Final commit for combat mode

This commit is contained in:
Jules 2023-02-22 23:56:51 +01:00
parent 14c015645d
commit afa4a0467e
9 changed files with 303 additions and 152 deletions

View File

@ -44,13 +44,13 @@ public class PvpModeCommand extends RegisteredCommand {
// Toggling on when in PVP region
if (playerData.getCombat().isInPvpMode() &&
MythicLib.plugin.getFlags().isFlagAllowed(playerData.getPlayer(), CustomFlag.PVP_MODE)) {
playerData.getCombat().preventPvp();
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand);
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle.on-invulnerable", "time",
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand)).send(playerData.getPlayer());
// Just send message otherwise
} else
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off")).send((Player) sender);
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off") + "-safe").send((Player) sender);
return true;
}
}

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@ -0,0 +1,63 @@
package net.Indyuce.mmocore.comp.region.pvpmode;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.Flag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.session.MoveType;
import com.sk89q.worldguard.session.Session;
import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public abstract class MMOCoreFlagHandler extends FlagValueChangeHandler<StateFlag.State> {
@NotNull
protected PlayerData playerData;
protected long lastMessage;
protected static final long MESSAGE_TIMEOUT = 3 * 1000;
public MMOCoreFlagHandler(Session session, Flag<StateFlag.State> flag) {
super(session, flag);
}
/**
* Triggered when WorldGuard initializes the value for the first time,
* on player login or world change for instance.
*/
@Override
protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, StateFlag.State value) {
try {
playerData = PlayerData.get(player.getUniqueId());
} catch (Exception exception) {
// Citizens.
}
}
public abstract StateFlag.State getDefaultState();
/**
* Triggered when WorldGuard does not find a region setting the value of the flag.
* In that case, put PvP mode to its default setting that is OFF.
*/
@Override
protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
return onSetValue(player, from, to, toSet, getDefaultState(), lastValue, moveType);
}
protected boolean isInvalid() {
return playerData == null;
}
protected boolean toBoolean(@Nullable StateFlag.State state) {
return state == StateFlag.State.ALLOW;
}
protected boolean canSendMessage() {
return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
}
}

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@ -0,0 +1,59 @@
package net.Indyuce.mmocore.comp.region.pvpmode;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.Flags;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.flags.StateFlag.State;
import com.sk89q.worldguard.session.MoveType;
import com.sk89q.worldguard.session.Session;
import io.lumine.mythic.lib.MythicLib;
import net.Indyuce.mmocore.MMOCore;
public class PvPFlagHandler extends MMOCoreFlagHandler {
public static final Factory FACTORY = new Factory() {
@Override
public PvPFlagHandler create(Session session) {
return new PvPFlagHandler(session, Flags.PVP);
}
};
public PvPFlagHandler(Session session, StateFlag flag) {
super(session, flag);
}
@Override
public State getDefaultState() {
return State.ALLOW;
}
/**
* Triggered when a player changes region and finds a new value for that flag.
* In that case, apply the new setting and display messages if needed.
*/
@Override
protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, State currentValue, State lastValue, MoveType moveType) {
if (isInvalid())
return true;
boolean newPvp = toBoolean(currentValue);
boolean lastPvp = toBoolean(lastValue);
if (newPvp && !lastPvp) {
// Apply invulnerability
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
// Send message
if (canSendMessage()) {
lastMessage = System.currentTimeMillis();
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-on", "time",
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
}
}
return true;
}
}

