forked from Upstream/ExcellentEnchants-spigot
105 lines
4.3 KiB
Java
105 lines
4.3 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.bow;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.utils.NumberUtil;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
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import su.nightexpress.excellentenchants.api.enchantment.type.BowEnchant;
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import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
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import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
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public class EnchantBomber extends ExcellentEnchant implements Chanced, BowEnchant {
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public static final String ID = "bomber";
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public static final String PLACEHOLDER_FUSE_TICKS = "%enchantment_fuse_ticks%";
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private EnchantScaler fuseTicks;
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private ChanceImplementation chanceImplementation;
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public EnchantBomber(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID);
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this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to launch TNT that explodes in " + PLACEHOLDER_FUSE_TICKS + "s.");
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this.getDefaults().setLevelMax(3);
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this.getDefaults().setTier(0.7);
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this.getDefaults().setConflicts(
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EnchantEnderBow.ID, EnchantGhast.ID,
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EnchantExplosiveArrows.ID, EnchantPoisonedArrows.ID, EnchantConfusingArrows.ID,
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EnchantWitheredArrows.ID, EnchantElectrifiedArrows.ID, EnchantDragonfireArrows.ID,
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DarknessArrowsEnchant.ID,
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EnchantHover.ID, FlareEnchant.ID,
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Enchantment.ARROW_FIRE.getKey().getKey(),
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Enchantment.ARROW_KNOCKBACK.getKey().getKey(),
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Enchantment.ARROW_DAMAGE.getKey().getKey()
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);
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}
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@Override
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public void loadSettings() {
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super.loadSettings();
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this.chanceImplementation = ChanceImplementation.create(this,
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"5.0 * " + Placeholders.ENCHANTMENT_LEVEL);
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this.fuseTicks = EnchantScaler.read(this, "Settings.Fuse_Ticks",
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"100 - " + Placeholders.ENCHANTMENT_LEVEL + " * 10",
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"Sets fuse ticks (before it will explode) for the launched TNT.");
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this.addPlaceholder(PLACEHOLDER_FUSE_TICKS, level -> NumberUtil.format((double) this.getFuseTicks(level) / 20D));
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}
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@NotNull
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@Override
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public ChanceImplementation getChanceImplementation() {
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return chanceImplementation;
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}
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public int getFuseTicks(int level) {
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return (int) this.fuseTicks.getValue(level);
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}
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@Override
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@NotNull
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public EnchantmentTarget getCategory() {
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return EnchantmentTarget.BOW;
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}
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@NotNull
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@Override
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public EventPriority getShootPriority() {
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return EventPriority.LOWEST;
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}
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@Override
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public boolean onShoot(@NotNull EntityShootBowEvent event, @NotNull LivingEntity shooter, @NotNull ItemStack bow, int level) {
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if (!this.checkTriggerChance(level)) return false;
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if (!(event.getProjectile() instanceof Projectile projectile)) return false;
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TNTPrimed primed = projectile.getWorld().spawn(projectile.getLocation(), TNTPrimed.class);
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primed.setVelocity(projectile.getVelocity().multiply(event.getForce() * 1.25));
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primed.setFuseTicks(this.getFuseTicks(level));
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primed.setSource(shooter);
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event.setProjectile(primed);
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return true;
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}
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@Override
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public boolean onHit(@NotNull ProjectileHitEvent event, LivingEntity user, @NotNull Projectile projectile, @NotNull ItemStack bow, int level) {
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return false;
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}
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@Override
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public boolean onDamage(@NotNull EntityDamageByEntityEvent event, @NotNull Projectile projectile, @NotNull LivingEntity shooter, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
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return false;
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}
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}
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