forked from Upstream/mmocore
Final commit for combat mode
This commit is contained in:
parent
14c015645d
commit
afa4a0467e
@ -44,13 +44,13 @@ public class PvpModeCommand extends RegisteredCommand {
|
||||
// Toggling on when in PVP region
|
||||
if (playerData.getCombat().isInPvpMode() &&
|
||||
MythicLib.plugin.getFlags().isFlagAllowed(playerData.getPlayer(), CustomFlag.PVP_MODE)) {
|
||||
playerData.getCombat().preventPvp();
|
||||
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand);
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle.on-invulnerable", "time",
|
||||
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
|
||||
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeCommand)).send(playerData.getPlayer());
|
||||
|
||||
// Just send message otherwise
|
||||
} else
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off")).send((Player) sender);
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.toggle." + (playerData.getCombat().isInPvpMode() ? "on" : "off") + "-safe").send((Player) sender);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,63 @@
|
||||
package net.Indyuce.mmocore.comp.region.pvpmode;
|
||||
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
import com.sk89q.worldguard.LocalPlayer;
|
||||
import com.sk89q.worldguard.protection.ApplicableRegionSet;
|
||||
import com.sk89q.worldguard.protection.flags.Flag;
|
||||
import com.sk89q.worldguard.protection.flags.StateFlag;
|
||||
import com.sk89q.worldguard.session.MoveType;
|
||||
import com.sk89q.worldguard.session.Session;
|
||||
import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
|
||||
import net.Indyuce.mmocore.api.player.PlayerData;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public abstract class MMOCoreFlagHandler extends FlagValueChangeHandler<StateFlag.State> {
|
||||
|
||||
@NotNull
|
||||
protected PlayerData playerData;
|
||||
|
||||
protected long lastMessage;
|
||||
|
||||
protected static final long MESSAGE_TIMEOUT = 3 * 1000;
|
||||
|
||||
public MMOCoreFlagHandler(Session session, Flag<StateFlag.State> flag) {
|
||||
super(session, flag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered when WorldGuard initializes the value for the first time,
|
||||
* on player login or world change for instance.
|
||||
*/
|
||||
@Override
|
||||
protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, StateFlag.State value) {
|
||||
try {
|
||||
playerData = PlayerData.get(player.getUniqueId());
|
||||
} catch (Exception exception) {
|
||||
// Citizens.
|
||||
}
|
||||
}
|
||||
|
||||
public abstract StateFlag.State getDefaultState();
|
||||
|
||||
/**
|
||||
* Triggered when WorldGuard does not find a region setting the value of the flag.
|
||||
* In that case, put PvP mode to its default setting that is OFF.
|
||||
*/
|
||||
@Override
|
||||
protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
|
||||
return onSetValue(player, from, to, toSet, getDefaultState(), lastValue, moveType);
|
||||
}
|
||||
|
||||
protected boolean isInvalid() {
|
||||
return playerData == null;
|
||||
}
|
||||
|
||||
protected boolean toBoolean(@Nullable StateFlag.State state) {
|
||||
return state == StateFlag.State.ALLOW;
|
||||
}
|
||||
|
||||
protected boolean canSendMessage() {
|
||||
return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
|
||||
}
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
package net.Indyuce.mmocore.comp.region.pvpmode;
|
||||
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
import com.sk89q.worldguard.LocalPlayer;
|
||||
import com.sk89q.worldguard.protection.ApplicableRegionSet;
|
||||
import com.sk89q.worldguard.protection.flags.Flags;
|
||||
import com.sk89q.worldguard.protection.flags.StateFlag;
|
||||
import com.sk89q.worldguard.protection.flags.StateFlag.State;
|
||||
import com.sk89q.worldguard.session.MoveType;
|
||||
import com.sk89q.worldguard.session.Session;
|
||||
import io.lumine.mythic.lib.MythicLib;
|
||||
import net.Indyuce.mmocore.MMOCore;
|
||||
|
||||
public class PvPFlagHandler extends MMOCoreFlagHandler {
|
||||
|
||||
public static final Factory FACTORY = new Factory() {
|
||||
|
||||
@Override
|
||||
public PvPFlagHandler create(Session session) {
|
||||
return new PvPFlagHandler(session, Flags.PVP);
|
||||
}
|
||||
};
|
||||
|
||||
public PvPFlagHandler(Session session, StateFlag flag) {
|
||||
super(session, flag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public State getDefaultState() {
|
||||
return State.ALLOW;
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered when a player changes region and finds a new value for that flag.
