forked from Upstream/mmocore
Fixed combat log timer
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1d79d80199
commit
b444fac599
@ -5,20 +5,16 @@ import org.bukkit.scheduler.BukkitRunnable;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.event.PlayerCombatEvent;
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import net.Indyuce.mmocore.manager.ConfigManager;
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public class CombatRunnable extends BukkitRunnable {
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private final PlayerData player;
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private long lastHit = System.currentTimeMillis();
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private ConfigManager config;
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public CombatRunnable(PlayerData player) {
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this.player = player;
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config = MMOCore.plugin.configManager;
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config.getSimpleMessage("now-in-combat").send(player.getPlayer());
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MMOCore.plugin.configManager.getSimpleMessage("now-in-combat").send(player.getPlayer());
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Bukkit.getPluginManager().callEvent(new PlayerCombatEvent(player, true));
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runTaskTimer(MMOCore.plugin, 20, 20);
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}
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@ -29,9 +25,9 @@ public class CombatRunnable extends BukkitRunnable {
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@Override
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public void run() {
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if (lastHit + (config.combatLogTimer * 100) < System.currentTimeMillis()) {
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if (lastHit + (MMOCore.plugin.configManager.combatLogTimer * 1000) < System.currentTimeMillis()) {
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Bukkit.getPluginManager().callEvent(new PlayerCombatEvent(player, false));
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config.getSimpleMessage("leave-combat").send(player.getPlayer());
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MMOCore.plugin.configManager.getSimpleMessage("leave-combat").send(player.getPlayer());
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close();
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}
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}
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