diff --git a/MMOCore-Dist/src/main/resources/default/translation/Chinese Simplified/messages.yml b/MMOCore-Dist/src/main/resources/default/translation/Chinese Simplified/messages.yml index b462028a..106f646b 100644 --- a/MMOCore-Dist/src/main/resources/default/translation/Chinese Simplified/messages.yml +++ b/MMOCore-Dist/src/main/resources/default/translation/Chinese Simplified/messages.yml @@ -1,48 +1,48 @@ #Level & Experience level-up: - '' - - '&eCongratulations, you reached level &6{level}&e!' - - '&eUse &6/p &eto see your new statistics!' + - '恭喜, 你达到了&6{level}&e!' + - '&e使用 &6/p &e查看你新的统计数据!' - '' profession-level-up: - - '&eYou are now level &6{level}&e in &6{profession}&e!' + - '&e你的工作 &6{profession}&e 的等级为 &6{level}&e!' exp-notification: '%&f{profession} &e{progress} &e{ratio}%' -exp-hologram: '&e+{exp} EXP!' -class-select: '&eYou are now a &6{class}&e!' -already-on-class: '&cYou are already a {class}.' +exp-hologram: '&e+{exp} 经验!' +class-select: '&e你现在是 &6{class}&e!' +already-on-class: '&c你已经是 {class} 了.' death-exp-loss: - '' - - '&4You died and lost {loss} experience.' + - '&4你因死亡而失去了 {loss} 经验.' - '' #General booster-main: - '&e' - - '&eA &6{multiplier}x&e EXP multiplier is now active!' + - '&e一个 &6{multiplier}x&e 经验加成器已激活!' - '&e' booster-skill: - '&e' - - '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!' + - '&e一个 &6{multiplier}x&e &6{profession} &e经验加乘其已激活!' - '&e' -booster-expired: '&cExpired!' +booster-expired: '&c已过期!' #Fishing Profession -caught-fish: '&cYou caught a fish!' -fish-out-water: '&aWell done!' -fish-out-water-crit: '&aCritical Fish!' +caught-fish: '&c你抓到了一条鱼!' +fish-out-water: '做得好!' +fish-out-water-crit: '&a暴击鱼!' #Player Input player-input: anvil: - friend-request: 'Friend name..' - party-invite: 'Player name..' - guild-invite: 'Player name..' - guild-creation-tag: 'Guild tag..' - guild-creation-name: 'Guild name..' + friend-request: '好友名称..' + party-invite: '玩家名称..' + guild-invite: '玩家名称..' + guild-creation-tag: '公会标签..' + guild-creation-name: '公会名称..' chat: - friend-request: '&eWrite in the chat the player name.' - party-invite: '&eWrite in the chat the player you want to invite.' - guild-invite: '&eWrite in the chat the player you want to invite.' - guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.' - guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.' - cancel: '&eWrite &c''cancel'' &eto cancel.' + friend-request: '&e在聊天栏输入玩家名.' + party-invite: '&e在聊天栏输入你想邀请的玩家名.' + guild-invite: '&e在聊天栏输入你想邀请的玩家名.' + guild-creation-tag: '&e在聊天栏输入你想创建的公会标签.' + guild-creation-name: '&e在聊天栏输入你想创建的公会名.' + cancel: '&e输入 &c''cancel'' &e以取消.' #Spell Casting casting: action-bar: @@ -51,124 +51,124 @@ casting: no-mana: '&6[{index}] &9&l{skill}' no-stamina: '&6[{index}] &9&l{skill}' split: '&7 &7 - &7 ' - no-longer: '%&cYou cancelled skill casting.' - no-mana: '&cYou do not have enough {mana}!' - no-stamina: '&cYou do not have enough stamina!' - on-cooldown: '&cThis skill is on cooldown.' + no-longer: '%&c你取消了技能释放.' + no-mana: '&c你没有足够的 {mana}!' + no-stamina: '&c你没有足够的体力!' + on-cooldown: '&c技能冷却中.' #Combat Log -now-in-combat: '%&cYou are now in combat!' -leave-combat: '%&aYou left combat.' +now-in-combat: '%&c你进入了战斗状态!' +leave-combat: '%&a你已脱战.' #Waypoints -new-waypoint: '%&eYou unlocked the &6{waypoint} &ewaypoint!' -new-waypoint-book: '%&eYou unlocked the &6{waypoint} &ewaypoint!' -not-enough-stellium: '&cYou don''t have enough stellium: you need {more} more.' -waypoint-cooldown: '&cPlease wait {cooldown} before using a waypoint again.' -not-unlocked-waypoint: '&cYou have not unlocked that waypoint yet.' -not-dynamic-waypoint: '&cYou many only teleport to a non-dynamic waypoint while standing on another waypoint.' -standing-on-waypoint: '&cYou are already standing on this waypoint.' -warping-canceled: '%&cWaypoint warping canceled.' -warping-comencing: '%&cDO NOT MOVE!