GitBook: [#60] Updated config file
This commit is contained in:
parent
5a66456489
commit
7d066f5a50
@ -14,7 +14,7 @@ PlayerServers is an advanced plugin that will allow your players to create their
|
|||||||
## Features
|
## Features
|
||||||
|
|
||||||
* **Async, lag-free:** Creation of servers happens 95% in async mode, which means that the creation of servers will be processed in a separate thread and 0 lag will be generated during that period.
|
* **Async, lag-free:** Creation of servers happens 95% in async mode, which means that the creation of servers will be processed in a separate thread and 0 lag will be generated during that period.
|
||||||
* ~~**Templates:** You'll be able to create the default template which will be used when creating the servers. (coming in 1.0.0 - STABLE)~~
|
* **Templates:** You'll be able to create the default template which will be used when creating the servers.
|
||||||
* **HubCore:** When purchasing this plugin, you'll get an additional HubCore plugin which will allow you to make a compass that will show online & offline player servers and give your players the ability to connect to them. Furthermore, it will give you some basic options for your lobby like disabling rain, hunger & damage. A special placeholder that will allow players to see current player-count on their sub server is also included.
|
* **HubCore:** When purchasing this plugin, you'll get an additional HubCore plugin which will allow you to make a compass that will show online & offline player servers and give your players the ability to connect to them. Furthermore, it will give you some basic options for your lobby like disabling rain, hunger & damage. A special placeholder that will allow players to see current player-count on their sub server is also included.
|
||||||
* **Automatically terminate inactive servers**: if servers are inactive (or don't have any players) for a configurable amount of time, they will automatically shutdown.
|
* **Automatically terminate inactive servers**: if servers are inactive (or don't have any players) for a configurable amount of time, they will automatically shutdown.
|
||||||
* **Fast & Efficient:** The creation of the server happens in less than 2 seconds which will allow your players to be teleported to their sub server in less than 15 seconds (other time will be used for boot-up of spigot server, and generating the main world - also, the huge factor is your server CPU)
|
* **Fast & Efficient:** The creation of the server happens in less than 2 seconds which will allow your players to be teleported to their sub server in less than 15 seconds (other time will be used for boot-up of spigot server, and generating the main world - also, the huge factor is your server CPU)
|
||||||
|
@ -27,6 +27,15 @@ mysql:
|
|||||||
additionaloptions: []
|
additionaloptions: []
|
||||||
# - "allowPublicKeyRetrieval=true"
|
# - "allowPublicKeyRetrieval=true"
|
||||||
|
|
||||||
|
url-based-connection:
|
||||||
|
enabled: false
|
||||||
|
driverName: "com.mysql.cj.jdbc.Driver"
|
||||||
|
|
||||||
|
# If you're using this connection method, you'll be entering your hostname,
|
||||||
|
# port and database name below in the jdbcUrl string. The ones above will not
|
||||||
|
# be considered.
|
||||||
|
jdbcUrl: "jdbc:mysql://localhost:3306/playerservers"
|
||||||
|
|
||||||
# Between version v1.2-RC6 and v1.2-RC7 there was a change in
|
# Between version v1.2-RC6 and v1.2-RC7 there was a change in
|
||||||
# Database handling. Everyone upgrading that were satisfied
|
# Database handling. Everyone upgrading that were satisfied
|
||||||
# on how it worked before should keep it as false, or first
|
# on how it worked before should keep it as false, or first
|
||||||
|
Loading…
Reference in New Issue
Block a user