SavedClassInformation changes to make skillTree class based

This commit is contained in:
Ka0rX 2022-10-16 21:37:14 +02:00
parent a7bea899a7
commit b5c473c431
3 changed files with 177 additions and 141 deletions

View File

@ -223,6 +223,10 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
return nodeLevelsString.entrySet();
}
public Map<SkillTreeNode, Integer> getNodeLevels() {
return nodeLevels;
}
public boolean canIncrementNodeLevel(SkillTreeNode node) {
NodeState nodeState = nodeStates.get(node);
//Check the State of the node
@ -306,6 +310,14 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
nodeLevels.put(node, nodeLevel);
}
public void resetSkillTree(SkillTree skillTree) {
for (SkillTreeNode node : skillTree.getNodes()) {
node.getExperienceTable().reset(this,node);
setNodeLevel(node, 0);
}
skillTree.setupNodeState(this);
}
public void addNodeLevel(SkillTreeNode node) {
nodeLevels.put(node, nodeLevels.get(node) + 1);
}

View File

@ -5,178 +5,207 @@ import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import de.erethon.dungeonsxl.player.DPlayerData;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.attribute.PlayerAttribute;
import net.Indyuce.mmocore.manager.data.PlayerDataManager;
import net.Indyuce.mmocore.skill.RegisteredSkill;
import net.Indyuce.mmocore.tree.SkillTreeNode;
import org.bukkit.configuration.ConfigurationSection;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
public class SavedClassInformation {
private final int level, skillPoints, attributePoints, attributeReallocationPoints;
private final double experience;
private final Map<String, Integer> attributes;
private final Map<String, Integer> skills;
private final int level, skillPoints, attributePoints, attributeReallocationPoints, skillTreeReallocationPoints, skillReallocationPoints;
private final double experience;
private final Map<String, Integer> attributes;
private final Map<String, Integer> skills;
private final Map<String, Integer> skillTreePoints;
private final Map<SkillTreeNode, Integer> nodeLevels;
public SavedClassInformation(ConfigurationSection config) {
level = config.getInt("level");
experience = config.getDouble("experience");
skillPoints = config.getInt("skill-points");
attributePoints = config.getInt("attribute-points");
attributeReallocationPoints = config.getInt("attribute-realloc-points");
public SavedClassInformation(ConfigurationSection config) {
level = config.getInt("level");
experience = config.getDouble("experience");
skillPoints = config.getInt("skill-points");
attributePoints = config.getInt("attribute-points");
attributeReallocationPoints = config.getInt("attribute-realloc-points");
skillReallocationPoints = config.getInt("skill-reallocation-points");
skillTreeReallocationPoints = config.getInt("skill-tree-reallocation-points");
attributes = new HashMap<>();
if (config.contains("attribute"))
config.getConfigurationSection("attribute").getKeys(false).forEach(key -> attributes.put(key, config.getInt("attribute." + key)));
skills = new HashMap<>();
if (config.contains("skill"))
config.getConfigurationSection("skill").getKeys(false).forEach(key -> skills.put(key, config.getInt("skill." + key)));
skillTreePoints = new HashMap<>();
if (config.contains("skill-tree-points"))
config.getConfigurationSection("skill-tree-points").getKeys(false).forEach(key -> skillTreePoints.put(key, config.getInt("skill-tree-points." + key)));
nodeLevels = new HashMap<>();
if (config.contains("node-levels"))
config.getConfigurationSection("node-levels").getKeys(false).forEach(key -> nodeLevels.put(MMOCore.plugin.skillTreeManager.getNode(key), config.getInt("node-levels." + key)));
attributes = new HashMap<>();
if (config.contains("attribute"))
config.getConfigurationSection("attribute").getKeys(false).forEach(key -> attributes.put(key, config.getInt("attribute." + key)));
skills = new HashMap<>();
if (config.contains("skill"))
config.getConfigurationSection("skill").getKeys(false).forEach(key -> skills.put(key, config.getInt("skill." + key)));
}
}
public SavedClassInformation(JsonObject json) {
level = json.get("level").getAsInt();
experience = json.get("experience").getAsDouble();
skillPoints = json.get("skill-points").getAsInt();
attributePoints = json.get("attribute-points").getAsInt();
attributeReallocationPoints = json.get("attribute-realloc-points").getAsInt();
public SavedClassInformation(JsonObject json) {
level = json.get("level").getAsInt();
experience = json.get("experience").getAsDouble();
skillPoints = json.get("skill-points").getAsInt();
attributePoints = json.get("attribute-points").getAsInt();
attributeReallocationPoints = json.get("attribute-realloc-points").getAsInt();
skillReallocationPoints = json.get("skill-reallocation-points").getAsInt();
skillTreeReallocationPoints = json.get("skill-tree-reallocation-points").getAsInt();
attributes = new HashMap<>();
if (json.has("attribute"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("attribute").entrySet())
attributes.put(entry.getKey(), entry.getValue().getAsInt());
skills = new HashMap<>();