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@ -3,33 +3,23 @@ package net.Indyuce.mmocore.comp.region.pvpmode;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.Flags;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.flags.StateFlag.State;
import com.sk89q.worldguard.session.MoveType;
import com.sk89q.worldguard.session.Session;
import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
import io.lumine.mythic.lib.MythicLib;
import io.lumine.mythic.lib.comp.flags.CustomFlag;
import io.lumine.mythic.lib.comp.flags.WorldGuardFlags;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.command.PvpModeCommand;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
public class PvPModeHandler extends FlagValueChangeHandler<State> {
@NotNull
private PlayerData playerData;
private long lastMessage;
private static final long MESSAGE_TIMEOUT = 3 * 1000;
public class PvPModeHandler extends MMOCoreFlagHandler {
public static final Factory FACTORY = new Factory() {
public final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
@Override
public PvPModeHandler create(Session session) {
@ -41,41 +31,23 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
super(session, flag);
}
/**
* Triggered when WorldGuard initializes the value for the first time,
* on player login or world change for instance.
*/
@Override
protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, State value) {
try {
playerData = PlayerData.get(player.getUniqueId());
} catch (Exception exception) {
// Citizens.
}
public State getDefaultState() {
return State.ALLOW;
}
/**
* Triggered when WorldGuard does not find a region setting the value of the flag.
* In that case, put PvP mode to its default setting that is OFF.
*/
@Override
protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
return onSetValue(player, from, to, toSet, DEFAULT_STATE, lastValue, moveType);
}
public static final StateFlag.State DEFAULT_STATE = StateFlag.State.DENY;
/**
* Triggered when a player changes region and finds a new value for that flag.
* In that case, apply the new setting and display messages if needed.
*/
@Override
protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State currentValue, StateFlag.State lastValue, MoveType moveType) {
boolean newPvpMode = toBoolean(currentValue);
boolean lastPvpMode = toBoolean(lastValue);
if (isInvalid())
return true;
boolean newPvpMode = toBoolean(currentValue);
boolean lastPvpMode = toBoolean(lastValue);
if (!newPvpMode && lastPvpMode) {
// Apply cooldown
@ -83,10 +55,16 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
// Send message
if (canSendMessage()) {
final String msgPath = (playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode()) ? "allowed" : "denied";
// Leave combat when joining safe zone
final boolean pvpFlag = toSet.queryState(null, Flags.PVP) != StateFlag.State.DENY;
if (playerData.getCombat().isInPvpMode() && !pvpFlag)
playerData.getCombat().close();
final boolean pvpEnabled = playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode() && pvpFlag;
lastMessage = System.currentTimeMillis();
final double remaining = (playerData.getCombat().getLastHit() + MMOCore.plugin.configManager.pvpModeCombatTimeout * 1000.0D - System.currentTimeMillis()) / 1000.0D;
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + msgPath, "remaining",
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + (pvpEnabled ? "allowed" : "denied"), "remaining",
(MythicLib.plugin.getMMOConfig()).decimal.format(remaining)).send(playerData.getPlayer());
}
} else if (newPvpMode && !lastPvpMode) {
@ -97,27 +75,15 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
// Apply invulnerability
final boolean applyInvulnerability = playerData.getCombat().isInPvpMode() && playerData.getCombat().canQuitPvpMode();
if (applyInvulnerability)
playerData.getCombat().preventPvp();
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
// Send message
if (canSendMessage()) {
lastMessage = System.currentTimeMillis();
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-" + (applyInvulnerability ? "on" : "off"), "time",
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
}
}
return true;
}
private boolean isInvalid() {
return playerData == null;
}
private boolean toBoolean(@Nullable State state) {
return state == State.ALLOW;
}
private boolean canSendMessage() {
return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
}
}

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@ -1,42 +1,80 @@
package net.Indyuce.mmocore.comp.region.pvpmode;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.bukkit.protection.events.DisallowedPVPEvent;
import com.sk89q.worldguard.session.handler.Handler;
import io.lumine.mythic.lib.MythicLib;
import io.lumine.mythic.lib.UtilityMethods;
import io.lumine.mythic.lib.comp.flags.CustomFlag;
import io.lumine.mythic.lib.comp.interaction.InteractionType;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.apache.commons.lang.Validate;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import javax.annotation.Nullable;
public class PvPModeListener implements Listener {
public PvPModeListener() {
Validate.isTrue(WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(PvPModeHandler.FACTORY, null), "Could not register WG handler for PvP mode");
Validate.isTrue(registerHandler(PvPModeHandler.FACTORY), "Could not register WG handler for PvP mode");
if (MMOCore.plugin.getConfig().getBoolean("pvp_mode.invulnerability.apply_to_pvp_flag"))
Validate.isTrue(registerHandler(PvPFlagHandler.FACTORY), "Could not register WG handler for PvP");
}
private boolean registerHandler(Handler.Factory factory) {
return WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(factory, null);
}
/**
* Runs after MythicLib interaction checks. This listener
* takes care of PVP inside of PvP-mode regions.
*/
@EventHandler(ignoreCancelled = true)
public void unblockPvp(DisallowedPVPEvent event) {
PlayerData defender, attacker;
if (!(attacker = PlayerData.get(event.getAttacker())).getCombat().isInPvpMode() || !(defender = PlayerData.get(event.getDefender())).getCombat().isInPvpMode())
public void a(EntityDamageByEntityEvent event) {
if (!UtilityMethods.isRealPlayer(event.getEntity()))
return;
// If defender is out of combat
if (!defender.getCombat().canPvp())
final @Nullable Player source = UtilityMethods.getPlayerDamager(event);
if (source == null)
return;
// If attacker cannot deal damage yet
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && !attacker.getCombat().canPvp())
return;
// Defender is still fighting and cannot leave PvP mode
if (!defender.getCombat().canQuitPvpMode())
// Check for target's invulnerability BEFORE pvp-mode flag because it can also
// happen when the option pvp_mode.invulnerability.apply_to_pvp_flag is on
final Player target = (Player) event.getEntity();
final PlayerData targetData = PlayerData.get(target);
if (targetData.getCombat().isInvulnerable()) {
final long left = targetData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-target",
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
event.setCancelled(true);
return;
}
// Enable PvP if accepted
else if (MythicLib.plugin.getFlags().isFlagAllowed(event.getDefender().getLocation(), CustomFlag.PVP_MODE) &&
MythicLib.plugin.getEntities().checkPvpInteractionRules(event.getAttacker(), event.getDefender(), InteractionType.OFFENSE_ACTION, true))
// If attacker is still invulnerable and cannot deal damage
final PlayerData sourceData = PlayerData.get(source);
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && sourceData.getCombat().isInvulnerable()) {
final long left = sourceData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-self",
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
event.setCancelled(true);
return;
}
// Checks for PvP mode on target location
if (!MythicLib.plugin.getFlags().isFlagAllowed(target.getLocation(), CustomFlag.PVP_MODE))
return;
// Defender has not enabled PvP mode
if (!targetData.getCombat().isInPvpMode()) {
event.setCancelled(true);
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-target").send(source);
}
// Attacker has not enabled PvP mode
else if (!sourceData.getCombat().isInPvpMode()) {
event.setCancelled(true);
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-self").send(source);
}
}
}

