forked from Upstream/mmocore
Final commit for combat mode
This commit is contained in:
parent
14c015645d
commit
afa4a0467e
@ -44,13 +44,13 @@ public class PvpModeCommand extends RegisteredCommand {
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// Toggling on when in PVP region
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// Toggling on when in PVP region
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if (playerData.getCombat().isInPvpMode() &&
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if (playerData.getCombat().isInPvpMode() &&
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MythicLib.plugin.getFlags().isFlagAllowed(playerData.getPlayer(), CustomFlag.PVP_MODE)) {
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MythicLib.plugin.getFlags().isFlagAllowed(playerData.getPlayer(), CustomFlag.PVP_MODE)) {
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playerData.getCombat().preventPvp();
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playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand);
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle.on-invulnerable", "time",
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle.on-invulnerable", "time",
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MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
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MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand)).send(playerData.getPlayer());
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// Just send message otherwise
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// Just send message otherwise
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} else
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} else
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off")).send((Player) sender);
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off") + "-safe").send((Player) sender);
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return true;
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return true;
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}
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}
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}
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}
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@ -0,0 +1,63 @@
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package net.Indyuce.mmocore.comp.region.pvpmode;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.Flag;
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import com.sk89q.worldguard.protection.flags.StateFlag;
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import com.sk89q.worldguard.session.MoveType;
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import com.sk89q.worldguard.session.Session;
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import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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public abstract class MMOCoreFlagHandler extends FlagValueChangeHandler<StateFlag.State> {
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@NotNull
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protected PlayerData playerData;
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protected long lastMessage;
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protected static final long MESSAGE_TIMEOUT = 3 * 1000;
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public MMOCoreFlagHandler(Session session, Flag<StateFlag.State> flag) {
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super(session, flag);
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}
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/**
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* Triggered when WorldGuard initializes the value for the first time,
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* on player login or world change for instance.
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*/
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@Override
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protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, StateFlag.State value) {
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try {
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playerData = PlayerData.get(player.getUniqueId());
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} catch (Exception exception) {
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// Citizens.
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}
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}
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public abstract StateFlag.State getDefaultState();
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/**
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* Triggered when WorldGuard does not find a region setting the value of the flag.
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* In that case, put PvP mode to its default setting that is OFF.
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*/
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@Override
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protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
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return onSetValue(player, from, to, toSet, getDefaultState(), lastValue, moveType);
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}
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protected boolean isInvalid() {
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return playerData == null;
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}
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protected boolean toBoolean(@Nullable StateFlag.State state) {
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return state == StateFlag.State.ALLOW;
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}
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protected boolean canSendMessage() {
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return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
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}
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}
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@ -0,0 +1,59 @@
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package net.Indyuce.mmocore.comp.region.pvpmode;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.flags.StateFlag;
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import com.sk89q.worldguard.protection.flags.StateFlag.State;
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import com.sk89q.worldguard.session.MoveType;
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import com.sk89q.worldguard.session.Session;
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import io.lumine.mythic.lib.MythicLib;
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import net.Indyuce.mmocore.MMOCore;
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public class PvPFlagHandler extends MMOCoreFlagHandler {
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public static final Factory FACTORY = new Factory() {
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@Override
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public PvPFlagHandler create(Session session) {
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return new PvPFlagHandler(session, Flags.PVP);
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}
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};
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public PvPFlagHandler(Session session, StateFlag flag) {
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super(session, flag);
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}
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@Override
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public State getDefaultState() {
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return State.ALLOW;
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}
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/**
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* Triggered when a player changes region and finds a new value for that flag.
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* In that case, apply the new setting and display messages if needed.
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*/
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@Override
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protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, State currentValue, State lastValue, MoveType moveType) {
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if (isInvalid())
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return true;
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boolean newPvp = toBoolean(currentValue);
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boolean lastPvp = toBoolean(lastValue);
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if (newPvp && !lastPvp) {
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// Apply invulnerability
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playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
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// Send message
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if (canSendMessage()) {
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lastMessage = System.currentTimeMillis();
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-on", "time",
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MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
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}
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}
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return true;
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}
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}
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@ -3,33 +3,23 @@ package net.Indyuce.mmocore.comp.region.pvpmode;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.flags.StateFlag;
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import com.sk89q.worldguard.protection.flags.StateFlag;
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import com.sk89q.worldguard.protection.flags.StateFlag.State;
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import com.sk89q.worldguard.protection.flags.StateFlag.State;
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import com.sk89q.worldguard.session.MoveType;
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import com.sk89q.worldguard.session.MoveType;
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import com.sk89q.worldguard.session.Session;
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import com.sk89q.worldguard.session.Session;
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import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
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import io.lumine.mythic.lib.MythicLib;
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import io.lumine.mythic.lib.MythicLib;
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import io.lumine.mythic.lib.comp.flags.CustomFlag;
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import io.lumine.mythic.lib.comp.flags.CustomFlag;
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import io.lumine.mythic.lib.comp.flags.WorldGuardFlags;
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import io.lumine.mythic.lib.comp.flags.WorldGuardFlags;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.command.PvpModeCommand;
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import net.Indyuce.mmocore.command.PvpModeCommand;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.Objects;
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import java.util.Objects;
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public class PvPModeHandler extends FlagValueChangeHandler<State> {
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public class PvPModeHandler extends MMOCoreFlagHandler {
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@NotNull
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private PlayerData playerData;
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private long lastMessage;
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private static final long MESSAGE_TIMEOUT = 3 * 1000;
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public static final Factory FACTORY = new Factory() {
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public static final Factory FACTORY = new Factory() {
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public final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
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final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
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@Override
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@Override
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public PvPModeHandler create(Session session) {
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public PvPModeHandler create(Session session) {
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@ -41,41 +31,23 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
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super(session, flag);
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super(session, flag);
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}
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}
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/**
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* Triggered when WorldGuard initializes the value for the first time,
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* on player login or world change for instance.
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*/
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@Override
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@Override
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protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, State value) {
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public State getDefaultState() {
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try {
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return State.ALLOW;
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playerData = PlayerData.get(player.getUniqueId());
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} catch (Exception exception) {
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// Citizens.
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}
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}
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}
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/**
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* Triggered when WorldGuard does not find a region setting the value of the flag.
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* In that case, put PvP mode to its default setting that is OFF.
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*/
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@Override
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protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
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return onSetValue(player, from, to, toSet, DEFAULT_STATE, lastValue, moveType);
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}
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public static final StateFlag.State DEFAULT_STATE = StateFlag.State.DENY;
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/**
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/**
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* Triggered when a player changes region and finds a new value for that flag.
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* Triggered when a player changes region and finds a new value for that flag.
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* In that case, apply the new setting and display messages if needed.
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* In that case, apply the new setting and display messages if needed.
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*/
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*/
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@Override
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@Override
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protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State currentValue, StateFlag.State lastValue, MoveType moveType) {