|
||||
* In that case, apply the new setting and display messages if needed.
|
||||
*/
|
||||
@Override
|
||||
protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, State currentValue, State lastValue, MoveType moveType) {
|
||||
if (isInvalid())
|
||||
return true;
|
||||
|
||||
boolean newPvp = toBoolean(currentValue);
|
||||
boolean lastPvp = toBoolean(lastValue);
|
||||
|
||||
if (newPvp && !lastPvp) {
|
||||
|
||||
// Apply invulnerability
|
||||
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
|
||||
|
||||
// Send message
|
||||
if (canSendMessage()) {
|
||||
lastMessage = System.currentTimeMillis();
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-on", "time",
|
||||
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
@ -3,33 +3,23 @@ package net.Indyuce.mmocore.comp.region.pvpmode;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
import com.sk89q.worldguard.LocalPlayer;
|
||||
import com.sk89q.worldguard.protection.ApplicableRegionSet;
|
||||
import com.sk89q.worldguard.protection.flags.Flags;
|
||||
import com.sk89q.worldguard.protection.flags.StateFlag;
|
||||
import com.sk89q.worldguard.protection.flags.StateFlag.State;
|
||||
import com.sk89q.worldguard.session.MoveType;
|
||||
import com.sk89q.worldguard.session.Session;
|
||||
import com.sk89q.worldguard.session.handler.FlagValueChangeHandler;
|
||||
import io.lumine.mythic.lib.MythicLib;
|
||||
import io.lumine.mythic.lib.comp.flags.CustomFlag;
|
||||
import io.lumine.mythic.lib.comp.flags.WorldGuardFlags;
|
||||
import net.Indyuce.mmocore.MMOCore;
|
||||
import net.Indyuce.mmocore.api.player.PlayerData;
|
||||
import net.Indyuce.mmocore.command.PvpModeCommand;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class PvPModeHandler extends FlagValueChangeHandler<State> {
|
||||
|
||||
@NotNull
|
||||
private PlayerData playerData;
|
||||
|
||||
private long lastMessage;
|
||||
|
||||
private static final long MESSAGE_TIMEOUT = 3 * 1000;
|
||||
public class PvPModeHandler extends MMOCoreFlagHandler {
|
||||
|
||||
public static final Factory FACTORY = new Factory() {
|
||||
public final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
|
||||
final WorldGuardFlags wgFlags = Objects.requireNonNull(MythicLib.plugin.getFlags().getHandler(WorldGuardFlags.class), "Could not reach ML compatibility class for WG");
|
||||
|
||||
@Override
|
||||
public PvPModeHandler create(Session session) {
|
||||
@ -41,29 +31,10 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
|
||||
super(session, flag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered when WorldGuard initializes the value for the first time,
|
||||
* on player login or world change for instance.
|
||||
*/
|
||||
@Override
|
||||
protected void onInitialValue(LocalPlayer player, ApplicableRegionSet set, State value) {
|
||||
try {
|
||||
playerData = PlayerData.get(player.getUniqueId());
|
||||
} catch (Exception exception) {
|
||||
// Citizens.
|
||||
public State getDefaultState() {
|
||||
return State.ALLOW;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered when WorldGuard does not find a region setting the value of the flag.
|
||||
* In that case, put PvP mode to its default setting that is OFF.
|
||||
*/
|
||||
@Override
|
||||
protected boolean onAbsentValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State lastValue, MoveType moveType) {
|
||||
return onSetValue(player, from, to, toSet, DEFAULT_STATE, lastValue, moveType);
|
||||
}
|
||||
|
||||
public static final StateFlag.State DEFAULT_STATE = StateFlag.State.DENY;
|
||||
|
||||
/**
|
||||
* Triggered when a player changes region and finds a new value for that flag.
|
||||
@ -71,11 +42,12 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
|
||||
*/
|
||||
@Override
|
||||
protected boolean onSetValue(LocalPlayer player, Location from, Location to, ApplicableRegionSet toSet, StateFlag.State currentValue, StateFlag.State lastValue, MoveType moveType) {
|
||||
boolean newPvpMode = toBoolean(currentValue);
|
||||
boolean lastPvpMode = toBoolean(lastValue);
|
||||
if (isInvalid())
|
||||
return true;
|
||||
|
||||
boolean newPvpMode = toBoolean(currentValue);
|
||||
boolean lastPvpMode = toBoolean(lastValue);
|
||||
|
||||
if (!newPvpMode && lastPvpMode) {
|
||||
|
||||
// Apply cooldown
|
||||
@ -83,10 +55,16 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
|
||||
|
||||
// Send message
|
||||
if (canSendMessage()) {
|
||||
final String msgPath = (playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode()) ? "allowed" : "denied";
|
||||
|
||||
// Leave combat when joining safe zone
|
||||
final boolean pvpFlag = toSet.queryState(null, Flags.PVP) != StateFlag.State.DENY;
|
||||
if (playerData.getCombat().isInPvpMode() && !pvpFlag)
|
||||
playerData.getCombat().close();
|
||||
|
||||
final boolean pvpEnabled = playerData.getCombat().isInPvpMode() && !playerData.getCombat().canQuitPvpMode() && pvpFlag;
|
||||
lastMessage = System.currentTimeMillis();
|
||||
final double remaining = (playerData.getCombat().getLastHit() + MMOCore.plugin.configManager.pvpModeCombatTimeout * 1000.0D - System.currentTimeMillis()) / 1000.0D;
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + msgPath, "remaining",
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.leave.pvp-" + (pvpEnabled ? "allowed" : "denied"), "remaining",
|
||||
(MythicLib.plugin.getMMOConfig()).decimal.format(remaining)).send(playerData.getPlayer());
|
||||
}
|
||||
} else if (newPvpMode && !lastPvpMode) {
|
||||
@ -97,27 +75,15 @@ public class PvPModeHandler extends FlagValueChangeHandler<State> {
|
||||
// Apply invulnerability
|
||||
final boolean applyInvulnerability = playerData.getCombat().isInPvpMode() && playerData.getCombat().canQuitPvpMode();
|
||||
if (applyInvulnerability)
|
||||
playerData.getCombat().preventPvp();
|
||||
playerData.getCombat().setInvulnerable(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange);
|
||||
|
||||
// Send message
|
||||
if (canSendMessage()) {
|
||||
lastMessage = System.currentTimeMillis();
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.enter.pvp-mode-" + (applyInvulnerability ? "on" : "off"), "time",
|
||||
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerability)).send(playerData.getPlayer());
|
||||
MythicLib.plugin.getMMOConfig().decimal.format(MMOCore.plugin.configManager.pvpModeInvulnerabilityTimeRegionChange)).send(playerData.getPlayer());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isInvalid() {
|
||||
return playerData == null;
|
||||
}
|
||||
|
||||
private boolean toBoolean(@Nullable State state) {
|
||||
return state == State.ALLOW;
|
||||
}
|
||||
|
||||
private boolean canSendMessage() {
|
||||
return System.currentTimeMillis() > lastMessage + MESSAGE_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
@ -1,42 +1,80 @@
|
||||
package net.Indyuce.mmocore.comp.region.pvpmode;
|
||||
|
||||
import com.sk89q.worldguard.WorldGuard;
|
||||
import com.sk89q.worldguard.bukkit.protection.events.DisallowedPVPEvent;
|
||||
import com.sk89q.worldguard.session.handler.Handler;
|
||||
import io.lumine.mythic.lib.MythicLib;
|
||||
import io.lumine.mythic.lib.UtilityMethods;
|
||||
import io.lumine.mythic.lib.comp.flags.CustomFlag;
|
||||
import io.lumine.mythic.lib.comp.interaction.InteractionType;
|
||||
import net.Indyuce.mmocore.MMOCore;
|
||||
import net.Indyuce.mmocore.api.player.PlayerData;
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class PvPModeListener implements Listener {
|
||||
public PvPModeListener() {
|
||||
Validate.isTrue(WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(PvPModeHandler.FACTORY, null), "Could not register WG handler for PvP mode");
|
||||
Validate.isTrue(registerHandler(PvPModeHandler.FACTORY), "Could not register WG handler for PvP mode");
|
||||
if (MMOCore.plugin.getConfig().getBoolean("pvp_mode.invulnerability.apply_to_pvp_flag"))
|
||||
Validate.isTrue(registerHandler(PvPFlagHandler.FACTORY), "Could not register WG handler for PvP");
|
||||
}
|
||||
|
||||
private boolean registerHandler(Handler.Factory factory) {
|
||||
return WorldGuard.getInstance().getPlatform().getSessionManager().registerHandler(factory, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs after MythicLib interaction checks. This listener
|
||||
* takes care of PVP inside of PvP-mode regions.
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void unblockPvp(DisallowedPVPEvent event) {
|
||||
PlayerData defender, attacker;
|
||||
if (!(attacker = PlayerData.get(event.getAttacker())).getCombat().isInPvpMode() || !(defender = PlayerData.get(event.getDefender())).getCombat().isInPvpMode())
|
||||
public void a(EntityDamageByEntityEvent event) {
|
||||
if (!UtilityMethods.isRealPlayer(event.getEntity()))
|
||||
return;
|
||||
|
||||
// If defender is out of combat
|
||||
if (!defender.getCombat().canPvp())
|
||||
final @Nullable Player source = UtilityMethods.getPlayerDamager(event);
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
// If attacker cannot deal damage yet
|
||||
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && !attacker.getCombat().canPvp())
|
||||
return;
|
||||
|
||||
// Defender is still fighting and cannot leave PvP mode
|
||||
if (!defender.getCombat().canQuitPvpMode())
|
||||
// Check for target's invulnerability BEFORE pvp-mode flag because it can also
|
||||
// happen when the option pvp_mode.invulnerability.apply_to_pvp_flag is on
|
||||
final Player target = (Player) event.getEntity();
|
||||
final PlayerData targetData = PlayerData.get(target);
|
||||
if (targetData.getCombat().isInvulnerable()) {
|
||||
final long left = targetData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-target",
|
||||
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// Enable PvP if accepted
|
||||
else if (MythicLib.plugin.getFlags().isFlagAllowed(event.getDefender().getLocation(), CustomFlag.PVP_MODE) &&
|
||||
MythicLib.plugin.getEntities().checkPvpInteractionRules(event.getAttacker(), event.getDefender(), InteractionType.OFFENSE_ACTION, true))
|
||||
// If attacker is still invulnerable and cannot deal damage
|
||||
final PlayerData sourceData = PlayerData.get(source);
|
||||
if (!MMOCore.plugin.configManager.pvpModeInvulnerabilityCanDamage && sourceData.getCombat().isInvulnerable()) {
|
||||
final long left = sourceData.getCombat().getInvulnerableTill() - System.currentTimeMillis();
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.invulnerable-self",
|
||||
"left", MythicLib.plugin.getMMOConfig().decimal.format(left / 1000d)).send(source);
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks for PvP mode on target location
|
||||
if (!MythicLib.plugin.getFlags().isFlagAllowed(target.getLocation(), CustomFlag.PVP_MODE))
|
||||
return;
