ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/tool/EnchantCurseOfMisfortune.java

101 lines
3.6 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.tool;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.config.JOption;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.BlockBreakEnchant;
import su.nightexpress.excellentenchants.api.enchantment.type.DeathEnchant;
import su.nightexpress.excellentenchants.enchantment.util.EnchantPriority;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.enchantment.type.FitItemType;
public class EnchantCurseOfMisfortune extends ExcellentEnchant implements Chanced, BlockBreakEnchant, DeathEnchant {
public static final String ID = "curse_of_misfortune";
private boolean dropExp;
private ChanceImplementation chanceImplementation;
public EnchantCurseOfMisfortune(@NotNull ExcellentEnchants plugin) {
super(plugin, ID, EnchantPriority.LOWEST);
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to have no drops from blocks or mobs.");
this.getDefaults().setLevelMax(3);
this.getDefaults().setTier(0D);
this.getDefaults().setConflicts(
Enchantment.LOOT_BONUS_BLOCKS.getKey().getKey(),
Enchantment.LOOT_BONUS_MOBS.getKey().getKey()
);
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this,
"20.0 * " + Placeholders.ENCHANTMENT_LEVEL);
this.dropExp = JOption.create("Settings.Drop_Exp", false,
"When 'true' allows to drop exp from mobs/blocks.").read(cfg);
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
public boolean isDropExp() {
return dropExp;
}
@Override
@NotNull
public FitItemType[] getFitItemTypes() {
return new FitItemType[] {FitItemType.WEAPON, FitItemType.TOOL};
}
@NotNull
@Override
public EnchantmentTarget getItemTarget() {
return EnchantmentTarget.BREAKABLE;
}
@Override
public boolean isCursed() {
return true;
}
@Override
public boolean onBreak(@NotNull BlockBreakEvent event, @NotNull Player player, @NotNull ItemStack item, int level) {
if (!this.isAvailableToUse(player)) return false;
if (!this.checkTriggerChance(level)) return false;
event.setDropItems(false);
if (!this.isDropExp()) event.setExpToDrop(0);
return true;
}
@Override
public boolean onKill(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, @NotNull Player killer, int level) {
if (!this.isAvailableToUse(killer)) return false;
if (!this.checkTriggerChance(level)) return false;
event.getDrops().clear();
if (!this.isDropExp()) event.setDroppedExp(0);
return true;
}
@Override
public boolean onDeath(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, ItemStack item, int level) {
return false;
}
}