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protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State currentValue, StateFlag.State lastValue, MoveType moveType) {
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boolean newPvpMode = toBoolean(currentValue);
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boolean lastPvpMode = toBoolean(lastValue);
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if (isInvalid())
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if (isInvalid())
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return true;
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return true;
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boolean newPvpMode = toBoolean(currentValue);
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boolean lastPvpMode = toBoolean(lastValue);
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if (!newPvpMode && lastPvpMode) {
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if (!newPvpMode && lastPvpMode) {
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// Apply cooldown
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// Apply cooldown
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@ -83,10 +55,16 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
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// Send message
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// Send message
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if (canSendMessage()) {
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if (canSendMessage()) {
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final String msgPath = (playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode()) ? "allowed" : "denied";
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// Leave combat when joining safe zone
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final boolean pvpFlag = toSet.queryState(null, Flags.PVP) != StateFlag.State.DENY;
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if (playerData.getCombat().isInPvpMode() && !pvpFlag)
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playerData.getCombat().close();
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final boolean pvpEnabled = playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode() && pvpFlag;
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lastMessage = System.currentTimeMillis();
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lastMessage = System.currentTimeMillis();
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final double remaining = (playerData.getCombat().getLastHit() + MMOCore.plugin.configManager.pvpModeCombatTimeout * 1000.0D - System.currentTimeMillis()) / 1000.0D;
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final double remaining = (playerData.getCombat().getLastHit() + MMOCore.plugin.configManager.pvpModeCombatTimeout * 1000.0D - System.currentTimeMillis()) / 1000.0D;
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + msgPath, "remaining",
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + (pvpEnabled ? "allowed" : "denied"), "remaining",
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(MythicLib.plugin.getMMOConfig()).decimal.format(remaining)).send(playerData.getPlayer());
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(MythicLib.plugin.getMMOConfig()).decimal.format(remaining)).send(playerData.getPlayer());
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}
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}
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} else if (newPvpMode && !lastPvpMode) {
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} else if (newPvpMode && !lastPvpMode) {
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@ -97,27 +75,15 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
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// Apply invulnerability
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// Apply invulnerability
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final boolean applyInvulnerability = playerData.getCombat().isInPvpMode() && playerData.getCombat().canQuitPvpMode();
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final boolean applyInvulnerability = playerData.getCombat().isInPvpMode() && playerData.getCombat().canQuitPvpMode();
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if (applyInvulnerability)
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if (applyInvulnerability)
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playerData.getCombat().preventPvp();
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playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
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// Send message
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// Send message
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if (canSendMessage()) {
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if (canSendMessage()) {
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lastMessage = System.currentTimeMillis();
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lastMessage = System.currentTimeMillis();
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-" + (applyInvulnerability ? "on" : "off"), "time",
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MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-" + (applyInvulnerability ? "on" : "off"), "time",
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MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
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MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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private boolean isInvalid() {
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return playerData == null;
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}
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private boolean toBoolean(@Nullable State state) {
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return state == State.ALLOW;
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}
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private boolean canSendMessage() {
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return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
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}
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}
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}
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@ -1,42 +1,80 @@
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package net.Indyuce.mmocore.comp.region.pvpmode;
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package net.Indyuce.mmocore.comp.region.pvpmode;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.protection.events.DisallowedPVPEvent;
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import com.sk89q.worldguard.session.handler.Handler;
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import io.lumine.mythic.lib.MythicLib;
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import io.lumine.mythic.lib.MythicLib;
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import io.lumine.mythic.lib.UtilityMethods;
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import io.lumine.mythic.lib.comp.flags.CustomFlag;
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import io.lumine.mythic.lib.comp.flags.CustomFlag;
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import io.lumine.mythic.lib.comp.interaction.InteractionType;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import org.apache.commons.lang.Validate;
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import org.apache.commons.lang.Validate;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import javax.annotation.Nullable;
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public class PvPModeListener implements Listener {
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public class PvPModeListener implements Listener {
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public PvPModeListener() {
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public PvPModeListener() {
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Validate.isTrue(WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(PvPModeHandler.FACTORY, null), "Could not register WG handler for PvP mode");
