ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/armor/KamikadzeEnchant.java

115 lines
4.5 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.armor;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityResurrectEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.config.JOption;
import su.nexmedia.engine.api.manager.EventListener;
import su.nexmedia.engine.utils.NumberUtil;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.DeathEnchant;
import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
public class KamikadzeEnchant extends ExcellentEnchant implements Chanced, DeathEnchant, EventListener {
public static final String ID = "self_destruction";
private static final String PLACEHOLDER_EXPLOSION_POWER = "%enchantment_explosion_power%";
private EnchantScaler explosionSize;
private boolean applyOnResurrect;
private ChanceImplementation chanceImplementation;
private Entity exploder;
public KamikadzeEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription("%enchantment_trigger_chance%% chance to create an explosion on death.");
this.getDefaults().setLevelMax(3);
this.getDefaults().setTier(0.3);
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this,
"20.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 10");
this.applyOnResurrect = JOption.create("Settings.Apply_On_Resurrect", true,
"Sets whether or not enchantment will trigger on resurrect (when a totem is used)."
).read(cfg);
this.explosionSize = EnchantScaler.read(this, "Settings.Explosion.Size",
"1.0" + Placeholders.ENCHANTMENT_LEVEL,
"A size of the explosion. The more size - the bigger the damage.");
this.addPlaceholder(PLACEHOLDER_EXPLOSION_POWER, level -> NumberUtil.format(this.getExplosionSize(level)));
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
@Override
@NotNull
public EnchantmentTarget getCategory() {
return EnchantmentTarget.ARMOR_TORSO;
}
public boolean isApplyOnResurrect() {
return this.applyOnResurrect;
}
public final double getExplosionSize(int level) {
return this.explosionSize.getValue(level);
}
public boolean createExplosion(@NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
if (!this.checkTriggerChance(level)) return false;
float size = (float) this.getExplosionSize(level);
this.exploder = entity;
boolean exploded = entity.getWorld().createExplosion(entity.getLocation(), size, false, false, entity);
this.exploder = null;
return exploded;
}
@Override
public boolean onDeath(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, ItemStack item, int level) {
return this.createExplosion(entity, item, level);
}
@Override
public boolean onResurrect(@NotNull EntityResurrectEvent event, @NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
return this.isApplyOnResurrect() && this.createExplosion(entity, item, level);
}
@Override
public boolean onKill(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, @NotNull Player killer, ItemStack weapon, int level) {
return false;
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onItemDamage(EntityDamageByEntityEvent event) {
if (this.exploder == null || event.getDamager() != this.exploder) return;
if (event.getEntity() instanceof Item || event.getEntity() == this.exploder) {
event.setCancelled(true);
}
}
}