forked from Upstream/ExcellentEnchants-spigot
89 lines
3.4 KiB
Java
89 lines
3.4 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.armor;
|
|
|
|
import org.bukkit.enchantments.EnchantmentTarget;
|
|
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.event.EventPriority;
|
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
import org.bukkit.inventory.ItemStack;
|
|
import org.jetbrains.annotations.NotNull;
|
|
import su.nexmedia.engine.utils.NumberUtil;
|
|
import su.nightexpress.excellentenchants.ExcellentEnchants;
|
|
import su.nightexpress.excellentenchants.Placeholders;
|
|
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
|
|
import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
|
|
import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
|
|
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
|
|
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
|
|
|
|
public class FireShieldEnchant extends ExcellentEnchant implements Chanced, CombatEnchant {
|
|
|
|
public static final String ID = "fire_shield";
|
|
public static final String PLACEHOLDER_FIRE_DURATION = "%enchantment_fire_duration%";
|
|
|
|
private EnchantScaler fireDuration;
|
|
private ChanceImplementation chanceImplementation;
|
|
|
|
public FireShieldEnchant(@NotNull ExcellentEnchants plugin) {
|
|
super(plugin, ID);
|
|
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to ignite the attacker for " + PLACEHOLDER_FIRE_DURATION + "s.");
|
|
this.getDefaults().setLevelMax(3);
|
|
this.getDefaults().setTier(0.4);
|
|
}
|
|
|
|
@Override
|
|
public void loadSettings() {
|
|
super.loadSettings();
|
|
|
|
this.chanceImplementation = ChanceImplementation.create(this,
|
|
Placeholders.ENCHANTMENT_LEVEL + " * 15.0");
|
|
this.fireDuration = EnchantScaler.read(this, "Settings.Fire.Duration",
|
|
"2.5 * " + Placeholders.ENCHANTMENT_LEVEL,
|
|
"Sets the fire duration (in seconds).",
|
|
"If entity's current fire ticks amount is less than this value, it will be set to this value.",
|
|
"If entity's current fire ticks amount is greater than this value, it won't be changed.");
|
|
|
|
this.addPlaceholder(PLACEHOLDER_FIRE_DURATION, level -> NumberUtil.format(this.getFireDuration(level)));
|
|
}
|
|
|
|
@NotNull
|
|
@Override
|
|
public ChanceImplementation getChanceImplementation() {
|
|
return chanceImplementation;
|
|
}
|
|
|
|
@NotNull
|
|
@Override
|
|
public EnchantmentTarget getCategory() {
|
|
return EnchantmentTarget.ARMOR;
|
|
}
|
|
|
|
@NotNull
|
|
@Override
|
|
public EventPriority getProtectPriority() {
|
|
return EventPriority.HIGHEST;
|
|
}
|
|
|
|
public double getFireDuration(int level) {
|
|
return this.fireDuration.getValue(level);
|
|
}
|
|
|
|
@Override
|
|
public boolean onAttack(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean onProtect(@NotNull EntityDamageByEntityEvent event,
|
|
@NotNull LivingEntity damager, @NotNull LivingEntity victim,
|
|
@NotNull ItemStack weapon, int level) {
|
|
if (!this.checkTriggerChance(level)) return false;
|
|
|
|
int ticksToSet = (int) (this.getFireDuration(level) * 20);
|
|
int ticksHas = damager.getFireTicks();
|
|
if (ticksHas >= ticksToSet) return false;
|
|
|
|
damager.setFireTicks(ticksToSet);
|
|
return true;
|
|
}
|
|
}
|