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Validate.isTrue(registerHandler(PvPModeHandler.FACTORY), "Could not register WG handler for PvP mode");
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if (MMOCore.plugin.getConfig().getBoolean("pvp_mode.invulnerability.apply_to_pvp_flag"))
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Validate.isTrue(registerHandler(PvPFlagHandler.FACTORY), "Could not register WG handler for PvP");
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}
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}
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private boolean registerHandler(Handler.Factory factory) {
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return WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(factory, null);
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}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Runs after MythicLib interaction checks. This listener
|
||||||
|
* takes care of PVP inside of PvP-mode regions.
|
||||||
|
*/
|
||||||
@EventHandler(ignoreCancelled = true)
|
@EventHandler(ignoreCancelled = true)
|
||||||
public void unblockPvp(DisallowedPVPEvent event) {
|
public void a(EntityDamageByEntityEvent event) {
|
||||||
PlayerData defender, attacker;
|
if (!UtilityMethods.isRealPlayer(event.getEntity()))
|
||||||
if (!(attacker = PlayerData.get(event.getAttacker())).getCombat().isInPvpMode() || !(defender = PlayerData.get(event.getDefender())).getCombat().isInPvpMode())
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// If defender is out of combat
|
final @Nullable Player source = UtilityMethods.getPlayerDamager(event);
|
||||||
if (!defender.getCombat().canPvp())
|
if (source == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// If attacker cannot deal damage yet
|
// Check for target's invulnerability BEFORE pvp-mode flag because it can also
|
||||||
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && !attacker.getCombat().canPvp())
|
// happen when the option pvp_mode.invulnerability.apply_to_pvp_flag is on
|
||||||
return;
|
final Player target = (Player) event.getEntity();
|
||||||
|
final PlayerData targetData = PlayerData.get(target);
|
||||||
// Defender is still fighting and cannot leave PvP mode
|
if (targetData.getCombat().isInvulnerable()) {
|
||||||
if (!defender.getCombat().canQuitPvpMode())
|
final long left = targetData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
|
||||||
|
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-target",
|
||||||
|
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// Enable PvP if accepted
|
// If attacker is still invulnerable and cannot deal damage
|
||||||
else if (MythicLib.plugin.getFlags().isFlagAllowed(event.getDefender().getLocation(), CustomFlag.PVP_MODE) &&
|
final PlayerData sourceData = PlayerData.get(source);
|
||||||
MythicLib.plugin.getEntities().checkPvpInteractionRules(event.getAttacker(), event.getDefender(), InteractionType.OFFENSE_ACTION, true))
|
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && sourceData.getCombat().isInvulnerable()) {
|
||||||
|
final long left = sourceData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
|
||||||
|
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-self",
|
||||||
|
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Checks for PvP mode on target location
|
||||||
|
if (!MythicLib.plugin.getFlags().isFlagAllowed(target.getLocation(), CustomFlag.PVP_MODE))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Defender has not enabled PvP mode
|
||||||
|
if (!targetData.getCombat().isInPvpMode()) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-target").send(source);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Attacker has not enabled PvP mode
|
||||||
|
else if (!sourceData.getCombat().isInPvpMode()) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-self").send(source);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,12 +27,13 @@ import java.util.logging.Level;
|
|||||||
public class ConfigManager {
|
public class ConfigManager {
|
||||||
public final CommandVerbose commandVerbose = new CommandVerbose();
|
public final CommandVerbose commandVerbose = new CommandVerbose();
|
||||||
|
|
||||||
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar, pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
|
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar,
|
||||||
|
pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
|
||||||
public String partyChatPrefix, noSkillBoundPlaceholder;
|
public String partyChatPrefix, noSkillBoundPlaceholder;
|
||||||
public ChatColor staminaFull, staminaHalf, staminaEmpty;
|
public ChatColor staminaFull, staminaHalf, staminaEmpty;
|
||||||
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown, globalSkillCooldown;
|
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown, globalSkillCooldown;
|
||||||
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown, pvpModeCombatTimeout, pvpModeInvulnerability,
|
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown,
|
||||||
pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
|
pvpModeCombatTimeout, pvpModeInvulnerabilityTimeRegionChange, pvpModeInvulnerabilityTimeCommand, pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
|
||||||
public int maxPartyLevelDifference, maxBoundActiveSkills, maxBoundPassiveSkills;
|
public int maxPartyLevelDifference, maxBoundActiveSkills, maxBoundPassiveSkills;
|
||||||
public final List<EntityDamageEvent.DamageCause> combatLogDamageCauses = new ArrayList<>();
|
public final List<EntityDamageEvent.DamageCause> combatLogDamageCauses = new ArrayList<>();
|
||||||
|
|
||||||
@ -140,7 +141,8 @@ public class ConfigManager {
|
|||||||
pvpModeRegionEnterCooldown = config.getDouble("pvp_mode.cooldown.region_enter");
|
pvpModeRegionEnterCooldown = config.getDouble("pvp_mode.cooldown.region_enter");
|
||||||
pvpModeRegionLeaveCooldown = config.getDouble("pvp_mode.cooldown.region_leave");
|
pvpModeRegionLeaveCooldown = config.getDouble("pvp_mode.cooldown.region_leave");
|
||||||
pvpModeCombatTimeout = config.getDouble("pvp_mode.combat_timeout");
|
pvpModeCombatTimeout = config.getDouble("pvp_mode.combat_timeout");
|
||||||
pvpModeInvulnerability = config.getDouble("pvp_mode.invulnerability.time");
|
pvpModeInvulnerabilityTimeCommand = config.getDouble("pvp_mode.invulnerability.time.command");
|
||||||
|
pvpModeInvulnerabilityTimeRegionChange = config.getDouble("pvp_mode.invulnerability.time.region_change");
|
||||||
pvpModeInvulnerabilityCanDamage = config.getBoolean("pvp_mode.invulnerability.can_damage");
|
pvpModeInvulnerabilityCanDamage = config.getBoolean("pvp_mode.invulnerability.can_damage");
|
||||||
|
|
||||||
// Resources
|
// Resources
|
||||||
|
@ -14,7 +14,7 @@ public class CombatHandler implements Closable {
|
|||||||
private final PlayerData player;
|
private final PlayerData player;
|
||||||
private final long firstHit = System.currentTimeMillis();
|
private final long firstHit = System.currentTimeMillis();
|
||||||
|
|
||||||
private long lastHit = System.currentTimeMillis(), lastToggle;
|
private long lastHit = System.currentTimeMillis(), invulnerableTill;
|
||||||
|
|
||||||
private boolean pvpMode;
|
private boolean pvpMode;
|
||||||
|
|
||||||
@ -27,7 +27,7 @@ public class CombatHandler implements Closable {
|
|||||||
|
|
||||||
public void update() {
|
public void update() {
|
||||||
lastHit = System.currentTimeMillis();
|
lastHit = System.currentTimeMillis();
|
||||||
lastToggle = 0;
|
invulnerableTill = 0;
|
||||||
player.getMMOPlayerData().getCooldownMap().applyCooldown(PvpModeCommand.COOLDOWN_KEY, MMOCore.plugin.configManager.pvpModeCombatCooldown);
|
player.getMMOPlayerData().getCooldownMap().applyCooldown(PvpModeCommand.COOLDOWN_KEY, MMOCore.plugin.configManager.pvpModeCombatCooldown);
|
||||||
|
|
||||||
// Simply refreshing
|
// Simply refreshing
|
||||||
@ -58,6 +58,10 @@ public class CombatHandler implements Closable {
|
|||||||
return firstHit;
|
return firstHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public long getInvulnerableTill() {
|
||||||
|
return invulnerableTill;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Simply checks if there is a scheduled task.