|
||||
|
||||
// Defender has not enabled PvP mode
|
||||
if (!targetData.getCombat().isInPvpMode()) {
|
||||
event.setCancelled(true);
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-target").send(source);
|
||||
}
|
||||
|
||||
// Attacker has not enabled PvP mode
|
||||
else if (!sourceData.getCombat().isInPvpMode()) {
|
||||
event.setCancelled(true);
|
||||
MMOCore.plugin.configManager.getSimpleMessage("pvp-mode.cannot-hit.pvp-mode-disabled-self").send(source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,12 +27,13 @@ import java.util.logging.Level;
|
||||
public class ConfigManager {
|
||||
public final CommandVerbose commandVerbose = new CommandVerbose();
|
||||
|
||||
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar, pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
|
||||
public boolean overrideVanillaExp, canCreativeCast, passiveSkillNeedBound, cobbleGeneratorXP, saveDefaultClassInfo, attributesAsClassInfo, splitProfessionExp, disableQuestBossBar,
|
||||
pvpModeEnabled, pvpModeInvulnerabilityCanDamage;
|
||||
public String partyChatPrefix, noSkillBoundPlaceholder;
|
||||
public ChatColor staminaFull, staminaHalf, staminaEmpty;
|
||||
public long combatLogTimer, lootChestExpireTime, lootChestPlayerCooldown, globalSkillCooldown;
|
||||
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown, pvpModeCombatTimeout, pvpModeInvulnerability,
|
||||
pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
|
||||
public double lootChestsChanceWeight, dropItemsChanceWeight, fishingDropsChanceWeight, partyMaxExpSplitRange, pvpModeToggleOnCooldown, pvpModeToggleOffCooldown, pvpModeCombatCooldown,
|
||||
pvpModeCombatTimeout, pvpModeInvulnerabilityTimeRegionChange, pvpModeInvulnerabilityTimeCommand, pvpModeRegionEnterCooldown, pvpModeRegionLeaveCooldown;
|
||||
public int maxPartyLevelDifference, maxBoundActiveSkills, maxBoundPassiveSkills;
|
||||
public final List<EntityDamageEvent.DamageCause> combatLogDamageCauses = new ArrayList<>();
|
||||
|
||||
@ -140,7 +141,8 @@ public class ConfigManager {
|
||||
pvpModeRegionEnterCooldown = config.getDouble("pvp_mode.cooldown.region_enter");
|
||||
pvpModeRegionLeaveCooldown = config.getDouble("pvp_mode.cooldown.region_leave");
|
||||
pvpModeCombatTimeout = config.getDouble("pvp_mode.combat_timeout");
|
||||
pvpModeInvulnerability = config.getDouble("pvp_mode.invulnerability.time");
|
||||
pvpModeInvulnerabilityTimeCommand = config.getDouble("pvp_mode.invulnerability.time.command");
|
||||
pvpModeInvulnerabilityTimeRegionChange = config.getDouble("pvp_mode.invulnerability.time.region_change");
|
||||
pvpModeInvulnerabilityCanDamage = config.getBoolean("pvp_mode.invulnerability.can_damage");
|
||||
|
||||
// Resources
|
||||
|
@ -14,7 +14,7 @@ public class CombatHandler implements Closable {
|
||||
private final PlayerData player;
|
||||
private final long firstHit = System.currentTimeMillis();
|
||||
|
||||
private long lastHit = System.currentTimeMillis(), lastToggle;
|
||||
private long lastHit = System.currentTimeMillis(), invulnerableTill;
|
||||
|
||||
private boolean pvpMode;
|
||||
|
||||
@ -27,7 +27,7 @@ public class CombatHandler implements Closable {
|
||||
|
||||
public void update() {
|
||||
lastHit = System.currentTimeMillis();
|
||||
lastToggle = 0;
|
||||
invulnerableTill = 0;
|
||||
player.getMMOPlayerData().getCooldownMap().applyCooldown(PvpModeCommand.COOLDOWN_KEY, MMOCore.plugin.configManager.pvpModeCombatCooldown);
|
||||
|
||||
// Simply refreshing
|
||||
@ -58,6 +58,10 @@ public class CombatHandler implements Closable {
|
||||
return firstHit;
|
||||
}
|
||||
|
||||
public long getInvulnerableTill() {
|
||||
return invulnerableTill;
|
||||
}
|
||||
|
||||
/**
|
||||
* Simply checks if there is a scheduled task.
