.getName() + ".");
return CommandResult.SUCCESS;
}
}

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@ -3,8 +3,8 @@ package net.Indyuce.mmocore.comp.region;
import java.util.Arrays;
import java.util.List;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import io.lumine.mythic.lib.api.MMOLineConfig;
public class RegionCondition extends Condition {

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@ -1,6 +1,6 @@
package net.Indyuce.mmocore.comp.region;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.api.load.MMOLoader;
import io.lumine.mythic.lib.api.MMOLineConfig;

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@ -6,9 +6,9 @@ import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.block.BlockInfo;
import net.Indyuce.mmocore.api.block.BlockInfo.BlockInfoOption;
import net.Indyuce.mmocore.api.block.VanillaBlockType;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.api.event.CustomBlockMineEvent;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import org.bukkit.*;

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@ -6,7 +6,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryCloseEvent;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.loot.LootChest;
import net.Indyuce.mmocore.loot.chest.LootChest;
public class LootableChestsListener implements Listener {
@EventHandler

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@ -2,10 +2,10 @@ package net.Indyuce.mmocore.listener.profession;
import io.lumine.mythic.lib.version.VersionSound;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.dropitem.fishing.FishingDropItem;
import net.Indyuce.mmocore.loot.droptable.dropitem.fishing.FishingDropItem;
import net.Indyuce.mmocore.api.event.CustomPlayerFishEvent;
import net.Indyuce.mmocore.experience.EXPSource;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.stats.StatType;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;

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@ -1,55 +1,55 @@
package net.Indyuce.mmocore.api.loot;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.inventory.ItemStack;
import net.Indyuce.mmocore.api.player.PlayerData;
public class LootBuilder {
private final PlayerData player;
private final List<ItemStack> loot = new ArrayList<>();
private double capacity;
/**
* Used to create loot from a drop table
*
* @param player
* Player looting
* @param capacity
* Capacity is the maximum amount of item weight generated using
* this table. If capacity is set to 10, this table cannot drop
* an item with 5 weight and another with 6 weight at the saeme
* time.
*/
public LootBuilder(PlayerData player, double capacity) {
this.player = player;
this.capacity = capacity;
}
public PlayerData getEntity() {
return player;
}
public List<ItemStack> getLoot() {
return loot;
}
public double getCapacity() {
return capacity;
}
public void addLoot(ItemStack item) {
loot.add(item);
}
public void addLoot(List<? extends ItemStack> items) {
loot.addAll(items);
}
public void reduceCapacity(double value) {
this.capacity = Math.max(0, capacity - value);
}
}
package net.Indyuce.mmocore.loot;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.inventory.ItemStack;
import net.Indyuce.mmocore.api.player.PlayerData;
public class LootBuilder {
private final PlayerData player;
private final List<ItemStack> loot = new ArrayList<>();
private double capacity;
/**
* Used to create loot from a drop table
*
* @param player
* Player looting
* @param capacity
* Capacity is the maximum amount of item weight generated using
* this table. If capacity is set to 10, this table cannot drop
* an item with 5 weight and another with 6 weight at the saeme
* time.
*/
public LootBuilder(PlayerData player, double capacity) {
this.player = player;
this.capacity = capacity;
}
public PlayerData getEntity() {
return player;
}
public List<ItemStack> getLoot() {
return loot;
}
public double getCapacity() {
return capacity;
}
public void addLoot(ItemStack item) {
loot.add(item);
}
public void addLoot(List<? extends ItemStack> items) {
loot.addAll(items);
}
public void reduceCapacity(double value) {
this.capacity = Math.max(0, capacity - value);
}
}

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@ -1,50 +1,50 @@
package net.Indyuce.mmocore.api.loot;
import org.apache.commons.lang.Validate;
import org.bukkit.configuration.ConfigurationSection;
public class ChestAlgorithmOptions {
/*
* min and max range represents the range at which the chest can spawn
* around the player. height is the Z delta in which the chest can spawn,
* relative to the player's altitude
*/
public final double minRange, maxRange, height;
/*
* maximum amount of trials the algorithm will run in order to find a
* suitable location for a chest around the player.
*/
public final int iterations;
public static final ChestAlgorithmOptions DEFAULT = new ChestAlgorithmOptions(10, 30, 8, 15);
/*
* this is purely to let server owners tweak the chest random location
* finder algorithm.
*/
public ChestAlgorithmOptions(ConfigurationSection config) {
Validate.notNull(config, "Config cannot be null");
minRange = config.getDouble("min-range", DEFAULT.minRange);
maxRange = config.getDouble("max-range", DEFAULT.maxRange);
height = config.getDouble("height", DEFAULT.height);
iterations = config.getInt("iterations", DEFAULT.iterations);
Validate.isTrue(minRange < maxRange, "Max range must be greater than min range");
Validate.isTrue(height > 0, "Height must be strictly positive");
Validate.isTrue(iterations > 0, "Iterations must be strictly positive");
}
/*
* can be used to register loot chest regions with external plugins, and
* used by the default alg options instance
*/
public ChestAlgorithmOptions(double minRange, double maxRange, double height, int iterations) {
this.minRange = minRange;
this.maxRange = maxRange;
this.height = height;
this.iterations = iterations;
}
}
package net.Indyuce.mmocore.loot.chest;
import org.apache.commons.lang.Validate;
import org.bukkit.configuration.ConfigurationSection;
public class ChestAlgorithmOptions {
/*
* min and max range represents the range at which the chest can spawn
* around the player. height is the Z delta in which the chest can spawn,
* relative to the player's altitude
*/
public final double minRange, maxRange, height;
/*
* maximum amount of trials the algorithm will run in order to find a
* suitable location for a chest around the player.
*/
public final int iterations;
public static final ChestAlgorithmOptions DEFAULT = new ChestAlgorithmOptions(10, 30, 8, 15);
/*
* this is purely to let server owners tweak the chest random location
* finder algorithm.
*/
public ChestAlgorithmOptions(ConfigurationSection config) {
Validate.notNull(config, "Config cannot be null");
minRange = config.getDouble("min-range", DEFAULT.minRange);
maxRange = config.getDouble("max-range", DEFAULT.maxRange);
height = config.getDouble("height", DEFAULT.height);
iterations = config.getInt("iterations", DEFAULT.iterations);
Validate.isTrue(minRange < maxRange, "Max range must be greater than min range");
Validate.isTrue(height > 0, "Height must be strictly positive");
Validate.isTrue(iterations > 0, "Iterations must be strictly positive");
}
/*
* can be used to register loot chest regions with external plugins, and
* used by the default alg options instance
*/
public ChestAlgorithmOptions(double minRange, double maxRange, double height, int iterations) {
this.minRange = minRange;
this.maxRange = maxRange;
this.height = height;
this.iterations = iterations;
}
}