|
* Simply checks if there is a scheduled task.
|
||||||
*
|
*
|
||||||
@ -74,12 +78,12 @@ public class CombatHandler implements Closable {
|
|||||||
*
|
*
|
||||||
* @return If the player is inert i.e if he CAN hit/take damage
|
* @return If the player is inert i.e if he CAN hit/take damage
|
||||||
*/
|
*/
|
||||||
public boolean canPvp() {
|
public boolean isInvulnerable() {
|
||||||
return System.currentTimeMillis() > lastToggle + MMOCore.plugin.configManager.pvpModeInvulnerability * 1000;
|
return System.currentTimeMillis() < invulnerableTill;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void preventPvp() {
|
public void setInvulnerable(double time) {
|
||||||
lastToggle = System.currentTimeMillis();
|
invulnerableTill = System.currentTimeMillis() + (long) (time * 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canQuitPvpMode() {
|
public boolean canQuitPvpMode() {
|
||||||
@ -108,5 +112,10 @@ public class CombatHandler implements Closable {
|
|||||||
public void close() {
|
public void close() {
|
||||||
if (isInCombat())
|
if (isInCombat())
|
||||||
quit(true);
|
quit(true);
|
||||||
|
|
||||||
|
// Necessary steps when entering a town.
|
||||||
|
lastHit = 0;
|
||||||
|
invulnerableTill = 0;
|
||||||
|
player.getMMOPlayerData().getCooldownMap().resetCooldown(PvpModeCommand.COOLDOWN_KEY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -303,12 +303,19 @@ pvp_mode:
|
|||||||
# - entering a PvP region with PvP mode turned on.
|
# - entering a PvP region with PvP mode turned on.
|
||||||
# - using the /pvpmode command inside of a PvP region.
|
# - using the /pvpmode command inside of a PvP region.
|
||||||
invulnerability:
|
invulnerability:
|
||||||
time: 60
|
time:
|
||||||
|
region_change: 60
|
||||||
|
command: 30
|
||||||
|
|
||||||
# When enabled, players can damage other players
|
# When enabled, players can damage other players
|
||||||
# to end this invulnerable time period.
|
# to end this invulnerable time period.
|
||||||
can_damage: false
|
can_damage: false
|
||||||
|
|
||||||
|
# When enabled, leaving a no-PVP zone and entering a PVP zone
|
||||||
|
# will apply the SAME invulnerability time.
|
||||||
|
# Requires /reload when changed
|
||||||
|
apply_to_pvp_flag: false
|
||||||
|
|
||||||
cooldown:
|
cooldown:
|
||||||
|
|
||||||
# Cooldown before being able to use the /pvpmode
|
# Cooldown before being able to use the /pvpmode
|
||||||
|
@ -1,51 +1,58 @@
|
|||||||
# Level & Experience
|
# Level & Experience
|
||||||
level-up:
|
level-up:
|
||||||
- ''
|
- ''
|
||||||
- '&eCongratulations, you reached level &6{level}&e!'
|
- '&eCongratulations, you reached level &6{level}&e!'
|
||||||
- '&eUse &6/p &eto see your new statistics!'
|
- '&eUse &6/p &eto see your new statistics!'
|
||||||
- ''
|
- ''
|
||||||
profession-level-up:
|
profession-level-up:
|
||||||
- '&eYou are now level &6{level}&e in &6{profession}&e!'
|
- '&eYou are now level &6{level}&e in &6{profession}&e!'
|
||||||
exp-notification: '%&f{profession} &e{progress} &e{ratio}%'
|
exp-notification: '%&f{profession} &e{progress} &e{ratio}%'
|
||||||
exp-hologram: '&e+{exp} EXP!'
|
exp-hologram: '&e+{exp} EXP!'
|
||||||
class-select: '&eYou are now a &6{class}&e!'
|
class-select: '&eYou are now a &6{class}&e!'
|
||||||
already-on-class: '&cYou are already a {class}.'
|
already-on-class: '&cYou are already a {class}.'
|
||||||
death-exp-loss:
|
death-exp-loss:
|
||||||
- ''
|
- ''
|
||||||
- '&4You died and lost {loss} experience.'
|
- '&4You died and lost {loss} experience.'
|
||||||
- ''
|
- ''
|
||||||
|
|
||||||
# General
|
# General
|
||||||
not-enough-perms: '&cYou do not have enough permissions.'
|
not-enough-perms: '&cYou do not have enough permissions.'
|
||||||
|
|
||||||
# Experience boosters
|
# Experience boosters
|
||||||
booster-main:
|
booster-main:
|
||||||
- '&e'
|
- '&e'
|
||||||
- '&eA &6{multiplier}x&e EXP multiplier is now active!'
|
- '&eA &6{multiplier}x&e EXP multiplier is now active!'
|
||||||
- '&e'
|
- '&e'
|
||||||
booster-skill:
|
booster-skill:
|
||||||
- '&e'
|
- '&e'
|
||||||
- '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!'
|
- '&eA &6{multiplier}x&e &6{profession} &eEXP multiplier is now active!'
|
||||||
- '&e'
|
- '&e'
|
||||||
booster-expired: '&cExpired!'
|
booster-expired: '&cExpired!'
|
||||||
|
|
||||||
# PvP Mode
|
# PvP Mode
|
||||||
pvp-mode:
|
pvp-mode:
|
||||||
cooldown: '&cPlease wait {remaining} seconds to use this command again.'
|
cooldown: '&cPlease wait {remaining} seconds to use this command again.'
|
||||||
|
|
||||||
# When using /pvpmode
|
# When you cannot hit another player
|
||||||
toggle:
|
cannot-hit:
|
||||||
on: '&aPvP Mode on.'
|
pvp-mode-disabled-target: '&cThis player has not toggled on PvP.'
|
||||||
on-invulnerable: '&aPvP Mode on. You are now invulnerable for {time} seconds.'
|
pvp-mode-disabled-self: '&cYou have not toggled on PvP.'
|
||||||
off: '&cPvP Mode off.'
|
invulnerable-self: '&cYou are still out of combat for {left} seconds.'
|
||||||
|
invulnerable-target: '&cThis player is out of combat for {left} seconds.'
|
||||||
|
|
||||||
# Entering/leaving regions with specific flag value
|
# When using /pvpmode
|
||||||
leave:
|
toggle:
|
||||||
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
|
on-safe: '&aYou will now be able to fight other players in dedicated areas.'
|
||||||
pvp-denied: '&cYou left the PVP zone.'
|
on-invulnerable: '&aYou will be able to fight other players in {time} seconds.'
|
||||||
enter:
|
off-safe: '&cYou can no longer fight other players.'
|
||||||
pvp-mode-on: '&aYou entered a PVP zone and gained invulnerability for {time} seconds!'
|
|
||||||
pvp-mode-off: '&aYou entered a PVP zone. You may use /pvpmode to fight other players.'
|
# Entering/leaving regions
|
||||||
|
leave:
|
||||||
|
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
|
||||||
|
pvp-denied: '&cYou left the PVP zone.'
|
||||||
|
enter:
|
||||||
|
pvp-mode-on: '&aYou entered a PVP zone and gained invulnerability for {time} seconds!'
|
||||||
|
pvp-mode-off: '&aYou entered a PVP zone. You may use /pvpmode to fight other players.'
|
||||||
|
|
||||||
# Fishing Profession
|
# Fishing Profession
|
||||||
caught-fish: '&cYou caught a fish!'
|
caught-fish: '&cYou caught a fish!'
