mirror of
https://github.com/BentoBoxWorld/AcidIsland.git
synced 2025-01-09 18:08:01 +01:00
Merge branch 'develop'
This commit is contained in:
commit
4579aff01d
2
pom.xml
2
pom.xml
@ -65,7 +65,7 @@
|
||||
<!-- Do not change unless you want different name for local builds. -->
|
||||
<build.number>-LOCAL</build.number>
|
||||
<!-- This allows to change between versions. -->
|
||||
<build.version>1.11.0</build.version>
|
||||
<build.version>1.12.0</build.version>
|
||||
</properties>
|
||||
|
||||
<!-- Profiles will allow to automatically change build version. -->
|
||||
|
@ -95,6 +95,9 @@ public class AISettings implements WorldSettings {
|
||||
@ConfigEntry(path = "acid.damage.effects")
|
||||
@Adapter(PotionEffectListAdapter.class)
|
||||
private List<PotionEffectType> acidEffects = new ArrayList<>();
|
||||
@ConfigComment("Acid effect duration in seconds")
|
||||
@ConfigEntry(path = "acid.damage.acid-effect-duration", since = "1.11.2")
|
||||
private int acidEffectDuation = 30;
|
||||
|
||||
@ConfigComment("Potion effects from going into acid rain and snow.")
|
||||
@ConfigComment("You can list multiple effects.")
|
||||
@ -110,6 +113,10 @@ public class AISettings implements WorldSettings {
|
||||
@Adapter(PotionEffectListAdapter.class)
|
||||
private List<PotionEffectType> acidRainEffects = new ArrayList<>();
|
||||
|
||||
@ConfigComment("Rain effect duration in seconds")
|
||||
@ConfigEntry(path = "acid.damage.rain-effect-duration", since = "1.11.2")
|
||||
private int rainEffectDuation = 10;
|
||||
|
||||
@ConfigComment("If player wears a helmet then they will not suffer from acid rain")
|
||||
@ConfigEntry(path = "acid.damage.protection.helmet")
|
||||
private boolean helmetProtection;
|
||||
@ -134,6 +141,25 @@ public class AISettings implements WorldSettings {
|
||||
@ConfigEntry(path = "world.difficulty")
|
||||
private Difficulty difficulty;
|
||||
|
||||
@ConfigComment("Spawn limits. These override the limits set in bukkit.yml")
|
||||
@ConfigComment("If set to a negative number, the server defaults will be used")
|
||||
@ConfigEntry(path = "world.spawn-limits.monsters", since = "1.11.2")
|
||||
private int spawnLimitMonsters = -1;
|
||||
@ConfigEntry(path = "world.spawn-limits.animals", since = "1.11.2")
|
||||
private int spawnLimitAnimals = -1;
|
||||
@ConfigEntry(path = "world.spawn-limits.water-animals", since = "1.11.2")
|
||||
private int spawnLimitWaterAnimals = -1;
|
||||
@ConfigEntry(path = "world.spawn-limits.ambient", since = "1.11.2")
|
||||
private int spawnLimitAmbient = -1;
|
||||
@ConfigComment("Setting to 0 will disable animal spawns, but this is not recommended. Minecraft default is 400.")
|
||||
@ConfigComment("A negative value uses the server default")
|
||||
@ConfigEntry(path = "world.spawn-limits.ticks-per-animal-spawns", since = "1.11.2")
|
||||
private int ticksPerAnimalSpawns = -1;
|
||||
@ConfigComment("Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400.")
|
||||
@ConfigComment("A negative value uses the server default")
|
||||
@ConfigEntry(path = "world.spawn-limits.ticks-per-monster-spawns", since = "1.11.2")
|
||||
private int ticksPerMonsterSpawns = -1;
|
||||
|
||||
@ConfigComment("Radius of island in blocks. (So distance between islands is twice this)")
|
||||
@ConfigComment("Will be rounded up to the nearest 16 blocks.")
|
||||
@ConfigComment("It is the same for every dimension : Overworld, Nether and End.")
|
||||
@ -1571,4 +1597,100 @@ public class AISettings implements WorldSettings {
|
||||
public void setAcidRainEffects(List<PotionEffectType> acidRainEffects) {
|
||||
this.acidRainEffects = acidRainEffects;
|
||||
}
|
||||
/**
|
||||
* @return the rainEffectDuation
|
||||
*/
|
||||
public int getRainEffectDuation() {
|
||||
return rainEffectDuation;
|
||||
}
|
||||
/**
|
||||
* @param rainEffectDuation the rainEffectDuation to set
|
||||
*/
|
||||
public void setRainEffectDuation(int rainEffectDuation) {
|
||||
this.rainEffectDuation = rainEffectDuation;
|
||||
}
|
||||
/**
|
||||
* @return the acidEffectDuation
|
||||
*/
|
||||
public int getAcidEffectDuation() {
|
||||
return acidEffectDuation;
|
||||
}
|
||||
/**
|
||||
* @param acidEffectDuation the acidEffectDuation to set
|
||||
*/
|
||||
public void setAcidEffectDuation(int acidEffectDuation) {
|
||||
this.acidEffectDuation = acidEffectDuation;
|
||||
}
|
||||
/**
|
||||
* @return the spawnLimitMonsters
|
||||
*/
|
||||
public int getSpawnLimitMonsters() {
|
||||
return spawnLimitMonsters;
|
||||
}
|
||||
/**
|
||||
* @param spawnLimitMonsters the spawnLimitMonsters to set
|
||||
*/
|
||||
public void setSpawnLimitMonsters(int spawnLimitMonsters) {
|
||||
this.spawnLimitMonsters = spawnLimitMonsters;
|
||||
}
|
||||
/**
|
||||
* @return the spawnLimitAnimals
|
||||
*/
|
||||
public int getSpawnLimitAnimals() {
|
||||
return spawnLimitAnimals;
|
||||
}
|
||||
/**
|
||||
* @param spawnLimitAnimals the spawnLimitAnimals to set
|
||||
*/
|
||||
public void setSpawnLimitAnimals(int spawnLimitAnimals) {
|
||||
this.spawnLimitAnimals = spawnLimitAnimals;
|
||||
}
|
||||
/**
|
||||
* @return the spawnLimitWaterAnimals
|
||||
*/
|
||||
public int getSpawnLimitWaterAnimals() {
|
||||
return spawnLimitWaterAnimals;
|
||||
}
|
||||
/**
|
||||
* @param spawnLimitWaterAnimals the spawnLimitWaterAnimals to set
|
||||
*/
|
||||
public void setSpawnLimitWaterAnimals(int spawnLimitWaterAnimals) {
|
||||
this.spawnLimitWaterAnimals = spawnLimitWaterAnimals;
|
||||
}
|
||||
/**
|
||||
* @return the spawnLimitAmbient
|
||||
*/
|
||||
public int getSpawnLimitAmbient() {
|
||||
return spawnLimitAmbient;
|
||||
}
|
||||
/**
|
||||
* @param spawnLimitAmbient the spawnLimitAmbient to set
|
||||
*/
|
||||
public void setSpawnLimitAmbient(int spawnLimitAmbient) {
|
||||
this.spawnLimitAmbient = spawnLimitAmbient;
|
||||
}
|
||||
/**
|
||||
* @return the ticksPerAnimalSpawns
|
||||
*/
|
||||
public int getTicksPerAnimalSpawns() {
|
||||
return ticksPerAnimalSpawns;
|
||||
}
|
||||
/**
|
||||
* @param ticksPerAnimalSpawns the ticksPerAnimalSpawns to set
|
||||
*/
|
||||
public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) {
|
||||
this.ticksPerAnimalSpawns = ticksPerAnimalSpawns;
|
||||
}
|
||||
/**
|
||||
* @return the ticksPerMonsterSpawns
|
||||
*/
|
||||
public int getTicksPerMonsterSpawns() {
|
||||
return ticksPerMonsterSpawns;
|
||||
}
|
||||
/**
|
||||
* @param ticksPerMonsterSpawns the ticksPerMonsterSpawns to set
|
||||
*/
|
||||
public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) {
|
||||
this.ticksPerMonsterSpawns = ticksPerMonsterSpawns;
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ package world.bentobox.acidisland;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.WorldType;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
