# GUI display name name: Quests # Number of slots in your inventory. Must be # between 9 and 54 and must be a multiple of 9. slots: 45 items: skill: slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34] function: quest # When quest is locked locked: item: PAPER name: '&c- Unavailable -' # When there is no quest to display no-quest: item: GRAY_STAINED_GLASS_PANE name: '&a' level-requirement: main: hit: '&a ✔ Requires Level {level}' not-hit: '&c ✖ Requires Level {level}' profession: hit: '&a ✔ Requires {profession} Level {level}' not-hit: '&c ✖ Requires {profession} Level {level}' # Date format used in the {date} placeholder date-format: 'MMM d yyyy' item: BOOK name: '&a{name}' lore: - '{lore}' - '' - '{started}&8Quest Started!' - '{started}&7► Progression: &e{progress}%' - '{started}&7► &o{objective}' - '{started}' - '{level_req}&7Level Requirements ({current_level_req}/{total_level_req}):' - '{level_req}{level_requirements}' - '{level_req}' - '{completed}&8You''ve completed this quest on the {date}.' - '{completed_cannot_redo}&8You can''t do this quest twice.' - '{completed_delay}&8You can start the quest in {delay}.' - '{completed_can_redo}&8You can start this quest.' - '{completed}' - '{started}&c► Right click to cancel.' - '{!started}&e► Left click to start.' next: slots: [26] function: next item: PLAYER_HEAD texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19 name: '&aNext' lore: {} previous: slots: [18] function: previous item: PLAYER_HEAD texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ2OWUwNmU1ZGFkZmQ4NGU1ZjNkMWMyMTA2M2YyNTUzYjJmYTk0NWVlMWQ0ZDcxNTJmZGM1NDI1YmMxMmE5In19fQ== name: '&aPrevious' lore: {}