Merge branch 'develop' of

https://github.com/BentoBoxWorld/AcidIsland.git into develop

Conflicts:
	pom.xml
	src/main/java/world/bentobox/acidisland/AISettings.java
This commit is contained in:
tastybento 2019-12-15 16:31:24 -08:00
commit da10b080e1
8 changed files with 182 additions and 29 deletions

View File

@ -69,7 +69,7 @@ public class AISettings implements WorldSettings {
@ConfigEntry(path = "acid.damage.acid.item")
private long acidDestroyItemTime = 0;
@ConfigComment("Damage from acid rain")
@ConfigComment("Damage from acid rain (and snow, if toggled on).")
@ConfigEntry(path = "acid.damage.rain")
private int acidRainDamage = 1;
@ -82,12 +82,34 @@ public class AISettings implements WorldSettings {
@ConfigEntry(path = "acid.damage.delay")
private long acidDamageDelay = 2;
@ConfigComment("Portion effects from going into acid water")
@ConfigComment("You can list multiple effects")
@ConfigComment("Potion effects from going into acid water.")
@ConfigComment("You can list multiple effects.")
@ConfigComment("Available effects are:")
@ConfigComment(" BLINDNESS")
@ConfigComment(" CONFUSION")
@ConfigComment(" HUNGER")
@ConfigComment(" POISON")
@ConfigComment(" SLOW")
@ConfigComment(" SLOW_DIGGING")
@ConfigComment(" WEAKNESS")
@ConfigEntry(path = "acid.damage.effects")
@Adapter(PotionEffectListAdapter.class)
private List<PotionEffectType> acidEffects = new ArrayList<>();
@ConfigComment("Potion effects from going into acid rain and snow.")
@ConfigComment("You can list multiple effects.")
@ConfigComment("Available effects are:")
@ConfigComment(" BLINDNESS")
@ConfigComment(" CONFUSION")
@ConfigComment(" HUNGER")
@ConfigComment(" POISON")
@ConfigComment(" SLOW")
@ConfigComment(" SLOW_DIGGING")
@ConfigComment(" WEAKNESS")
@ConfigEntry(path = "acid.damage.rain-effects", since = "1.9.1")
@Adapter(PotionEffectListAdapter.class)
private List<PotionEffectType> acidRainEffects = new ArrayList<>();
@ConfigComment("If player wears a helmet then they will not suffer from acid rain")
@ConfigEntry(path = "acid.damage.protection.helmet")
private boolean helmetProtection;
@ -1517,6 +1539,7 @@ public class AISettings implements WorldSettings {
/**
* @return the pasteMissingIslands
* @since 1.10.0
*/
@Override
public boolean isPasteMissingIslands() {
@ -1525,8 +1548,27 @@ public class AISettings implements WorldSettings {
/**
* @param pasteMissingIslands the pasteMissingIslands to set
* @since 1.10.0
*/
public void setPasteMissingIslands(boolean pasteMissingIslands) {
this.pasteMissingIslands = pasteMissingIslands;
}
/**
* Get acid rain potion effects
* @return liust of potion effects
* @since 1.9.1
*/
public List<PotionEffectType> getAcidRainEffects() {
return acidRainEffects;
}
/**
*
* @param acidRainEffects
* @since 1.9.1
*/
public void setAcidRainEffects(List<PotionEffectType> acidRainEffects) {
this.acidRainEffects = acidRainEffects;
}
}

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@ -1,6 +1,5 @@
package world.bentobox.acidisland.events;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Player;
@ -21,7 +20,7 @@ public class AcidEvent extends Event implements Cancellable {
private Player player;
private double totalDamage;
private final double protection;
private List<PotionEffectType> potionEffects = new ArrayList<>();
private List<PotionEffectType> potionEffects;
/**
* @param player - player

View File

@ -1,9 +1,12 @@
package world.bentobox.acidisland.events;
import java.util.List;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.potion.PotionEffectType;
/**
* This event is fired when a player is going to be burned by acid rain
@ -17,6 +20,10 @@ public class AcidRainEvent extends Event implements Cancellable {
private Player player;
private double rainDamage;
private final double protection;
/**
* @since 1.9.1
*/
private List<PotionEffectType> potionEffects;
private boolean cancelled;
@ -26,10 +33,11 @@ public class AcidRainEvent extends Event implements Cancellable {
* @param rainDamage
* @param protection
*/
public AcidRainEvent(Player player, double rainDamage, double protection) {
public AcidRainEvent(Player player, double rainDamage, double protection, List<PotionEffectType> potionEffects) {
this.player = player;
this.rainDamage = rainDamage;
this.protection = protection;
this.potionEffects = potionEffects;
}
/**
@ -69,6 +77,24 @@ public class AcidRainEvent extends Event implements Cancellable {
this.rainDamage = rainDamage;
}
/**
* Returns the potion effects that will be applied to the player.
* @return list of potion effect types
* @since 1.9.1
*/
public List<PotionEffectType> getPotionEffects() {
return potionEffects;
}
/**
*
* @param potionEffects the potionEffects to set
* @since 1.9.1
*/
public void setPotionEffects(List<PotionEffectType> potionEffects) {
this.potionEffects = potionEffects;
}
@Override
public HandlerList getHandlers() {
return handlers;

View File

@ -9,6 +9,7 @@ import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.World.Environment;
import org.bukkit.attribute.Attribute;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType;
@ -116,11 +117,16 @@ public class AcidEffect implements Listener {
} else if (wetPlayers.containsKey(player) && wetPlayers.get(player) < System.currentTimeMillis()) {
double protection = addon.getSettings().getAcidRainDamage() * getDamageReduced(player);
double totalDamage = Math.max(0, addon.getSettings().getAcidRainDamage() - protection);
AcidRainEvent e = new AcidRainEvent(player, totalDamage, protection);
addon.getServer().getPluginManager().callEvent(e);
if (!e.isCancelled()) {
player.damage(e.getRainDamage());
player.getWorld().playSound(playerLoc, Sound.ENTITY_CREEPER_PRIMED, 3F, 3F);
AcidRainEvent event = new AcidRainEvent(player, totalDamage, protection, addon.getSettings().getAcidRainEffects());
addon.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1)));
event.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1)));
// Apply damage if there is any
if (event.getRainDamage() > 0D) {
player.damage(event.getRainDamage());
player.getWorld().playSound(playerLoc, Sound.ENTITY_CREEPER_PRIMED, 3F, 3F);
}
}
}
}
@ -172,11 +178,13 @@ public class AcidEffect implements Listener {
* @return true if they are safe
*/
private boolean isSafeFromRain(Player player) {
if (addon.getSettings().isHelmetProtection() && (player.getInventory().getHelmet() != null
&& player.getInventory().getHelmet().getType().name().contains("HELMET"))
if (player.getWorld().getEnvironment().equals(Environment.NETHER)
|| player.getWorld().getEnvironment().equals(Environment.THE_END)
|| (addon.getSettings().isHelmetProtection() && (player.getInventory().getHelmet() != null && player.getInventory().getHelmet().getType().name().contains("HELMET")))
|| (!addon.getSettings().isAcidDamageSnow() && player.getLocation().getBlock().getTemperature() < 0.1) // snow falls
|| player.getLocation().getBlock().getHumidity() == 0 // dry
|| (player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains))) {
|| (player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains))
) {
return true;
}
// Check if all air above player

View File

@ -19,18 +19,38 @@ acid:
animal: 5
# Destroy items after this many seconds in acid. 0 = do not destroy items
item: 0
# Damage from acid rain
# Damage from acid rain (and snow, if toggled on).
rain: 1
# Damage from acid snow
snow: false
# Delay before acid or acid rain starts burning
# This can give time for conduit power to kick in
delay: 2
# Portion effects from going into acid water
# You can list multiple effects
# Potion effects from going into acid water.
# You can list multiple effects.
# Available effects are:
# BLINDNESS
# CONFUSION
# HUNGER
# POISON
# SLOW
# SLOW_DIGGING
# WEAKNESS
effects:
- CONFUSION
- BLINDNESS
# Potion effects from going into acid rain and snow.
# You can list multiple effects.
# Available effects are:
# BLINDNESS
# CONFUSION
# HUNGER
# POISON
# SLOW
# SLOW_DIGGING
# WEAKNESS
# Added since 1.9.1.
rain-effects: []
protection:
# If player wears a helmet then they will not suffer from acid rain
helmet: false
@ -131,10 +151,10 @@ world:
# This setting is toggled in world flags and set by the settings GUI.
# Mob white list - these mobs will NOT be removed when logging in or doing /island
remove-mobs-whitelist:
- ZOMBIE_VILLAGER
- WITHER
- PIG_ZOMBIE
- WITHER
- ENDERMAN
- ZOMBIE_VILLAGER
# World flags. These are boolean settings for various flags for this world
flags:
CREEPER_DAMAGE: true
@ -173,14 +193,14 @@ world:
END_PORTAL: 500
BREEDING: 500
HURT_VILLAGERS: 500
TURTLE_EGGS: 500
FROST_WALKER: 500
TURTLE_EGGS: 500
COLLECT_LAVA: 500
LEVER: 500
ELYTRA: 0
RIDING: 500
HURT_MONSTERS: 0
CAKE: 500
RIDING: 500
ARMOR_STAND: 500
NAME_TAG: 500
TRADING: 0
@ -189,10 +209,10 @@ world:
NOTE_BLOCK: 0
FLINT_AND_STEEL: 500
NETHER_PORTAL: 500
CROP_TRAMPLE: 500
ITEM_PICKUP: 0
BREWING: 500
CROP_TRAMPLE: 500
DROPPER: 500
BREWING: 500
TNT_PRIMING: 500
COLLECT_WATER: 500
BUTTON: 500
@ -203,8 +223,8 @@ world:
EXPERIENCE_BOTTLE_THROWING: 500
PRESSURE_PLATE: 0
DYE: 500
ITEM_FRAME: 500
PLACE_BLOCKS: 500
ITEM_FRAME: 500
CRAFTING: 0
ENCHANTING: 0
SHEARING: 500
@ -217,12 +237,12 @@ world:
EXPERIENCE_PICKUP: 500
HOPPER: 500
LEASH: 500
BREAK_BLOCKS: 500
MOUNT_INVENTORY: 500
BREAK_BLOCKS: 500
CHORUS_FRUIT: 500
CONTAINER: 500
JUKEBOX: 500
POTION_THROWING: 500
JUKEBOX: 500
# These are the default settings for new islands
default-island-settings:
PVP_END: false
@ -230,8 +250,8 @@ world:
PVP_NETHER: false
LEAF_DECAY: true
TNT_DAMAGE: true
FIRE_IGNITE: true
MONSTER_SPAWN: true
FIRE_IGNITE: true
FIRE_SPREAD: true
FIRE_BURNING: true
PVP_OVERWORLD: false
@ -257,7 +277,7 @@ island:
# Use this permission to set for specific user groups: acidisland.island.maxhomes.<number>
max-homes: 1
reset:
# How many resets a player is allowed (override with /acid clearresets <player>)
# How many resets a player is allowed (manage with /acid reset add/remove/reset/set command)
# Value of -1 means unlimited, 0 means hardcore - no resets.
# Example, 2 resets means they get 2 resets or 3 islands lifetime
reset-limit: -1

View File

@ -7,19 +7,27 @@ import static org.junit.Assert.assertTrue;
import static org.mockito.Mockito.mock;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import org.mockito.Mock;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class AcidRainEventTest {
@Mock
private Player player;
private List<PotionEffectType> effects;
private AcidRainEvent e;
@Before
public void setUp() throws Exception {
e = new AcidRainEvent(player, 10, 5);
effects = Arrays.asList(PotionEffectType.values());
e = new AcidRainEvent(player, 10, 5, effects);
}
@Test
@ -55,6 +63,17 @@ public class AcidRainEventTest {
assertTrue(e.getRainDamage() == 50D);
}
@Test
public void testGetPotionEffects() {
Assert.assertArrayEquals(PotionEffectType.values(), e.getPotionEffects().toArray());
}
@Test
public void testSetPotionEffects() {
e.setPotionEffects(new ArrayList<>());
assertTrue(e.getPotionEffects().isEmpty());
}
@Test
public void testIsCancelled() {
assertFalse(e.isCancelled());

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@ -18,6 +18,7 @@ import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.block.Block;
@ -146,6 +147,7 @@ public class AcidEffectTest {
when(world.hasStorm()).thenReturn(true);
when(world.getBlockAt(anyInt(), anyInt(), anyInt())).thenReturn(airBlock);
when(world.getMaxHeight()).thenReturn(5);
when(world.getEnvironment()).thenReturn(Environment.NORMAL);
ae = new AcidEffect(addon);
}
@ -305,6 +307,38 @@ public class AcidEffectTest {
verify(settings).getAcidDamageDelay();
}
/**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnPlayerMoveAcidRainWrongWorld() {
World nether = mock(World.class);
when(nether.getName()).thenReturn("world_nether");
when(nether.getEnvironment()).thenReturn(Environment.NETHER);
when(player.getWorld()).thenReturn(nether);
PlayerMoveEvent e = new PlayerMoveEvent(player, from, to);
ae.onPlayerMove(e);
// 2 times only
verify(addon, times(2)).getPlugin();
}
/**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnPlayerMoveAcidRainWrongWorldEnd() {
World end = mock(World.class);
when(end.getName()).thenReturn("world_end");
when(end.getEnvironment()).thenReturn(Environment.THE_END);
when(player.getWorld()).thenReturn(end);
PlayerMoveEvent e = new PlayerMoveEvent(player, from, to);
ae.onPlayerMove(e);
// 2 times only
verify(addon, times(2)).getPlugin();
}
/**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/

View File

@ -84,6 +84,7 @@ public class ChunkGeneratorWorldTest {
/**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/
@SuppressWarnings("deprecation")
@Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldVoid() {
ChunkData cd = cg.generateChunkData(world, random, 0 , 0 , biomeGrid);
@ -101,6 +102,7 @@ public class ChunkGeneratorWorldTest {
/**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/
@SuppressWarnings("deprecation")
@Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldSea() {
// Set sea height
@ -122,6 +124,7 @@ public class ChunkGeneratorWorldTest {
/**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/
@SuppressWarnings("deprecation")
@Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridEnd() {
when(world.getEnvironment()).thenReturn(World.Environment.THE_END);
@ -141,6 +144,7 @@ public class ChunkGeneratorWorldTest {
/**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/
@SuppressWarnings("deprecation")
@Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherWithRoof() {
when(world.getEnvironment()).thenReturn(World.Environment.NETHER);
@ -158,6 +162,7 @@ public class ChunkGeneratorWorldTest {
/**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/
@SuppressWarnings("deprecation")
@Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherNoRoof() {
when(settings.isNetherRoof()).thenReturn(false);