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@ -1,38 +1,38 @@
package net.Indyuce.mmocore.api.loot;
import io.lumine.mythic.lib.api.math.ScalingFormula;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.DropTable;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.bukkit.configuration.ConfigurationSection;
public class ChestTier {
private final TierEffect effect;
private final ScalingFormula capacity;
private final DropTable table;
public final double chance;
public ChestTier(ConfigurationSection config) {
effect = config.isConfigurationSection("effect") ? new TierEffect(config.getConfigurationSection("effect")) : null;
capacity = new ScalingFormula(config.get("capacity"));
chance = config.getDouble("chance");
table = MMOCore.plugin.dropTableManager.loadDropTable(config.get("drops"));
}
public double rollCapacity(PlayerData player) {
return capacity.calculate(player.getLevel());
}
public DropTable getDropTable() {
return table;
}
public boolean hasEffect() {
return effect != null;
}
public TierEffect getEffect() {
return effect;
}
}
package net.Indyuce.mmocore.loot.chest;
import io.lumine.mythic.lib.api.math.ScalingFormula;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.loot.droptable.DropTable;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.bukkit.configuration.ConfigurationSection;
public class ChestTier {
private final TierEffect effect;
private final ScalingFormula capacity;
private final DropTable table;
public final double chance;
public ChestTier(ConfigurationSection config) {
effect = config.isConfigurationSection("effect") ? new TierEffect(config.getConfigurationSection("effect")) : null;
capacity = new ScalingFormula(config.get("capacity"));
chance = config.getDouble("chance");
table = MMOCore.plugin.dropTableManager.loadDropTable(config.get("drops"));
}
public double rollCapacity(PlayerData player) {
return capacity.calculate(player.getLevel());
}
public DropTable getDropTable() {
return table;
}
public boolean hasEffect() {
return effect != null;
}
public TierEffect getEffect() {
return effect;
}
}

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@ -1,108 +1,108 @@
package net.Indyuce.mmocore.api.loot;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.manager.SoundManager;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.block.Block;
import org.bukkit.block.Chest;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class LootChest {
private final ChestTier tier;
private final LootChestRegion region;
private final ReplacedBlock block;
private final BukkitRunnable effectRunnable;
private final long date = System.currentTimeMillis();
/**
* Called when a loot chest is placed as a Bukkit block, and used
* to save the data of the block which has been replaced.
* <p>
* A placed drop chest may only replace non solid blocks like grass
* or levels..
*/
public LootChest(ChestTier tier, LootChestRegion region, Block block) {
this.tier = tier;
this.region = region;
this.block = new ReplacedBlock(block);
this.effectRunnable = tier.hasEffect() ? tier.getEffect().startNewRunnable(block.getLocation().add(.5, .5, .5)) : null;
}
public ChestTier getTier() {
return tier;
}
public ReplacedBlock getBlock() {
return block;
}
public LootChestRegion getRegion() {
return region;
}
public boolean hasPlayerNearby() {
for (Player player : block.loc.getWorld().getPlayers())
if (player.getLocation().distanceSquared(block.loc) < 625)
return true;
return false;
}
public boolean shouldExpire() {
return System.currentTimeMillis() - date > MMOCore.plugin.configManager.lootChestExpireTime;
}
/**
* @param player If a player just the chest. It's set to false
* when a loot chest expires or when MMOCore disables.
*/
public void unregister(boolean player) {
// If a player is responsible of closing the chest, close it with sound
if (player) {
MMOCore.plugin.soundManager.play(block.loc.getBlock(), SoundManager.SoundEvent.CLOSE_LOOT_CHEST);
block.loc.getWorld().spawnParticle(Particle.CRIT, block.loc.clone().add(.5, .5, .5), 16, 0, 0, 0, .5);
MMOCore.plugin.lootChests.unregister(this);
}
/*
* Must clean block inventory before replacing block otherwise loots fly
* off and accumulate on the ground (+during dev phase)
*/
else
((Chest) block.loc.getBlock().getState()).getBlockInventory().clear();
block.restore();
if (effectRunnable != null)
effectRunnable.cancel();
}
public static class ReplacedBlock {
private final Material material;
private final BlockData data;
private final Location loc;
public ReplacedBlock(Block block) {
this.material = block.getType();
this.data = block.getBlockData();
this.loc = block.getLocation();
}
public Location getLocoation() {
return loc;
}
public boolean matches(Location loc) {
return this.loc.getWorld().equals(loc.getWorld()) && this.loc.getBlockX() == loc.getBlockX() && this.loc.getBlockY() == loc.getBlockY()
&& this.loc.getBlockZ() == loc.getBlockZ();
}
public void restore() {
loc.getBlock().setType(material);
loc.getBlock().setBlockData(data);
}
}
}
package net.Indyuce.mmocore.loot.chest;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.manager.SoundManager;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.block.Block;
import org.bukkit.block.Chest;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class LootChest {
private final ChestTier tier;
private final LootChestRegion region;
private final ReplacedBlock block;
private final BukkitRunnable effectRunnable;
private final long date = System.currentTimeMillis();
/**
* Called when a loot chest is placed as a Bukkit block, and used
* to save the data of the block which has been replaced.
* <p>
* A placed drop chest may only replace non solid blocks like grass
* or levels..
*/
public LootChest(ChestTier tier, LootChestRegion region, Block block) {
this.tier = tier;
this.region = region;
this.block = new ReplacedBlock(block);
this.effectRunnable = tier.hasEffect() ? tier.getEffect().startNewRunnable(block.getLocation().add(.5, .5, .5)) : null;
}
public ChestTier getTier() {
return tier;
}
public ReplacedBlock getBlock() {
return block;
}
public LootChestRegion getRegion() {
return region;
}
public boolean hasPlayerNearby() {
for (Player player : block.loc.getWorld().getPlayers())
if (player.getLocation().distanceSquared(block.loc) < 625)
return true;
return false;
}
public boolean shouldExpire() {
return System.currentTimeMillis() - date > MMOCore.plugin.configManager.lootChestExpireTime;
}
/**
* @param player If a player just the chest. It's set to false
* when a loot chest expires or when MMOCore disables.
*/
public void unregister(boolean player) {
// If a player is responsible of closing the chest, close it with sound
if (player) {
MMOCore.plugin.soundManager.play(block.loc.getBlock(), SoundManager.SoundEvent.CLOSE_LOOT_CHEST);
block.loc.getWorld().spawnParticle(Particle.CRIT, block.loc.clone().add(.5, .5, .5), 16, 0, 0, 0, .5);
MMOCore.plugin.lootChests.unregister(this);
}
/*
* Must clean block inventory before replacing block otherwise loots fly
* off and accumulate on the ground (+during dev phase)
*/
else
((Chest) block.loc.getBlock().getState()).getBlockInventory().clear();
block.restore();
if (effectRunnable != null)
effectRunnable.cancel();
}
public static class ReplacedBlock {
private final Material material;
private final BlockData data;
private final Location loc;
public ReplacedBlock(Block block) {
this.material = block.getType();
this.data = block.getBlockData();
this.loc = block.getLocation();
}
public Location getLocoation() {
return loc;
}
public boolean matches(Location loc) {
return this.loc.getWorld().equals(loc.getWorld()) && this.loc.getBlockX() == loc.getBlockX() && this.loc.getBlockY() == loc.getBlockY()
&& this.loc.getBlockZ() == loc.getBlockZ();
}
public void restore() {
loc.getBlock().setType(material);
loc.getBlock().setBlockData(data);
}
}
}

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@ -0,0 +1,174 @@
package net.Indyuce.mmocore.loot.chest;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.LootChestSpawnEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.loot.LootBuilder;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Chest;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.logging.Level;
public class LootChestRegion {
private final String id;
private final long chestSpawnPeriod;
private final RegionBounds bounds;
private final ChestAlgorithmOptions algOptions;
private final Set<ChestTier> tiers = new LinkedHashSet<>();
private final BukkitRunnable runnable = new BukkitRunnable() {
@Override
public void run() {
getBounds().getPlayers().filter(PlayerData::canSpawnLootChest).findAny().ifPresent(player -> spawnChest(player));
}
};
private static final Random random = new Random();
public LootChestRegion(ConfigurationSection config) {
Validate.notNull(config, "Could not load config");
id = config.getName().toLowerCase().replace("_", "-").replace(" ", "-");
bounds = new RegionBounds(config.getConfigurationSection("bounds"));
chestSpawnPeriod = config.getLong("spawn-period", 5 * 60);
algOptions = config.contains("algorithm-options") ? new ChestAlgorithmOptions(config.getConfigurationSection("algorithm-options"))
: ChestAlgorithmOptions.DEFAULT;
Validate.isTrue(config.isConfigurationSection("tiers"), "Could not find chest tiers");
for (String key : config.getConfigurationSection("tiers").getKeys(false))
try {
tiers.add(new ChestTier(config.getConfigurationSection("tiers." + key)));
} catch (IllegalArgumentException exception) {
MMOCore.plugin.getLogger().log(Level.WARNING,
"Could not load tier '" + key + "' from chest region '" + id + "': " + exception.getMessage());
}
Validate.isTrue(!tiers.isEmpty(), "Your region must have at least one chest tier");
// Run timer
runnable.runTaskTimer(MMOCore.plugin, chestSpawnPeriod * 20, chestSpawnPeriod * 20);
}
public String getId() {
return id;
}
public Set<ChestTier> getTiers() {
return tiers;
}
public RegionBounds getBounds() {
return bounds;
}
public long getChestSpawnPeriod() {
return chestSpawnPeriod;
}
public BukkitRunnable getRunnable() {
return runnable;
}
public void spawnChest(PlayerData player) {
// Apply chest cooldown
player.applyLootChestCooldown();
// First randomly determine the chest tier
ChestTier tier = rollTier();
// Find a random location, 20 trials max
Location location = getRandomLocation(player.getPlayer().getLocation());
if (location == null)
return;
LootChest lootChest = new LootChest(tier, this, location.getBlock());
LootBuilder builder = new LootBuilder(player, tier.rollCapacity(player));
tier.getDropTable().collect(builder);
LootChestSpawnEvent event = new LootChestSpawnEvent(player, lootChest, builder);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
List<Integer> slots = new ArrayList<>();
for (int j = 0; j < 27; j++)
slots.add(j);
location.getBlock().setType(Material.CHEST);
Chest chest = (Chest) location.getBlock().getState();
tier.getDropTable().collect(builder).forEach(item -> {
Integer slot = slots.get(random.nextInt(slots.size()));
chest.getInventory().setItem(slot, item);
slots.remove(slot);
});
MMOCore.plugin.lootChests.register(lootChest);
}
// TODO stat to increase chance to get higher tiers?
public ChestTier rollTier() {
double s = 0;
for (ChestTier tier : tiers) {
if (random.nextDouble() < tier.chance / (1 - s))
return tier;
s += tier.chance;
}
return tiers.stream().findAny().orElse(null);
}
public Location getRandomLocation(Location center) {
for (int j = 0; j < algOptions.iterations; j++) {
Location random = tryRandomDirection(center);
if (random != null)
return random;
}
/*
* no location has been found after the X iterations, return null and
* cancel chest spawning. worst case scenario, should not happen too
* often except if the player is in a really NARROW zone
*/
return null;
}
public Location tryRandomDirection(Location center) {
/*
* chooses a random direction and get the block in that direction which
* has the same height as the player
*/
double a = random.nextDouble() * 2 * Math.PI;
Vector dir = new Vector(Math.cos(a), 0, Math.sin(a))
.multiply(algOptions.minRange + random.nextDouble() * (algOptions.maxRange - algOptions.minRange));
Location random = center.add(dir);
/*
* go up and down at the same time till it finds a non-solid block with
* a solid block underneath
*/
for (int h = 0; h <= algOptions.height * 2; h++) {
int z = h % 2 == 0 ? h / 2 : -(h + 1) / 2; // bijective from N to Z
Location checked = random.clone().add(0, z, 0);
if (isSuitable(checked))
return checked;
}
return null;
}
private boolean isSuitable(Location loc) {
return !loc.getBlock().getType().isSolid() && loc.clone().add(0, -1, 0).getBlock().getType().isSolid();
}
}

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@ -1,51 +1,51 @@
package net.Indyuce.mmocore.api.loot;
import java.util.stream.Stream;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Player;
import net.Indyuce.mmocore.api.player.PlayerData;
public class RegionBounds {
private final World world;
private final int x1, z1, x2, z2;
public RegionBounds(ConfigurationSection config) {
Validate.notNull(config, "Could not load config");
String name = config.getString("world");
Validate.notNull(name, "Could not find world name");
Validate.notNull(world = Bukkit.getWorld(name), "Could not find world " + config.getString("world"));
x1 = Math.min(config.getInt("x1"), config.getInt("x2"));
x2 = Math.max(config.getInt("x1"), config.getInt("x2"));
z1 = Math.min(config.getInt("z1"), config.getInt("z2"));
z2 = Math.max(config.getInt("z1"), config.getInt("z2"));
}
public RegionBounds(Location loc1, Location loc2) {
Validate.isTrue(loc1.getWorld().equals(loc2.getWorld()), "Locations must be in the same world");
world = loc1.getWorld();
x1 = Math.min(loc1.getBlockX(), loc2.getBlockX());
x2 = Math.max(loc1.getBlockX(), loc2.getBlockX());
z1 = Math.min(loc1.getBlockZ(), loc2.getBlockZ());
z2 = Math.max(loc1.getBlockZ(), loc2.getBlockZ());
}
public Stream<PlayerData> getPlayers() {
return world.getPlayers().stream().filter(this::isInRegion).map(PlayerData::get);
}
public boolean isInRegion(Player player) {
int x = player.getLocation().getBlockX();
int z = player.getLocation().getBlockZ();
return player.getWorld().equals(world) && x1 <= x && x2 >= x && z1 <= z && z2 >= z;
}
}
package net.Indyuce.mmocore.loot.chest;
import java.util.stream.Stream;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Player;
import net.Indyuce.mmocore.api.player.PlayerData;
public class RegionBounds {
private final World world;
private final int x1, z1, x2, z2;
public RegionBounds(ConfigurationSection config) {
Validate.notNull(config, "Could not load config");
String name = config.getString("world");
Validate.notNull(name, "Could not find world name");
Validate.notNull(world = Bukkit.getWorld(name), "Could not find world " + config.getString("world"));
x1 = Math.min(config.getInt("x1"), config.getInt("x2"));
x2 = Math.max(config.getInt("x1"), config.getInt("x2"));
z1 = Math.min(config.getInt("z1"), config.getInt("z2"));
z2 = Math.max(config.getInt("z1"), config.getInt("z2"));
}
public RegionBounds(Location loc1, Location loc2) {
Validate.isTrue(loc1.getWorld().equals(loc2.getWorld()), "Locations must be in the same world");
world = loc1.getWorld();
x1 = Math.min(loc1.getBlockX(), loc2.getBlockX());
x2 = Math.max(loc1.getBlockX(), loc2.getBlockX());
z1 = Math.min(loc1.getBlockZ(), loc2.getBlockZ());
z2 = Math.max(loc1.getBlockZ(), loc2.getBlockZ());
}
public Stream<PlayerData> getPlayers() {
return world.getPlayers().stream().filter(this::isInRegion).map(PlayerData::get);
}
public boolean isInRegion(Player player) {
int x = player.getLocation().getBlockX();
int z = player.getLocation().getBlockZ();
return player.getWorld().equals(world) && x1 <= x && x2 >= x && z1 <= z && z2 >= z;
}
}

