ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/weapon/EnchantSurprise.java

87 lines
3.6 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.weapon;
import org.bukkit.Color;
import org.bukkit.Particle;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.particle.SimpleParticle;
import su.nexmedia.engine.utils.random.Rnd;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.meta.Potioned;
import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
import su.nightexpress.excellentenchants.enchantment.util.EnchantPriority;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.enchantment.impl.meta.PotionImplementation;
public class EnchantSurprise extends ExcellentEnchant implements Chanced, Potioned, CombatEnchant {
public static final String ID = "surprise";
private ChanceImplementation chanceImplementation;
private PotionImplementation potionImplementation;
public EnchantSurprise(@NotNull ExcellentEnchants plugin) {
super(plugin, ID, EnchantPriority.MEDIUM);
this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to apply random potion effect to enemy on hit.");
this.getDefaults().setLevelMax(3);
this.getDefaults().setTier(0.75);
}
@Override
public void loadConfig() {
super.loadConfig();
this.chanceImplementation = ChanceImplementation.create(this,
"2.25 * " + Placeholders.ENCHANTMENT_LEVEL);
this.potionImplementation = PotionImplementation.create(this, PotionEffectType.BLINDNESS, false,
"3.0 + " + Placeholders.ENCHANTMENT_LEVEL,
Placeholders.ENCHANTMENT_LEVEL);
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
@NotNull
@Override
public PotionImplementation getPotionImplementation() {
return potionImplementation;
}
@NotNull
@Override
public EnchantmentTarget getItemTarget() {
return EnchantmentTarget.WEAPON;
}
@Override
public boolean onAttack(@NotNull EntityDamageByEntityEvent e, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
if (!this.isAvailableToUse(damager)) return false;
if (!this.checkTriggerChance(level)) return false;
PotionEffect effect = new PotionEffect(Rnd.get(PotionEffectType.values()), this.getEffectDuration(level), Math.max(0, this.getEffectAmplifier(level) - 1), false, false);
if (!victim.addPotionEffect(effect)) return false;
if (this.hasVisualEffects()) {
Color color = Color.fromRGB(Rnd.nextInt(256), Rnd.nextInt(256), Rnd.nextInt(256));
Particle.DustOptions dustOptions = new Particle.DustOptions(color, 2f);
SimpleParticle.of(Particle.REDSTONE, dustOptions).play(victim.getEyeLocation(), 0.25, 0.1, 25);
}
return true;
}
@Override
public boolean onProtect(@NotNull EntityDamageByEntityEvent e, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
return false;
}
}