@ -104,35 +105,49 @@ public class AcidIsland extends GameModeAddon {
|
||||
}
|
||||
// Create the world if it does not exist
|
||||
chunkGenerator = new ChunkGeneratorWorld(this);
|
||||
islandWorld = WorldCreator.name(worldName).type(WorldType.FLAT).environment(World.Environment.NORMAL).generator(chunkGenerator)
|
||||
.createWorld();
|
||||
islandWorld = getWorld(worldName, World.Environment.NORMAL, chunkGenerator);
|
||||
// Make the nether if it does not exist
|
||||
if (settings.isNetherGenerate()) {
|
||||
if (getServer().getWorld(worldName + NETHER) == null) {
|
||||
log("Creating AcidIsland's Nether...");
|
||||
}
|
||||
if (!settings.isNetherIslands()) {
|
||||
netherWorld = WorldCreator.name(worldName + NETHER).type(WorldType.NORMAL).environment(World.Environment.NETHER).createWorld();
|
||||
|
||||
} else {
|
||||
netherWorld = WorldCreator.name(worldName + NETHER).type(WorldType.FLAT).generator(chunkGenerator)
|
||||
.environment(World.Environment.NETHER).createWorld();
|
||||
}
|
||||
netherWorld = settings.isNetherIslands() ? getWorld(worldName, World.Environment.NETHER, chunkGenerator) : getWorld(worldName, World.Environment.NETHER, null);
|
||||
}
|
||||
// Make the end if it does not exist
|
||||
if (settings.isEndGenerate()) {
|
||||
if (getServer().getWorld(worldName + THE_END) == null) {
|
||||
log("Creating AcidIsland's End World...");
|
||||
}
|
||||
if (!settings.isEndIslands()) {
|
||||
endWorld = WorldCreator.name(worldName + THE_END).type(WorldType.NORMAL).environment(World.Environment.THE_END).createWorld();
|
||||
} else {
|
||||
endWorld = WorldCreator.name(worldName + THE_END).type(WorldType.FLAT).generator(chunkGenerator)
|
||||
.environment(World.Environment.THE_END).createWorld();
|
||||
}
|
||||
endWorld = settings.isEndIslands() ? getWorld(worldName, World.Environment.THE_END, chunkGenerator) : getWorld(worldName, World.Environment.THE_END, null);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a world or generates a new world if it does not exist
|
||||
* @param worldName2 - the overworld name
|
||||
* @param env - the environment
|
||||
* @param chunkGenerator2 - the chunk generator. If <tt>null</tt> then the generator will not be specified
|
||||
* @return world loaded or generated
|
||||
*/
|
||||
private World getWorld(String worldName2, Environment env, @Nullable ChunkGenerator chunkGenerator2) {
|
||||
// Set world name
|
||||
worldName2 = env.equals(World.Environment.NETHER) ? worldName2 + NETHER : worldName2;
|
||||
worldName2 = env.equals(World.Environment.THE_END) ? worldName2 + THE_END : worldName2;
|
||||
WorldCreator wc = WorldCreator.name(worldName2).type(WorldType.FLAT).environment(env);
|
||||
World w = settings.isUseOwnGenerator() ? wc.createWorld() : wc.generator(chunkGenerator2).createWorld();
|
||||
// Set spawn rates
|
||||
if (w != null) {
|
||||
w.setMonsterSpawnLimit(getSettings().getSpawnLimitMonsters());
|
||||
w.setAmbientSpawnLimit(getSettings().getSpawnLimitAmbient());
|
||||
w.setAnimalSpawnLimit(getSettings().getSpawnLimitAnimals());
|
||||
w.setWaterAnimalSpawnLimit(getSettings().getSpawnLimitWaterAnimals());
|
||||
w.setTicksPerAnimalSpawns(getSettings().getTicksPerAnimalSpawns());
|
||||
w.setTicksPerMonsterSpawns(getSettings().getTicksPerMonsterSpawns());
|
||||
}
|
||||
return w;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldSettings getWorldSettings() {