|
||||||
@ -54,32 +61,32 @@ fish-out-water-crit: '&aCritical Fish!'
|
|||||||
|
|
||||||
# Player Input
|
# Player Input
|
||||||
player-input:
|
player-input:
|
||||||
anvil:
|
anvil:
|
||||||
friend-request: 'Friend name..'
|
friend-request: 'Friend name..'
|
||||||
party-invite: 'Player name..'
|
party-invite: 'Player name..'
|
||||||
guild-invite: 'Player name..'
|
guild-invite: 'Player name..'
|
||||||
guild-creation-tag: 'Guild tag..'
|
guild-creation-tag: 'Guild tag..'
|
||||||
guild-creation-name: 'Guild name..'
|
guild-creation-name: 'Guild name..'
|
||||||
chat:
|
chat:
|
||||||
friend-request: '&eWrite in the chat the player name.'
|
friend-request: '&eWrite in the chat the player name.'
|
||||||
party-invite: '&eWrite in the chat the player you want to invite.'
|
party-invite: '&eWrite in the chat the player you want to invite.'
|
||||||
guild-invite: '&eWrite in the chat the player you want to invite.'
|
guild-invite: '&eWrite in the chat the player you want to invite.'
|
||||||
guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.'
|
guild-creation-tag: '&eWrite in the chat the TAG of the Guild you want to create.'
|
||||||
guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.'
|
guild-creation-name: '&eWrite in the chat the name of the Guild you want to create.'
|
||||||
cancel: '&eWrite &c''cancel'' &eto cancel.'
|
cancel: '&eWrite &c''cancel'' &eto cancel.'
|
||||||
|
|
||||||
# Spell Casting
|
# Spell Casting
|
||||||
casting:
|
casting:
|
||||||
action-bar:
|
action-bar:
|
||||||
ready: '&6[{index}] &a&l{skill}'
|
ready: '&6[{index}] &a&l{skill}'
|
||||||
on-cooldown: '&6[{index}] &c&l{skill} &6(&c{cooldown}&6)'
|
on-cooldown: '&6[{index}] &c&l{skill} &6(&c{cooldown}&6)'
|
||||||
no-mana: '&6[{index}] &9&l{skill}'
|
no-mana: '&6[{index}] &9&l{skill}'
|
||||||
no-stamina: '&6[{index}] &9&l{skill}'
|
no-stamina: '&6[{index}] &9&l{skill}'
|
||||||
split: '&7 &7 - &7 '
|
split: '&7 &7 - &7 '
|
||||||
no-longer: '%&cYou cancelled skill casting.'
|
no-longer: '%&cYou cancelled skill casting.'
|
||||||
no-mana: '&cYou do not have enough {mana}, {mana-required} more required!'
|
no-mana: '&cYou do not have enough {mana}, {mana-required} more required!'
|
||||||
no-stamina: '&cYou do not have enough stamina!'
|
no-stamina: '&cYou do not have enough stamina!'
|
||||||
on-cooldown: '&cThis skill is on a {cooldown}s cooldown.'
|
on-cooldown: '&cThis skill is on a {cooldown}s cooldown.'
|
||||||
|
|
||||||
# Combat Log
|
# Combat Log
|
||||||
now-in-combat: '%&cYou are now in combat!'
|
now-in-combat: '%&cYou are now in combat!'
|
||||||
@ -118,20 +125,20 @@ friend-request-cooldown: '&cPlease wait {cooldown}.'
|
|||||||
cant-request-to-yourself: '&cYou can''t send a request to yourself.'
|
cant-request-to-yourself: '&cYou can''t send a request to yourself.'
|
||||||
already-friends: '&cYou are already friends with {player}.'
|
already-friends: '&cYou are already friends with {player}.'
|
||||||
friend-request:
|
friend-request:
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
- '{"text":"&6{player} &ejust sent you a friend request!"}'
|
- '{"text":"&6{player} &ejust sent you a friend request!"}'
|
||||||
- '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
- '[{"text":" ","hoverEvent":{}},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/friends accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r ","hoverEvent":{}},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/friends deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
|
|
||||||
# Parties
|
# Parties
|
||||||
party-chat: '&5[Party] {player}: {message}'
|
party-chat: '&5[Party] {player}: {message}'
|
||||||
sent-party-invite: '&eYou sent a party invite to &6{player}&e.'
|
sent-party-invite: '&eYou sent a party invite to &6{player}&e.'