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@ -27,12 +27,13 @@ import java.util.logging.Level;
public class ConfigManager {
public final CommandVerbose commandVerbose = new CommandVerbose();
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar, pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar,
pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
public String partyChatPrefix, noSkillBoundPlaceholder;
public ChatColor staminaFull, staminaHalf, staminaEmpty;
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown, globalSkillCooldown;
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown, pvpModeCombatTimeout, pvpModeInvulnerability,
pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown,
pvpModeCombatTimeout, pvpModeInvulnerabilityTimeRegionChange, pvpModeInvulnerabilityTimeCommand, pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
public int maxPartyLevelDifference, maxBoundActiveSkills, maxBoundPassiveSkills;
public final List<EntityDamageEvent.DamageCause> combatLogDamageCauses = new ArrayList<>();
@ -140,7 +141,8 @@ public class ConfigManager {
pvpModeRegionEnterCooldown = config.getDouble("pvp_mode.cooldown.region_enter");
pvpModeRegionLeaveCooldown = config.getDouble("pvp_mode.cooldown.region_leave");
pvpModeCombatTimeout = config.getDouble("pvp_mode.combat_timeout");
pvpModeInvulnerability = config.getDouble("pvp_mode.invulnerability.time");
pvpModeInvulnerabilityTimeCommand = config.getDouble("pvp_mode.invulnerability.time.command");
pvpModeInvulnerabilityTimeRegionChange = config.getDouble("pvp_mode.invulnerability.time.region_change");
pvpModeInvulnerabilityCanDamage = config.getBoolean("pvp_mode.invulnerability.can_damage");
// Resources

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@ -14,7 +14,7 @@ public class CombatHandler implements Closable {
private final PlayerData player;
private final long firstHit = System.currentTimeMillis();
private long lastHit = System.currentTimeMillis(), lastToggle;
private long lastHit = System.currentTimeMillis(), invulnerableTill;
private boolean pvpMode;
@ -27,7 +27,7 @@ public class CombatHandler implements Closable {
public void update() {
lastHit = System.currentTimeMillis();
lastToggle = 0;
invulnerableTill = 0;
player.getMMOPlayerData().getCooldownMap().applyCooldown(PvpModeCommand.COOLDOWN_KEY, MMOCore.plugin.configManager.pvpModeCombatCooldown);
// Simply refreshing
@ -58,6 +58,10 @@ public class CombatHandler implements Closable {
return firstHit;
}
public long getInvulnerableTill() {
return invulnerableTill;
}
/**
* Simply checks if there is a scheduled task.
*
@ -74,12 +78,12 @@ public class CombatHandler implements Closable {
*
* @return If the player is inert i.e if he CAN hit/take damage
*/
public boolean canPvp() {
return System.currentTimeMillis() > lastToggle + MMOCore.plugin.configManager.pvpModeInvulnerability * 1000;
public boolean isInvulnerable() {
return System.currentTimeMillis() < invulnerableTill;
}
public void preventPvp() {
lastToggle = System.currentTimeMillis();
public void setInvulnerable(double time) {
invulnerableTill = System.currentTimeMillis() + (long) (time * 1000);
}
public boolean canQuitPvpMode() {
@ -108,5 +112,10 @@ public class CombatHandler implements Closable {
public void close() {
if (isInCombat())
quit(true);
// Necessary steps when entering a town.
lastHit = 0;
invulnerableTill = 0;
player.getMMOPlayerData().getCooldownMap().resetCooldown(PvpModeCommand.COOLDOWN_KEY);
}
}

