ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/weapon/EnchantVillageDefender.java

94 lines
3.5 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.weapon;
import org.bukkit.Particle;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.Illager;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.api.config.JOption;
import su.nexmedia.engine.api.particle.SimpleParticle;
import su.nexmedia.engine.utils.EffectUtil;
import su.nexmedia.engine.utils.NumberUtil;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.Placeholders;
import su.nightexpress.excellentenchants.api.enchantment.type.CombatEnchant;
import su.nightexpress.excellentenchants.enchantment.config.EnchantScaler;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.util.EnchantPriority;
import java.util.function.UnaryOperator;
public class EnchantVillageDefender extends ExcellentEnchant implements CombatEnchant {
public static final String ID = "village_defender";
public static final String PLACEHOLDER_DAMAGE_AMOUNT = "%enchantment_damage_amount%";
private boolean damageMultiplier;
private EnchantScaler damageAmount;
public EnchantVillageDefender(@NotNull ExcellentEnchants plugin) {
super(plugin, ID, EnchantPriority.MEDIUM);
this.getDefaults().setDescription("Inflicts " + PLACEHOLDER_DAMAGE_AMOUNT + " more damage to all pillagers.");
this.getDefaults().setLevelMax(5);
this.getDefaults().setTier(0.1);
}
@Override
public void loadConfig() {
super.loadConfig();
this.damageAmount = EnchantScaler.read(this, "Settings.Damage.Formula",
"0.5 * " + Placeholders.ENCHANTMENT_LEVEL,
"Amount of additional damage.");
this.damageMultiplier = JOption.create("Settings.Damage.As_Modifier", false,
"When 'true' the 'Damage.Formula' will work as a multiplier to the original damage.").read(cfg);
}
public double getDamageAddict(int level) {
return this.damageAmount.getValue(level);
}
public boolean isDamageMultiplier() {
return damageMultiplier;
}
@Override
@NotNull
public UnaryOperator<String> replacePlaceholders(int level) {
return str -> super.replacePlaceholders(level).apply(str)
.replace(PLACEHOLDER_DAMAGE_AMOUNT, NumberUtil.format(this.getDamageAddict(level)))
;
}
@Override
@NotNull
public EnchantmentTarget getItemTarget() {
return EnchantmentTarget.WEAPON;
}
@Override
public boolean onAttack(@NotNull EntityDamageByEntityEvent e, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
if (!this.isAvailableToUse(damager)) return false;
if (!(victim instanceof Illager)) return false;
double damageAdd = this.getDamageAddict(level);
double damageHas = e.getDamage();
double damageFinal = this.isDamageMultiplier() ? (damageHas * damageAdd) : (damageHas + damageAdd);
e.setDamage(damageFinal);
if (this.hasVisualEffects()) {
SimpleParticle.of(Particle.VILLAGER_ANGRY).play(victim.getEyeLocation(), 0.25, 0.1, 30);
}
return true;
}
@Override
public boolean onProtect(@NotNull EntityDamageByEntityEvent e, @NotNull LivingEntity damager, @NotNull LivingEntity victim, @NotNull ItemStack weapon, int level) {
return false;
}
}