From f7bc366f4ced5e9a5f64427d606008cdf37b7ee6 Mon Sep 17 00:00:00 2001 From: Taner <11832079-Tanerx@users.noreply.gitlab.com> Date: Mon, 23 Jan 2023 17:47:41 +0000 Subject: [PATCH] New translations attribute-view.yml (Turkish) --- .../Turkish/gui/attribute-view.yml | 72 +++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 MMOCore-Dist/src/main/resources/default/translation/Turkish/gui/attribute-view.yml diff --git a/MMOCore-Dist/src/main/resources/default/translation/Turkish/gui/attribute-view.yml b/MMOCore-Dist/src/main/resources/default/translation/Turkish/gui/attribute-view.yml new file mode 100644 index 00000000..55af7b06 --- /dev/null +++ b/MMOCore-Dist/src/main/resources/default/translation/Turkish/gui/attribute-view.yml @@ -0,0 +1,72 @@ +#GUI display name +name: Player Attributes +#Number of slots in your inventory. Must be +#between 9 and 54 and must be a multiple of 9. +slots: 27 +items: + reallocate: + slots: + - 26 + function: reallocation + item: CAULDRON + name: '&aAttribute Points' + lore: + - '' + - 'You have spent a total of &6{total}&7 attribute points.' + - '&7Right click to reallocate them.' + - '' + - '&eCosts 1 attribute reallocation point.' + - '&e◆ Attribute Reallocation Points: &6{points}' + str: + slots: + - 11 + function: attribute_strength + name: '&a{name}' + item: GOLDEN_APPLE + lore: #{buffs} returns amount of buffs + - '' + - '&7Points Spent: &6{spent}&7/&6{max}' + - '&7Current {name}: &6&l{current}' + - '' + - '&8When Leveled Up:' + - '&7 +{buff_weapon_damage}% Weapon Damage (&a+{total_weapon_damage}%&7)' + - '&7 +{buff_max_health} Max Health (&a+{total_max_health}&7)' + - '' + - '&eClick to level up for 1 attribute point.' + - '&e◆ Current Attribute Points: {attribute_points}' + dex: + slots: + - 13 + function: attribute_dexterity + name: '&a{name}' + item: LEATHER_BOOTS + hide-flags: true + lore: + - '' + - '&7Points Spent: &6{spent}&7/&6{max}' + - '&7Current {name}: &6&l{current}' + - '' + - '&8When Leveled Up:' + - '&7 +{buff_physical_damage}% Physical Damage (&a+{total_physical_damage}%&7)' + - '&7 +{buff_projectile_damage}% Projectile Damage (&a+{total_projectile_damage}%&7)' + - '&7 +{buff_attack_speed} Attack Speed (&a+{total_attack_speed}&7)' + - '' + - '&eClick to level up for 1 attribute point.' + - '&e◆ Current Attribute Points: {attribute_points}' + int: + slots: + - 15 + function: attribute_intelligence + name: '&a{name}' + item: BOOK + lore: + - '' + - '&7Points Spent: &6{spent}&7/&6{max}' + - '&7Current {name}: &6&l{current}' + - '' + - '&8When Leveled Up:' + - '&7 +{buff_magic_damage}% Magic Damage (&a+{total_magic_damage}%&7)' + - '&7 +{buff_cooldown_reduction}% Cooldown Reduction (&a+{total_cooldown_reduction}%&7)' + - '' + - '&eClick to level up for 1 attribute point.' + - '&e◆ Current Attribute Points: {attribute_points}'