Updated config.yml

This commit is contained in:
tastybento 2020-10-21 21:32:06 -07:00
parent dae0140793
commit b517789ffd
1 changed files with 46 additions and 13 deletions

View File

@ -103,7 +103,6 @@ world:
# Added since 1.11.2.
ticks-per-monster-spawns: -1
# Radius of island in blocks. (So distance between islands is twice this)
# Will be rounded up to the nearest 16 blocks.
# It is the same for every dimension : Overworld, Nether and End.
# This value cannot be changed mid-game and the plugin will not start if it is different.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
@ -141,6 +140,8 @@ world:
default-game-mode: SURVIVAL
# The default biome for the overworld
default-biome: WARM_OCEAN
# The default biome for the nether world (this may affect what mobs can spawn)
default-nether-biome: NETHER_WASTES
# The default biome for the end world (this may affect what mobs can spawn)
default-end-biome: THE_END
# The maximum number of players a player can ban at any one time in this game mode.
@ -188,10 +189,10 @@ world:
# This setting is toggled in world flags and set by the settings GUI.
# Mob white list - these mobs will NOT be removed when logging in or doing /island
remove-mobs-whitelist:
- ZOMBIFIED_PIGLIN
- ZOMBIE_VILLAGER
- WITHER
- ENDERMAN
- ZOMBIFIED_PIGLIN
# World flags. These are boolean settings for various flags for this world
flags:
CREEPER_DAMAGE: true
@ -223,6 +224,7 @@ world:
LOCK: 0
ENDER_PEARL: 500
DOOR: 500
BREAK_HOPPERS: 500
FURNACE: 500
ANVIL: 500
MINECART: 500
@ -236,11 +238,11 @@ world:
BREAK_SPAWNERS: 500
LEVER: 500
ELYTRA: 0
RIDING: 500
HURT_MONSTERS: 0
CAKE: 500
ARMOR_STAND: 500
HURT_MONSTERS: 0
RIDING: 500
NAME_TAG: 500
ARMOR_STAND: 500
TRADING: 0
EGGS: 500
ITEM_DROP: 0
@ -248,8 +250,8 @@ world:
FLINT_AND_STEEL: 500
NETHER_PORTAL: 500
LECTERN: 500
CROP_TRAMPLE: 500
ITEM_PICKUP: 0
CROP_TRAMPLE: 500
DROPPER: 500
BREWING: 500
TNT_PRIMING: 500
@ -259,14 +261,14 @@ world:
COMMAND_RANKS: 500
BEACON: 500
TRAPDOOR: 500
EXPERIENCE_BOTTLE_THROWING: 500
PRESSURE_PLATE: 0
EXPERIENCE_BOTTLE_THROWING: 500
DYE: 500
ITEM_FRAME: 500
PLACE_BLOCKS: 500
CRAFTING: 0
ENCHANTING: 0
SHEARING: 500
ENCHANTING: 0
BOAT: 500
BED: 500
SPAWN_EGGS: 500
@ -276,8 +278,8 @@ world:
EXPERIENCE_PICKUP: 500
HOPPER: 500
LEASH: 500
BREAK_BLOCKS: 500
MOUNT_INVENTORY: 500
BREAK_BLOCKS: 500
CHORUS_FRUIT: 500
CONTAINER: 500
JUKEBOX: 500
@ -286,13 +288,15 @@ world:
default-island-settings:
PVP_END: false
PVP_NETHER: false
ANIMAL_SPAWN: true
LEAF_DECAY: true
MONSTER_SPAWNERS_SPAWN: true
TNT_DAMAGE: true
MONSTER_SPAWN: true
ANIMAL_NATURAL_SPAWN: true
MONSTER_NATURAL_SPAWN: true
FIRE_IGNITE: true
FIRE_SPREAD: true
FIRE_BURNING: true
ANIMAL_SPAWNERS_SPAWN: true
PVP_OVERWORLD: false
# These settings/flags are hidden from users
# Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
@ -407,21 +411,47 @@ island:
# If set to false, the player's island will be created even if he went offline in the meantime.
# Note this option has no effect if the delay (see the option above) is set to 0 or less.
abort-on-logout: true
# Toggles whether the player should be teleported automatically to his island when it is created.
# If set to false, the player will be told his island is ready but will have to teleport to his island using the command.
# Added since 1.10.0.
teleport-player-to-island-when-created: true
# Create Nether or End islands if they are missing when a player goes through a portal.
# Nether and End islands are usually pasted when a player makes their island, but if they are
# missing for some reason, you can switch this on.
# Note that bedrock removal glitches can exploit this option.
create-missing-nether-end-islands: false
commands:
# List of commands to run when a player joins.
# List of commands to run when a player joins an island or creates one.
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
# in which case they are executed by the player.
#
# Available placeholders for the commands are the following:
# * [name]: name of the player
#
# Here are some examples of valid commands to execute:
# * "[SUDO] bbox version"
# * "acid deaths set [player] 0"
on-join: []
# list of commands to run when a player leaves.
# List of commands to run when a player leaves an island, resets his island or gets kicked from it.
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
# in which case they are executed by the player.
#
# Available placeholders for the commands are the following:
# * [name]: name of the player
#
# Here are some examples of valid commands to execute:
# * '[SUDO] bbox version'
# * 'acid deaths set [player] 0'
#
# Note that player-executed commands might not work, as these commands can be run with said player being offline.
on-leave: []
sethome:
nether:
# Allow setting home in the nether. Only available on nether islands, not vanilla nether.
allow: true
require-confirmation: true
the-end:
# Allow setting home in the end. Only available on end islands, not vanilla end.
allow: true
require-confirmation: true
deaths:
@ -438,6 +468,9 @@ protection:
# Geo restrict mobs.
# Mobs that exit the island space where they were spawned will be removed.
geo-limit-settings: []
# AcidIsland blocked mobs.
# List of mobs that should not spawn in AcidIsland.
block-mobs: []
# Invincible visitors. List of damages that will not affect visitors.
# Make list blank if visitors should receive all damages
invincible-visitors: