mmocore/default/professions/enchanting.yml
2019-08-30 20:03:13 +02:00

64 lines
1.5 KiB
YAML

# Display options
name: Enchanting
# Experience given to the main level
# when leveling up this profession
experience:
base: 10
per-level: 2
# Remove the 'enchant' parameter from the line config
# to make the profession get EXP with ANY enchant.
# Specifying enchants like that lets you create different
# enchanting professions, like DESTRUCTION for offense enchants
# (Smite, Bane of Arth., Sharpness, Power, Fire Aspect, Flame)
# and ALTERATION for strategic enchants for e.g
exp-sources:
- 'enchantitem{enchant=sharpness}'
# When enchanting an item, players earn Enchanting experience.
# Experience given by an item is the sum of the EXP given by every extra enchantment.
# Enchantment experience depends on the enchant itself + the enchant level.
# Enchant exp = <enchant-level> * <base-enchant-exp>
base-enchant-exp:
fire_protection: 10
sharpness: 10
flame: 10
aqua_affinity: 10
punch: 10
loyalty: 10
depth_strider: 10
vanishing_curse: 10
unbreaking: 10
knockback: 10
luck_of_the_sea: 10
binding_curse: 10
fortune: 10
protection: 10
efficiency: 10
mending: 10
frost_walker: 10
lure: 10
looting: 10
piercing: 10
blast_protection: 10
smite: 10
multishot: 10
fire_aspect: 10
channeling: 10
sweeping: 10
thorns: 10
bane_of_arthropods: 10
respiration: 10
riptide: 10
silk_touch: 10
quick_charge: 10
projectile_protection: 10
impaling: 10
feather_falling: 10
power: 10
infinity: 10