View File

@ -1,37 +1,37 @@
package net.Indyuce.mmocore.api.loot;
import org.apache.commons.lang.Validate;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.scheduler.BukkitRunnable;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.util.math.particle.ChestParticleEffect;
public class TierEffect {
private final ChestParticleEffect type;
private final Particle particle;
private final int period;
public TierEffect(ConfigurationSection config) {
Validate.notNull(config, "Could not load tier config");
type = ChestParticleEffect.valueOf(config.getString("type", "OFFSET").toUpperCase().replace("-", "_").replace(" ", "_"));
particle = Particle.valueOf(config.getString("particle", "FLAME").toUpperCase().replace("-", "_").replace(" ", "_"));
period = Math.max(20, config.getInt("period", 5 * 20));
}
public void play(Location loc) {
type.play(loc, particle);
}
public BukkitRunnable startNewRunnable(Location loc) {
BukkitRunnable runnable = new BukkitRunnable() {
public void run() {
type.play(loc, particle);
}
};
runnable.runTaskTimer(MMOCore.plugin, 0, period);
return runnable;
}
package net.Indyuce.mmocore.loot.chest;
import org.apache.commons.lang.Validate;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.scheduler.BukkitRunnable;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.util.math.particle.ChestParticleEffect;
public class TierEffect {
private final ChestParticleEffect type;
private final Particle particle;
private final int period;
public TierEffect(ConfigurationSection config) {
Validate.notNull(config, "Could not load tier config");
type = ChestParticleEffect.valueOf(config.getString("type", "OFFSET").toUpperCase().replace("-", "_").replace(" ", "_"));
particle = Particle.valueOf(config.getString("particle", "FLAME").toUpperCase().replace("-", "_").replace(" ", "_"));
period = Math.max(20, config.getInt("period", 5 * 20));
}
public void play(Location loc) {
type.play(loc, particle);
}
public BukkitRunnable startNewRunnable(Location loc) {
BukkitRunnable runnable = new BukkitRunnable() {
public void run() {
type.play(loc, particle);
}
};
runnable.runTaskTimer(MMOCore.plugin, 0, period);
return runnable;
}
}

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@ -1,19 +1,19 @@
package net.Indyuce.mmocore.api.droptable;
package net.Indyuce.mmocore.loot.droptable;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropItem;
import org.apache.commons.lang.Validate;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.inventory.ItemStack;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.api.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import io.lumine.mythic.lib.api.MMOLineConfig;
import io.lumine.mythic.lib.api.util.PostLoadObject;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import java.util.Arrays;
import java.util.List;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import io.lumine.mythic.lib.api.MMOLineConfig;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import java.util.List;
import java.util.stream.Stream;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import net.Indyuce.mmocore.api.player.PlayerData;
import io.lumine.mythic.lib.api.MMOLineConfig;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import io.lumine.mythic.lib.api.MMOLineConfig;
import org.bukkit.entity.Player;

View File

@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.condition;
package net.Indyuce.mmocore.loot.droptable.condition;
import java.util.Arrays;
import java.util.List;

View File

@ -1,8 +1,8 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import java.util.Random;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
import io.lumine.mythic.lib.api.MMOLineConfig;

View File

@ -1,10 +1,10 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.DropTable;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.droptable.DropTable;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.apache.commons.lang.Validate;

View File

@ -1,6 +1,6 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.util.item.CurrencyItem;
import io.lumine.mythic.lib.api.MMOLineConfig;

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@ -1,4 +1,4 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import java.util.NoSuchElementException;
@ -9,7 +9,7 @@ import io.lumine.xikage.mythicmobs.drops.DropMetadata;
import io.lumine.xikage.mythicmobs.drops.DropTable;
import io.lumine.xikage.mythicmobs.drops.IItemDrop;
import io.lumine.xikage.mythicmobs.drops.LootBag;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import io.lumine.mythic.lib.api.MMOLineConfig;
public class MMDropTableDropItem extends DropItem {

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@ -1,6 +1,6 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.util.item.CurrencyItem;
import io.lumine.mythic.lib.api.MMOLineConfig;

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@ -1,9 +1,9 @@
package net.Indyuce.mmocore.api.droptable.dropitem;
package net.Indyuce.mmocore.loot.droptable.dropitem;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.LootBuilder;
import io.lumine.mythic.lib.api.MMOLineConfig;
public class VanillaDropItem extends DropItem {