&e You will be warped in {left}sec.' -cannot-teleport-to: '&cThe two waypoints are not linked.' +new-waypoint: '%&e你解锁了 &6{waypoint} &e航路点!' +new-waypoint-book: '%&e你解锁了 &6{waypoint} &e航路点!' +not-enough-stellium: '&c你没有足够的星光: 你还需要 {more}.' +waypoint-cooldown: '&c请等待 {cooldown} 以再次使用航路点.' +not-unlocked-waypoint: '&c你还没有解锁这个航路点.' +not-dynamic-waypoint: '&c你只能站在另一个航路点附近以传送到一个非动态航路点.' +standing-on-waypoint: '&c你已经站在这个航路点附近了.' +warping-canceled: '%&c航路点传送已取消.' +warping-comencing: '%&c不要移动!&e 你会在 {left}秒 后被传送.' +cannot-teleport-to: '&c两个航路点未连接.' #Cash -deposit: '&eYou successfully deposited &6{worth}g&e.' -withdrawing: '&eType in the chat the amount of &6gold&e you want to &6withdraw&e.' -withdraw-cancel: '&eWithdrawing canceled.' -withdrew: '&eYou successfully withdrew &6{worth}g&e.' -wrong-number: '&c{arg} is not a valid number.' -not-enough-money: '&cYou don''t have enough money, you need {left} more gold.' -stand-near-enderchest: '&cYou must be standing near a bank to do that.' +deposit: '&e你成功存入了 &6{worth}金&e.' +withdrawing: '&e在聊天栏输入你想要&6存入&e的 &6金子&e 的数量.' +withdraw-cancel: '&e取消存款.' +withdrew: '&e你成功存入了 &6{worth}金&e.' +wrong-number: '&c{arg} 不是有效数字.' +not-enough-money: '&c你的余额不足, 你还需要 {left}.' +stand-near-enderchest: '&c你必须站在银行附近以这么做.' #Blocks -cannot-break: '%&cYou do not have the right tool in order to break that block.' +cannot-break: '%&c你没有使用正确的工具以破坏这个方块.' #Friends -no-longer-friends: '&cYou and {unfriend} are no longer friends.' -not-online-player: '&c{player} is not online.' -sent-friend-request: '&eYou sent a friend request to &6{player}&e.' -now-friends: '&eYou are now friends with &6{player}&e.' -friend-request-cooldown: '&cPlease wait {cooldown}.' -cant-request-to-yourself: '&cYou can''t send a request to yourself.' -already-friends: '&cYou are already friends with {player}.' +no-longer-friends: '&c你和 {unfriend} 不再是好友了.' +not-online-player: '&c{player} 不在线.' +sent-friend-request: '&e你向 &6{player}&e 发送了好友请求.' +now-friends: '&e你现在和 &6{player}&e 是好友了.' +friend-request-cooldown: '&c请等待 {cooldown}.' +cant-request-to-yourself: '&c你不能向自己发送请求.' +already-friends: '&c你与 {player} 已经是好友了.' friend-request: - '{"text":""}' - - '{"text":"&6{player} &ejust sent you a friend request!"}' - - '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' + - '{"text":"&6{player} &e向你发送了好友请求!"}' + - '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&l同意&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击同意!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&l拒绝&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击拒绝."}}]' - '{"text":""}' #Parties -party-chat: '&5[Party] {player}: {message}' -sent-party-invite: '&eYou sent a party invite to &6{player}&e.' -already-in-party: '&c{player} is already in your party.' +party-chat: '&5[队伍] {player}: {message}' +sent-party-invite: '&e你向 &6{player}&e 发送了入队请求.' +already-in-party: '&c{player} 已经在你的队伍里了.' party-invite: - '{"text":""}' - - '{"text":"&6{player} &ehas invited you to their party!"}' - - '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' + - '{"text":"&6{player} &e邀请你加入他们的队伍!"}' + - '[{"text":" "},{"text":"&8[&a&l同意&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击同意!"