if (json.has("skill"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("skill").entrySet())
skills.put(entry.getKey(), entry.getValue().getAsInt());
skillTreePoints = new HashMap<>();
if (json.has("skill-tree-points"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("skill-tree-points").entrySet())
skillTreePoints.put(entry.getKey(), entry.getValue().getAsInt());
nodeLevels = new HashMap<>();
if (json.has("node-levels"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("node-levels").entrySet())
nodeLevels.put(MMOCore.plugin.skillTreeManager.getNode(entry.getKey()), entry.getValue().getAsInt());
}
attributes = new HashMap<>();
if (json.has("attribute"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("attribute").entrySet())
attributes.put(entry.getKey(), entry.getValue().getAsInt());
skills = new HashMap<>();
if (json.has("skill"))
for (Entry<String, JsonElement> entry : json.getAsJsonObject("skill").entrySet())
skills.put(entry.getKey(), entry.getValue().getAsInt());
public SavedClassInformation(PlayerData player) {
this(player.getLevel(), player.getExperience(), player.getSkillPoints(), player.getAttributePoints(), player.getAttributeReallocationPoints()
,player.getSkillTreeReallocationPoints(),player.getSkillReallocationPoints(),
player.getAttributes().mapPoints(), player.mapSkillLevels(), player.getSkillTreePoints(), player.getNodeLevels());
}
}
public SavedClassInformation(PlayerDataManager.DefaultPlayerData data) {
this(data.getLevel(), 0, data.getSkillPoints(), data.getAttributePoints(), data.getAttrReallocPoints(),data.getSkillTreeReallocPoints(),data.getSkillReallocPoints());
}
public SavedClassInformation(PlayerData player) {
this(player.getLevel(), player.getExperience(), player.getSkillPoints(), player.getAttributePoints(), player.getAttributeReallocationPoints(),
player.getAttributes().mapPoints(), player.mapSkillLevels());
}
public SavedClassInformation(int level, double experience, int skillPoints, int attributePoints, int attributeReallocationPoints,int skillTreeReallocationPoints,int skillReallocationPoints) {
this(level, experience, skillPoints, attributePoints, attributeReallocationPoints,skillTreeReallocationPoints,skillReallocationPoints, new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
}
public SavedClassInformation(PlayerDataManager.DefaultPlayerData data) {
this(data.getLevel(), 0, data.getSkillPoints(), data.getAttributePoints(), data.getAttrReallocPoints());
}
public SavedClassInformation(int level, double experience, int skillPoints, int attributePoints, int attributeReallocationPoints, int skillTreeReallocationPoints, int skillReallocationPoints,
Map<String, Integer> attributes, Map<String, Integer> skills, Map<String, Integer> skillTreePoints, Map<SkillTreeNode, Integer> nodeLevels) {
this.level = level;
this.skillPoints = skillPoints;
this.attributePoints = attributePoints;
this.attributeReallocationPoints = attributeReallocationPoints;
this.skillTreeReallocationPoints = skillTreeReallocationPoints;
this.skillReallocationPoints = skillReallocationPoints;
this.experience = experience;
this.attributes = attributes;
this.skills = skills;
this.skillTreePoints = skillTreePoints;
this.nodeLevels = nodeLevels;
}
public SavedClassInformation(int level, double experience, int skillPoints, int attributePoints, int attributeReallocationPoints) {
this(level, experience, skillPoints, attributePoints, attributeReallocationPoints, new HashMap<>(), new HashMap<>());
}
public int getLevel() {
return level;
}
private SavedClassInformation(int level, double experience, int skillPoints, int attributePoints, int attributeReallocationPoints,
Map<String, Integer> attributes, Map<String, Integer> skills) {
this.level = level;
this.experience = experience;
this.skillPoints = skillPoints;
this.attributePoints = attributePoints;
this.attributeReallocationPoints = attributeReallocationPoints;
this.attributes = attributes;
this.skills = skills;
}
public double getExperience() {
return experience;
}
public int getLevel() {
return level;
}
public int getSkillPoints() {
return skillPoints;
}
public double getExperience() {
return experience;
}
public int getAttributePoints() {
return attributePoints;
}
public int getSkillPoints() {
return skillPoints;
}
public int getAttributeReallocationPoints() {
return attributeReallocationPoints;
}
public int getAttributePoints() {
return attributePoints;
}
public Set<String> getSkillKeys() {
return skills.keySet();
}
public int getAttributeReallocationPoints() {
return attributeReallocationPoints;
}
public int getSkillLevel(RegisteredSkill skill) {
return getSkillLevel(skill.getHandler().getId());
}
public Set<String> getSkillKeys() {
return skills.keySet();
}
public int getSkillLevel(String id) {
return skills.get(id);
}
public int getSkillLevel(RegisteredSkill skill) {
return getSkillLevel(skill.getHandler().getId());
}
public void registerSkillLevel(RegisteredSkill skill, int level) {
registerSkillLevel(skill.getHandler().getId(), level);
}
public int getSkillLevel(String id) {
return skills.get(id);
}
public void registerSkillLevel(String attribute, int level) {