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@ -1,11 +1,11 @@
package net.Indyuce.mmocore.api.droptable.dropitem.fishing;
package net.Indyuce.mmocore.loot.droptable.dropitem.fishing;
import org.apache.commons.lang.Validate;
import org.bukkit.inventory.ItemStack;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.api.loot.LootBuilder;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.loot.LootBuilder;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
import io.lumine.mythic.lib.api.MMOLineConfig;

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@ -22,164 +22,163 @@ import java.util.List;
import java.util.logging.Level;
public class ConfigManager {
public final CommandVerbose commandVerbose = new CommandVerbose();
public final CommandVerbose commandVerbose = new CommandVerbose();
public boolean overrideVanillaExp, canCreativeCast, cobbleGeneratorXP, saveDefaultClassInfo;
public double expPartyBuff, regenPartyBuff;
public String partyChatPrefix, noSkillBoundPlaceholder;
public ChatColor staminaFull, staminaHalf, staminaEmpty;
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown;
public SwapAction normalSwapAction, sneakingSwapAction;
public boolean overrideVanillaExp, canCreativeCast, cobbleGeneratorXP, saveDefaultClassInfo;
public String partyChatPrefix, noSkillBoundPlaceholder;
public ChatColor staminaFull, staminaHalf, staminaEmpty;
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown;
public SwapAction normalSwapAction, sneakingSwapAction;
private final FileConfiguration messages;
private final boolean chatInput;
private final FileConfiguration messages;
private final boolean chatInput;
/*
* the instance must be created after the other managers since all it does
* is to update them based on the config except for the classes which are
* already loaded based on the config
*/
public ConfigManager() {
// loadDefaultFile("recipes", "brewing.yml");
// loadDefaultFile("recipes", "furnace.yml");
/*
* the instance must be created after the other managers since all it does
* is to update them based on the config except for the classes which are
* already loaded based on the config
*/
public ConfigManager() {
// loadDefaultFile("recipes", "brewing.yml");
// loadDefaultFile("recipes", "furnace.yml");
if (!new File(MMOCore.plugin.getDataFolder() + "/drop-tables").exists())
loadDefaultFile("drop-tables", "example-drop-tables.yml");
if (!new File(MMOCore.plugin.getDataFolder() + "/drop-tables").exists())
loadDefaultFile("drop-tables", "example-drop-tables.yml");
if (!new File(MMOCore.plugin.getDataFolder() + "/professions").exists()) {
loadDefaultFile("professions", "alchemy.yml");
loadDefaultFile("professions", "farming.yml");
loadDefaultFile("professions", "fishing.yml");
loadDefaultFile("professions", "mining.yml");
loadDefaultFile("professions", "smelting.yml");
loadDefaultFile("professions", "smithing.yml");
loadDefaultFile("professions", "woodcutting.yml");
loadDefaultFile("professions", "enchanting.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/professions").exists()) {
loadDefaultFile("professions", "alchemy.yml");
loadDefaultFile("professions", "farming.yml");
loadDefaultFile("professions", "fishing.yml");
loadDefaultFile("professions", "mining.yml");
loadDefaultFile("professions", "smelting.yml");
loadDefaultFile("professions", "smithing.yml");
loadDefaultFile("professions", "woodcutting.yml");
loadDefaultFile("professions", "enchanting.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/quests").exists()) {
loadDefaultFile("quests", "adv-begins.yml");
loadDefaultFile("quests", "tutorial.yml");
loadDefaultFile("quests", "fetch-mango.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/quests").exists()) {
loadDefaultFile("quests", "adv-begins.yml");
loadDefaultFile("quests", "tutorial.yml");
loadDefaultFile("quests", "fetch-mango.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/classes").exists()) {
loadDefaultFile("classes", "arcane-mage.yml");
loadDefaultFile("classes", "human.yml");
loadDefaultFile("classes", "mage.yml");
loadDefaultFile("classes", "marksman.yml");
loadDefaultFile("classes", "paladin.yml");
loadDefaultFile("classes", "rogue.yml");
loadDefaultFile("classes", "warrior.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/classes").exists()) {
loadDefaultFile("classes", "arcane-mage.yml");
loadDefaultFile("classes", "human.yml");
loadDefaultFile("classes", "mage.yml");
loadDefaultFile("classes", "marksman.yml");
loadDefaultFile("classes", "paladin.yml");
loadDefaultFile("classes", "rogue.yml");
loadDefaultFile("classes", "warrior.yml");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/expcurves").exists()) {
loadDefaultFile("expcurves", "levels.txt");
loadDefaultFile("expcurves", "mining.txt");
}
if (!new File(MMOCore.plugin.getDataFolder() + "/expcurves").exists()) {
loadDefaultFile("expcurves", "levels.txt");
loadDefaultFile("expcurves", "mining.txt");
}
loadDefaultFile("attributes.yml");
loadDefaultFile("items.yml");
loadDefaultFile("messages.yml");
loadDefaultFile("stats.yml");
loadDefaultFile("waypoints.yml");
loadDefaultFile("restrictions.yml");
loadDefaultFile("sounds.yml");
loadDefaultFile("loot-chests.yml");
loadDefaultFile("commands.yml");
loadDefaultFile("guilds.yml");
loadDefaultFile("attributes.yml");
loadDefaultFile("items.yml");
loadDefaultFile("messages.yml");
loadDefaultFile("stats.yml");
loadDefaultFile("waypoints.yml");
loadDefaultFile("restrictions.yml");
loadDefaultFile("sounds.yml");
loadDefaultFile("loot-chests.yml");
loadDefaultFile("commands.yml");
loadDefaultFile("guilds.yml");
commandVerbose.reload(MMOCore.plugin.getConfig().getConfigurationSection("command-verbose"));
commandVerbose.reload(MMOCore.plugin.getConfig().getConfigurationSection("command-verbose"));
messages = new ConfigFile("messages").getConfig();
chatInput = MMOCore.plugin.getConfig().getBoolean("use-chat-input");
partyChatPrefix = MMOCore.plugin.getConfig().getString("party.chat-prefix");
combatLogTimer = MMOCore.plugin.getConfig().getInt("combat-log.timer") * 1000L;
lootChestExpireTime = Math.max(MMOCore.plugin.getConfig().getInt("loot-chests.chest-expire-time"), 1) * 1000L;
lootChestPlayerCooldown = MMOCore.plugin.getConfig().getInt("player-cooldown") * 1000L;
noSkillBoundPlaceholder = getSimpleMessage("no-skill-placeholder").message();
messages = new ConfigFile("messages").getConfig();
chatInput = MMOCore.plugin.getConfig().getBoolean("use-chat-input");
partyChatPrefix = MMOCore.plugin.getConfig().getString("party.chat-prefix");
