ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/tool/CurseOfMisfortuneEnchant.java

120 lines
4.0 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.tool;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityResurrectEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.config.JOption;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.BlockBreakEnchant;
import su.nightexpress.excellentenchants.api.enchantment.type.DeathEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.api.enchantment.ItemCategory;
public class CurseOfMisfortuneEnchant extends ExcellentEnchant implements Chanced, BlockBreakEnchant, DeathEnchant {
public static final String ID = "curse_of_misfortune";
private boolean dropExp;
private ChanceImplementation chanceImplementation;
public CurseOfMisfortuneEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to have no drops from blocks or mobs.");
this.getDefaults().setLevelMax(3);
this.getDefaults().setTier(0D);
this.getDefaults().setConflicts(
Enchantment.LOOT_BONUS_BLOCKS.getKey().getKey(),
Enchantment.LOOT_BONUS_MOBS.getKey().getKey()
);
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this,
"20.0 * " + Placeholders.ENCHANTMENT_LEVEL);
this.dropExp = JOption.create("Settings.Drop_Exp", false,
"When 'true' allows to drop exp from mobs/blocks.").read(cfg);
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
public boolean isDropExp() {
return dropExp;
}
@Override
@NotNull
public ItemCategory[] getFitItemTypes() {
return new ItemCategory[] {
ItemCategory.SWORD, ItemCategory.BOW, ItemCategory.CROSSBOW, ItemCategory.TRIDENT, ItemCategory.TOOL
};
}
@NotNull
@Override
public EnchantmentTarget getCategory() {
return EnchantmentTarget.BREAKABLE;
}
@NotNull
@Override
public EventPriority getBreakPriority() {
return EventPriority.HIGHEST;
}
@NotNull
@Override
public EventPriority getKillPriority() {
return EventPriority.HIGH;
}
@Override
public boolean isCurse() {
return true;
}
@Override
public boolean onBreak(@NotNull BlockBreakEvent event, @NotNull LivingEntity player, @NotNull ItemStack item, int level) {
if (!this.checkTriggerChance(level)) return false;
event.setDropItems(false);
if (!this.isDropExp()) event.setExpToDrop(0);
return true;
}
@Override
public boolean onKill(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, @NotNull Player killer, ItemStack weapon, int level) {
if (!this.checkTriggerChance(level)) return false;
event.getDrops().clear();
if (!this.isDropExp()) event.setDroppedExp(0);
return true;
}
@Override
public boolean onDeath(@NotNull EntityDeathEvent event, @NotNull LivingEntity entity, ItemStack item, int level) {
return false;
}
@Override
public boolean onResurrect(@NotNull EntityResurrectEvent event, @NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
return false;
}
}