skills.put(attribute, level);
}
public void registerSkillLevel(RegisteredSkill skill, int level) {
registerSkillLevel(skill.getHandler().getId(), level);
}
public Set<String> getAttributeKeys() {
return attributes.keySet();
}
public void registerSkillLevel(String attribute, int level) {
skills.put(attribute, level);
}
public int getAttributeLevel(PlayerAttribute attribute) {
return getAttributeLevel(attribute.getId());
}
public Set<String> getAttributeKeys() {
return attributes.keySet();
}
public int getAttributeLevel(String id) {
return attributes.get(id);
}
public int getAttributeLevel(PlayerAttribute attribute) {
return getAttributeLevel(attribute.getId());
}
public void registerAttributeLevel(PlayerAttribute attribute, int level) {
registerAttributeLevel(attribute.getId(), level);
}
public int getAttributeLevel(String id) {
return attributes.get(id);
}
public void registerAttributeLevel(String attribute, int level) {
attributes.put(attribute, level);
}
public void registerAttributeLevel(PlayerAttribute attribute, int level) {
registerAttributeLevel(attribute.getId(), level);
}
public void load(PlayerClass profess, PlayerData player) {
public void registerAttributeLevel(String attribute, int level) {
attributes.put(attribute, level);
}
/*
* saves current class info inside a SavedClassInformation, only if the
* class is a real class and not the default one.
*/
if (!player.getProfess().hasOption(ClassOption.DEFAULT) || MMOCore.plugin.configManager.saveDefaultClassInfo)
player.applyClassInfo(player.getProfess(), new SavedClassInformation(player));
public void load(PlayerClass profess, PlayerData player) {
/*
* resets information which much be reset after everything is saved.
*/
player.mapSkillLevels().forEach((skill, level) -> player.resetSkillLevel(skill));
player.getAttributes().getInstances().forEach(ins -> ins.setBase(0));
MMOCore.plugin.skillTreeManager.getAll().forEach(skillTree -> player.resetSkillTree(skillTree));
while (player.hasSkillBound(0))
player.unbindSkill(0);
/*
* saves current class info inside a SavedClassInformation, only if the
* class is a real class and not the default one.
*/
if (!player.getProfess().hasOption(ClassOption.DEFAULT) || MMOCore.plugin.configManager.saveDefaultClassInfo)
player.applyClassInfo(player.getProfess(), new SavedClassInformation(player));
/*
* reads this class info, applies it to the player. set class after
* changing level so the player stats can be calculated based on new
* level.
*/
player.setLevel(level);
player.setExperience(experience);
player.setSkillPoints(skillPoints);
player.setAttributePoints(attributePoints);
player.setAttributeReallocationPoints(attributeReallocationPoints);
player.setSkillTreeReallocationPoints(skillTreeReallocationPoints);
player.setSkillReallocationPoints(skillReallocationPoints);
/*
* resets information which much be reset after everything is saved.
*/
player.mapSkillLevels().forEach((skill, level) -> player.resetSkillLevel(skill));
player.getAttributes().getInstances().forEach(ins -> ins.setBase(0));
while (player.hasSkillBound(0))
player.unbindSkill(0);
(skills).forEach(player::setSkillLevel);
attributes.forEach((id, pts) -> player.getAttributes().setBaseAttribute(id, pts));
skillTreePoints.forEach((skillTree, point) -> player.setSkillTreePoints(skillTree, point));
nodeLevels.forEach((node, level) -> player.setNodeLevel(node, level));
/*
* unload current class information and set the new profess once
* everything is changed
*/
player.setClass(profess);
player.unloadClassInfo(profess);
/*
* reads this class info, applies it to the player. set class after
* changing level so the player stats can be calculated based on new
* level.
*/
player.setLevel(level);
player.setExperience(experience);
player.setSkillPoints(skillPoints);
player.setAttributePoints(attributePoints);
player.setAttributeReallocationPoints(attributeReallocationPoints);
skills.forEach(player::setSkillLevel);
attributes.forEach((id, pts) -> player.getAttributes().setBaseAttribute(id, pts));
/*
* unload current class information and set the new profess once
* everything is changed
*/
player.setClass(profess);
player.unloadClassInfo(profess);
// Updates level on exp bar
player.refreshVanillaExp();
}
// Updates level on exp bar
player.refreshVanillaExp();
}
}

View File

@ -382,12 +382,7 @@ public class SkillTreeViewer extends EditableInventory {
//We remove all the nodeStates progress
playerData.giveSkillTreePoints(skillTree.getId(), reallocated);
playerData.giveSkillTreeReallocationPoints(-1);
for (SkillTreeNode node : skillTree.getNodes()) {
node.getExperienceTable().reset(playerData,node);
playerData.setNodeLevel(node, 0);
playerData.setNodeState(node, NodeState.LOCKED);
}
playerData.resetSkillTree(skillTree);
skillTree.setupNodeState(playerData);
MMOCore.plugin.configManager.getSimpleMessage("reallocated-points", "points", "" + playerData.getSkillTreePoint(skillTree.getId()), "skill-tree", skillTree.getName()).send(player);
MMOCore.plugin.soundManager.getSound(SoundEvent.RESET_SKILL_TREE).playTo(player);