|
||||
return settings;
|
||||
|
@ -51,7 +51,8 @@ public class AcidEffect implements Listener {
|
||||
PotionEffectType.HUNGER,
|
||||
PotionEffectType.SLOW,
|
||||
PotionEffectType.SLOW_DIGGING,
|
||||
PotionEffectType.WEAKNESS);
|
||||
PotionEffectType.WEAKNESS,
|
||||
PotionEffectType.POISON);
|
||||
private static final List<PotionEffectType> IMMUNE_EFFECTS = Arrays.asList(
|
||||
PotionEffectType.WATER_BREATHING,
|
||||
PotionEffectType.CONDUIT_POWER);
|
||||
@ -88,7 +89,6 @@ public class AcidEffect implements Listener {
|
||||
|| addon.getPlayers().isInTeleport(player.getUniqueId())
|
||||
|| !Util.sameWorld(addon.getOverWorld(), player.getWorld())
|
||||
|| (!player.isOp() && player.hasPermission("acidisland.mod.noburn"))
|
||||
|| (!player.isOp() && player.hasPermission("admin.noburn"))
|
||||
|| (player.isOp() && !addon.getSettings().isAcidDamageOp())) {
|
||||
return;
|
||||
}
|
||||
@ -120,8 +120,7 @@ public class AcidEffect implements Listener {
|
||||
AcidRainEvent event = new AcidRainEvent(player, totalDamage, protection, addon.getSettings().getAcidRainEffects());
|
||||
addon.getServer().getPluginManager().callEvent(event);
|
||||
if (!event.isCancelled()) {
|
||||
event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1)));
|
||||
event.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1)));
|
||||
event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getRainEffectDuation() * 20, 1)));
|
||||
// Apply damage if there is any
|
||||
if (event.getRainDamage() > 0D) {
|
||||
player.damage(event.getRainDamage());
|
||||
@ -159,8 +158,7 @@ public class AcidEffect implements Listener {
|
||||
AcidEvent acidEvent = new AcidEvent(player, totalDamage, protection, addon.getSettings().getAcidEffects());
|
||||
addon.getServer().getPluginManager().callEvent(acidEvent);
|
||||
if (!acidEvent.isCancelled()) {
|
||||
acidEvent.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1)));
|
||||
acidEvent.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1)));
|
||||
acidEvent.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getAcidEffectDuation() * 20, 1)));
|
||||
// Apply damage if there is any
|
||||
if (acidEvent.getTotalDamage() > 0D) {
|
||||
player.damage(acidEvent.getTotalDamage());
|
||||
|
@ -7,142 +7,148 @@ icon: "OAK_BOAT"
|
||||
|
||||
authors: tastybento
|
||||
|
||||
permissions:
|
||||
acidisland.island:
|
||||
description: Allow island command usage
|
||||
default: true
|
||||
acidisland.island.create:
|
||||
description: Allow island creation
|
||||
default: true
|
||||
acidisland.island.home:
|
||||
description: Allow teleporting to player island
|
||||
default: true
|
||||
acidisland.island.sethome:
|
||||
description: Let the player use the sethome command
|
||||
default: true
|
||||
acidisland.island.info:
|
||||
description: Let the player check other players info
|
||||
default: true
|
||||
acidisland.island.lock:
|
||||
description: Allows island locking
|
||||
default: true
|
||||
acidisland.island.near:
|
||||
description: Players can see nearby island names
|
||||
default: true
|
||||
acidisland.island.expel:
|
||||
description: Allows expelling of visitors
|
||||
default: true
|
||||
acidisland.island.ban:
|
||||
description: Allows banning of visitors
|
||||
default: true
|
||||
acidisland.island.settings:
|
||||
