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https://github.com/BentoBoxWorld/AcidIsland.git
synced 2024-11-28 21:55:35 +01:00
Updated to new BSB API for settings.
Added settings to config.yml.
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parent
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49
config.yml
49
config.yml
@ -74,6 +74,55 @@ world:
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generate: true
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generate: true
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islands: true
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islands: true
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### Protection Settings ###
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protection:
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# Allow pistons to push outside of the protected area (maybe to make bridges)
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allow-piston-push: true
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# Restrict Wither and other flying mobs.
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# Any flying mobs that exit the island space where they were spawned will be removed.
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# Includes blaze and ghast.
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restrict-flying-mobs: true
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# Invincible visitors. List of damages that will not affect visitors.
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# Make list blank if visitors should receive all damages
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invincible-visitors:
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- BLOCK_EXPLOSION
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- CONTACT
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- CUSTOM
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- DROWNING
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- ENTITY_ATTACK
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- ENTITY_EXPLOSION
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- FALL
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- FALLING_BLOCK
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- FIRE
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- FIRE_TICK
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- LAVA
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- LIGHTNING
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- MAGIC
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- POISON
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- PROJECTILE
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- STARVATION
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- SUFFOCATION
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- THORNS
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- WITHER
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- DRAGON_BREATH
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- FLY_INTO_WALL
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- HOT_FLOOR
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- CRAMMING
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- VOID
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# Visitor banned commands: Visitors to islands cannot use these commands
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visitor-banned-commands:
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- spawner
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- spawnmob
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# PVP cooldown in seconds. Players cannot toggle PVP off and on until this timeout
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toggle-pvp-cooldown: 60
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# TODO
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flags: []
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### Island Settings ###
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### Island Settings ###
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island:
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island:
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# Default chest items
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# Default chest items
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@ -10,6 +10,7 @@ import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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import us.tastybento.bskyblock.api.configuration.ConfigComment;
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import us.tastybento.bskyblock.api.configuration.ConfigEntry;
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import us.tastybento.bskyblock.api.configuration.ConfigEntry;
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import us.tastybento.bskyblock.api.configuration.StoreAt;
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import us.tastybento.bskyblock.api.configuration.StoreAt;
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import us.tastybento.bskyblock.api.configuration.WorldSettings;
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import us.tastybento.bskyblock.api.configuration.WorldSettings;
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@ -116,6 +117,13 @@ public class AISettings implements DataObject, WorldSettings {
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@ConfigEntry(path = "acid.damage.protection.full-armor")
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@ConfigEntry(path = "acid.damage.protection.full-armor")
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private boolean fullArmorProtection;
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private boolean fullArmorProtection;
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// Invincible visitor settings
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@ConfigComment("Invincible visitors. List of damages that will not affect visitors.")
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@ConfigComment("Make list blank if visitors should receive all damages")
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@ConfigEntry(path = "protection.invincible-visitors")
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private List<String> ivSettings = new ArrayList<>();
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// ---------------------------------------------
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// ---------------------------------------------
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/* ISLAND */
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/* ISLAND */
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@ -184,6 +192,7 @@ public class AISettings implements DataObject, WorldSettings {
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private boolean useOwnGenerator;
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private boolean useOwnGenerator;
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public List<PotionEffectType> getAcidDamageType() {
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public List<PotionEffectType> getAcidDamageType() {
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return acidEffects;
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return acidEffects;
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}
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}
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@ -862,5 +871,21 @@ public class AISettings implements DataObject, WorldSettings {
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this.fullArmorProtection = fullArmorProtection;
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this.fullArmorProtection = fullArmorProtection;
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}
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}
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/**
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* Invincible visitor settings
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* @return the ivSettings
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*/
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@Override
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public List<String> getIvSettings() {
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return ivSettings;
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}
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/**
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* @param ivSettings the ivSettings to set
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*/
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public void setIvSettings(List<String> ivSettings) {
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this.ivSettings = ivSettings;
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}
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}
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}
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