ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/armor/IceShieldEnchant.java

101 lines
3.8 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.armor;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffectType;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.ExcellentEnchantsPlugin;
import su.nightexpress.excellentenchants.api.Modifier;
import su.nightexpress.excellentenchants.api.enchantment.Rarity;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceData;
import su.nightexpress.excellentenchants.api.enchantment.data.ChanceSettings;
import su.nightexpress.excellentenchants.api.enchantment.data.PotionData;
import su.nightexpress.excellentenchants.api.enchantment.data.PotionSettings;
import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
import su.nightexpress.excellentenchants.enchantment.data.AbstractEnchantmentData;
import su.nightexpress.excellentenchants.enchantment.data.ChanceSettingsImpl;
import su.nightexpress.excellentenchants.enchantment.data.PotionSettingsImpl;
import su.nightexpress.nightcore.config.FileConfig;
import su.nightexpress.nightcore.util.wrapper.UniParticle;
import su.nightexpress.nightcore.util.wrapper.UniSound;
import java.io.File;
import static su.nightexpress.excellentenchants.Placeholders.*;
public class IceShieldEnchant extends AbstractEnchantmentData implements ChanceData, PotionData, CombatEnchant {
public static final String ID = "ice_shield";
private ChanceSettingsImpl chanceSettings;
private PotionSettingsImpl potionSettings;
public IceShieldEnchant(@NotNull ExcellentEnchantsPlugin plugin, @NotNull File file) {
super(plugin, file);
this.setDescription(ENCHANTMENT_CHANCE + "% chance to freeze and apply " + ENCHANTMENT_POTION_TYPE + " " + ENCHANTMENT_POTION_LEVEL + " (" + ENCHANTMENT_POTION_DURATION + "s.) on attacker.");
this.setMaxLevel(3);
this.setRarity(Rarity.COMMON);
}
@Override
protected void loadAdditional(@NotNull FileConfig config) {
this.chanceSettings = ChanceSettingsImpl.create(config, Modifier.add(4, 4, 1, 100));
this.potionSettings = PotionSettingsImpl.create(this, config, PotionEffectType.SLOW, false,
Modifier.add(2, 2, 1, 300),
Modifier.add(0, 1, 1, 5)
);
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.ARMOR_TORSO;
}
@NotNull
@Override
public EventPriority getProtectPriority() {
return EventPriority.HIGHEST;
}
@Override
@NotNull
public ChanceSettings getChanceSettings() {
return this.chanceSettings;
}
@NotNull
@Override
public PotionSettings getPotionSettings() {
return potionSettings;
}
@Override
public boolean onAttack(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
return false;
}
@Override
public boolean onProtect(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
if (!this.checkTriggerChance(level)) return false;
if (!this.addEffect(damager, level)) return false;
damager.setFreezeTicks(damager.getMaxFreezeTicks());
if (this.hasVisualEffects()) {
UniParticle.blockCrack(Material.ICE).play(victim.getEyeLocation(), 0.5, 0.1, 35);
UniParticle.of(Particle.CLOUD).play(victim.getEyeLocation(), 0.25, 0.1, 25);
UniSound.of(Sound.BLOCK_GLASS_BREAK).play(victim.getLocation());
}
return true;
}
}