description: Player can see server settings
|
||||
default: true
|
||||
acidisland.island.language:
|
||||
description: Player can select a language
|
||||
default: true
|
||||
acidisland.island.name:
|
||||
description: Player can set the name of their island
|
||||
default: true
|
||||
acidisland.island.spawn:
|
||||
description: Player can use the island spawn command if spawn exists
|
||||
default: true
|
||||
acidisland.island.reset:
|
||||
description: Player can use the island reset or restart command
|
||||
default: true
|
||||
acidisland.island.team:
|
||||
description: Let a player use team command
|
||||
default: true
|
||||
acidisland.island.team.setowner:
|
||||
description: Let a player change the team owner
|
||||
default: true
|
||||
acidisland.island.team.invite:
|
||||
description: Let a player invite others
|
||||
default: true
|
||||
acidisland.island.team.reject:
|
||||
description: Let a player reject invites
|
||||
default: true
|
||||
acidisland.island.team.leave:
|
||||
description: Let a player leave the team
|
||||
default: true
|
||||
acidisland.island.team.kick:
|
||||
description: Let a player kick team members
|
||||
default: true
|
||||
acidisland.island.team.accept:
|
||||
description: Let a player accept invitations
|
||||
default: true
|
||||
acidisland.island.team.trust:
|
||||
description: Let a player use team trust commands
|
||||
default: true
|
||||
acidisland.island.team.coop:
|
||||
description: Let a player use team coop commands
|
||||
default: true
|
||||
acidisland.island.team.promote:
|
||||
description: Let a player use promote commands
|
||||
default: true
|
||||
acidisland.settings.*:
|
||||
description: Allow use of settings on island
|
||||
default: true
|
||||
acidisland.mod.info:
|
||||
description: Let a moderator see info on a player
|
||||
permissions:
|
||||
acidisland.admin.clearresetall:
|
||||
default: op
|
||||
acidisland.mod.clearreset:
|
||||
description: Allow clearing of island reset limit
|
||||
description: "Allow clearing of island reset limit of all players"
|
||||
acidisland.admin.delete:
|
||||
default: op
|
||||
description: "Let a player completely remove a player (including island)"
|
||||
acidisland.admin.noban:
|
||||
default: op
|
||||
description: "Player cannot be banned from an island"
|
||||
acidisland.admin.noexpel:
|
||||
default: op
|
||||
description: "Player cannot be expelled from an island"
|
||||
acidisland.admin.register:
|
||||
default: op
|
||||
description: "Let a player register the nearest island to another player."
|
||||
acidisland.admin.reload:
|
||||
default: op
|
||||
description: "Reload the config.yml"
|
||||
acidisland.admin.setlanguage:
|
||||
default: op
|
||||
description: "Resets all player languages and sets the default language"
|
||||
acidisland.admin.setrange:
|
||||
default: op
|
||||
description: "Allows setting of island protection range"
|
||||
acidisland.admin.setspawn:
|
||||
default: op
|
||||
description: "Allows use of spawn tools"
|
||||
acidisland.admin.settingsreset:
|
||||
default: op
|
||||
description: "Resets all the islands to default protection settings"
|
||||
acidisland.admin.tp:
|
||||
default: op
|
||||
description: "Allows teleport to an island"
|
||||
acidisland.admin.unregister:
|
||||
default: op
|
||||
description: "Removes a player from an island without deleting the island blocks."
