ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/tool/TreasuresEnchant.java

168 lines
6.6 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.tool;
import org.bukkit.Material;
import org.bukkit.Tag;
import org.bukkit.block.Block;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDropItemEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.utils.blocktracker.PlayerBlockTracker;
import su.nexmedia.engine.utils.random.Rnd;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.Cleanable;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.BlockBreakEnchant;
import su.nightexpress.excellentenchants.api.enchantment.type.BlockDropEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.api.enchantment.ItemCategory;
import su.nightexpress.excellentenchants.enchantment.util.EnchantUtils;
import java.util.*;
import java.util.function.Predicate;
public class TreasuresEnchant extends ExcellentEnchant implements Chanced, BlockBreakEnchant, BlockDropEnchant, Cleanable {
public static final String ID = "treasures";
private final Predicate<Block> blockTracker;
private Map<Material, Map<Material, Double>> treasures;
private ChanceImplementation chanceImplementation;
private Block handleDrop;
public TreasuresEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to attempt to find a treasure in mined block.");
this.getDefaults().setLevelMax(5);
this.getDefaults().setTier(0.1);
PlayerBlockTracker.initialize();
PlayerBlockTracker.BLOCK_FILTERS.add(this.blockTracker = (block) -> {
return this.treasures.containsKey(block.getType());
});
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this,
"10.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 4.0");
this.treasures = new HashMap<>();
if (cfg.getSection("Settings.Treasures").isEmpty()) {
Tag.BASE_STONE_OVERWORLD.getValues().forEach(material -> {
cfg.addMissing("Settings.Treasures." + material.name() + ".BONE_MEAL", 2.0);
});
Tag.DIRT.getValues().forEach(material -> {
cfg.addMissing("Settings.Treasures." + material.name() + ".CLAY_BALL", 0.5);
cfg.addMissing("Settings.Treasures." + material.name() + ".BOWL", 1.0);
cfg.addMissing("Settings.Treasures." + material.name() + ".STICK", 2.0);
});
Tag.SAND.getValues().forEach(material -> {
cfg.addMissing("Settings.Treasures." + material.name() + ".GLOWSTONE_DUST", 1.0);
cfg.addMissing("Settings.Treasures." + material.name() + ".GOLD_NUGGET", 0.3);
});
Tag.LEAVES.getValues().forEach(material -> {
cfg.addMissing("Settings.Treasures." + material.name() + ".APPLE", 12.0);
});
}
for (String sFromArray : cfg.getSection("Settings.Treasures")) {
for (String sFrom : sFromArray.split(",")) {
Material mFrom = Material.getMaterial(sFrom.toUpperCase());
if (mFrom == null) {
plugin.error("[Treasures] Invalid source material '" + sFrom + "' !");
continue;
}
Map<Material, Double> treasuresList = new HashMap<>();
for (String sTo : cfg.getSection("Settings.Treasures." + sFromArray)) {
Material mTo = Material.getMaterial(sTo.toUpperCase());
if (mTo == null) {
plugin.error("[Treasures] Invalid result material '" + sTo + "' for '" + sFromArray + "' !");
continue;
}
double tChance = cfg.getDouble("Settings.Treasures." + sFromArray + "." + sTo);
treasuresList.put(mTo, tChance);
}
this.treasures.put(mFrom, treasuresList);
}
}
this.cfg.setComments("Settings.Treasures",
"List of source materials (blocks that will drop additional loot). Separated by a comma.",
"https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html");
}
@Override
public void clear() {
PlayerBlockTracker.BLOCK_FILTERS.remove(this.blockTracker);
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
@Override
@NotNull
public ItemCategory[] getFitItemTypes() {
return new ItemCategory[]{ItemCategory.PICKAXE, ItemCategory.AXE, ItemCategory.SHOVEL};
}
@Override
@NotNull
public EnchantmentTarget getCategory() {
return EnchantmentTarget.TOOL;
}
@NotNull
@Override
public EventPriority getDropPriority() {
return EventPriority.NORMAL;
}
@Override
public boolean onBreak(@NotNull BlockBreakEvent event, @NotNull LivingEntity player, @NotNull ItemStack item, int level) {
if (!event.isDropItems()) return false;
if (PlayerBlockTracker.isTracked(event.getBlock())) return false;
this.handleDrop = event.getBlock();
return false;
}
@Override
public boolean onDrop(@NotNull BlockDropItemEvent event, @NotNull LivingEntity player, @NotNull ItemStack item, int level) {
if (this.handleDrop != event.getBlock()) return false;
this.handleDrop = null;
if (!this.checkTriggerChance(level)) return false;
this.getTreasures(event.getBlockState().getType()).forEach(treasure -> {
EnchantUtils.popResource(event, treasure);
});
return true;
}
@NotNull
public final List<ItemStack> getTreasures(@NotNull Material type) {
List<ItemStack> list = new ArrayList<>();
Map<Material, Double> treasures = this.treasures.getOrDefault(type, Collections.emptyMap());
treasures.forEach((mat, chance) -> {
if (mat.isAir() || !mat.isItem() || !Rnd.chance(chance)) return;
list.add(new ItemStack(mat));
});
return list;
}
}