combatLogTimer = MMOCore.plugin.getConfig().getInt("combat-log.timer") * 1000L;
lootChestExpireTime = Math.max(MMOCore.plugin.getConfig().getInt("loot-chests.chest-expire-time"), 1) * 1000L;
lootChestPlayerCooldown = (long) MMOCore.plugin.getConfig().getDouble("player-cooldown") * 1000L;
noSkillBoundPlaceholder = getSimpleMessage("no-skill-placeholder").message();
staminaFull = getColorOrDefault("stamina-whole", ChatColor.GREEN);
staminaHalf = getColorOrDefault("stamina-half", ChatColor.DARK_GREEN);
staminaEmpty = getColorOrDefault("stamina-empty", ChatColor.WHITE);
staminaFull = getColorOrDefault("stamina-whole", ChatColor.GREEN);
staminaHalf = getColorOrDefault("stamina-half", ChatColor.DARK_GREEN);
staminaEmpty = getColorOrDefault("stamina-empty", ChatColor.WHITE);
normalSwapAction = EnumUtils.getIfPresent(SwapAction.class, MMOCore.plugin.getConfig().getString("swap-keybind.normal").toUpperCase()).orElse(SwapAction.VANILLA);
sneakingSwapAction = EnumUtils.getIfPresent(SwapAction.class, MMOCore.plugin.getConfig().getString("swap-keybind.sneaking").toUpperCase()).orElse(SwapAction.VANILLA);
canCreativeCast = MMOCore.plugin.getConfig().getBoolean("can-creative-cast");
cobbleGeneratorXP = MMOCore.plugin.getConfig().getBoolean("should-cobblestone-generators-give-exp");
saveDefaultClassInfo = MMOCore.plugin.getConfig().getBoolean("save-default-class-info");
}
normalSwapAction = EnumUtils.getIfPresent(SwapAction.class, MMOCore.plugin.getConfig().getString("swap-keybind.normal").toUpperCase()).orElse(SwapAction.VANILLA);
sneakingSwapAction = EnumUtils.getIfPresent(SwapAction.class, MMOCore.plugin.getConfig().getString("swap-keybind.sneaking").toUpperCase()).orElse(SwapAction.VANILLA);
canCreativeCast = MMOCore.plugin.getConfig().getBoolean("can-creative-cast");
cobbleGeneratorXP = MMOCore.plugin.getConfig().getBoolean("should-cobblestone-generators-give-exp");
saveDefaultClassInfo = MMOCore.plugin.getConfig().getBoolean("save-default-class-info");
}
private ChatColor getColorOrDefault(String key, ChatColor defaultColor) {
try {
return ChatColor.valueOf(MMOCore.plugin.getConfig().getString("resource-bar-colors." + key).toUpperCase());
} catch (IllegalArgumentException exception) {
MMOCore.log(Level.WARNING, "Could not read resource bar color from '" + key + "': using default.");
return defaultColor;
}
}
private ChatColor getColorOrDefault(String key, ChatColor defaultColor) {
try {
return ChatColor.valueOf(MMOCore.plugin.getConfig().getString("resource-bar-colors." + key).toUpperCase());
} catch (IllegalArgumentException exception) {
MMOCore.log(Level.WARNING, "Could not read resource bar color from '" + key + "': using default.");
return defaultColor;
}
}
public PlayerInput newPlayerInput(Player player, InputType type, Consumer<String> output) {
return chatInput ? new ChatInput(player, type, output) : new AnvilGUI(player, type, output);
}
public PlayerInput newPlayerInput(Player player, InputType type, Consumer<String> output) {
return chatInput ? new ChatInput(player, type, output) : new AnvilGUI(player, type, output);
}
public void loadDefaultFile(String name) {
loadDefaultFile("", name);
}
public void loadDefaultFile(String name) {
loadDefaultFile("", name);
}
public void loadDefaultFile(String path, String name) {
String newPath = path.isEmpty() ? "" : "/" + path;
File folder = new File(MMOCore.plugin.getDataFolder() + (newPath));
if (!folder.exists()) folder.mkdir();
public void loadDefaultFile(String path, String name) {
String newPath = path.isEmpty() ? "" : "/" + path;
File folder = new File(MMOCore.plugin.getDataFolder() + (newPath));
if (!folder.exists()) folder.mkdir();
File file = new File(MMOCore.plugin.getDataFolder() + (newPath), name);
if (!file.exists()) try {
Files.copy(MMOCore.plugin.getResource("default/" + (path.isEmpty() ? "" : path + "/") + name), file.getAbsoluteFile().toPath());
} catch (IOException e) {
e.printStackTrace();
}
}
File file = new File(MMOCore.plugin.getDataFolder() + (newPath), name);
if (!file.exists()) try {
Files.copy(MMOCore.plugin.getResource("default/" + (path.isEmpty() ? "" : path + "/") + name), file.getAbsoluteFile().toPath());
} catch (IOException e) {
e.printStackTrace();
}
}
public List<String> getMessage(String key) {
return messages.getStringList(key);
}
public List<String> getMessage(String key) {
return messages.getStringList(key);
}
public SimpleMessage getSimpleMessage(String key, String... placeholders) {
String format = messages.getString(key, "");
for (int j = 0; j < placeholders.length - 1; j += 2)
format = format.replace("{" + placeholders[j] + "}", placeholders[j + 1]);
return new SimpleMessage(MythicLib.plugin.parseColors(format));
}
public SimpleMessage getSimpleMessage(String key, String... placeholders) {
String format = messages.getString(key, "");
for (int j = 0; j < placeholders.length - 1; j += 2)
format = format.replace("{" + placeholders[j] + "}", placeholders[j + 1]);
return new SimpleMessage(MythicLib.plugin.parseColors(format));
}
public static class SimpleMessage {
private final String message;
private final boolean actionbar;
private final boolean hasPlaceholders;
public static class SimpleMessage {
private final String message;
private final boolean actionbar;
private final boolean hasPlaceholders;
public SimpleMessage(String message) {
this.actionbar = message.startsWith("%");
this.message = actionbar ? message.substring(1) : message;
this.hasPlaceholders = this.message.contains("%");
}
public SimpleMessage(String message) {
this.actionbar = message.startsWith("%");
this.message = actionbar ? message.substring(1) : message;
this.hasPlaceholders = this.message.contains("%");
}
public String message() {
return message;
}
public String message() {
return message;
}
public boolean send(Player player) {
String msg = hasPlaceholders ? MMOCore.plugin.placeholderParser.parse(player, message) : message;
public boolean send(Player player) {
String msg = hasPlaceholders ? MMOCore.plugin.placeholderParser.parse(player, message) : message;
if (!msg.isEmpty()) {
if (actionbar) PlayerData.get(player.getUniqueId()).displayActionBar(msg);
else player.sendMessage(msg);
}
return !msg.isEmpty();
}
}
if (!msg.isEmpty()) {
if (actionbar) PlayerData.get(player.getUniqueId()).displayActionBar(msg);
else player.sendMessage(msg);
}
return !msg.isEmpty();
}
}
public enum SwapAction {
VANILLA,
SPELL_CAST,
HOTBAR_SWAP
}
public enum SwapAction {
VANILLA,
SPELL_CAST,
HOTBAR_SWAP
}
}