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@ -303,12 +303,19 @@ pvp_mode:
# - entering a PvP region with PvP mode turned on.
# - using the /pvpmode command inside of a PvP region.
invulnerability:
time: 60
time:
region_change: 60
command: 30
# When enabled, players can damage other players
# to end this invulnerable time period.
can_damage: false
# When enabled, leaving a no-PVP zone and entering a PVP zone
# will apply the SAME invulnerability time.
# Requires /reload when changed
apply_to_pvp_flag: false
cooldown:
# Cooldown before being able to use the /pvpmode

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@ -1,51 +1,58 @@
# Level & Experience
level-up:
- ''
- '&eCongratulations, you reached level &6{level}&e!'
- '&eUse &6/p &eto see your new statistics!'
- ''
- ''
- '&eCongratulations, you reached level &6{level}&e!'
- '&eUse &6/p &eto see your new statistics!'
- ''
profession-level-up:
- '&eYou are now level &6{level}&e in &6{profession}&e!'
- '&eYou are now level &6{level}&e in &6{profession}&e!'
exp-notification: '%&f{profession} &e{progress} &e{ratio}%'
exp-hologram: '&e+{exp} EXP!'
class-select: '&eYou are now a &6{class}&e!'
already-on-class: '&cYou are already a {class}.'
death-exp-loss:
- ''
- '&4You died and lost {loss} experience.'
- ''
- ''
- '&4You died and lost {loss} experience.'
- ''
# General
not-enough-perms: '&cYou do not have enough permissions.'
# Experience boosters
booster-main:
- '&e'
- '&eA &6{multiplier}x&e EXP multiplier is now active!'
- '&e'
- '&e'
- '&eA &6{multiplier}x&e EXP multiplier is now active!'
- '&e'
booster-skill:
- '&e'
- '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!'
- '&e'
- '&e'
- '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!'
- '&e'
booster-expired: '&cExpired!'
# PvP Mode
pvp-mode:
cooldown: '&cPlease wait {remaining} seconds to use this command again.'
cooldown: '&cPlease wait {remaining} seconds to use this command again.'
# When using /pvpmode
toggle:
on: '&aPvP Mode on.'
on-invulnerable: '&aPvP Mode on. You are now invulnerable for {time} seconds.'
off: '&cPvP Mode off.'
# When you cannot hit another player
cannot-hit:
pvp-mode-disabled-target: '&cThis player has not toggled on PvP.'
pvp-mode-disabled-self: '&cYou have not toggled on PvP.'
invulnerable-self: '&cYou are still out of combat for {left} seconds.'
invulnerable-target: '&cThis player is out of combat for {left} seconds.'
# Entering/leaving regions with specific flag value
leave:
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
pvp-denied: '&cYou left the PVP zone.'
enter:
pvp-mode-on: '&aYou entered a PVP zone and gained invulnerability for {time} seconds!'
pvp-mode-off: '&aYou entered a PVP zone. You may use /pvpmode to fight other players.'
# When using /pvpmode
toggle:
on-safe: '&aYou will now be able to fight other players in dedicated areas.'
on-invulnerable: '&aYou will be able to fight other players in {time} seconds.'
off-safe: '&cYou can no longer fight other players.'
# Entering/leaving regions
leave:
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
pvp-denied: '&cYou left the PVP zone.'
enter:
pvp-mode-on: '&aYou entered a PVP zone and gained invulnerability for {time} seconds!'
pvp-mode-off: '&aYou entered a PVP zone. You may use /pvpmode to fight other players.'
# Fishing Profession
caught-fish: '&cYou caught a fish!'
@ -54,32 +61,32 @@ fish-out-water-crit: '&aCritical Fish!'
# Player Input
player-input:
anvil:
friend-request: 'Friend name..'
party-invite: 'Player name..'
guild-invite: 'Player name..'
guild-creation-tag: 'Guild tag..'
guild-creation-name: 'Guild name..'
chat:
friend-request: '&eWrite in the chat the player name.'
party-invite: '&eWrite in the chat the player you want to invite.'
guild-invite: '&eWrite in the chat the player you want to invite.'
guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.'
guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.'
cancel: '&eWrite &c''cancel'' &eto cancel.'
anvil:
friend-request: 'Friend name..'
party-invite: 'Player name..'
guild-invite: 'Player name..'
guild-creation-tag: 'Guild tag..'
guild-creation-name: 'Guild name..'
chat:
friend-request: '&eWrite in the chat the player name.'
party-invite: '&eWrite in the chat the player you want to invite.'
guild-invite: '&eWrite in the chat the player you want to invite.'
guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.'
guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.'
cancel: '&eWrite &c''cancel'' &eto cancel.'
# Spell Casting
casting:
action-bar:
ready: '&6[{index}] &a&l{skill}'
on-cooldown: '&6[{index}] &c&l{skill} &6(&c{cooldown}&6)'
no-mana: '&6[{index}] &9&l{skill}'
no-stamina: '&6[{index}] &9&l{skill}'
split: '&7 &7 - &7 '
no-longer: '%&cYou cancelled skill casting.'
no-mana: '&cYou do not have enough {mana}, {mana-required} more required!'
no-stamina: '&cYou do not have enough stamina!'
on-cooldown: '&cThis skill is on a {cooldown}s cooldown.'
action-bar:
ready: '&6[{index}] &a&l{skill}'
on-cooldown: '&6[{index}] &c&l{skill} &6(&c{cooldown}&6)'
no-mana: '&6[{index}] &9&l{skill}'
no-stamina: '&6[{index}] &9&l{skill}'
split: '&7 &7 - &7 '
no-longer: '%&cYou cancelled skill casting.'
no-mana: '&cYou do not have enough {mana}, {mana-required} more required!'
no-stamina: '&cYou do not have enough stamina!'
on-cooldown: '&cThis skill is on a {cooldown}s cooldown.'
# Combat Log
now-in-combat: '%&cYou are now in combat!'
@ -118,20 +125,20 @@ friend-request-cooldown: '&cPlease wait {cooldown}.'
cant-request-to-yourself: '&cYou can''t send a request to yourself.'
already-friends: '&cYou are already friends with {player}.'
friend-request:
- '{"text":""}'
- '{"text":"&6{player} &ejust sent you a friend request!"}'
- '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
- '{"text":""}'
- '{"text":"&6{player} &ejust sent you a friend request!"}'
- '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
# Parties
party-chat: '&5[Party] {player}: {message}'
sent-party-invite: '&eYou sent a party invite to &6{player}&e.'
already-in-party: '&c{player} is already in your party.'
party-invite:
- '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their party!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
- '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their party!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
party-is-full: '&cSorry, your party is full.'
party-joined: '&eYou successfully joined &6{owner}&e''s party.'
party-joined-other: '&6{player}&e joined your party!'
@ -145,10 +152,10 @@ guild-chat: '&a[{tag}] {player}: {message}'
sent-guild-invite: '&eYou sent a guild invite to &6{player}&e.'
already-in-guild: '&c{player} is already in your guild.'
guild-invite:
- '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their guild!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
- '{"text":""}'
- '{"text":"&6{player} &ehas invited you to their guild!"}'
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
- '{"text":""}'
#guild-is-full: '&cSorry, your guild is full.' -Unused right now
guild-joined: '&eYou successfully joined &6{owner}&e''s guild.'
guild-joined-other: '&6{player}&e joined your guild!'
@ -156,11 +163,11 @@ transfer-guild-ownership: '&eYou were transfered the guild ownership.'
kick-from-guild: '&eYou successfully kicked &6{player}&e from the guild.'
guild-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.'
guild-creation:
failed: "&cCouldn't create guild: {reason}"
reasons:
invalid-characters: "&eInvalid character(s)!"
invalid-length: "&eThe length must be between {min} and {max}!"
already-exists: "&eThat guild tag already exists!"
failed: "&cCouldn't create guild: {reason}"
reasons:
invalid-characters: "&eInvalid character(s)!"
invalid-length: "&eThe length must be between {min} and {max}!"
already-exists: "&eThat guild tag already exists!"
# Quests
already-on-quest: '&cYou are already on a quest.'
@ -181,9 +188,9 @@ attribute-level-up: '&eYou successfully leveled up your &6{attribute}&e.' # {lev
# Class selection
cant-choose-new-class:
- '&cYou need one class point to perform this action.'
- '&cYou need one class point to perform this action.'
no-permission-for-class:
- "&cYou don't have the permission to choose this class."
- "&cYou don't have the permission to choose this class."
# Skills
no-class-skill: '&cYour class has no skill.'