|
||||
*
|
||||
@ -74,12 +78,12 @@ public class CombatHandler implements Closable {
|
||||
*
|
||||
* @return If the player is inert i.e if he CAN hit/take damage
|
||||
*/
|
||||
public boolean canPvp() {
|
||||
return System.currentTimeMillis() > lastToggle + MMOCore.plugin.configManager.pvpModeInvulnerability * 1000;
|
||||
public boolean isInvulnerable() {
|
||||
return System.currentTimeMillis() < invulnerableTill;
|
||||
}
|
||||
|
||||
public void preventPvp() {
|
||||
lastToggle = System.currentTimeMillis();
|
||||
public void setInvulnerable(double time) {
|
||||
invulnerableTill = System.currentTimeMillis() + (long) (time * 1000);
|
||||
}
|
||||
|
||||
public boolean canQuitPvpMode() {
|
||||
@ -108,5 +112,10 @@ public class CombatHandler implements Closable {
|
||||
public void close() {
|
||||
if (isInCombat())
|
||||
quit(true);
|
||||
|
||||
// Necessary steps when entering a town.
|
||||
lastHit = 0;
|
||||
invulnerableTill = 0;
|
||||
player.getMMOPlayerData().getCooldownMap().resetCooldown(PvpModeCommand.COOLDOWN_KEY);
|
||||
}
|
||||
}
|
||||
|
@ -303,12 +303,19 @@ pvp_mode:
|
||||
# - entering a PvP region with PvP mode turned on.
|
||||
# - using the /pvpmode command inside of a PvP region.
|
||||
invulnerability:
|
||||
time: 60
|
||||
time:
|
||||
region_change: 60
|
||||
command: 30
|
||||
|
||||
# When enabled, players can damage other players
|
||||
# to end this invulnerable time period.
|
||||
can_damage: false
|
||||
|
||||
# When enabled, leaving a no-PVP zone and entering a PVP zone
|
||||
# will apply the SAME invulnerability time.
|
||||
# Requires /reload when changed
|
||||
apply_to_pvp_flag: false
|
||||
|
||||
cooldown:
|
||||
|
||||
# Cooldown before being able to use the /pvpmode
|
||||
|
@ -33,13 +33,20 @@ booster-expired: '&cExpired!'
|
||||
pvp-mode:
|
||||
cooldown: '&cPlease wait {remaining} seconds to use this command again.'
|
||||
|
||||
# When you cannot hit another player
|
||||
cannot-hit:
|
||||
pvp-mode-disabled-target: '&cThis player has not toggled on PvP.'
|
||||
pvp-mode-disabled-self: '&cYou have not toggled on PvP.'
|
||||
invulnerable-self: '&cYou are still out of combat for {left} seconds.'
|
||||
invulnerable-target: '&cThis player is out of combat for {left} seconds.'
|
||||
|
||||
# When using /pvpmode
|
||||
toggle:
|
||||
on: '&aPvP Mode on.'
|
||||
on-invulnerable: '&aPvP Mode on. You are now invulnerable for {time} seconds.'
|
||||
off: '&cPvP Mode off.'
|
||||
on-safe: '&aYou will now be able to fight other players in dedicated areas.'
|
||||
on-invulnerable: '&aYou will be able to fight other players in {time} seconds.'
|
||||
off-safe: '&cYou can no longer fight other players.'
|
||||
|
||||
# Entering/leaving regions with specific flag value
|
||||
# Entering/leaving regions
|
||||
leave:
|
||||
pvp-allowed: '&cYou left a PVP zone but are still vulnerable for {remaining} seconds!'
|
||||
pvp-denied: '&cYou left the PVP zone.'
|
||||
|
Loading…
Reference in New Issue
Block a user