View File

@ -7,8 +7,8 @@ import net.Indyuce.mmocore.api.block.BlockInfo.RegeneratingBlock;
import net.Indyuce.mmocore.api.block.BlockType;
import net.Indyuce.mmocore.api.block.SkullBlockType;
import net.Indyuce.mmocore.api.block.VanillaBlockType;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import io.lumine.mythic.lib.api.MMOLineConfig;
import org.bukkit.Bukkit;

View File

@ -14,7 +14,7 @@ import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.DropTable;
import net.Indyuce.mmocore.loot.droptable.DropTable;
public class DropTableManager implements MMOManager {
private final Map<String, DropTable> map = new HashMap<>();

View File

@ -12,8 +12,8 @@ import org.bukkit.configuration.file.FileConfiguration;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.ConfigFile;
import net.Indyuce.mmocore.api.loot.LootChest;
import net.Indyuce.mmocore.api.loot.LootChestRegion;
import net.Indyuce.mmocore.loot.chest.LootChest;
import net.Indyuce.mmocore.loot.chest.LootChestRegion;
public class LootChestManager {

View File

@ -11,8 +11,8 @@ import org.bukkit.configuration.ConfigurationSection;
import com.google.gson.JsonParseException;
import net.Indyuce.mmocore.api.block.BlockType;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.dropitem.DropItem;
import net.Indyuce.mmocore.experience.source.type.ExperienceSource;
import net.Indyuce.mmocore.api.load.DefaultMMOLoader;
import net.Indyuce.mmocore.api.load.MMOLoader;

View File

@ -13,9 +13,9 @@ import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Entity;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.droptable.condition.Condition;
import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.api.droptable.dropitem.fishing.FishingDropItem;
import net.Indyuce.mmocore.loot.droptable.condition.Condition;
import net.Indyuce.mmocore.loot.droptable.condition.ConditionInstance;
import net.Indyuce.mmocore.loot.droptable.dropitem.fishing.FishingDropItem;
import net.Indyuce.mmocore.manager.MMOManager;
import io.lumine.mythic.lib.api.MMOLineConfig;