|
||||
acidisland.island:
|
||||
default: true
|
||||
description: "Allow island command usage"
|
||||
acidisland.island.ban:
|
||||
default: true
|
||||
description: "Allows banning of visitors"
|
||||
acidisland.island.create:
|
||||
default: true
|
||||
description: "Allow island creation"
|
||||
acidisland.island.expel:
|
||||
default: true
|
||||
description: "Allows expelling of visitors"
|
||||
acidisland.island.home:
|
||||
default: true
|
||||
description: "Allow teleporting to player island"
|
||||
acidisland.island.info:
|
||||
default: true
|
||||
description: "Let the player check other players info"
|
||||
acidisland.island.language:
|
||||
default: true
|
||||
description: "Player can select a language"
|
||||
acidisland.island.lock:
|
||||
default: true
|
||||
description: "Allows island locking"
|
||||
acidisland.island.name:
|
||||
default: true
|
||||
description: "Player can set the name of their island"
|
||||
acidisland.island.near:
|
||||
default: true
|
||||
description: "Players can see nearby island names"
|
||||
acidisland.island.reset:
|
||||
default: true
|
||||
description: "Player can use the island reset or restart command"
|
||||
acidisland.island.sethome:
|
||||
default: true
|
||||
description: "Let the player use the sethome command"
|
||||
acidisland.island.settings:
|
||||
default: true
|
||||
description: "Player can see server settings"
|
||||
acidisland.island.spawn:
|
||||
default: true
|
||||
description: "Player can use the island spawn command if spawn exists"
|
||||
acidisland.island.team:
|
||||
default: true
|
||||
description: "Let a player use team command"
|
||||
acidisland.island.team.accept:
|
||||
default: true
|
||||
description: "Let a player accept invitations"
|
||||
acidisland.island.team.coop:
|
||||
default: true
|
||||
description: "Let a player use team coop commands"
|
||||
acidisland.island.team.invite:
|
||||
default: true
|
||||
description: "Let a player invite others"
|
||||
acidisland.island.team.kick:
|
||||
default: true
|
||||
description: "Let a player kick team members"
|
||||
acidisland.island.team.leave:
|
||||
default: true
|
||||
description: "Let a player leave the team"
|
||||
acidisland.island.team.promote:
|
||||
default: true
|
||||
description: "Let a player use promote commands"
|
||||
acidisland.island.team.reject:
|
||||
default: true
|
||||
description: "Let a player reject invites"
|
||||
acidisland.island.team.setowner:
|
||||
default: true
|
||||
description: "Let a player change the team owner"
|
||||
acidisland.island.team.trust:
|
||||
default: true
|
||||
description: "Let a player use team trust commands"
|
||||
acidisland.mod.bypassban:
|
||||
default: op
|
||||
description: "Bypasses island ban"
|
||||
acidisland.mod.bypasscooldowns:
|
||||
default: op
|
||||
description: "Allow moderator to bypass cooldowns"
|
||||
acidisland.mod.bypassdelays:
|
||||
default: op
|
||||
description: "Allow moderator to bypass delays"
|
||||
acidisland.mod.bypassexpel:
|
||||
default: op
|
||||
description: "Allow moderator to bypass island expulsion"
|
||||
acidisland.mod.bypasslock:
|
||||
default: op
|
||||
description: "Bypasses an island lock"
|
||||
acidisland.mod.bypassprotect:
|
||||
default: op
|
||||
description: "Allow moderator to bypass island protection"
|
||||
acidisland.mod.clearreset:
|
||||
default: false
|
||||
acidisland.mod.bypasscooldowns:
|
||||
description: Allow moderator to bypass cooldowns
|
||||
description: "Allow clearing of island reset limit"
|
||||
acidisland.mod.info:
|
||||
default: op
|
||||
acidisland.mod.bypassprotect:
|
||||
description: Allow moderator to bypass island protection
|
||||
description: "Let a moderator see info on a player"
|
||||
acidisland.mod.lock:
|
||||
default: op
|
||||
acidisland.mod.bypassexpel:
|
||||
description: Allow moderator to bypass island expulsion
|
||||
description: "Locks or unlocks an island"
|
||||
acidisland.mod.noburn:
|
||||
default: op
|
||||
acidisland.mod.lock:
|
||||
description: Locks or unlocks an island
|
||||
default: op
|
||||
acidisland.mod.bypasslock:
|
||||
description: Bypasses an island lock
|
||||
default: op
|
||||
acidisland.mod.bypassban:
|
||||
description: Bypasses island ban
|
||||
default: op
|
||||
acidisland.mod.team:
|
||||
description: Enables modification of teams via kick and add commands
|
||||
description: "Give mod acid protection"
|
||||
acidisland.mod.team:
|
||||
default: false
|
||||
acidisland.admin.tp:
|
||||
description: Allows teleport to an island
|
||||
default: op
|
||||
acidisland.admin.clearresetall:
|
||||
description: Allow clearing of island reset limit of all players
|
||||
default: op
|
||||
acidisland.admin.reload:
|
||||
description: Reload the config.yml
|
||||
default: op
|
||||
acidisland.admin.delete:
|
||||
description: Let a player completely remove a player (including island)
|
||||
default: op
|
||||
acidisland.admin.register:
|
||||
description: Let a player register the nearest island to another player.