}},{"text":"&r "},{"text":"&8[&c&l拒绝&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击拒绝."}}]' - '{"text":""}' -party-is-full: '&cSorry, your party is full.' -party-joined: '&eYou successfully joined &6{owner}&e''s party.' -party-joined-other: '&6{player}&e joined your party!' -transfer-party-ownership: '&eYou were transfered the party ownership.' -kick-from-party: '&eYou successfully kicked &6{player}&e.' -party-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.' -high-level-difference: '&cYou cannot invite {player} as the level difference is too high ({diff}).' +party-is-full: '&c抱歉, 你的队伍已满员.' +party-joined: '&e你成功加入了 &6{owner}&e 的队伍.' +party-joined-other: '&6{player}&e 加入了你的队伍!' +transfer-party-ownership: '&e你转让了队伍所有权.' +kick-from-party: '&e你成功将 &6{player}&e 踢出了队伍.' +party-invite-cooldown: '&c请等待 {cooldown} 后再邀请 {player}.' +high-level-difference: '&c你不能邀请 {player}, 因为等级差别太大了 ({diff}).' #Guilds guild-chat: '&a[{tag}] {player}: {message}' -sent-guild-invite: '&eYou sent a guild invite to &6{player}&e.' -already-in-guild: '&c{player} is already in your guild.' +sent-guild-invite: '&e你向 &6{player}&e 发送了入会邀请.' +already-in-guild: '&c{player} 已经是你的公会成员了.' guild-invite: - '{"text":""}' - - '{"text":"&6{player} &ehas invited you to their guild!"}' - - '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]' + - '{"text":"&6{player} &e邀请你加入他们的公会!"}' + - '[{"text":" "},{"text":"&8[&a&l同意&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击同意!"}},{"text":"&r "},{"text":"&8[&c&l拒绝&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&e点击拒绝."}}]' - '{"text":""}' #guild-is-full: '&cSorry, your guild is full.' -Unused right now -guild-joined: '&eYou successfully joined &6{owner}&e''s guild.' -guild-joined-other: '&6{player}&e joined your guild!' -transfer-guild-ownership: '&eYou were transfered the guild ownership.' -kick-from-guild: '&eYou successfully kicked &6{player}&e from the guild.' -guild-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.' +guild-joined: '&e你成功加入了 &6{owner}&e 的公会.' +guild-joined-other: '&6{player}&e 加入了你的公会!' +transfer-guild-ownership: '&e你转让了公会所有权.' +kick-from-guild: '&e你成功将 &6{player}&e 踢出了公会.' +guild-invite-cooldown: '&c请等待 {cooldown} 后再邀请 {player}.' guild-creation: - failed: "&cCouldn't create guild: {reason}" + failed: "&c无法创建公会: {reason}" reasons: - invalid-characters: "&eInvalid character(s)!" - invalid-length: "&eThe length must be between {min} and {max}!" - already-exists: "&eThat guild tag already exists!" + invalid-characters: "&e无效字符!" + invalid-length: "&e长度必须在 {min} 到 {max} 之间!" + already-exists: "&e该公会已存在!" #Quests -already-on-quest: '&cYou are already on a quest.' -cancel-quest: '&eYou successfully canceled your ongoing quest.' -quest-level-restriction: '&cYou need to be {level} {count}.' -cant-redo-quest: '&cYou can''t start this quest twice.' -quest-cooldown: '&cYou need to wait {delay}.' -start-quest: '&eYou successfully started &6{quest}&e.' +already-on-quest: '&c你已经有正在进行的任务了.' +cancel-quest: '&e你成功取消了正在进行的任务.' +quest-level-restriction: '&c你需要成为 {level} {count}.' +cant-redo-quest: '&c你不能开始这个任务两次.' +quest-cooldown: '&c你需要等待 {delay}.' +start-quest: '&e你成功开始了 &6{quest}&e.' cant-choose-new-class: - - '&cYou need one class point to perform this action.' + - '&c你需要1格职业点数以继续.' no-permission-for-class: - - "&cYou don't have the permission to choose this class." + - "&c你没有权限选择这个职业." #Attributes -no-attribute-points-spent: '&cYou have not spent any attribute points.' -not-attribute-reallocation-point: '&cYou do not have 1 reallocation point.' -not-attribute-point: '&cYou have no attribute point.' -not-attribute-point-shift: '&cYou must have &4{shift_points} &cattribute points.' -attribute-points-reallocated: '&eYou successfully reset your attributes. You now have &6{points} &eattribute points.' -attribute-max-points-hit: '&cYou cannot level up this attribute anymore.' -attribute-level-up: '&eYou successfully leveled up your &6{attribute}&e.' #{level} +no-attribute-points-spent: '&c你还没有使用过属性点数.' +not-attribute-reallocation-point: '&c你没有1点重新分配点数.' +not-attribute-point: '&c你没有属性点数.' +not-attribute-point-shift: '&c你必须有 &4{shift_points} &c属性点数.' +attribute-points-reallocated: '&e你成功重置了你的属性. 你现在拥有 &6{points} &e属性点数.' +attribute-max-points-hit: '&c你不能继续升级这个属性了.' +attribute-level-up: '&e你成功升级了你的 &6{attribute}&e.' #{level} #Skills -no-class-skill: '&cYour class has no skill.' -not-enough-skill-points: '&cYou need one skill point.' -not-enough-skill-points-shift: '&cYou need {shift_points} skill points.' -upgrade-skill: '&eYour &6{skill} &eis now Level &6{level}&e!' -not-unlocked-skill: '&cYou have not unlocked that skill yet.' -no-skill-bound: '&cYou don''t have any skill bound to this slot.' -not-active-skill: '&cThis is not an active skill.' -not-passive-skill: '&cThis is not a passive skill.' -skill-max-level-hit: '&cYou already hit the max level for that skill.' -no-skill-placeholder: 'No Skill Bound' -not-skill-reallocation-point: '&cYou do not have 1 skill reallocation point.' -no-skill-points-spent: '&cYou have not spent any skill points.' -skill-points-reallocated: '&eYou successfully reset your attributes. You now have &6{points} &eskill points.' -max-points-reached: '&cYou reached the maximum points you can spend. You need to reallocate your points to rollback.' +no-class-skill: '&c你的职业没有技能.' +not-enough-skill-points: '&c你需要一个技能点数.' +not-enough-skill-points-shift: '&c你需要 {shift_points} 技能点数.' +upgrade-skill: '&e你的 &6{skill} &e升级到了等级 &6{level}&e!' +not-unlocked-skill: '&c你还未解锁这个技能.' +no-skill-bound: '&c你没有绑定到这个槽位的技能.' +not-active-skill: '&c这不是一个主动技能.' +not-passive-skill: '&c这不是一个被动技能.' +skill-max-level-hit: '&c你已经达到了这个技能的最大等级.' +no-skill-placeholder: '没有绑定技能' +not-skill-reallocation-point: '&c你没有1点技能重新分配点数.' +no-skill-points-spent: '&c你还没有使用过技能点数.' +skill-points-reallocated: '&eYou successfully reset your skill points. You now have &6{points} &eskill points.' +max-points-reached: '&c你达到了可以使用点数的最大数量. 你需要重新分配你的点数.' #Skill Trees -no-skill-tree-points-spent: '&cYou have not spent any skill tree points.' -locked-node: '&cThis skill is locked!' -upgrade-skill-node: '&eYour skill node &6{skill-node} &eis now Level &6{level}&e!' -skill-node-max-level-hit: '&cYou already hit the max level for that skill node.' -not-enough-skill-tree-points: '&cYou need one skill tree point.' -reallocated-points: '&eYou successfully reset the skill tree {skill-tree}. &eYou now have &6{points} &eskill tree points.' -not-skill-tree-reallocation-point: '&cYou do not have 1 skill tree reallocation point.' -no-skill-tree: '&cYour class doesn''t have any skill tree.' +no-skill-tree-points-spent: '&c你还没有使用任何技能树点数.' +locked-node: '&c技能已被锁定!' +upgrade-skill-node: '&e你的技能节点 &6{skill-node} &e升级到了等级 &6{level}&e!' +skill-node-max-level-hit: '&c你已经达到了这个技能节点的最大等级.' +not-enough-skill-tree-points: '&c你需要一个技能树点数.' +reallocated-points: '&e你成功重置了你的技能树 {skill-tree}. &e你现在拥有 &6{points} &e技能树点数.' +not-skill-tree-reallocation-point: '&c你没有1点技能树重分配点数.' +no-skill-tree: '&c你的职业没有技能树.'