forked from Upstream/ExcellentEnchants-spigot
127 lines
4.8 KiB
Java
127 lines
4.8 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.armor;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.api.config.JOption;
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import su.nexmedia.engine.api.manager.ICleanable;
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import su.nexmedia.engine.utils.NumberUtil;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.ExcellentEnchant;
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import su.nightexpress.excellentenchants.api.enchantment.type.PassiveEnchant;
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import su.nightexpress.excellentenchants.api.enchantment.util.EnchantPriority;
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import su.nightexpress.excellentenchants.enchantment.EnchantManager;
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import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
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import su.nightexpress.excellentenchants.enchantment.task.AbstractEnchantmentTask;
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import java.util.function.UnaryOperator;
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public class EnchantSaturation extends ExcellentEnchant implements PassiveEnchant, ICleanable {
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public static final String ID = "saturation";
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private static final String PLACEHOLDER_SATURATION_AMOUNT = "%enchantment_saturation_amount%";
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private static final String PLACEHOLDER_SATURATION_INTERVAL = "%enchantment_saturation_interval%";
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private static final String PLACEHOLDER_SATURATION_MAX_FOOD_LEVEL = "%enchantment_saturation_max_food_level%";
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private long saturationInterval;
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private EnchantScaler saturationAmount;
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private EnchantScaler saturationMaxFoodLevel;
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private Task task;
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public EnchantSaturation(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID, EnchantPriority.MEDIUM);
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}
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@Override
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public void loadConfig() {
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super.loadConfig();
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this.saturationInterval = JOption.create("Settings.Saturation.Interval", 100,
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"How often (in ticks) enchantment will have effect? 1 second = 20 ticks.").read(cfg);
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this.saturationAmount = EnchantScaler.read(this, "Settings.Saturation.Amount", Placeholders.ENCHANTMENT_LEVEL,
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"Amount of food points to restore.");
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this.saturationMaxFoodLevel = EnchantScaler.read(this, "Settings.Saturation.Max_Food_Level", "20",
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"Maximal player's food level for the enchantment to stop feeding them.");
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this.task = new Task(plugin);
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this.task.start();
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}
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@Override
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public void clear() {
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this.stopTask();
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}
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private void stopTask() {
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if (this.task != null) {
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this.task.stop();
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this.task = null;
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}
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}
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@Override
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@NotNull
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public UnaryOperator<String> replacePlaceholders(int level) {
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return str -> super.replacePlaceholders(level).apply(str)
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.replace(PLACEHOLDER_SATURATION_AMOUNT, NumberUtil.format(this.getSaturationAmount(level)))
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.replace(PLACEHOLDER_SATURATION_INTERVAL, NumberUtil.format((double) this.saturationInterval / 20D))
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.replace(PLACEHOLDER_SATURATION_MAX_FOOD_LEVEL, NumberUtil.format(this.getMaxFoodLevel(level)))
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;
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}
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@Override
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@NotNull
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public EnchantmentTarget getItemTarget() {
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return EnchantmentTarget.ARMOR_HEAD;
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}
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public final int getSaturationAmount(int level) {
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return (int) this.saturationAmount.getValue(level);
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}
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public final int getMaxFoodLevel(int level) {
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return (int) this.saturationMaxFoodLevel.getValue(level);
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}
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public long getSaturationInterval() {
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return saturationInterval;
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}
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@Override
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public boolean onTrigger(@NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
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if (!this.isAvailableToUse(entity)) return false;
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if (!(entity instanceof Player player)) return false;
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if (player.getFoodLevel() >= this.getMaxFoodLevel(level)) return false;
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int amount = this.getSaturationAmount(level);
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player.setFoodLevel(Math.min(20, player.getFoodLevel() + amount));
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player.setSaturation(Math.min(20, player.getSaturation() + amount));
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return true;
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}
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class Task extends AbstractEnchantmentTask {
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public Task(@NotNull ExcellentEnchants plugin) {
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super(plugin, saturationInterval, false);
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}
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@Override
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public void action() {
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for (LivingEntity entity : this.getEntities()) {
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EnchantManager.getEquippedEnchants(entity, EnchantSaturation.class).forEach((item, enchants) -> {
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enchants.forEach((enchant, level) -> {
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if (enchant.isOutOfCharges(item)) return;
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if (enchant.onTrigger(entity, item, level)) {
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enchant.consumeCharges(item);
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}
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});
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});
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}
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}
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}
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}
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