forked from Upstream/ExcellentEnchants-spigot
86 lines
3.3 KiB
Java
86 lines
3.3 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.armor;
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import org.bukkit.Material;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffectType;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.utils.values.UniParticle;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Potioned;
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import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.PotionImplementation;
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public class IceShieldEnchant extends ExcellentEnchant implements Chanced, Potioned, CombatEnchant {
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public static final String ID = "ice_shield";
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private ChanceImplementation chanceImplementation;
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private PotionImplementation potionImplementation;
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public IceShieldEnchant(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID);
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this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to freeze and apply " + Placeholders.ENCHANTMENT_POTION_TYPE + " " + Placeholders.ENCHANTMENT_POTION_LEVEL + " (" + Placeholders.ENCHANTMENT_POTION_DURATION + "s.) on attacker.");
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this.getDefaults().setLevelMax(3);
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this.getDefaults().setTier(0.1);
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}
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@Override
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public void loadSettings() {
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super.loadSettings();
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this.chanceImplementation = ChanceImplementation.create(this, "25.0 * " + Placeholders.ENCHANTMENT_LEVEL);
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this.potionImplementation = PotionImplementation.create(this, PotionEffectType.SLOW, false,
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"3.0 + " + Placeholders.ENCHANTMENT_LEVEL,
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Placeholders.ENCHANTMENT_LEVEL);
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}
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@NotNull
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@Override
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public EnchantmentTarget getCategory() {
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return EnchantmentTarget.ARMOR_TORSO;
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}
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@NotNull
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@Override
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public EventPriority getProtectPriority() {
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return EventPriority.HIGHEST;
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}
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@Override
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@NotNull
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public Chanced getChanceImplementation() {
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return this.chanceImplementation;
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}
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@NotNull
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@Override
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public PotionImplementation getPotionImplementation() {
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return potionImplementation;
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}
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@Override
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public boolean onAttack(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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return false;
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}
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@Override
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public boolean onProtect(@NotNull EntityDamageByEntityEvent event, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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if (!this.checkTriggerChance(level)) return false;
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if (!this.addEffect(damager, level)) return false;
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damager.setFreezeTicks(damager.getMaxFreezeTicks());
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if (this.hasVisualEffects()) {
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UniParticle.blockCrack(Material.ICE).play(damager.getEyeLocation(), 0.25, 0.1, 20);
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}
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return true;
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}
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}
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