forked from Upstream/mmocore
DropTable triggers should only trigger when drop table conditions are met.
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@ -6,6 +6,7 @@ import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.block.BlockInfo;
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import net.Indyuce.mmocore.api.block.BlockInfo.BlockInfoOption;
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import net.Indyuce.mmocore.api.block.VanillaBlockType;
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import net.Indyuce.mmocore.api.droptable.condition.ConditionInstance;
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import net.Indyuce.mmocore.api.event.CustomBlockMineEvent;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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@ -108,8 +109,10 @@ public class BlockListener implements Listener {
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* can give exp to other TOOLS and display HOLOGRAMS
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*/
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if (info.hasTriggers() && !block.hasMetadata("player_placed")) {
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PlayerData playerData = PlayerData.get(player);
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info.getTriggers().forEach(trigger -> trigger.apply(playerData));
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if (!info.hasDropTable() || info.hasDropTable() && info.getDropTable().areConditionsMet(new ConditionInstance(player))) {
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PlayerData playerData = PlayerData.get(player);
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info.getTriggers().forEach(trigger -> trigger.apply(playerData));
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}
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}
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/*
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