|
||||
default: op
|
||||
acidisland.admin.unregister:
|
||||
description: Removes a player from an island without deleting the island blocks.
|
||||
default: op
|
||||
acidisland.admin.setspawn:
|
||||
description: Allows use of spawn tools
|
||||
default: op
|
||||
acidisland.admin.setrange:
|
||||
description: Allows setting of island protection range
|
||||
default: op
|
||||
acidisland.admin.settingsreset:
|
||||
description: Resets all the islands to default protection settings
|
||||
default: op
|
||||
acidisland.admin.noban:
|
||||
description: Player cannot be banned from an island
|
||||
default: op
|
||||
acidisland.admin.noexpel:
|
||||
description: Player cannot be expelled from an island
|
||||
default: op
|
||||
acidisland.admin.setlanguage:
|
||||
description: Resets all player languages and sets the default language
|
||||
default: op
|
||||
description: "Enables modification of teams via kick and add commands"
|
||||
acidisland.settings.*:
|
||||
default: true
|
||||
description: "Allow use of settings on island"
|
||||
|
@ -39,6 +39,9 @@ acid:
|
||||
effects:
|
||||
- CONFUSION
|
||||
- BLINDNESS
|
||||
# Acid effect duration in seconds
|
||||
# Added since 1.11.2.
|
||||
acid-effect-duration: 30
|
||||
# Potion effects from going into acid rain and snow.
|
||||
# You can list multiple effects.
|
||||
# Available effects are:
|
||||
@ -51,6 +54,9 @@ acid:
|
||||
# WEAKNESS
|
||||
# Added since 1.9.1.
|
||||
rain-effects: []
|
||||
# Rain effect duration in seconds
|
||||
# Added since 1.11.2.
|
||||
rain-effect-duration: 10
|
||||
protection:
|
||||
# If player wears a helmet then they will not suffer from acid rain
|
||||
helmet: false
|
||||
@ -67,6 +73,25 @@ world:
|
||||
# World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
|
||||
# Other plugins may override this setting
|
||||
difficulty: NORMAL
|
||||
spawn-limits:
|
||||
# Spawn limits. These override the limits set in bukkit.yml
|
||||
# If set to a negative number, the server defaults will be used
|
||||
# Added since 1.11.2.
|
||||
monsters: -1
|
||||
# Added since 1.11.2.
|
||||
animals: -1
|
||||
# Added since 1.11.2.
|
||||
water-animals: -1
|
||||
# Added since 1.11.2.
|
||||
ambient: -1
|
||||
# Setting to 0 will disable animal spawns, but this is not recommended. Minecraft default is 400.
|
||||
# A negative value uses the server default
|
||||
# Added since 1.11.2.
|
||||
ticks-per-animal-spawns: -1
|
||||
# Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400.
|
||||
# A negative value uses the server default
|
||||
# Added since 1.11.2.
|
||||
ticks-per-monster-spawns: -1
|
||||
# Radius of island in blocks. (So distance between islands is twice this)
|
||||
# Will be rounded up to the nearest 16 blocks.
|
||||
# It is the same for every dimension : Overworld, Nether and End.
|
||||
@ -151,10 +176,10 @@ world:
|
||||
# This setting is toggled in world flags and set by the settings GUI.
|
||||
# Mob white list - these mobs will NOT be removed when logging in or doing /island
|
||||
remove-mobs-whitelist:
|
||||
- PIG_ZOMBIE
|
||||
- WITHER
|
||||
- ENDERMAN
|
||||
- ZOMBIE_VILLAGER
|
||||
- PIG_ZOMBIE
|
||||
- WITHER
|
||||
# World flags. These are boolean settings for various flags for this world
|
||||
flags:
|
||||
CREEPER_DAMAGE: true
|
||||
@ -187,8 +212,8 @@ world:
|
||||
ENDER_PEARL: 500
|
||||
DOOR: 500
|
||||
FURNACE: 500
|
||||
ANVIL: 500
|
||||
MINECART: 500
|
||||
ANVIL: 500
|
||||
FISH_SCOOPING: 500
|
||||
END_PORTAL: 500
|
||||
BREEDING: 500
|
||||
@ -199,20 +224,21 @@ world:
|
||||
LEVER: 500
|
||||
ELYTRA: 0
|
||||
HURT_MONSTERS: 0
|
||||
CAKE: 500
|
||||
RIDING: 500
|
||||
ARMOR_STAND: 500
|
||||
CAKE: 500
|
||||
NAME_TAG: 500
|
||||
ARMOR_STAND: 500
|
||||
TRADING: 0
|
||||
EGGS: 500
|
||||
ITEM_DROP: 0
|
||||
NOTE_BLOCK: 0
|
||||
FLINT_AND_STEEL: 500
|
||||
NETHER_PORTAL: 500
|
||||
LECTERN: 500
|
||||
ITEM_PICKUP: 0
|
||||
CROP_TRAMPLE: 500
|
||||
DROPPER: 500
|
||||
BREWING: 500
|
||||
DROPPER: 500
|
||||
TNT_PRIMING: 500
|
||||
COLLECT_WATER: 500
|
||||
BUTTON: 500
|
||||
@ -220,14 +246,14 @@ world:
|
||||
COMMAND_RANKS: 500
|
||||
BEACON: 500
|
||||
TRAPDOOR: 500
|
||||
EXPERIENCE_BOTTLE_THROWING: 500
|
||||
PRESSURE_PLATE: 0
|
||||
EXPERIENCE_BOTTLE_THROWING: 500
|
||||
DYE: 500
|
||||
PLACE_BLOCKS: 500
|
||||
ITEM_FRAME: 500
|
||||
CRAFTING: 0
|
||||
ENCHANTING: 0
|
||||
SHEARING: 500
|
||||
ENCHANTING: 0
|
||||
BOAT: 500
|
||||
SPAWN_EGGS: 500
|
||||
BED: 500
|
||||
@ -237,8 +263,8 @@ world:
|
||||
EXPERIENCE_PICKUP: 500
|
||||
HOPPER: 500
|
||||
LEASH: 500
|
||||
MOUNT_INVENTORY: 500
|
||||
BREAK_BLOCKS: 500
|
||||
MOUNT_INVENTORY: 500
|
||||
CHORUS_FRUIT: 500
|
||||
CONTAINER: 500
|
||||
POTION_THROWING: 500
|
||||
@ -250,8 +276,8 @@ world:
|
||||
PVP_NETHER: false
|
||||
LEAF_DECAY: true
|
||||
TNT_DAMAGE: true
|
||||
MONSTER_SPAWN: true
|
||||
FIRE_IGNITE: true
|
||||
MONSTER_SPAWN: true
|
||||
FIRE_SPREAD: true
|
||||
FIRE_BURNING: true
|
||||
PVP_OVERWORLD: false
|
||||
|
14
src/main/resources/locales/cs.yml
Normal file
14
src/main/resources/locales/cs.yml
Normal file
@ -0,0 +1,14 @@
|
||||
###########################################################################################
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
# #
|
||||
# Translation by: CZghost #
|
||||
###########################################################################################
|
||||
|
||||
acidisland:
|
||||
sign:
|
||||
line0: "&1AcidIsland"
|
||||
line1: "[name]"
|
||||
line2: "Voda je kyselina!"
|
||||
line3: "Buď opatrný! &c<3"
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
acidisland:
|
||||
sign:
|
||||
line0: "&2SavSziget"
|
||||
line0: "&1SavSziget"
|
||||
line1: "[name]"
|
||||
line2: "A víz savas!"
|
||||
line3: "Légy óvatos! &d<3"
|
||||
line3: "Légy óvatos! &c<3"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user