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https://github.com/BentoBoxWorld/AcidIsland.git
synced 2024-12-22 17:17:39 +01:00
Fix bugs and code smells.
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parent
4782d789d8
commit
2039860051
@ -27,19 +27,15 @@ public class AcidBiomeProvider extends BiomeProvider {
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@Override
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public Biome getBiome(WorldInfo worldInfo, int x, int y, int z) {
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return switch(worldInfo.getEnvironment()) {
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default -> addon.getSettings().getDefaultBiome();
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case NETHER -> addon.getSettings().getDefaultNetherBiome();
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case THE_END -> addon.getSettings().getDefaultEndBiome();
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default -> addon.getSettings().getDefaultBiome();
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};
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}
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@Override
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public List<Biome> getBiomes(WorldInfo worldInfo) {
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return switch(worldInfo.getEnvironment()) {
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default -> List.of(addon.getSettings().getDefaultBiome());
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case NETHER -> List.of(addon.getSettings().getDefaultNetherBiome());
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case THE_END -> List.of(addon.getSettings().getDefaultEndBiome());
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};
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return List.of(this.getBiome(worldInfo, 0, 0, 0));
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}
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}
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@ -58,25 +58,22 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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chunkData.setRegion(0, worldInfo.getMinHeight(), 0, 16, worldInfo.getMinHeight() + 1, 16, Material.BEDROCK);
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chunkData.setRegion(0, worldInfo.getMinHeight() + 1, 0, 16, sh + 1, 16, wc.waterBlock());
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// Add some noise
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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int n = (int)(25 * gen.noise((chunkX << 4) + x, (chunkZ << 4) + z, 0.5, 0.5, true));
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for (int y = worldInfo.getMinHeight(); y < 25 + n; y++) {
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chunkData.setBlock(x, y, z, rand.nextBoolean() ? Material.SAND : Material.SANDSTONE);
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}
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}
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}
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addNoise(worldInfo, chunkX, chunkZ, chunkData);
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}
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if (worldInfo.getEnvironment().equals(Environment.NETHER) && addon.getSettings().isNetherRoof()) {
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roofChunk.forEach((k,v) -> chunkData.setBlock(k.getBlockX(), worldInfo.getMaxHeight() + k.getBlockY(), k.getBlockZ(), v));
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}
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}
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@Override
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public boolean shouldGenerateBedrock() {
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return true;
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private void addNoise(@NonNull WorldInfo worldInfo, int chunkX, int chunkZ, @NonNull ChunkData chunkData) {
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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int n = (int)(25 * gen.noise((chunkX << 4) + (double)x, (chunkZ << 4) + (double)z, 0.5, 0.5, true));
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for (int y = worldInfo.getMinHeight(); y < 25 + n; y++) {
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chunkData.setBlock(x, y, z, rand.nextBoolean() ? Material.SAND : Material.SANDSTONE);
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}
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}
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}
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}
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@Override
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