forked from Upstream/mmocore
Added 1.20+ attributes to default configs
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@ -107,6 +107,9 @@ attributes:
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movement-speed:
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base: .105
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per-level: 0
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safe-fall-distance: # Can resist higher falls
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base: 4.0
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per-level: 0
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# Experience sources for main class experience.
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main-exp-sources:
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@ -102,6 +102,15 @@ attributes:
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movement-speed:
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base: .105
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per-level: 0
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safe-fall-distance: # Can resist higher falls
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base: 5.0
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per-level: 0
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sneaking-speed: # +66% base sneaking speed
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base: 0.5
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per-level: 0
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JUMP_STRENGTH: # About +20% jump strength (default is 0.42)
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base: 0.5
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per-level: 0
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# Experience sources for main class experience.
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main-exp-sources:
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@ -9,6 +9,9 @@ default:
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MAX_HEALTH:
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base: 20
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per-level: 0
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MAX_ABSORPTION:
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base: 0.0
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per-level: 0
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MOVEMENT_SPEED:
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base: .1
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per-level: 0
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@ -114,3 +117,62 @@ default:
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per-level: -.01
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min: 1
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max: 100
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# 1.20+ vanilla attributes
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SUBMERGED_MINING_SPEED:
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base: 0.2
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per-level: 0
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FALL_DAMAGE_MULTIPLIER:
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base: 1.0
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per-level: 0
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MOVEMENT_EFFICIENCY:
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base: 0.0
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per-level: 0
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OXYGEN_BONUS:
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base: 0.0
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per-level: 0
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LUCK:
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base: 0.0
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per-level: 0
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WATER_MOVEMENT_EFFICIENCY:
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base: 0.0
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per-level: 0
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BLOCK_INTERACTION_RANGE:
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base: 4.5
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per-level: 0
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SAFE_FALL_DISTANCE:
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base: 3.0
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per-level: 0
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JUMP_STRENGTH:
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base: 0.42
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per-level: 0
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SCALE:
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base: 1.0
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per-level: 0
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ENTITY_INTERACTION_RANGE:
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base: 3.0
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per-level: 0
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EXPLOSION_KNOCKBACK_RESISTANCE:
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base: 0.0
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per-level: 0
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GRAVITY:
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base: 0.08
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per-level: 0
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SNEAKING_SPEED:
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base: 0.3
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per-level: 0
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STEP_HEIGHT:
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base: 0.6
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per-level: 0
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MINING_EFFICIENCY:
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base: 0.0
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per-level: 0
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BURNING_TIME:
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base: 1.0
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per-level: 0
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SWEEPING_DAMAGE_RATIO:
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base: 0.0
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per-level: 0
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BLOCK_BREAK_SPEED:
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base: 1.0
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per-level: 0
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