|
||||||
already-in-party: '&c{player} is already in your party.'
|
already-in-party: '&c{player} is already in your party.'
|
||||||
party-invite:
|
party-invite:
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
- '{"text":"&6{player} &ehas invited you to their party!"}'
|
- '{"text":"&6{player} &ehas invited you to their party!"}'
|
||||||
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/party accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/party deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
party-is-full: '&cSorry, your party is full.'
|
party-is-full: '&cSorry, your party is full.'
|
||||||
party-joined: '&eYou successfully joined &6{owner}&e''s party.'
|
party-joined: '&eYou successfully joined &6{owner}&e''s party.'
|
||||||
party-joined-other: '&6{player}&e joined your party!'
|
party-joined-other: '&6{player}&e joined your party!'
|
||||||
@ -145,10 +152,10 @@ guild-chat: '&a[{tag}] {player}: {message}'
|
|||||||
sent-guild-invite: '&eYou sent a guild invite to &6{player}&e.'
|
sent-guild-invite: '&eYou sent a guild invite to &6{player}&e.'
|
||||||
already-in-guild: '&c{player} is already in your guild.'
|
already-in-guild: '&c{player} is already in your guild.'
|
||||||
guild-invite:
|
guild-invite:
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
- '{"text":"&6{player} &ehas invited you to their guild!"}'
|
- '{"text":"&6{player} &ehas invited you to their guild!"}'
|
||||||
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
- '[{"text":" "},{"text":"&8[&a&lACCEPT&8]","clickEvent":{"action":"run_command","value":"/guild accept {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to accept!"}},{"text":"&r "},{"text":"&8[&c&lDENY&8]","clickEvent":{"action":"run_command","value":"/guild deny {uuid}"},"hoverEvent":{"action":"show_text","value":"&eClick to deny."}}]'
|
||||||
- '{"text":""}'
|
- '{"text":""}'
|
||||||
#guild-is-full: '&cSorry, your guild is full.' -Unused right now
|
#guild-is-full: '&cSorry, your guild is full.' -Unused right now
|
||||||
guild-joined: '&eYou successfully joined &6{owner}&e''s guild.'
|
guild-joined: '&eYou successfully joined &6{owner}&e''s guild.'
|
||||||
guild-joined-other: '&6{player}&e joined your guild!'
|
guild-joined-other: '&6{player}&e joined your guild!'
|
||||||
@ -156,11 +163,11 @@ transfer-guild-ownership: '&eYou were transfered the guild ownership.'
|
|||||||
kick-from-guild: '&eYou successfully kicked &6{player}&e from the guild.'
|
kick-from-guild: '&eYou successfully kicked &6{player}&e from the guild.'
|
||||||
guild-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.'
|
guild-invite-cooldown: '&cPlease wait {cooldown} before inviting {player}.'
|
||||||
guild-creation:
|
guild-creation:
|
||||||
failed: "&cCouldn't create guild: {reason}"
|
failed: "&cCouldn't create guild: {reason}"
|
||||||
reasons:
|
reasons:
|
||||||
invalid-characters: "&eInvalid character(s)!"
|
invalid-characters: "&eInvalid character(s)!"
|
||||||
invalid-length: "&eThe length must be between {min} and {max}!"
|
invalid-length: "&eThe length must be between {min} and {max}!"
|
||||||
already-exists: "&eThat guild tag already exists!"
|
already-exists: "&eThat guild tag already exists!"
|
||||||
|
|
||||||
# Quests
|
# Quests
|
||||||
already-on-quest: '&cYou are already on a quest.'
|
already-on-quest: '&cYou are already on a quest.'
|
||||||
@ -181,9 +188,9 @@ attribute-level-up: '&eYou successfully leveled up your &6{attribute}&e.' # {lev
|
|||||||
|
|
||||||
# Class selection
|
# Class selection
|
||||||
cant-choose-new-class:
|
cant-choose-new-class:
|
||||||
- '&cYou need one class point to perform this action.'
|
- '&cYou need one class point to perform this action.'
|
||||||
no-permission-for-class:
|
no-permission-for-class:
|
||||||
- "&cYou don't have the permission to choose this class."
|
- "&cYou don't have the permission to choose this class."
|
||||||
|
|
||||||
# Skills
|
# Skills
|
||||||
no-class-skill: '&cYour class has no skill.'
|
no-class-skill: '&cYour class has no skill.'
|
||||||
|
Loading…
Reference in New Issue
Block a user